Fractal levels above 30 to be reset?

Fractal levels above 30 to be reset?

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Posted by: Patrikan Habaton.2548

Patrikan Habaton.2548

Let’s just reset the whole game while we at it. That gives a balance on every aspect since nothing remains

Haha, precisely that!:P

+ 1 please anet I lost my Progress everyone should loose theirs! Just for sake of Fairness and Casuality I suggest a yearly reset:)

first scale 81 fractals

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Posted by: Kilandros.2098

Kilandros.2098

Good job, you were definitely skilled at the old system. I acknowledge that, well done indeed. Now let’s see how you do with the new system that is replacing the old system.

Same top players will be top in the new system too, if they don’t quit because they were stolen their hard work. If you think otherwise you are just naive.

What exactly were they robbed of? Listening to some of the players here, you’d think they leveled Fractals aggressively for the sheer pleasure of overcoming the challenge. Anet has not and cannot take that away if that’s truly why they did it.

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Posted by: angelpaladin.7921

angelpaladin.7921

This is a very dangerous road to walk down for anet as a company. Personally I will have to sit down and determine if I even wanna continue to play there game.

I understand it’s just fractal’s getting reset. At the same time you have to remember this came out of the blue and from what I am reading and seeing for no real reason.

This to me seems like one of the design teams had a “brilliant” idea and decided to run with it.

What happen’s when they have another “brilliant” idea and it involves resetting hard work in pve or wvw?

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Posted by: Ethics.4519

Ethics.4519

Seeing that much ppl got to 50 on an exploitation that was fixed i think its ok to drop it down i am not sure about all the way to 30 but its still needed if your going to changes things up.

Then they should remove dungeon master and all gold + drops obtained from dungeons since a lot of people exploit dungeons.

RIP in peace Robert

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Posted by: Wetpaw.3487

Wetpaw.3487

I don’t get all the leaderboard junk in this game? Didn’t care about achievement leaderboard, definitely don’t care about fotm leaderboards. Do players actual care? Do you gaze admiringly at them? are we suppose to? Is this a xbox console thing?

The leaderboard is a red herring. They completely redesigned the difficulty, content, and process for doing Fractals of 30+ which is why they are dropping people back down to that level.

Never heard that expression before, made me look it up, good to learn something new.

Like this topic and leaderboards, why does content in this game always seem to pit community against each other. Like I have said before Anet really needs a fun guru, seems they lost their way on what keeps games interesting fun, and how to present that to the community.

JQ Druid

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Posted by: Blaeys.3102

Blaeys.3102

What people are “losing” is a number that no one else in the game can see. It isnt like it came with a title or people could click on you and see your fractal rank.

We arent losing potential rewards or public esteem of any kind – just a number that only the player could see. You could literally take a piece of tape, write your old fractal level on it and adhere it to your computer screen and it would mean the same thing.

On the flip side, those players (along with everyone else) are getting a lot – new fractal maps, new rewards, etc. The loss of an arbitrary number (again, that only the player can see – that is most important) seems extremely trivial (yes, my personal fractal level is well above 30 as I write this).

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Posted by: mtpelion.4562

mtpelion.4562

Seeing that much ppl got to 50 on an exploitation that was fixed i think its ok to drop it down i am not sure about all the way to 30 but its still needed if your going to changes things up.

Then they should remove dungeon master and all gold + drops obtained from dungeons since a lot of people exploit dungeons.

You mean kind of like the complete change they made to the dungeon reward system which rendered Gold Find relatively useless?

Server: Devona’s Rest

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Posted by: McFly.2134

McFly.2134

Current concerns:

1) Will 30+ be given compensation? Will 50+ be given extra compensation? What will it be?
2) Please explain what happens to infused backpieces. Was infusing it with 250 ectos a complete waste? If so, will those be given back?

I will personally keep posting these once or twice every page until a dev responds to them (even though I really only care about the second one and it’s getting lost in the QQ of the first).

*For a good comparison regarding the AR change on infused back pieces:

250 ectos is a chunk of change. We’ll say that it makes up 75% of the mat/gold investment to created an infused back item (that number is inaccurate, I just used an easy number for sanity’s sake).

