Farming in Orr

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Posted by: Bloodstealer.5978

Bloodstealer.5978

Blix doesn’t need a nerf. All it takes is one mistake and the farm is over for an hour or more. It doesn’t run 24/7, so profits aren’t very stable. If you can’t stand the farm for whatever reason then feel free to leave/ignore while it’s running. Don’t be a whiteknighting troll and mess up the fun for people who do want to farm. Talk about first world problems yeesh.

Wake up and smell the roses please.. it is running 24/7.. once one map occasionally slips up cos its scaling fails as players logout.. the rest move to another map copy.. its a permanent issue hence the enormity of the exploit now pretty soon 000’s of players will have amassed everything they need.. tonight they were already bragging of their number of loot bags today, the amount of exotics etc they have farmed from it and all the mats they could think of.. there were even a few “better” shinnies being chat linked by the relentless ones that they have looted over the last few weeks.

As for leaving.. and go where .. to the next Orr map running the same exploit so players wanting to run the events legitimately cant because of the griefing or extensive scaling to spawn the maximum champs possible whilst ensuring those legitimate players don’t cause that “one mistake”.

But please do keep trying to justify the exploit some more.

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Posted by: ozmaniandevil.6805

ozmaniandevil.6805

Strawman or not, “fixing” the exploitable events will ruin Orr. It was already nerfed horribly before, anything else and going there will become a waste of time. What you’re doing in contributing to ruining a part of the game for some players.

By the way, people have “contributed to ruining a part of the game for some players” . . . two words: Queensdale Train. Among other things.

Orr needs to be looked at closely and redone anyway. There are parts of it which remain completely untouched and several events nobody wants to do because other things are better off. Strait of Devastation is a mess, and the intended design of it runs counter to the current state of the game. Malchor’s Leap has a lot of stuff nobody really does, and Cursed Shore might as well be “the tunnel”.

I really hope there’s some shaking going on with this. starting with rebalancing the events. You want to know how you can do this with existing tech in the game?

Limit champion spawns to X number at Y intervals, then reward the champion bags after a successful completion. Eliminate all other loot except for grey vendor trash (precedent: “Risen Grubs from Risen Giants” – used to drop loot, was quickly patched out as people just farmed infinite grubs).

Problem solved. Do the same for other events which may spawn champions but don’t have world bosses or bonus chests involved.

Sure, love that idea. Have fun in your game while I go play something else because Orr is the last place other than dungeons that I can go to and make ok $$ in this frustrating game. Loot in this game is ABYSMAL. Doing hearts is a kitten waste of time when it takes me 10 mins to complete one for 2s. At that rate it would take me a year to save up for one set of exotic armor.

I don’t care about fail or success on events, but I’m sick and tired of every kitten thing in this game getting nerfed to oblivion. I don’t enjoy dungeons, nor can I spend “x” amount of time to support a dungeon team without being possibly taken away from the game. So, for those of us that can’t run 10 boring dungeons a day, Orr is it. WvW rewards are even worse than all other rewards. EoTM karma train is a boring joke.

But hey, if you 10 people want ANet to make everyone play how you approve of, then it will end up with 10 players at the end of the day while other move on to something enjoyable. Have fun.

Isle of Janthir – Knights of the Rose (KoR)

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Posted by: Tobias Trueflight.8350

Tobias Trueflight.8350

But hey, if you 10 people want ANet to make everyone play how you approve of, then it will end up with 10 players at the end of the day while other move on to something enjoyable. Have fun.

Who said that’s what I want out of the game? I don’t care if it gets fixed or not, I can’t partake anyway with how crowded it gets. I’d rather go play in spots I’m not crippled by the lightshow melting my poor integrated GPU.

I suggested a solution which is less painful than just hitting it with the nerf bat again.

Why in the name of Kormir do you even need all that gold anyway? There’s nothing to really spend it on in great amounts except precursors and legendaries.

I’ve never had an issue running short on cash, or basic crafting supplies, when I just log in and play the whole game. Gather, salvage, sell, do some world bosses or WvW, whatever. It boggles me why people think they have to farm this stuff, or what they’d do with what they get out of it.

