GW2 best MMORPG ever made confirmed! :)

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Posted by: Smokin Dice.9103

Smokin Dice.9103

Let me just say one name.. Joel Helmich
Anet, promote this guys, seriously.

So maybe you can guess now what this thread will be about.. action camera mode!

The most fun I ever had actually PLAYING an mmo was when I played Tera online, the game wasnt the best, but its combat system was AMAZING, it felt live and reactive and was so action based that you basically could not get bored of combat.

I started GW2 in beta and stayed because it was by far the best MMO because it had the best mechanics, story and gameplayfeatures, but I did get bored sometimes, so much so that when I was fighting tequatl for example Id just go afk for a moment to make myself a tea or something and just sit there auto attacking or when fighting a boss just pressing 23452345 and auto attack because it felt repetitive sometimes.
And I occasionally go back to tera when I just want to have fun and wanted to feel like actually fighting myself.

I had dreams about having my favorite playstyle in my favorite game..
and Joel Helmich made it happen, if he really came up with this and did most of this by himself he is my new favorite person in the world.

As I was watching Guildchat and he toggled on the action cam I litterally cried a little inside, not only that but as I was watching I came up with question I wanted to ask and concerenes I had, like
-can I hold left mouse button to attack
-can I still lock on a target
-will ground targeting work smoothly
but this guy… he answered ALL of this question in the stream with YES, showed how it works and explained it.
He did everything I ever wanted and more, he even managed to implement this feature BETTER then tera did think (I will need to test everything out myself).

This feature alone maybe making you more money then HoT alone will, I immediately told my friends about this, and when it goes live there will be 5 more people playing this game just from me and I am sure me and my friends are not the only ones loving this type of combat, because this combat system IS the future of every good MMO and GW2 combat will feel so good and action based now.
GuildWars 2 is basically the perfect MMORPG now combining everything from the king mmo WoW, from niche but fun to actually play mmos like tera and gw2’s own concepts and story which is actually the best part about this game.

THANK YOU Anet, THANK YOU Joel Helmich

just one question left, when can we play with this?

[Mod Edit: Removed inappropriate content]

(edited by Moderator)

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Posted by: Agemnon.4608

Agemnon.4608

So anyway to enable mouse movement with the “action” camera? Mouse targeting is pointless if you can’t even move.

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Posted by: Solomon Darkfury.3729

Solomon Darkfury.3729

Action camera mode will get you slaughtered in WvW and Pvp… only benefits one game mode and even that is situational and that is solo open world pve… just sayin… There is a reason most other mmos do not use it.

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Posted by: Zoltreez.6435

Zoltreez.6435

??????? wut ?

-Stellaris
-Total War: Warhammer
-Guild Wars 2

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Posted by: Sold Out.7625

Sold Out.7625

Action camera mode will get you slaughtered in WvW and Pvp… only benefits one game mode and even that is situational and that is solo open world pve… just sayin… There is a reason most other mmos do not use it.

Nonsense. It will make for a really useful toggle because it also brings advantages, like always running in the direction you’re pressing while not using skills, which will improve kite speeds during downtimes.

Not only that, but having snap ground targets will help any kind of melee-centric (as is all aoe in spvp) AoE-bombing. Spontaniously being able to turn off ground target snaps and toggling the camera modes instantly makes it, it’s just an extra on top you can learn.

Leader of the Free Winds – RP, community, and all kinds of fun.
Jara Ariasdottir (Soon all classes proper!)

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Posted by: Smokin Dice.9103

Smokin Dice.9103

So anyway to enable mouse movement with the “action” camera? Mouse targeting is pointless if you can’t even move.

no you wont be able to, but thats the whole point of this, getting a action based combat you will need to use WASD to play it

Action camera mode will get you slaughtered in WvW and Pvp… only benefits one game mode and even that is situational and that is open world pve… just sayin…

I disagree, ever fought an asura minion nekro for example? try “tabing” to target him or try to click on him just to target him, its not always that easy.
With Action mode you only need to SEE him, and then just point and shoot to hit him.

many people might not realize this yet.. but this will change the game and how it will play completly.

I will even try out granade engi for the first time because I am not forced to constanly press 1111 while targeting at the same time

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Posted by: Agemnon.4608

Agemnon.4608

So anyway to enable mouse movement with the “action” camera? Mouse targeting is pointless if you can’t even move.

no you wont be able to, but thats the whole point of this, getting a action based combat you will need to use WASD to play it

Action camera mode will get you slaughtered in WvW and Pvp… only benefits one game mode and even that is situational and that is open world pve… just sayin…

I disagree, ever fought an asura minion nekro for example? try “tabing” to target him or try to click on him just to target him, its not always that easy.
With Action mode you only need to SEE him, and then just point and shoot to hit him.

many people might not realize this yet.. but this will change the game and how it will play completly.

