For the love of god.

For the love of god.

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Posted by: Thuran.7624

Thuran.7624

Arena.net, if you absolutely have to design your games to cause players to crash every single time (managed perhaps 1 clawmag event without a crash since feb 26th, in spite the other events working, including the other dragons), can you at the very least design the game so that it does NOT boot you to overflow if you log back in instantly?! Other mmo’s do not log you out instantly when you crash, so you can come back if you do it right away as it keeps you in the world for 30-60 secs, so why are Gw2 players punished for Anet not coding their game to handle their players? By comparison, other mmo’s have been able to handle up to houndreds of players easily without as much instability and crashed. Heck, in wow it took pretty much the entire server assembled in a single spot in order to cause drop in framerates and crashed, even with settings maxed. So how can it be that this game cannot handle 20-30 dudes on screen regardless of graphical settings?

At least allow us to get back in before YOUR programming prevents people from claiming rewards from events they spent their time waiting for and fighting for. Spending a lot of time on something, just to have it consistently slap you in the face and deny you the reward for that work is the antithesis of fun, and that is coming from someone who can accept that this is one of the grindiest mmo’s out there.

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Posted by: Vol.5241

Vol.5241

1.) Crashes happen to a minority. It’s most likely your computer

2.) Go find me a game that has no bugs and no crashes

3.) Quite funny that you are comparing a 9-year old game with dated graphics with a modern MMO with advanced graphics

[Permabanned on Forums]
[Currently Inactive, Playing BF4]
Magic find works. http://sinasdf.imgur.com/

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Posted by: Rukia.4802

Rukia.4802

Because they didn’t actually test or optimize the game at all before it was released, and they didn’t listen to ANYONE during the beta tests (obviously)

Culling, lag in groups, etc. was reported since day 1.

“I find this rain quite pleasant, it feels as though raindrops are blessing our victory”

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Posted by: Aeonblade.8709

Aeonblade.8709

Sounds like you need a new computer. You can get a computer that can run this game on high settings for 500 dollars.

My 3 year old budget PC runs this game on Medium and I haven’t crashed a single time in the past 4 weeks since I came back after a hiatus.

Anarai Aeonblade [GASM] – Guardian – DB
RIP my fair Engi and Ranger, you will be missed.

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Posted by: Vol.5241

Vol.5241

Because they didn’t actually test or optimize the game at all before it was released, and they didn’t listen to ANYONE during the beta tests (obviously)

Culling, lag in groups, etc. was reported since day 1.

2.) Go find me a game that has no bugs and no crashes

[Permabanned on Forums]
[Currently Inactive, Playing BF4]
Magic find works. http://sinasdf.imgur.com/

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Posted by: Kael.5761

Kael.5761

Seriously? Crashing is your system, lag is your connection. Other than the culling, which they’ve already discussed their plans for that, you’re complaining about things that they have no control over. Not their fault your system can’t handle the game. Sure, there are some issues. Every game, MMO, PC, console, board games even…all of them have some issues of one kind or another. Client crashes, overflow, and lag are not the company’s fault. Change your settings or upgrade your system for the crashes. Get a new ISP or better connection plan from them. Overflow happens, be thankful enough people play the game to cause it, it’s a good problem to have.

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Posted by: Karizee.8076

Karizee.8076

Heck, in wow it took pretty much the entire server assembled in a single spot in order to cause drop in framerates and crashed, even with settings maxed.

That’s not saying much these days considering the population on most of their servers

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Posted by: Aeonblade.8709

Aeonblade.8709

Heck, in wow it took pretty much the entire server assembled in a single spot in order to cause drop in framerates and crashed, even with settings maxed.

That’s not saying much these days considering the population on most of their servers

Or the fact the graphics were dated when the game was released to being with, haha.

Anarai Aeonblade [GASM] – Guardian – DB
RIP my fair Engi and Ranger, you will be missed.

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Posted by: Sartori.1962

Sartori.1962

I have never had a crash at any events, world, boss, w/e. Yes I’ve had lag spikes, general lag, and been in overflows.

A word about overflows, heres your choices if they didn’t have overflow servers. Qued to get into the game or server crash…

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Posted by: DarksunG.9537

DarksunG.9537

Arena.net, if you absolutely have to design your games to cause players to crash every single time.

I have NEVER crashed at a dragon event.

