Fixes for Lower population Servers?

Fixes for Lower population Servers?

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Posted by: Misty Red Rose.9320

Misty Red Rose.9320

A dog barked, the herd got spooked, next thing you know there is a stampede out the doors of Isle of Janthir. This is what it’s been like in the Isle of Janthir server in the last week. :/

We are now one of the lower population servers. Many players have left because they heard many areas get locked up when you don’t have enough players in an area, and these areas, like cursed shores are not really scaled to the population. Already we see more areas that are contested, and there’s some concern that you won’t be able to do certain things in PvE because there’s not enough players on. Now this doesn’t seem really fair at all and is a serious flaw in the game if true.

Someone from Anet had said they were working on these things where events don’t happen because you don’t have enough players in a given area, like the areas where there are temples. Hopefully this will happen on Monday’s update?

Fixes for Lower population Servers?

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Posted by: Ooshi.8607

Ooshi.8607

You will be able to guest in one of the high population servers for any PvE area.

Fixes for Lower population Servers?

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Posted by: Qid.1937

Qid.1937

ioj is in a pretty ill condition. In time it’ll level out, it’s up to you to decide if you’re going to ride that train.

BG Mrplow – Highly rated since 1987.

Fixes for Lower population Servers?

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Posted by: Misty Red Rose.9320

Misty Red Rose.9320

You will be able to guest in one of the high population servers for any PvE area.

So this may be what the fix is? That would drain even more players out of certain areas. Not good if that’s the fix.

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Posted by: Rhysati.4932

Rhysati.4932

The fix is the same as it is in every other MMO known to man: Transfer to a populated server or wait for them to eventually force you to.

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Posted by: Mastruq.2463

Mastruq.2463

GW2 really thrives on populated zones for open world PvE. With their overflow tech in place even before launch, theres no reason to have too many servers. They should merge them to have like half the number of servers.

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Posted by: Misty Red Rose.9320

Misty Red Rose.9320

The fix is the same as it is in every other MMO known to man: Transfer to a populated server or wait for them to eventually force you to.

You might be right. However I did read something a month or so ago where Anet indicated they were trying to fix some of these issues, and I’m not sure the issues I brought up in the OP are the same as other MMOs.

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Posted by: TheAgedGnome.7520

TheAgedGnome.7520

The real fix is to retain and gain more customers than you lose each month. That requires DEs that reliably aren’t bugged, AI that is reliable, longstanding skill & trait bugs fixed, artwork issues (clipping, tearing, dyeing, etc.) fixed, culling fixed, and a sense that the GW2 designers comprehend the playerbase’s desires such that the game evolves in a way that builds enthusiasm, rather than in ways that sometimes are head-scratching.

Stealth nerfs are the perfect fertilizer for mistrust.
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