That’s why I gave absolutely no care about the Queensdale Train before, except for the people who either ruined it just because they could and it was funny to get a rise out of people . . . or who were downright abusive to those who didn’t want to get on board.

I care less about the farm existing than I do about how it affects the community. Strangely, from what I’m seeing? The same with ArenaNet.

Seeking assistants for the Asuran Catapult Project. Applicants will be tested for aerodynamics.

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Posted by: Behellagh.1468

Behellagh.1468

I believe the alacrity in mat and gold collection is a side effect of subscription based MMOs. Getting done quickly means not paying again until the next major patch/expansion.

If you normally eat on the run, then you still do that even if you’re sitting down in a nice restaurant. It feels unnatural to take your time.

We are heroes. This is what we do!

RIP City of Heroes

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Posted by: Sykper.6583

Sykper.6583

Wake up and smell the roses please.. it is running 24/7.. once one map occasionally slips up cos its scaling fails as players logout.. the rest move to another map copy.. its a permanent issue hence the enormity of the exploit now pretty soon 000’s of players will have amassed everything they need.. tonight they were already bragging of their number of loot bags today, the amount of exotics etc they have farmed from it and all the mats they could think of.. there were even a few “better” shinnies being chat linked by the relentless ones that they have looted over the last few weeks.

As for leaving.. and go where .. to the next Orr map running the same exploit so players wanting to run the events legitimately cant because of the griefing or extensive scaling to spawn the maximum champs possible whilst ensuring those legitimate players don’t cause that “one mistake”.

But please do keep trying to justify the exploit some more.

I had wanted to type out a rather detailed explanation on why you and I agree somewhat…

But I think I will take a simple approach for why you too aren’t seeing the whole picture:

- GW2 had farm spots, farm spots gave an adequate amount of materials originally on par with doing other content. Most of it was pretty exploitive, especially pre-‘elite’ mobs.
- Just about all the farm spots got destroyed, the supply line diminishes as a whole, we don’t start seeing the effects immediately. Powerful Blood used to be 30s each not even a year ago. Now, it has doubled but that is what happens when you kill supply.
- Despite inflation happening across all such materials and even precursors due to farming being discouraged, the rate of gold income a typical player earns has not changed all that much.
- Inflation without equally raised wages…I think you can figure out what that means for us, and new players.
- Slippery Slope: Destroy this farm location, our economy in another year will be something like Elder Scrolls Online at launch, unbelievably broken for anyone wanting a legendary, ever.

There are three outcomes that can come out of this:

- Arenanet caves in to ‘your’ kind of demand, the event chain gets shafted as champions no longer spawn (Exotic Bags be dropping T6), another supply line is completely lost, and inflation rises faster.

- Arenanet lets the event continue as it was since launch, as they understand that the event is not necessarily exploitive since a group of 5 people could finish the event easily if they tried, with a zerg raging them from behind (I don’t condone the negativity, those trying to make the event succeed have every right to report harassers) and since this supply line was recently started picking up momentum, we get slightly slower inflation of T6 mats and Precursors. Still, we have this problem of players making money…

- Best Case Scenario: Arenanet removes the farm, but raises the drop rates of T6 across the board, everywhere. Although precursors will still rise, the prospect of Precursor crafting is out there, and the prices of T6 will drop back down to acceptable levels where new players wanting legendaries don’t have to go through more hoops than we veteran players did.

TL;DR: Folks, regardless of what you think of this scenario, the economy is in deep piles of trouble with inflation beating out the typical player gold income. It is getting harder to make legendaries than it was a year ago, this is bad. Asking for another recently discovered ‘supply line’ for valuable materials to be shattered is asking for another bullet in our leg, when we are already crippled.

Suicidal Warrior.
Putting Perspective on Zerg Sizes since 2012. Common Suffixes for 40+ include ~Zilla and ~Train
“Seriously, just dodge.”

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Posted by: Faereilos.5106

Faereilos.5106

Wake up and smell the roses please.. it is running 24/7.. once one map occasionally slips up cos its scaling fails as players logout.. the rest move to another map copy.. its a permanent issue hence the enormity of the exploit now pretty soon 000’s of players will have amassed everything they need.. tonight they were already bragging of their number of loot bags today, the amount of exotics etc they have farmed from it and all the mats they could think of.. there were even a few “better” shinnies being chat linked by the relentless ones that they have looted over the last few weeks.

