For quite a while now I’ve been doing all the daily achievement I can reasonably do.
While most dailies can easily be done within your normal play-routine, some require you to go out of your way to do them.
1. Defense Restorer – Use 25 supplies to repair something in WvW. This can either be very quick and easy,or take forever since you can’t influence it. With the constant flipping of objectives it can actually be quite hard to find something to repair. Often there simply isn’t anything to repair and you have to head to the EotM to find something. This isn’t very cool.
It’s also odd that it would ask for 25 supplies, which requires you to run three times if you can only carry 10 supplies at a time.
I would either like to see this daily achievement include the construction of siege-equipment or be reduced to 20 supplies.
2. Underwater kills – There just isn’t that much underwater content to be done, let alone anything that anyone would do in their normal routine. Normally this achievement just forces you to straight-up farm the mobs in some area. And because underwater combat is so slow and tedious, this can take a while and isn’t much fun.
25 kills is also a huge number and more than most events would ever require of you. It could use a serious reduction to 15.
3. Caravan disrupter – 5 caravan kills, again, strikes me as an odd number and can be hard to achieve at times. You will frequently find Dolyaks standing idle in a supply camp when they have nowhere to go, but that’s your main source. When running in a group it can also be difficult to tag the Dolyaks in time, especially if you tend to be slow and/or rely on conditions.
Here a reduction to 4 caravans would seem fair, as that means clearing two supply camps with 2 idle Dolyaks, which isn’t that uncommon to find in half-an hour’s play-time.
4. World Ranker – Getting 2 WvW ranks within a day requires quite a bit of play-time or heavy WXP farming, which on some days can be difficult to achieve. When you are heavily outnumbered it can be hard enough to attain a single rank, let alone two. Even if you do it on different characters. This is what most people seem to save their WXP flasks for, so they have a more reasonable chance of attaining this daily achievement.
Without WXP flasks to hamster, this daily achievement would be quite the pita.
5. Daily Feast – I find it hard to imagine any scenario where you’d normally be consuming 25 items of food. I mean the buffs alone would last 12.5 hours. Even the most committed player doesn’t play that much. Most people are just forced to spend some money on the cheapest food available, which kind of defeats the purpose.
I’m not sure what the goal of this achievement is, but consuming 25 food items isn’t practical.
6. Fractals Runner – This one is tricky as it practically requires you to commit yourself to a complete fractals run, which typically takes well over an hour. This is one I frequently skip because it just takes too much time and leaving a group after the first fractal is hardly something I endorse.
It would be nice to see some of these dailies tweaked. It’s odd that you can complete some by logging in for 30 seconds while others require you to commit and hour of your time.
(edited by Dee Jay.2460)