What does 75% mat/gold investment of a legendary weapon look like? What if tomorrow ANET makes an announcement that crafting legendaries is far easier. 1) They remove the Icy Runestone requirement. 2) They remove the Mystic Clover requirement. 3) They remove one of the Gifts (Making only three required). 4) They remove the precursor requirement.
How would you feel about that if you literally finished your legendary a week ago?

Wisdom through suffering.

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Posted by: rfdarko.4639

rfdarko.4639

Why didn’t they just open up 50+ with the new challenges, instead of needlessly deleting the only meaningful character progression that exists above level 80? To people saying getting above 50 is an exploit – I’m sure that if it was a serious issue it wouldn’t have taken them nearly a year to simply make it impossible to open higher than a 49.

guildless hobo who likes to solo – [x]

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Posted by: Phadde.7362

Phadde.7362

I’m really, really thrilled about the upcoming patch… But you have to give some compensation and recognition to all of those players who have worked many dozens of hours to increase their personal fractal-level, just to have their progress almost wiped.

Skins, boosters, Fractal Relics, desired things from the Gem Store, Titles (gold reward might increase inflation?)… I’m not really affected by this reset myself, but it feels very unjust and frankly a bit disguising that this is happening without compensation being given out.

This should be answered imho:

Current concerns:

1) Will 30+ be given compensation? Will 50+ be given extra compensation? What will it be?
2) Please explain what happens to infused backpieces. Was infusing it with 250 ectos a complete waste? If so, will those be given back?

I will personally keep posting these once or twice every page until a dev responds to them (even though I really only care about the second one and it’s getting lost in the QQ of the first).

*For a good comparison regarding the AR change on infused back pieces:

250 ectos is a chunk of change. We’ll say that it makes up 75% of the mat/gold investment to created an infused back item (that number is inaccurate, I just used an easy number for sanity’s sake).

What does 75% mat/gold investment of a legendary weapon look like? What if tomorrow ANET makes an announcement that crafting legendaries is far easier. 1) They remove the Icy Runestone requirement. 2) They remove the Mystic Clover requirement. 3) They remove one of the Gifts (Making only three required). 4) They remove the precursor requirement.
How would you feel about that if you literally finished your legendary a week ago?

Vote for/against <dueling>: http://strawpoll.me/1650018/
Cred to Latinkuro
Gw2 is a masterpiece at it’s foundation. Content-wise however…

(edited by Phadde.7362)

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Posted by: Asia Skyly.7198

Asia Skyly.7198

It is completely contradictory:
On one hand: “I did high level fractals for the incredible challenge, even when I knew the rewards were lousy.”

On the other hand" " I demand I be rewarded for all of the “work” and “money” I spent doing something I knew quite well had lousy rewards."

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Posted by: VOLKON.1290

VOLKON.1290

Good job, you were definitely skilled at the old system. I acknowledge that, well done indeed. Now let’s see how you do with the new system that is replacing the old system.

Same top players will be top in the new system too, if they don’t quit because they were stolen their hard work. If you think otherwise you are just naive. There is a reason 90% of casual pve community uses guides made by select few.

If they’ll be top in the new system then that makes the whole complaints thing seem a bit silly, no?

#TeamJadeQuarry

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Posted by: fxtrm.8356

fxtrm.8356

Nothing is actually changing other than a formerly pointless number being set to the last meaningful value.

Please explain to me how 30 is last meaningful value. You can get 50 without any advanced tactics or as people who are afraid of things they don’t know call them: exploits

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Posted by: Lunar Sunset.8742

Lunar Sunset.8742

Seeing that much ppl got to 50 on an exploitation that was fixed i think its ok to drop it down i am not sure about all the way to 30 but its still needed if your going to changes things up.

Then they should remove dungeon master and all gold + drops obtained from dungeons since a lot of people exploit dungeons.

They should have reset DM title when they redesigned AC, I mean we didn’t experience it yet so we shouldn’t keep the DM title. Then they should have reset it again for replacing TAFU. Hell, they should just reset everything each time there is an update because we are experiencing something new. Sounds good to everyone? Great!

Sunset
50/50 GWAMM x3
I quit how I want

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Posted by: Kilandros.2098

Kilandros.2098

It is completely contradictory:
On one hand: “I did high level fractals for the incredible challenge, even when I knew the rewards were lousy.”