As for leaving.. and go where .. to the next Orr map running the same exploit so players wanting to run the events legitimately cant because of the griefing or extensive scaling to spawn the maximum champs possible whilst ensuring those legitimate players don’t cause that “one mistake”.

But please do keep trying to justify the exploit some more.

I waited 5 hours this afternoon for Blix after it failed the very first round. I even switched to several maps and none had the event. The one that I just found lasted for a few runs before failing to defend Pent killed it. Please tell me how and where you are finding Blix 24/7 I want to farm more uninterrupted, thanks.

People link their shinies after world bosses all the time – it’s natural for players to brag. I’m not sure why you’re singling out Blix farmers like they’re the scum of the earth, when must of us are just playing the game and doing what we think is fun and profitable.

Anyway. Once the event gets nerfed, I’ll be sure to count the number of players that actually do the event and its chain legitimately. Probably three on a good day.

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Posted by: ozmaniandevil.6805

ozmaniandevil.6805

Wake up and smell the roses please.. it is running 24/7.. once one map occasionally slips up cos its scaling fails as players logout.. the rest move to another map copy.. its a permanent issue hence the enormity of the exploit now pretty soon 000’s of players will have amassed everything they need.. tonight they were already bragging of their number of loot bags today, the amount of exotics etc they have farmed from it and all the mats they could think of.. there were even a few “better” shinnies being chat linked by the relentless ones that they have looted over the last few weeks.

As for leaving.. and go where .. to the next Orr map running the same exploit so players wanting to run the events legitimately cant because of the griefing or extensive scaling to spawn the maximum champs possible whilst ensuring those legitimate players don’t cause that “one mistake”.

But please do keep trying to justify the exploit some more.

I waited 5 hours this afternoon for Blix after it failed the very first round. I even switched to several maps and none had the event. The one that I just found lasted for a few runs before failing to defend Pent killed it. Please tell me how and where you are finding Blix 24/7 I want to farm more uninterrupted, thanks.

People link their shinies after world bosses all the time – it’s natural for players to brag. I’m not sure why you’re singling out Blix farmers like they’re the scum of the earth, when must of us are just playing the game and doing what we think is fun and profitable.

Anyway. Once the event gets nerfed, I’ll be sure to count the number of players that actually do the event and its chain legitimately. Probably three on a good day.

So true about not finding any “good” blix runs. I’ve only seen one map where it went on for a while (maybe one hour) before defend Penitent failed, because, hello, with a huge zerg, that event spawns super champs that just insta-kill everyone. I’m not even sure you can succeed in the defense of Penitent with a large crowd. So, you see, there is a built in “fail safe” there. 95% of maps I’ve been on, and I’m in CS all the time, does not do Blix, either because it constantly fails or there’s not enough people. Honestly I probably would do it as much as possible if I could find it, but I can’t. Please do tell me where it’s at. Knowing something exists doesn’t mean it happens all the time.

Isle of Janthir – Knights of the Rose (KoR)

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Posted by: knives.6132

knives.6132

It’s not an exploit since it’s not breaking any rules. Failure is a legal outcome and part of the game design, and no one used a third party or a bug to make it fail. People are playing by the rules.

It’s not about the intention – their intention is for us to play the game by their rules set upon the world of GW2. I don’t recall any posts/announcement that says we should move heaven and earth to make events successful. I must have missed the memo.

Yeah you did, they made an official statement in the Ember Farm thread (which I would quote for the mass of people here in denial) which has been deleted since I just tried to find their post to link it. It was the exact same situation, deliberately failing an event for greater profit. And yes, not trying to complete an event is the same as deliberately causing it to fail, you have the same end goal you’re just using either inaction or action to achieve it. If anyone thinks otherwise they’re either in denial, lying, or outright dumb. I don’t recall who made the post, but it was clearly stated that what was happening with the ember farm, deliberately failing an event for greater personal gain, was not what they intended for the dynamic event system and does not foster a positive community. Hence the Ember Farm was nerfed.