I will even try out granade engi for the first time because I am not forced to constanly press 1111 while targeting at the same time

The problems with WASD are many:

1.You can only move in big circles instead of smaller ones.
2.mouse gives much faster turning.
3.Mouse turning enables far more flexible and intuitive use of keys. The QWERTASDFGHZXCVB keys are within easy convenient distance of homerow, so if you need to use a skill you can press one of these buttons. I bind A to autoattack.
4.WASD is only limited by the four cardinal directions. Even a very old-school console controller does better than that:

http://videogamecritic.com/images/systems/gencontroller.jpg

Action combat like what Phantasy Star Online 2 has can only really work with a controller, and even that has inferior movement to a mouse where movement flexibility is maximized.

many people might not realize this yet.. but this will change the game and how it will play completely.

It won’t be the game I paid for and if I wanted that crap I’d play Tera instead.

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Posted by: Just a flesh wound.3589

Just a flesh wound.3589

So anyway to enable mouse movement with the “action” camera? Mouse targeting is pointless if you can’t even move.

I may be wrong but I think it’s set up so that the mouse button you normally hold down to move is set as “held down”.

Be careful what you ask for
ANet may give it to you.

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Posted by: Tru Reptile.6058

Tru Reptile.6058

@OP, you know you could’ve used the Combat Mode mod which was released about 3 years ago right?

Action Camera will suck if we can’t re-bind mouse keys.

(edited by Tru Reptile.6058)

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Posted by: Smokin Dice.9103

Smokin Dice.9103

The problems with WASD are many:

1.You can only move in big circles instead of smaller ones.
2.mouse gives much faster turning.
3.Mouse turning enables far more flexible and intuitive use of keys. The QWERTASDFGHZXCVB keys are within easy convenient distance of homerow, so if you need to use a skill you can press one of these buttons. I bind A to autoattack.
4.WASD is only limited by the four cardinal directions. Even a very old-school console controller does better than that:

http://videogamecritic.com/images/systems/gencontroller.jpg

Action combat like what Phantasy Star Online 2 has can only really work with a controller, and even that has inferior movement to a mouse where movement flexibility is maximized.

many people might not realize this yet.. but this will change the game and how it will play completely.

It won’t be the game I paid for and if I wanted that crap I’d play Tera instead.

first of all if you are not using wasd for movement already you are doing it wrong.. I mean you can play like this.. but it will cripple your overall reaction time.

secondly the turn rate will not be influenced in any way, having action mode on is like holding rightclick by default (which again you should already do 99% of the time)

and lastly and most important, if you dont like it, you dont have to use it..

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Posted by: EdgarMTanaka.7291

EdgarMTanaka.7291

So anyway to enable mouse movement with the “action” camera? Mouse targeting is pointless if you can’t even move.

no you wont be able to, but thats the whole point of this, getting a action based combat you will need to use WASD to play it

Action camera mode will get you slaughtered in WvW and Pvp… only benefits one game mode and even that is situational and that is open world pve… just sayin…

I disagree, ever fought an asura minion nekro for example? try “tabing” to target him or try to click on him just to target him, its not always that easy.
With Action mode you only need to SEE him, and then just point and shoot to hit him.

many people might not realize this yet.. but this will change the game and how it will play completly.

I will even try out granade engi for the first time because I am not forced to constanly press 1111 while targeting at the same time

The problems with WASD are many:

1.You can only move in big circles instead of smaller ones.
2.mouse gives much faster turning.
3.Mouse turning enables far more flexible and intuitive use of keys. The QWERTASDFGHZXCVB keys are within easy convenient distance of homerow, so if you need to use a skill you can press one of these buttons. I bind A to autoattack.
4.WASD is only limited by the four cardinal directions. Even a very old-school console controller does better than that:

http://videogamecritic.com/images/systems/gencontroller.jpg

Action combat like what Phantasy Star Online 2 has can only really work with a controller, and even that has inferior movement to a mouse where movement flexibility is maximized.

many people might not realize this yet.. but this will change the game and how it will play completely.

It won’t be the game I paid for and if I wanted that crap I’d play Tera instead.

Have you even watched the twitch about this? Sounds like you don’t know what you are talking about or I am totally misunderstanding you.