On the other hand" " I demand I be rewarded for all of the “work” and “money” I spent doing something I knew quite well had lousy rewards."

Exactly.

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Posted by: EnemyCrusher.7324

EnemyCrusher.7324

I think this is going in to good direction, but I don’t like that people are losing their progress (even though it doesn’t affect me).

I think players with fractal reward levels above 30 should be compensated with something like five 1-AR infusions per level above 30 (up to 100 infusions).

Light of Honor [Lite] – Founder / Warmaster
Sorrow’s Furnace Commander
“You’re the mount, karka’s ride you instead, and thus they die happy!”-Colin Johanson

(edited by EnemyCrusher.7324)

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Posted by: finite.5439

finite.5439

My opinions:

  • Remove Agony and Agony resistance. Its not skill based it entirely stat based and sounds like the new Agony resistance will depend on RNG to aquire drops. Add more interesting/less predictable attacks to bosses at higher levels (eg snow boss is super predictable) instead. Its just agony right now is just dumb…
  • Be clear about what difficulty the new level 30 fractal level is compared to the old levels. Since it was feasible to do levels up to 49 before this may have been a better point to change at.
  • Don’t reduce the level fractal weapon skins become available unless you intend to introduce a higher level of fractal weapon skin. Having a fractal weapon skin show a lot of dedication to fractals at present which would be removed if you lowered the requirement (you should also remove the need to transmute them).
  • for leaderboards it would make more sense if it was time based on a specific level on 3 fractal levels with a specific end boss. Reset monthly and provide unique skins as rewards (obtainable nowhere else).

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Posted by: VOLKON.1290

VOLKON.1290

Seeing that much ppl got to 50 on an exploitation that was fixed i think its ok to drop it down i am not sure about all the way to 30 but its still needed if your going to changes things up.

what exploits tell me 1 I used rez orbs at maw there was no post anyhwhere that this is en exploit so get over it I’m just a skilled palyer used gamemechanics to achievs somthing you didn’t now you jalous and anet seems to be with the 3 mio that can’t achiev it isntead of the 100 that can!

Good job, you were definitely skilled at the old system. I acknowledge that, well done indeed. Now let’s see how you do with the new system that is replacing the old system.

Well you definatly deserve a Legendary with old particel effects no go farm a new one for the new Effects and stats changes!

Well, I don’t have a legendary yet, however thank you for your kind words suggesting that I deserve one. It’s appreciated. Eventually I’ll get one I hope, and yes it’ll be with the new effects and stats that reflect Ascended weapons because that will be what’s in the game when I do. I don’t see the problem with this.

#TeamJadeQuarry

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Posted by: Kilandros.2098

Kilandros.2098

Nothing is actually changing other than a formerly pointless number being set to the last meaningful value.

Please explain to me how 30 is last meaningful value. You can get 50 without any advanced tactics or as people who are afraid of things they don’t know call them: exploits

Who cares? Numerical values in new system =/= numerical values in old system

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Posted by: Blade Kuroda.1795

Blade Kuroda.1795

I run lv 48 fairly regularly. The team I normally go with do not and will not exploit if we can help it (the archdiviner bugs out occasionally, even without stacking on him). As far as getting knocked down to lv 30, I say bring it on, especially since it’s because there are balance changes and whatnot involved with lv 30+ fractals once this update goes live.

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Posted by: Corpus Christi.2057

Corpus Christi.2057

Seeing that much ppl got to 50 on an exploitation that was fixed i think its ok to drop it down i am not sure about all the way to 30 but its still needed if your going to changes things up.

Then they should remove dungeon master and all gold + drops obtained from dungeons since a lot of people exploit dungeons.

^ And that.

Three 80-lvl Rangers. Why? ‘Cos they’re that cool.

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Posted by: Kilandros.2098

Kilandros.2098

Seeing that much ppl got to 50 on an exploitation that was fixed i think its ok to drop it down i am not sure about all the way to 30 but its still needed if your going to changes things up.

Then they should remove dungeon master and all gold + drops obtained from dungeons since a lot of people exploit dungeons.

^ And that.

What about this?

It is completely contradictory:
On one hand: “I did high level fractals for the incredible challenge, even when I knew the rewards were lousy.”

On the other hand" " I demand I be rewarded for all of the “work” and “money” I spent doing something I knew quite well had lousy rewards."

