Expect less revives from now on...
you get mastery points for experience after lvl 80
Bloin – Running around, tagging Keeps, getting whack on Scoobie Snacks.
I think people are misunderstanding. You aren’t going to be “no longer getting XP” after 80. You still need XP to level up the mastery tiers. Its no longer ‘x’ amount and then a skill point, rinse and repeat.
Now its spend mastery point to unlock tier, gain xp to get the the next tier, spend next mastery point, gain more xp, etc etc.
Edit: Mastery points come from doing certain objectives, not from gaining experience.
From the wiki:
“Mastery points are spent on selective Master tracks; they are earned from completing various goals within the game, but they may only be spent at level eighty. There are two sets of tracks; one for The Heart of Maguuma new regions from Heart of Thorns expansion, and a different set of Mastery tracks for all PvE zones currently available in the game today.1 Mastery tracks are completed by earning an increasing amount of experience points, currently the first track requires 254,000 exp, and the second tier of the track requires 1,012,000 exp.”
(edited by LanfearShadowflame.3189)
Well, then it’s a good thing I like to revive to help players instead of just seeing numbers float up into the sky.
| Claara
Your skin will wrinkle and your youth will fade, but your soul is endless.
The impression the blog posts gave me, is that leveling will stop after 80, and all we’ll get after that is chance to loot currencies.
Well, then it’s a good thing I like to revive to help players instead of just seeing numbers float up into the sky.
Me 2.
But I also like being revived as well.
Well, then it’s a good thing I like to revive to help players instead of just seeing numbers float up into the sky.
Amen. I never even particularly thought about reviving to get XP.
To be fair, I did “revive farm” dead NPC in some area where Jotun perpetually club them to death, back when I was about 50 revives away from Combat Healer. But when it comes to players, I don’t think I was ever concerned with getting XP for it.
There were people who revived to get XP?
The impression the blog posts gave me, is that leveling will stop after 80, and all we’ll get after that is chance to loot currencies.
Well, then it’s a good thing I like to revive to help players instead of just seeing numbers float up into the sky.
Me 2.
But I also like being revived as well.
They were discussing this on Aurora Peach’s guild gab a couple of sessions ago, and having read that masteries and experience aren’t tied together in the blog post, I asked about how it work, and several of the beta plays in the chat answered me. You still get xp from events, kills, reviving, etc. It just all goes towards your mastery track. Its not going away.
As for spirit shards, we should be able to get them relatively reliably from champ bags if they don’t change the drop rate of scrolls (since scrolls are becoming shards).
I’ve never heard of anyone ever say or suggest that they revive others for the sake of exp. So your title is way off the mark.
Would have to be pretty hard hearted to watch someone be downed and hear them say ‘help me’ and do nothing, xp or no xp.
If anything it’s more important to get that XP after HoT than before. So many people didn’t give a kitten about skill points, but many people will want to level their masteries as quickly as they can. I expect more people will be rezzing, if they’re doing it for selfish motives, not less.
I think most people revive players out of kindness, not for the XP
If the enemies revive those i ganked in wvw i can kill em again for wxp! But yeah, never heard people solely revived others just for the silly exp off it, lol.
Madness Rises [Rise] – Banners Hold.
Don’t argue with idiots, they pull you down their level and own you with experience.
Wow, I am in the wrong game if people were to refuse to help each other because there is no exp in it for them.
Would have to be pretty hard hearted to watch someone be downed and hear them say ‘help me’ and do nothing, xp or no xp.
You’re right. That’s when you stomp them to see your new gemstore bought animation play out.
Also, if they are Charr or Asuran, or known to be AFK I let them bleed out. No amount of XP could motivate me to revive in those cases.
…
Ranger | Necromancer | Warrior | Engineer | Thief
Wow, I am in the wrong game if people were to refuse to help each other because there is no exp in it for them.