The problem most of you seem to be overlooking is ALL of these events were designed pre champ box. This particular problem was not something they had to worry about during development, and the number of events that could potentially be abused this way when they first added champ boxes is pretty high. Rather than doing it the more effective way the first time this happened and go through all the events to make sure it could never happen again, they fix it event by event. Maybe it saves them time and labor hours this way. Doesn’t matter, the point is that this particular behavior is not what Anet wants for the game, they will eventually nerf it, and if I happen to be doing events in Orr for fun I’m not going to fail to complete them.

I would wait for that post – oh and it has to be official. If it’s deleted and the post/message of the post can no longer be found on any official sites, it’s no longer valid.

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Posted by: Zaxares.5419

Zaxares.5419

If you want to complete the event, go ahead and do your best to complete the event. You won’t make any friends among the farmers doing this, but you can bet all the Precursors in the game that even if everybody there reported you, you won’t face any punishment for doing it. Past precedent has shown that ANet does not approve of players deliberately failing or stalling events to farm Champs/mats. They hardly, if ever, ban players for it, but they have consistently patched events where this was possible.

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Posted by: fadeaway.2807

fadeaway.2807

failing an event is not an exploit

This was not anets stance when people were abusing the mortar engineer bridge event. People got banned.

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Posted by: Ashen.2907

Ashen.2907

Perhaps I am missing something here but as I see it players cannot cause an event to fail. They can cause it to succeed however. Failure is the natural outcome of an event without player intercession.

That said, I do think that events and event chains should be reworked so that failing an event is not more profitable than succeeding.

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Posted by: VodCom.6924

VodCom.6924

Thus the 1% is “right” and the 99% are “wrong”.

Good job at math and morals…… #smh

I’m sorry you feel this way. However, by logging in the game you agreed on something that is called an “end user license agreement” that nobody reads and states that this game is not a democracy and you are entitled to what the devs decide to give you.

And the devs have decided that event are made to be completed, not failed.

Democracy has nothing to do here unless Anet wants to.

Known as Reegar Else, Linda Else, Xiana Else and Thorgall Breakstone

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Posted by: Ashen.2907

Ashen.2907

Probably not the best idea to bring up EULAs to support or contest a position.

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Posted by: Bloodstealer.5978

Bloodstealer.5978

Strawman or not, “fixing” the exploitable events will ruin Orr. It was already nerfed horribly before, anything else and going there will become a waste of time. What you’re doing in contributing to ruining a part of the game for some players.

By the way, people have “contributed to ruining a part of the game for some players” . . . two words: Queensdale Train. Among other things.

Orr needs to be looked at closely and redone anyway. There are parts of it which remain completely untouched and several events nobody wants to do because other things are better off. Strait of Devastation is a mess, and the intended design of it runs counter to the current state of the game. Malchor’s Leap has a lot of stuff nobody really does, and Cursed Shore might as well be “the tunnel”.

I really hope there’s some shaking going on with this. starting with rebalancing the events. You want to know how you can do this with existing tech in the game?

Limit champion spawns to X number at Y intervals, then reward the champion bags after a successful completion. Eliminate all other loot except for grey vendor trash (precedent: “Risen Grubs from Risen Giants” – used to drop loot, was quickly patched out as people just farmed infinite grubs).

Problem solved. Do the same for other events which may spawn champions but don’t have world bosses or bonus chests involved.

Sure, love that idea. Have fun in your game while I go play something else because Orr is the last place other than dungeons that I can go to and make ok $$ in this frustrating game. Loot in this game is ABYSMAL. Doing hearts is a kitten waste of time when it takes me 10 mins to complete one for 2s. At that rate it would take me a year to save up for one set of exotic armor.

I don’t care about fail or success on events, but I’m sick and tired of every kitten thing in this game getting nerfed to oblivion. I don’t enjoy dungeons, nor can I spend “x” amount of time to support a dungeon team without being possibly taken away from the game. So, for those of us that can’t run 10 boring dungeons a day, Orr is it. WvW rewards are even worse than all other rewards. EoTM karma train is a boring joke.

But hey, if you 10 people want ANet to make everyone play how you approve of, then it will end up with 10 players at the end of the day while other move on to something enjoyable. Have fun.