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Posted by: VOLKON.1290

VOLKON.1290

Why didn’t they just open up 50+ with the new challenges, instead of needlessly deleting the only meaningful character progression that exists above level 80? To people saying getting above 50 is an exploit – I’m sure that if it was a serious issue it wouldn’t have taken them nearly a year to simply make it impossible to open higher than a 49.

If someone was at 50, wasn’t their progression done? There’s no more “up” after that, isn’t that true?

So isn’t this going from “no more progression” to “progression with added challenges”?

#TeamJadeQuarry

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Posted by: Nike Porphyrogenita.8137

Nike Porphyrogenita.8137

What people are “losing” is a number that no one else in the game can see. It isnt like it came with a title or people could click on you and see your fractal rank.

We arent losing potential rewards or public esteem of any kind – just a number that only the player could see. You could literally take a piece of tape, write your old fractal level on it and adhere it to your computer screen and it would mean the same thing.

On the flip side, those players (along with everyone else) are getting a lot – new fractal maps, new rewards, etc. The loss of an arbitrary number (again, that only the player can see – that is most important) seems extremely trivial (yes, my personal fractal level is well above 30 as I write this).

Who are you to determine how others should rate and value their progression? If someone got a sense of pride from their mini collection and it was deleted, I wouldn’t begrudge them their anger. You attitude is oddly presumptuous, and presumes that you know (obviously better than I) what is and isn’t an acceptable way to enjoy the game.

Death and Taxes [DnT]
http://www.twitch.tv/nike_dnt
DnT is Recruiting – http://www.dtguilds.com/

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Posted by: Doggie.3184

Doggie.3184

imo: Everyone above lvl 30 fractal should get a unique T-Shirt skin to put on their armor.

50+ should include a hat.

I would happily settle for that.

| Fort Aspenwood (NA): Sylvari Daredevil Thief Main: All Classes 80. |
Please Remove/Fix Thief Trait: “Last Refuge.”
“Hard to Catch” is a Horrible and Useless Trait. Fixed 6/23/15. Praise Dwayna.

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Posted by: Kilandros.2098

Kilandros.2098

What people are “losing” is a number that no one else in the game can see. It isnt like it came with a title or people could click on you and see your fractal rank.

We arent losing potential rewards or public esteem of any kind – just a number that only the player could see. You could literally take a piece of tape, write your old fractal level on it and adhere it to your computer screen and it would mean the same thing.

On the flip side, those players (along with everyone else) are getting a lot – new fractal maps, new rewards, etc. The loss of an arbitrary number (again, that only the player can see – that is most important) seems extremely trivial (yes, my personal fractal level is well above 30 as I write this).

Who are you to determine how others should rate and value their progression? If someone got a sense of pride from their mini collection and it was deleted, I wouldn’t begrudge them their anger. You attitude is oddly presumptuous, and presumes that you know (obviously better than I) what is and isn’t an acceptable way to enjoy the game.

Old numerical Fractal level values =/= new numerical Fractal level values.

Different systems. The numbers don’t align anymore. It’s that simple.

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Posted by: Enewia.1356

Enewia.1356

What I fear the most being downscaled to lvl 30 is how much noobs we will encounter… I used to pug fractals and do a decent job because around lvl 40 people were experienced.

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Posted by: Kilandros.2098

Kilandros.2098

imo: Everyone above lvl 30 fractal should get a unique T-Shirt skin to put on their armor.

50+ should include a hat.

“I spent hundreds of hours and dozens of revive orbs and all I got was this lousy T-shirt”

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Posted by: VOLKON.1290

VOLKON.1290

imo: Everyone above lvl 30 fractal should get a unique T-Shirt skin to put on their armor.

50+ should include a hat.

I would happily settle for that.

That’s actually pretty brilliant.

#TeamJadeQuarry

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Posted by: Corpus Christi.2057

Corpus Christi.2057

Seeing that much ppl got to 50 on an exploitation that was fixed i think its ok to drop it down i am not sure about all the way to 30 but its still needed if your going to changes things up.

Then they should remove dungeon master and all gold + drops obtained from dungeons since a lot of people exploit dungeons.

^ And that.

What about this?

It is completely contradictory:
On one hand: “I did high level fractals for the incredible challenge, even when I knew the rewards were lousy.”