With this Action camera you will attack at the direction of your crossair and the camera and thus the crossair is moved with your mouse as if you where keeping left mousebutton pressed down (Yes, Left mouse as your character won’t turn as the camera turn). Instead of moving camera on Left and Right mouse buttons you now use your AA with left mouse and you set target with right mouse button.

Responses will be alot better with the combat camera so I will probably use it, though I am not used to it so it will be some time for me to adapt.

This is a very neat feature and the best thing about it is that you don’t have to use it. So don’t if you don’t like it.

Member of Alpha Swedish Gaming Community – http://www.alphas.se/
Guild Leader of Alpha Sgc [ASGC]

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Posted by: Solomon Darkfury.3729

Solomon Darkfury.3729

This will only be worth anything in spvp. In ANY multiple target scenario this will get you killed bc of Field of View. To quote the great Dr. Grant, “Imagine if you will you are there alone with it and the attack comes… not from the front, but from the sides… from the two you didn’t even know were there…” That’s why this will suck except for solo pve content and spvp

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Posted by: Reem.3578

Reem.3578

To be honest- i played TERA for a pretty long time, and i must agree the combat system there is AWESOME! BUT… implementing it in gw2 would do no good to the game, in my honest opinion. I mained an archer there, and i remember that just actually hitting the target was hard as hell (in pvp… pve was no problem). I’d just avoid the warriors there because only hitting them was hard with all those jumps and i-frames… just imagine: having to actually aim at your target with ranged weapons- for example, ranger’s pew pew. Or staff ele’s main attack. It would ruin the game. Think- TERA did not have so much active damage mitigation but evading. It had no blind, protection, aegis, damage reduction, invulnerability, etc… timing your attacks between those in gw2 is not that easy, but just try to imagine what would happen when you put even more difficulty and require people to actually aim their attacks! It will rend most of the ranged weapons useless in pvp, and things would be way more hard to balance, since you’ll have more issues to consider…
BTW: I wish i could play my thief that way! It could be so so soooo exciting!!! ^-^

Please forgive my grammar mistakes… english is not my main language ;/

“You judge too much with your eyes alone…”

And yes, i play [Teef] :)

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Posted by: Just a flesh wound.3589

Just a flesh wound.3589

To be honest- i played TERA for a pretty long time, and i must agree the combat system there is AWESOME! BUT… implementing it in gw2 would do no good to the game, in my honest opinion. I mained an archer there, and i remember that just actually hitting the target was hard as hell (in pvp… pve was no problem). I’d just avoid the warriors there because only hitting them was hard with all those jumps and i-frames… just imagine: having to actually aim at your target with ranged weapons- for example, ranger’s pew pew. Or staff ele’s main attack. It would ruin the game. Think- TERA did not have so much active damage mitigation but evading. It had no blind, protection, aegis, damage reduction, invulnerability, etc… timing your attacks between those in gw2 is not that easy, but just try to imagine what would happen when you put even more difficulty and require people to actually aim their attacks! It will rend most of the ranged weapons useless in pvp, and things would be way more hard to balance, since you’ll have more issues to consider…
BTW: I wish i could play my thief that way! It could be so so soooo exciting!!! ^-^

Please forgive my grammar mistakes… english is not my main language ;/

You don’t have to use it if you don’t like it. It’s an option that can be turned on and off.

Be careful what you ask for
ANet may give it to you.

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Posted by: Agemnon.4608

Agemnon.4608

  • just imagine: having to actually aim at your target with ranged weapons*

It’s actually fun…with a controller. In Dark Souls there’s a part in Anor Londo where a couple of silver knights shoot lances at you. You need to draw the lightning demons to try chasing you, fire arrows at them from the ramp to clear the space, then use poison arrows against the archers, all manual. But you could use your thumbs to control the camera and character and aiming with a thumb pad isn’t that great, but does have great potential, it just needs to be made more sensitive so there isn’t a fine line between it doing nothing and moving too fast.

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Posted by: Reem.3578

Reem.3578

To be honest- i played TERA for a pretty long time, and i must agree the combat system there is AWESOME! BUT… implementing it in gw2 would do no good to the game, in my honest opinion. I mained an archer there, and i remember that just actually hitting the target was hard as hell (in pvp… pve was no problem). I’d just avoid the warriors there because only hitting them was hard with all those jumps and i-frames… just imagine: having to actually aim at your target with ranged weapons- for example, ranger’s pew pew. Or staff ele’s main attack. It would ruin the game. Think- TERA did not have so much active damage mitigation but evading. It had no blind, protection, aegis, damage reduction, invulnerability, etc… timing your attacks between those in gw2 is not that easy, but just try to imagine what would happen when you put even more difficulty and require people to actually aim their attacks! It will rend most of the ranged weapons useless in pvp, and things would be way more hard to balance, since you’ll have more issues to consider…
BTW: I wish i could play my thief that way! It could be so so soooo exciting!!! ^-^

Please forgive my grammar mistakes… english is not my main language ;/

You don’t have to use it if you don’t like it. It’s an option that can be turned on and off.