You’re not in the wrong game (but the OP might be lol)
Did gaining XP after lvl80 actually mean anything anyway? All you really got out of it was a skill point that you can use at the forge. Now we get s chance to drop shard which can be used at the forge. People will not suddenly stop doing things they already do because of this change. Did a lvl80 ever say “Quick rez this guy cause I really need the XP.”?
“…let us eat and drink, for tomorrow we shall die;.”
(edited by Julie Yann.5379)
lol this thread made my crappy morning so much better
As for spirit shards, we should be able to get them relatively reliably from champ bags if they don’t change the drop rate of scrolls (since scrolls are becoming shards).
Oh, goody! I needed more reason to champ farm.
Also, if they are Charr or Asuran, or known to be AFK I let them bleed out. No amount of XP could motivate me to revive in those cases.
You’re missing out. Revive those AFKers enough times and they’ll come back to find themselves naked and needing to waypoint out to an armor repairer.
As i love to only play Asuras, i cannot and dont run past a fellow Asurian laying dead, i hate to see their little broken bodies laying there so i will continue to revive then, and other races of course.
As for spirit shards, we should be able to get them relatively reliably from champ bags if they don’t change the drop rate of scrolls (since scrolls are becoming shards).
Oh, goody! I needed more reason to champ farm.
Well to be fair, the blog says something about looting them from foes as an 80, but not sure how common such will be.
I don’t think I champ farm all that much (or do the SW chest runs) and I have like 3 stacks of scrolls sitting in my bank…I really don’t see getting spirit shards as being an issue after the change…
you get mastery points for experience after lvl 80
But from the time the wallet change occurs until HoT release all XP gained past level 80 will be wasted according to their post because we aren’t going to be able to earn mastery xp until then.
“Leveling up after level 80 no longer grants skill points, but level 80 characters will be able to loot spirit shards off of monsters.” ~Anet 6/10/2015
~Dr. Seuss
I’m honestly surprised anyone ever rezzed to get xp. Seems so trivial.
Best NA rallybot on EU
Yeah, I’d be willing to bet that a vast majority of those who are level 80 don’t rez for the exp. No need to be paranoid over nothing here, OP.
It’s my dream in MMO that I can rez people without being priest or something.. so I always rez.
Unless the corpse are AFKers or impossible to help.
Yea, I am not going to rez ya because I can take on that zerg solo….
I always walk by dead ppl in this game, why should I waste my time for them. That being said experience is not the factor pushing ppl to res each other.
less revives….do they even revive right now?
I’ve never rezzed anyone since hitting 80 for the experience, I’ve done it because it’s a nice thing to do.
I can honestly say that 100% of the revives I do are to be helpful and has never, ever been because I get XP.
Seriously who only revives someone because you get XP. The incentive is to help someone because you sure as kitten know that if you were dead you’d want someone running by to come help you.
It’s a medical condition, they say its terminal….
I can’t say 100% of mine have been purely to help. For a long time one could get a daily to do 10 revives, and off I’d trot to a place full of dead NPC’s to get them on their feet. That was for AP, not XP, though. Ditto with getting Combat Healer.
When it comes to players needing help, there it’s 100% to be helpful and the XP doesn’t even factor in. It’s just nice that it happens organically as a result of being helpful.
If your only motive in helping others is advancing yourself, good news! Post 80 XP is going to advance your masteries, and as the amount needed for higher level masteries grows, so should your motivation to get every dram of XP you can!
I don’t think “ressing for exp” was ever a thing.
Downed players will still be revived because it is still necessary.
Defeated players will still NOT be revived because it is still a waste of time.
I think you’re having an ‘oops wrong chat’ moment Kite – you’re looking for the WoW forums, this is GW2
It’s not for xp it’s for ap..... with that being capped rezing is a waste of everyone’s time stop doing it!
Exp was never a compelling reason for ressing.
I res people as long as they haven’t crossed the threshold of being too annoying and even then there are exceptions.
The exp popup can be a useful visual indicator for “ressing complete” especially when the screen is crowded with effects.