On the other hand" " I demand I be rewarded for all of the “work” and “money” I spent doing something I knew quite well had lousy rewards."

What about some thinking?

You got no title for doing higher level fractals – actually, kitten , you got nothing of perceptible worthiness. Those who did the very high level fractals, like everyone here underlines, was the pure challenge and fun time with something rather difficult ( nothing else in this game compares really ).
Now, suddenly, those who advanced to, let’s say, level 31 and those who advanced to, let’s say, level 70, are placed in the new system on equal footing, i.e. level 30. How is that fair, in any ridiculously stretched understandings of the word “fair” you may have in your dictionary?
Like I said above, some of people here are thinking only in perceptible things ( notably you ), while some other in both perceptible and non-perceptible ( me and those who did very high level fractals ). The reason why people demand some compensation is because they want they equally importnant, non-perceptible experiences compensated in the perceptible manner. Simple, I think.

Three 80-lvl Rangers. Why? ‘Cos they’re that cool.

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Posted by: Calae.1738

Calae.1738

I don’t see what the fuss is about, everything that everyone did beyond 30 is now completely pointless because the difficulty system is changing.

Look at it this way, the old 30+ was for noobs. The new 30+ are for real pros. You want to keep your old 30+ fractals? Why? Want to remembered as a noob?

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Posted by: Doggie.3184

Doggie.3184

imo: Everyone above lvl 30 fractal should get a unique T-Shirt skin to put on their armor.

50+ should include a hat.

“I spent hundreds of gold and dozens of revive orbs and all I got was this lousy T-shirt”

If they can fit that on the T-Shirt. I’m serious though, I’d love that as compensation. I don’t care what they write on it as long as it’s fractal related.

| Fort Aspenwood (NA): Sylvari Daredevil Thief Main: All Classes 80. |
Please Remove/Fix Thief Trait: “Last Refuge.”
“Hard to Catch” is a Horrible and Useless Trait. Fixed 6/23/15. Praise Dwayna.

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Posted by: Patrikan Habaton.2548

Patrikan Habaton.2548

I run lv 48 fairly regularly. The team I normally go with do not and will not exploit if we can help it (the archdiviner bugs out occasionally, even without stacking on him). As far as getting knocked down to lv 30, I say bring it on, especially since it’s because there are balance changes and whatnot involved with lv 30+ fractals once this update goes live.

well 18 lvls of Progress I loose 51 lvls of Progress so you see I loose about tripple the Progress you lost and since Progress gets harder at about 60 i’d lost tripple the effort you did run lvl 48 not for Progress but for weapon Skins otherwise you would have run uneven ones to Progress… so you absolutly got the reward you expect out of each lvl 48 run… I didn’t get the Thing I wanted I know that I can get easy fractal Skins I deserve when they open up 80 again but you see anet trolled me

first scale 81 fractals

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Posted by: Ethics.4519

Ethics.4519

Old numerical Fractal level values =/= new numerical Fractal level values.

Different systems. The numbers don’t align anymore. It’s that simple.

It’s not that simple. What is your personal fotm level?

After reset. Anybody with fractals lvl 79 will have the exact same starting position as somebody with fractal lvl 30. There was no additional time, energy, effert, gold, or money needed to do that.

What about this?

It is completely contradictory:
On one hand: “I did high level fractals for the incredible challenge, even when I knew the rewards were lousy.”

On the other hand" " I demand I be rewarded for all of the “work” and “money” I spent doing something I knew quite well had lousy rewards."

It’s almost like the player base is made up of different people with different backgrounds, opinions, and interests. Hmmm

RIP in peace Robert

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Posted by: mtpelion.4562

mtpelion.4562

Nothing is actually changing other than a formerly pointless number being set to the last meaningful value.

Please explain to me how 30 is last meaningful value. You can get 50 without any advanced tactics or as people who are afraid of things they don’t know call them: exploits

Incoming VALID Appeal to Authority:

Because ArenaNet (who is the god of the Guild Wars universe) said that 30 is where the new content will begin. Prior to this change, going above 30 got you nothing meaningful, after the change it will not only be different, but will be valuable.

Ergo, prior to now, anything above 30 is meaningless, and “earning” it did nothing. Because of AreneNet, 30+ will now have meaning.