Oh so looks like i misunderstood… sry if i sound offensive!!! >.< and if it would be that way, i think it’d be amazing
Idk much about technical things, so i won’t say what i thought about it… :P
Again, sorry if anything i said sounded offensive or too sharp… i still kinda struggle to understand how to say things nicely in english

“You judge too much with your eyes alone…”

And yes, i play [Teef] :)

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Posted by: Just a flesh wound.3589

Just a flesh wound.3589

To be honest- i played TERA for a pretty long time, and i must agree the combat system there is AWESOME! BUT… implementing it in gw2 would do no good to the game, in my honest opinion. I mained an archer there, and i remember that just actually hitting the target was hard as hell (in pvp… pve was no problem). I’d just avoid the warriors there because only hitting them was hard with all those jumps and i-frames… just imagine: having to actually aim at your target with ranged weapons- for example, ranger’s pew pew. Or staff ele’s main attack. It would ruin the game. Think- TERA did not have so much active damage mitigation but evading. It had no blind, protection, aegis, damage reduction, invulnerability, etc… timing your attacks between those in gw2 is not that easy, but just try to imagine what would happen when you put even more difficulty and require people to actually aim their attacks! It will rend most of the ranged weapons useless in pvp, and things would be way more hard to balance, since you’ll have more issues to consider…
BTW: I wish i could play my thief that way! It could be so so soooo exciting!!! ^-^

Please forgive my grammar mistakes… english is not my main language ;/

You don’t have to use it if you don’t like it. It’s an option that can be turned on and off.

Oh so looks like i misunderstood… sry if i sound offensive!!! >.< and if it would be that way, i think it’d be amazing
Idk much about technical things, so i won’t say what i thought about it… :P
Again, sorry if anything i said sounded offensive or too sharp… i still kinda struggle to understand how to say things nicely in english

You weren’t offensive or sharp, just confused

I have that problem a lot myself. ^^

Be careful what you ask for
ANet may give it to you.

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Posted by: EazyPanda.6419

EazyPanda.6419

To those who played tera and said it has the best combat of any MMO, i invite you to try Dragon Nest. (ignore pve, it’s a pay to win grindfest, play Pvp) by far the most fluid combat system in any MMO I have ever played. (I played as a warrior in Tera, and still think Dragon Nest has a better combat mechanic)

On topic. Coming from Tera and Dragon Nest, which are basically third person shooters, it took me a while to get used to GW2. Yes, at first I used Immersive Combat Mode when playing thief, but after playing necro found it very hard to use ground targeted skills, and so I ditched it and got used to the default system.

Having a togglable third person shooter option is AMAZING, granted you can do it with icm, but it breaks a bit after every patch. Now I’ll play all my melee and ranged classes with tps option, and only swap to default if I need to use ground targeted skills.

Anet logic:
where bashing people over the head with a stick deals more damage than a stab to the heart.
-My D.A. = http://eazypanda.deviantart.com/

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Posted by: rapthorne.7345

rapthorne.7345

I played an MMO called Swordsman Online for a while, it had toggleable action combat mode or “traditional” tab target mode, along with a weird hyrid of the two.

It was great to be able to chose how you control your character, but action mode players did have a very clear advantage in PK/PvP

Resident smug Englishman on the NA servers, just because.

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Posted by: Smokin Dice.9103

Smokin Dice.9103

lol ok, never doing that again… I guess I take it back then.. bad game..

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Posted by: Vikkela.7261

Vikkela.7261

lol do the moderators even understand english?

9 Guardians later…

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Posted by: BrooksP.4318

BrooksP.4318

lol do the moderators even understand english?

They prob speed read it and saw the first part, and figured it was criticizing the quoter. It happens.

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Posted by: Leming.8436

Leming.8436

Let me just say one name.. Joel Helmich

wall of text, typical for these forums.

just one question left, when can we play with this?

In TERA, you could block, evade and attack, in guild wars you can onyly lock on target like a special snowflake.

Thank you for your attention

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Posted by: Vikkela.7261

Vikkela.7261

They prob speed read it and saw the first part, and figured it was criticizing the quoter. It happens.

They probably shouldn’t be moderating then.

9 Guardians later…