Edit: It would take 60 hours to get from 2-80 just ressing(out of combat). This is enough time to get 100% world completion.
(edited by Khisanth.2948)
There were people who revived to get XP?
Apparently
The thing is: experience past L80 (after acquiring all skills) has had precious little value. Sure, some people do their mystic forge recipes/promotions. Most, however, end up with oodles of skill points and nothing to spend them on.
Wasn’t there a similar thread on how everyone will stop reviving because of megaservers?
Wasn’t there a similar thread on how everyone will stop reviving because of megaservers?
I stopped reviving cause I might not qualify for the big loot if I stop to pick someone up.
“…let us eat and drink, for tomorrow we shall die;.”
I revive so we don’t wipe and because people don’t understand that they will get rewards if they just WP. Other times I do it out of good nature. I don’t see rallying changing much.
Warlord Sikari (80 Scrapper)
Not sure that you’ve ever revived me so I should be OK. But, if I see you in a group with me I will surely be inclined to vote for a kick and explain this thread to the rest of the group. Nothing personal but, if you are stating now that you don’t see rezzing as worthwhile without an xp reward, its probably a good idea to avoid sharing a group with you.
I res other players simply because as a human being I try to have empathy for others.
Golden rule FTW!
In line with what others have said…it has never really mattered to me that I was getting xp for reviving others. It just seems like “the thing to do.”
NO SEASONED PLAYER IS GOING TO REVIVE SOMEONE FOR THAT FUNNY AMOUNT OF USELESS XP.
Obviously!
What I’m saying is that now that new players will come into the game, I believe there should still be a number comming out, even if it’s another useless currency.
Think “10 points of karma” useless.
As long as it exist, new players will be more inclined to do so.
Is a psychological thing!… A Skinner Box!
(edited by Kite.2510)
It’s nice we get XP for rezzing but it not the motivating factor for me. Just like mat gathering gives XP, again I’m not doing it for the XP. I don’t explore for the XP. I don’t visit Vistas for the XP. I don’t craft for the XP.
RIP City of Heroes
By the time they get to 80, they aren’t a new player. Also the numbers should still be coming out, just applying to Mastery rather than pseudo levels.
There may be a short time frame between release of this system and release of masteries in HoT during which 80’s don’t get much use out of xp-granting actions. That doesn’t mean a long-term paradigm shift in incentives, though.
NO SEASONED PLAYER IS GOING TO REVIVE SOMEONE FOR THAT FUNNY AMOUNT OF USELESS XP.
Obviously!
What I’m saying is that now that new players will come into the game, I believe there should still be a number comming out, even if it’s another useless currency.
Think “10 points of karma” useless.
As long as it exist, new players will be more inclined to do so.
Is a psychological thing!… A Skinner Box!
We were all new players once, and I certainly don’t remember reviving my first player as “Hey, I can get XP for this?” it was more “Hey, this player needs my help!”
I go out of my way to revive people if I see them down on my map during exploration or such. If they port before I get there I don’t feel bad about missing out on the XP, because it was never a factor in what I was doing.
You shouldn’t need a reward to be a decent person towards your fellow players.
(edited by Pockets.3201)
NO SEASONED PLAYER IS GOING TO REVIVE SOMEONE FOR THAT FUNNY AMOUNT OF USELESS XP.
Obviously!
What I’m saying is that now that new players will come into the game, I believe there should still be a number comming out, even if it’s another useless currency.
Think “10 points of karma” useless.
As long as it exist, new players will be more inclined to do so.
Is a psychological thing!… A Skinner Box!
1) If you are worried about new players needing an incentive to revive, there is an Achievement for that.
2) You will still get XP for everything you do, it will just be applied to the new Mastery track XP bar, rather than the old regular XP bar.
3) I would hope most players revive someone out of the goodness of their hearts (play allowing), rather than for a ‘reward’.
Good luck.
:/ I just revive folks because I’d hope they’d do the same for myself or others, at some point.