Server: Devona’s Rest

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Posted by: VOLKON.1290

VOLKON.1290

Seeing that much ppl got to 50 on an exploitation that was fixed i think its ok to drop it down i am not sure about all the way to 30 but its still needed if your going to changes things up.

Then they should remove dungeon master and all gold + drops obtained from dungeons since a lot of people exploit dungeons.

^ And that.

What about this?

It is completely contradictory:
On one hand: “I did high level fractals for the incredible challenge, even when I knew the rewards were lousy.”

On the other hand" " I demand I be rewarded for all of the “work” and “money” I spent doing something I knew quite well had lousy rewards."

What about some thinking?

You got no title for doing higher level fractals – actually, kitten , you got nothing of perceptible worthiness. Those who did the very high level fractals, like everyone here underlines, was the pure challenge and fun time with something rather difficult ( nothing else in this game compares really ).
Now, suddenly, those who advanced to, let’s say, level 31 and those who advanced to, let’s say, level 70, are placed in the new system on equal footing, i.e. level 30. How is that fair, in any ridiculously stretched understandings of the word “fair” you may have in your dictionary?

Because you’re both being placed at the starting line of a new system with new challenges. Since no one has done it yet, in the new system we’re all equal (assuming you’ve made at least level 30, which I haven’t, so I’ll be one of the guys behind catching up…). Level 30 introduces new challenges that get more difficult the further along you go. You seem to want credit for beating challenges you haven’t seen yet based on content that didn’t include those challenges, is that correct?

#TeamJadeQuarry

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Posted by: Dardevilmon.6702

Dardevilmon.6702

make everybody who is 40+ start at 30,everybody who is 30+ at 20,everybody who is at 20+ at 10 and rest at 1.
I dont think it is fair to put ppl who did over 800 fractals(got to lvl 80) and do daily 48 everyday as with ppl who got to lvl 30 it makes no sense.
Also can you tell us if there will be any compesation and how hard is lvl 30(comapre to to lvls like they are now)?

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Posted by: rfdarko.4639

rfdarko.4639

Why didn’t they just open up 50+ with the new challenges, instead of needlessly deleting the only meaningful character progression that exists above level 80? To people saying getting above 50 is an exploit – I’m sure that if it was a serious issue it wouldn’t have taken them nearly a year to simply make it impossible to open higher than a 49.

If someone was at 50, wasn’t their progression done? There’s no more “up” after that, isn’t that true?

So isn’t this going from “no more progression” to “progression with added challenges”?

It’s deleting the progression I’ve already achieved, when they could have left it well alone. If they opened up new character levels I don’t think they would push everyone back to 60.

guildless hobo who likes to solo – [x]

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Posted by: phys.7689

phys.7689

hmm. they need a lot more info here.
lets say they are essentially eliminating all odd level difficulties.
if this is the case 10 is now 20
20 is 40
but somehow, i dont think this will be the case.

I hope a dev will answer some of these.

Will we still get karma for lower levels
is the daily chest once per account or per charachter
will we still have different daily chests for every 10 levels?
i saw no mention of things like lodestones in the chests, will this still be possible?
some confusion about the what happens to items that are infused, what will happen to an infused ascended backpiece that is infused(10 agony resist)?
how high does the combined agony infusion go up to?
How much AR are you expected to have?

(edited by phys.7689)

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Posted by: mtpelion.4562

mtpelion.4562

It’s deleting the progression I’ve already achieved, when they could have left it well alone.

Progression that has no value is not progression.

They are taking away your pointless number and giving you an actual progression option.

Server: Devona’s Rest

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Posted by: phys.7689

phys.7689

Why didn’t they just open up 50+ with the new challenges, instead of needlessly deleting the only meaningful character progression that exists above level 80? To people saying getting above 50 is an exploit – I’m sure that if it was a serious issue it wouldn’t have taken them nearly a year to simply make it impossible to open higher than a 49.

If someone was at 50, wasn’t their progression done? There’s no more “up” after that, isn’t that true?

So isn’t this going from “no more progression” to “progression with added challenges”?

It’s deleting the progression I’ve already achieved, when they could have left it well alone.

well i suppose they could have deleted every odd fractal
so fractals levels go 2 4 6 8 etc
then they could have made a new mode called omega fractal which requires you to hit level 60 to unlock, and starts from 1
then you guys could have your cake and eat it to.
But it probably boils down to the same thing.