LMAO.. you cant find the time to run 10 boring dungeons a day.. but you can run up and down Blix Tunnel farm a hundred times a day and then purposely fail Shelter.. those two events take as long to wait and complete as it does to run a lot of those boring dungeons.
Smoke screen for .. I don’t have the necessary skills aside from pressing #11111 for hours on end to run 10 dungeons.
EotM is a boring karma run… I am thinking its many times more boring running up and down that same little tunnel in Orr hitting the same spiders, the same risen.

If your gunna try persuade us there are bigger boring issues in the game, first step off the exploit treadmill and try harder to convince us maybe… if you cant make money, gear appropriately or loot decent returns in GW2 then sorry imo your doing something very wrong cos tbh it takes no effort and little time without the need to run exploit failtrains for hours on end every day.

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Posted by: VodCom.6924

VodCom.6924

Probably not the best idea to bring up EULAs to support or contest a position.

I know, the mass effect 3 ending controversy is still fresh in my mind after all this time. Brought lots of debate about what “entitled” means.

However I tend to hear the argument that “since farmers are the majority of players in the map they have the right to decide how everyone play” way too much.

A basic counter argument is the EULA and the post by Anet that event are made to be completed. It’s just an additionnal nail in the coffin.

I could bring the “moral arguments” but others already did it in previous posts.

Known as Reegar Else, Linda Else, Xiana Else and Thorgall Breakstone

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Posted by: Bloodstealer.5978

Bloodstealer.5978

Wake up and smell the roses please.. it is running 24/7.. once one map occasionally slips up cos its scaling fails as players logout.. the rest move to another map copy.. its a permanent issue hence the enormity of the exploit now pretty soon 000’s of players will have amassed everything they need.. tonight they were already bragging of their number of loot bags today, the amount of exotics etc they have farmed from it and all the mats they could think of.. there were even a few “better” shinnies being chat linked by the relentless ones that they have looted over the last few weeks.

As for leaving.. and go where .. to the next Orr map running the same exploit so players wanting to run the events legitimately cant because of the griefing or extensive scaling to spawn the maximum champs possible whilst ensuring those legitimate players don’t cause that “one mistake”.

But please do keep trying to justify the exploit some more.

I waited 5 hours this afternoon for Blix after it failed the very first round. I even switched to several maps and none had the event. The one that I just found lasted for a few runs before failing to defend Pent killed it. Please tell me how and where you are finding Blix 24/7 I want to farm more uninterrupted, thanks.

People link their shinies after world bosses all the time – it’s natural for players to brag. I’m not sure why you’re singling out Blix farmers like they’re the scum of the earth, when must of us are just playing the game and doing what we think is fun and profitable.

Anyway. Once the event gets nerfed, I’ll be sure to count the number of players that actually do the event and its chain legitimately. Probably three on a good day.

So true about not finding any “good” blix runs. I’ve only seen one map where it went on for a while (maybe one hour) before defend Penitent failed, because, hello, with a huge zerg, that event spawns super champs that just insta-kill everyone. I’m not even sure you can succeed in the defense of Penitent with a large crowd. So, you see, there is a built in “fail safe” there. 95% of maps I’ve been on, and I’m in CS all the time, does not do Blix, either because it constantly fails or there’s not enough people. Honestly I probably would do it as much as possible if I could find it, but I can’t. Please do tell me where it’s at. Knowing something exists doesn’t mean it happens all the time.

Really, really… Blix/Penitent cant be defended ooh cmon… the failtrains know when to wp back to Penitent and as they are failing Shelter anyway, it simply doesn’t matter if they run back cos they have already scaled Shelter to the point no one can do anything beside die in 1-2 hits. Sure the Penitient champs come but WP’s are close and even if only 1 structure remains the zerg halts it in no time.
As for not finding a BLIX run…really! the LFG system is full of it the maps are always running it.
Blix always fails cos not enough people, really??? which is it to be? – Penitent/Blix fails cos of the zerg spawning champs or not enough people …. cmon at least be consistent in what your trying to say. BLIX like any event is easier to run with fewer people but that brings no value to the event for the exploiters, they want it scaled and it very, very rarely is allowed to fail.. Shelter is always allowed to fail though to keep the resets going.

