Falling damage

Falling damage

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Posted by: Grunties.6841

Grunties.6841

I wanted to mention that this game needs to refigure falling/sliding damage,

(edited by Moderator)

Falling damage

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Posted by: Wanze.8410

Wanze.8410

Why?

Tin Foil [HATS]-Hardcore BLTC-PvP Guild
Bloin – Running around, tagging Keeps, getting whack on Scoobie Snacks.

Falling damage

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Posted by: MauricioCezar.2673

MauricioCezar.2673

I’m not sure if its about this that OP is talking, but I keep getting “Falling” damage on some cliffs sliding.I mean, walkinf trough a ramp road and getting falling damage.

Exaclty how we had get damage in the stair at tower of nightmares. I think it is some sort of bug, but it terrible when yo have to stop in middle of a road to recover your health and then can keep going trough it.

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Posted by: Asacledhae.2650

Asacledhae.2650

Oh, i love how your character lands on his stomach when falls from somewhere high enough… Wouldn’t want to see a change there.

The reasons we love the new downgra…..er….feature patch :
https://www.youtube.com/watch?v=D-On3Ya0_4Y
https://www.youtube.com/watch?v=dqJlKjwrKB4

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Posted by: Charak.9761

Charak.9761

Yeah the ramp inclines with messed up polygon triggers on the layered suface triggering fall damage every step you take unless you stop is insane.

This is easy repeatable… If you go into any server blorderland and go to the south ruin cap… the steep stairs will actually trigger this effect when walking down them.

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Posted by: Grunties.6841

Grunties.6841

Oh, i love how your character lands on his stomach when falls from somewhere high enough… Wouldn’t want to see a change there.

I am afraid to be too specific, I have been infracted twice on this topic. All I am saying, which is probably not news, is that the damage we take while sliding and the damage we take while falling should be scaled. Just my opinion of an otherwise great game. Did I say that right? Will you let my family go now??

Falling damage

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Posted by: Asmodeus.5782

Asmodeus.5782

Sometimes you run down a slope on the Edge and get a truckload of instakilling damage in 0,5 secs because you dared to use swiftness. ;D

Language is a virus from outer space.

William S. Burroughs

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Posted by: Zera Allimatti.2541

Zera Allimatti.2541

That walking and talking falling damage problem has been an issue since long before release.

Give us more GW 1 weapon and armor skins, please. COPY/PASTE ALREADY!!!!

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Posted by: Wanze.8410

Wanze.8410

Well, if you think this is a bug or not working as intended, you should post this in the bugs forum and not start a rant topic in the general duscussions forum.

Tin Foil [HATS]-Hardcore BLTC-PvP Guild
Bloin – Running around, tagging Keeps, getting whack on Scoobie Snacks.

Falling damage

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Posted by: Asacledhae.2650

Asacledhae.2650

Oh, i love how your character lands on his stomach when falls from somewhere high enough… Wouldn’t want to see a change there.

I am afraid to be too specific, I have been infracted twice on this topic. All I am saying, which is probably not news, is that the damage we take while sliding and the damage we take while falling should be scaled. Just my opinion of an otherwise great game. Did I say that right? Will you let my family go now??

Well, since you ask nicely… * Cancels the air strike *

The reasons we love the new downgra…..er….feature patch :
https://www.youtube.com/watch?v=D-On3Ya0_4Y
https://www.youtube.com/watch?v=dqJlKjwrKB4

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Posted by: DelusionsOfGrandeur.9287

DelusionsOfGrandeur.9287

the damage we take while falling should be scaled.

Nooooooooooooo!!!!

Sure, it would make more sense if it was, but where would be the fun in that?
What’s the point of getting to level 80 if you can’t jump off insanely high objects, stand up, and walk away like nothing happened?

On a related note, though they may be next to useless in actual combat, I love those traits that half falling damage. Jumping off of things is fun. =P

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Posted by: Andred.1087

Andred.1087

Sometimes you run down a slope on the Edge and get a truckload of instakilling damage in 0,5 secs because you dared to use swiftness. ;D

Yes. There are places in this game that were not designed for anyone going faster than normal speed. I took my elementalist over the big hill in Wayfarer Foothills going +25%, and on the way down it was rek city. Took me a few minutes to figure out what was happening as there was no immediate indication that I should be taking fall damage.

It’s a fairly rare occurrence, but definitely indicative of a problem in the fall damage calculation that needs to be addressed.

“You’ll PAY to know what you really think.” ~ J. R. “Bob” Dobbs

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Posted by: CobaltSixty.1542

CobaltSixty.1542

the damage we take while falling should be scaled.

Nooooooooooooo!!!!

Sure, it would make more sense if it was, but where would be the fun in that?
What’s the point of getting to level 80 if you can’t jump off insanely high objects, stand up, and walk away like nothing happened?

On a related note, though they may be next to useless in actual combat, I love those traits that half falling damage. Jumping off of things is fun. =P

Fall damage is scaled. It is a percentage of your maximum health.

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Posted by: Im Mudbone.1437

Im Mudbone.1437

This has been a known issue along with many others for a very long time now without a word or fix which tells me they don’t care in the least, working as intended.

Blackgate Megaserver – [LaZy] Imperium of LaZy Nation
Mud Bone – Sylvari Ranger

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Posted by: Azure Prower.8701

Azure Prower.8701

I’ve died as one of those spirit of light things in edge of the mists whilst going down some stairs.

ie. Not jumping at all. Going down stairs in a straight line.

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Posted by: Caelus.7139

Caelus.7139

Working as intended.

GW2 has taught me that being a Mesmer is about..
..being a cynical forecaster.
..being a doom-monger….and being a hopeless jinxer.