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Posted by: Corpus Christi.2057

Corpus Christi.2057

Seeing that much ppl got to 50 on an exploitation that was fixed i think its ok to drop it down i am not sure about all the way to 30 but its still needed if your going to changes things up.

Then they should remove dungeon master and all gold + drops obtained from dungeons since a lot of people exploit dungeons.

^ And that.

What about this?

It is completely contradictory:
On one hand: “I did high level fractals for the incredible challenge, even when I knew the rewards were lousy.”

On the other hand" " I demand I be rewarded for all of the “work” and “money” I spent doing something I knew quite well had lousy rewards."

What about some thinking?

You got no title for doing higher level fractals – actually, kitten , you got nothing of perceptible worthiness. Those who did the very high level fractals, like everyone here underlines, was the pure challenge and fun time with something rather difficult ( nothing else in this game compares really ).
Now, suddenly, those who advanced to, let’s say, level 31 and those who advanced to, let’s say, level 70, are placed in the new system on equal footing, i.e. level 30. How is that fair, in any ridiculously stretched understandings of the word “fair” you may have in your dictionary?

Because you’re both being placed at the starting line of a new system with new challenges. Since no one has done it yet, in the new system we’re all equal (assuming you’ve made at least level 30, which I haven’t, so I’ll be one of the guys behind catching up…). Level 30 introduces new challenges that get more difficult the further along you go. You seem to want credit for beating challenges you haven’t seen yet based on content that didn’t include those challenges, is that correct?

I’ve answered your question, like hundreds of people here, in the post you’ve quoted. I do not want an award for something that wasn’t there in place. I want an award for something that was there, and still is until the new update, i.e. an ambition I and many other people had doing 70+ fractals for sheer experience. The rest went there only for rewards ( e.g. skins ), and I went there not only for the rewards that were crappy or non-existing, but aslo for the non-perceptible reward that was there, irrespective of the new system comming soon – the experience of doing very high level fractals. The new system obliterates that experience as it places those 30 fractal level guy and 70+ level guy at an equal footing.

Three 80-lvl Rangers. Why? ‘Cos they’re that cool.

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Posted by: Korossive.7085

Korossive.7085

Players to keep their FotM level. Difficulty will come from content. No need to reopen content.

“But past content is past and no longer relevant”: Reread this.

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Posted by: Patrikan Habaton.2548

Patrikan Habaton.2548

It’s deleting the progression I’ve already achieved, when they could have left it well alone.

Progression that has no value is not progression.

They are taking away your pointless number and giving you an actual progression option.

It has value since you can get fractal weapons as a pretty save drop on scale 80 .. they take this away I waited for having enough agony resistance to paly it again it had value since droprate is now increased there .. so they took away somthing… having 300 accound mf wich has no vallue isn’t Progression let’s take it away from every Player…

What you guys that aren’t affect don’t seem to realize is they take somthing away we worked for it’s same as:
- deleting all wvw Progress cause they add seasons
- deleting all pvp Progress cause ppl exploited farming skyhammer
- deleting all legendaries because they were RNG based with the precurser have no new effects and can statchange
How would ppl feel about These changes ?

On top: they might just have setted it to lvl 30 cause they realised with this big playerbase won’t loose tooo much… they would have way more flaming if they reset it to 0 but loosing those 51 lvls for me is like everyone is getting resetted to 0 where more ppl would stand up here in the Forums if it was the case.

first scale 81 fractals

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Posted by: Blaeys.3102

Blaeys.3102

Why didn’t they just open up 50+ with the new challenges, instead of needlessly deleting the only meaningful character progression that exists above level 80? To people saying getting above 50 is an exploit – I’m sure that if it was a serious issue it wouldn’t have taken them nearly a year to simply make it impossible to open higher than a 49.

If someone was at 50, wasn’t their progression done? There’s no more “up” after that, isn’t that true?

So isn’t this going from “no more progression” to “progression with added challenges”?

It’s deleting the progression I’ve already achieved, when they could have left it well alone. If they opened up new character levels I don’t think they would push everyone back to 60.