Last night I was online from 7-11.30 and the same commander was leading the failtrain on the CS map the whole and there were a plethora of other LFG’s for other maps.. how cud I tell, well a few of us joined some and checked it out… numbers are growing of players looking to anti failtrain your exploitation, hopefully it will continue .. and the LFG tool will help undo it… next attempt at smokescreening please.

(edited by Bloodstealer.5978)

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Posted by: Daggos Skelito.2910

Daggos Skelito.2910

Has anyone considered people do it for the player interaction? I’m there to watch the righteous white knights totally get owned. (and I’m normally not like that)

But, after awhile we were running back thru the tunnel after a fail and ran into invincible spiders and no npc’s. After some fun and a few laughs, everyone went their own way. We probably bugged it lol!

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Posted by: Bloodstealer.5978

Bloodstealer.5978

@Skyper…

I hear what your saying and on other lesser packed out champion/event maps I would likely agree in full with you, but your notion on the economy/inflation shift that you think may occur by eliminating the Blix/Shelter exploit.. well I can’t back that notion.
On maps with fewer champion events, event chains etc then maybe taking out something like this could cause a shift.. but Orr, like Frostgorge is package full of chamions to farm on a rotation legitimately already add to that there are 3 major event chains in Arah, Melandru and Grenth plus Plinx and Blix chains.

All of these provide more than enough loot, coin, Karma and RNG oppotunites to keep the economy just running just fine. The game was not developed to allow players to easy win their way to fame and forune and have every shiny in the game in a few weeks.. Pre-cursors/Legendaries are the big carrot to keep players coming back and allows goals to be set.. but it is not a race, if it were then this MMO will have an extremely short shelf life.
Every MMO needs carrots. We the players wanted an MMO that had no or very little gear treadmill like the traditional MMO’s.. that’s their ideas on carrots… GW2 uses cosmetics and small gear gain.. but to get to it you need to work at it, just like as if we were being pigeon holed into raiding the same content over and over for month/years in almost every other MMO.. without it players lack an incentive to come back next time.

Economy shifts will always happen when something either get introduced or short supplied, that’s the nature of the beast.. ANET have to balance out interest and game life .. having exploits like this in game promote more than economy issues if they are left in game so yes I say nerf it out and let CS run its champ train/ event chains on their respective rotations legitimately.
Orr / Frosty have been given all these things in order to allow players to work together towards common goals and the economy affects from it were just fine.. but this exploit has meant most of CS is empty again aside from Blix farm – heck even Grenth and Melandru were just being left yesterday cos no one wanted to run them or lacked numbers for it. So why have such a large map with all this other stuff if it now only needs 2 WP’s – Penitent/Shelter?? Add to that players now logout safe in the knowledge that they have been able to farm another stupidly over the top amount of loot, coin and mats, far more than they ever got previously and will do the same again tomorrow, the next day etc, etc, etc… just from running up and down the same tunnel failing the same event and abusing the mechanics whilst griefing those that want to run the event chain to full completion.

That is how your economy and map traffic is actually being shifted.

(edited by Bloodstealer.5978)

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Posted by: sosheepster.9043

sosheepster.9043

I don’t want to stop people from playing the way they like, but today was the first time I entered an Orr farming map. My bf and I started to go to this event thinking it’d be a temple event and we wanted to join in. Then in the middle, we were told to stop doing this and that because they just wanted to farm champs. It felt terribly unpleasant, because I did want to do the event/play it, but now it seemed like we were supposed to move maps if we wanted to find a place where people were not farming. Hearing something like “stop, don’t finish this event” just didn’t feel good.

Another thing I’ve experienced are people “blaming” those who actually do the events, especially on map chat, which is just very unpleasant. For a lot of other players who are just casually paying the game, I don’t think it’s good to call them out like they did something wrong when they’re just playing the game.

I would rather if people farm something, it’s not stopping other players from enjoying the game the way they want to either.

(edited by sosheepster.9043)

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Posted by: DeathPanel.8362

DeathPanel.8362

Can you not jump at the chance to tattle on everything that happens? Orr farming is unprofitable enough, if it isn’t harming you or the community in a substantial way then leave it alone :/

That depends. If this causes the game economy to massively inflate with tons of easy loot or coin it certainly does harm the community.