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Posted by: Quick Mouse.7635

Quick Mouse.7635

Because they didn’t actually test or optimize the game at all before it was released, and they didn’t listen to ANYONE during the beta tests (obviously)

Culling, lag in groups, etc. was reported since day 1.

Not sure if you’re serious.

They did an extensive ammount of optimization during beta. I know, I was there.

Culling was introduced as a measure to make slower computers run smoother. This was intentional, not a bug.

Tactical Fury [TF] – Late NA/early OCX driver (SoS)
Spirit of Faith [HOPE] – RIP

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Posted by: munkiman.3068

munkiman.3068

My game crashed once since beta… Leads me to believe you have computer issues. Blame MS and their loose policies for driver coding. Honestly, if you contact support they can probably help you sort it out in short order.

[TAO] Founder/Owner and Administrator for the NSP Server Website

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Posted by: Infernia.9847

Infernia.9847

Sounds like the OP was referring to a disconnect and not an actual crash. A crash would require you to restart the game and relog. Since they didn’t mention it taking that long to get back in, it was more likely a disconnect caused by lag.
I’ve had a few disconnects at dragon events and been lucky enough to get right back in.

EDIT: Then again… I was wrong. Seems they rolled out a patch today to fix server crashes.
source: https://forum-en.gw2archive.eu/forum/info/news/Game-Update-Notes-February-26-2013/first#post1639231

Blackgate : Level 80 Ranger, Necro, Guardian, Warrior
Devs: Trait Challenge Issued

(edited by Infernia.9847)

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Posted by: MikeRocks.9243

MikeRocks.9243

I don’t know. I have a computer that runs everything at almost the highest settings just fine, but the game has crashed during certain events.

The most noticeable one was the Karka event awhile back. I put my graphics to minimum just so that I could do anything at all and it still crashed on me and sent me to overflow once I came back in.

That was kind of a poorly optimized event, though, so it might’ve just been that. I haven’t really crashed since then.

The Long Road
Goal: To have one character of every race, gender, and armor class combination at level 80.
Current progress: Human 4/6 | Charr 1/6 | Norn 1/6 | Sylvari 1/6 | Asura 1/6 | Total: 8/30

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Posted by: Myst Dawnbringer.9138

Myst Dawnbringer.9138

I never had any problem with crashes until about the time they added the flame and the frost events and added the guesting. Whamp bam Crashes out the wazzoo. Every time there is a big event crash to overflow. Overflow is bad eonugh but when you came early you should have a chance to get back.

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Posted by: Vorch.2985

Vorch.2985

Because they didn’t actually test or optimize the game at all before it was released, and they didn’t listen to ANYONE during the beta tests (obviously)

Culling, lag in groups, etc. was reported since day 1.

2.) Go find me a game that has no bugs and no crashes

Checkers.

Check and mate.

(I choose minesweeper if you want a computer game)

Here’s what people thought of GW1 when it first came out: http://tinyurl.com/bntcvyc
“A release is 7 days or less away or has just happened within the last 7 days…
These are the only two states you’ll find the world of Tyria.”

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Posted by: Geotherma.2395

Geotherma.2395

Because they didn’t actually test or optimize the game at all before it was released, and they didn’t listen to ANYONE during the beta tests (obviously)

Culling, lag in groups, etc. was reported since day 1.

2.) Go find me a game that has no bugs and no crashes

Checkers.

Check and mate.

(I choose minesweeper if you want a computer game)

Minesweeper crashes my computer, gw2 doesn’t. Is that weird? PS its russian mine sweep.

Intel i7 3.9ghz processor 16GB Ram 2TB HDD
Nvidia GTX 650 Win 7 64bit FFXI 4+yrs/Aion 4+ years Complete Noob~ Veteran OIF/OEF
http://everyonesgrudge.enjin.com/home MY GW2 Music http://tinyurl.com/cm4o6tu

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Posted by: Healix.5819

Healix.5819

When talking about MMOs, it’s the processor and memory that matters. The video card only really needs to be good enough to draw all the players and effects. It’s the processor and memory that has to handle the large amount of objects and their movements (mobs, npcs, players, projectiles, etc) which includes all incoming network traffic.

Single player games are a different story and usually use heavy graphics and little processing, until they include a lot of physics. Heavy particle physics / realistic hair physics on ultra would most likely destroy your system.

I’m guessing you’re having memory issues (out of memory) if you’re actually crashing and not just disconnecting. If you hear a weird noise before crashing, your sound card can’t handle it, in which case you need to turn your sound quality down.