If they left it alone, then players new to the game would have to (presumably) work harder than you did to get to the level you achieved under the older system. Do you really want to be lvl 50 in a system where everyone has to wonder “did they really earn it or get it before the new system was implemented?”

I keep coming back to the point that all people are losing is a number that only they could see. It isn’t like everyone went around looking at everyone’s fractal level.

In exchange, we are getting a new system that (hopefully) adds new challenges and includes a meaningful progression system, versus one driven primarily by AR gear and rez orbs.

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Posted by: Kilandros.2098

Kilandros.2098

It’s deleting the progression I’ve already achieved, when they could have left it well alone.

Progression that has no value is not progression.

They are taking away your pointless number and giving you an actual progression option.

It has value since you can get fractal weapons as a pretty save drop on scale 80 .. they take this away I waited for having enough agony resistance to paly it again it had value since droprate is now increased there .. so they took away somthing… having 300 accound mf wich has no vallue isn’t Progression let’s take it away from every Player…

What you guys that aren’t affect don’t seem to realize is they take somthing away we worked for it’s same as:
- deleting all wvw Progress cause they add seasons
- deleting all pvp Progress cause ppl exploited farming skyhammer
- deleting all legendaries because they were RNG based with the precurser have no new effects and can statchange
How would ppl feel about These changes ?

On top: they might just have setted it to lvl 30 cause they realised with this big playerbase won’t loose tooo much… they would have way more flaming if they reset it to 0 but loosing those 51 lvls for me is like everyone is getting resetted to 0 where more ppl would stand up here in the Forums if it was the case.

Hi, I’d like to clarify a couple of points so that we can continue to discuss FoTM.

- they aren’t making those changes you’ve suggested. There is no point discussing them.

Thanks for your time.

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Posted by: Mirta.5029

Mirta.5029

I was never level 30, but it still threw me off. People were not exploiting to get trough the level 30. Why should they be reset back?

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Posted by: Blade Kuroda.1795

Blade Kuroda.1795

I run lv 48 fairly regularly. The team I normally go with do not and will not exploit if we can help it (the archdiviner bugs out occasionally, even without stacking on him). As far as getting knocked down to lv 30, I say bring it on, especially since it’s because there are balance changes and whatnot involved with lv 30+ fractals once this update goes live.

well 18 lvls of Progress I loose 51 lvls of Progress so you see I loose about tripple the Progress you lost and since Progress gets harder at about 60 i’d lost tripple the effort you did run lvl 48 not for Progress but for weapon Skins otherwise you would have run uneven ones to Progress… so you absolutly got the reward you expect out of each lvl 48 run… I didn’t get the Thing I wanted I know that I can get easy fractal Skins I deserve when they open up 80 again but you see anet trolled me

Don’t assume that I run 48 for weapon skins. I don’t -want- the weapon skins. They’re piling up in my bank and I started to salvage them as a result. I’ve only used ONE of them on a whim since it looked better than my current harpoon gun at the time. By no means was I trying to actually get any of them. If I get a weapon or ring, cool. More stuff to clutter my bank. I ran and run 48 because I actually enjoy it.

That said, with skins supposedly beginning to drop at level 10 now, who’s to say they won’t have an increased drop rate at the new lv 30+ anyway?

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Posted by: Atherakhia.4086

Atherakhia.4086

Agree on pvp rank comparison, heck, reset everyone to 30 too see how the community likes the game then.

^ That.

That would have a measurable and negative impact on the playerbase. There is no measurable or negative impact on players by lowering your fractal level to 30. You gained nothing and lose nothing with it changing. You already lost your time and resources getting there, sure. But you had fun doing it. It’s just like when your car is repossesed due to lack of payment. They don’t refund you what you paid because you don’t have your car anymore.

If you can tell me a single item or skill you lose by having your fractal level reduced to 30 we’ll talk.

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Posted by: Corpus Christi.2057

Corpus Christi.2057

It’s the last time I am repeating this one to you: I’ve mentioned both PERCEPTIVE AND NON-PERCEPTIVE rewards. One can compensate for the other, i.e. if the non-perceptive one gets obliterated, the perceptive one can compensate for it. The activity of grinding shows the drive for perceptive awards only, whereas the activity of high fractal running shows the combined type.

Three 80-lvl Rangers. Why? ‘Cos they’re that cool.

(edited by Moderator)