Gem Exchange Fix where?
Might be, might not be. If there is something you desperately need or want, don’t let a few Gems stand in your way. Otherwise, if the Gem exchange is too vexing, wait until next year. Just choose which is more important. =)
anets mistake shouldnt have to cost me.
If you really want the items now, just buy the gems. Even if you end up with excess gems, I’m fairly certain there’ll be something else down the track that you’ll end up wanting, so just hold onto the gems till then.
It isn’t a ‘mistake’. They aren’t going to remove the new exchange, they will just offer another option, as well.
As previously stated, buy now if it is something you really want, or wait until it is offered again at a later date. Up to you.
If you really want the items now, just buy the gems. Even if you end up with excess gems, I’m fairly certain there’ll be something else down the track that you’ll end up wanting, so just hold onto the gems till then.
This is the exact thing people were complaining about. If he doesn’t have enough gold to “just buy” the gems, he will have to use real money.
Anet 1
players 0
It isn’t a ‘mistake’
If something causes this kind of backlash, problems for players and is widely regarded to be a horrible mistake, it is a mistake.
William S. Burroughs
Adding the preset gem numbers wasn’t a mistake. It’s a good feature, especially when the values are set to the common values that items are at (specifically the 800 mark).
Deleting the custom value entry was the mistake. I expect them to fix it in the next content patch which IIRC is Nov 3rd which will probably miss the halloween stuff. GG anet
It isn’t a ‘mistake’
If something causes this kind of backlash, problems for players and is widely regarded to be a horrible mistake, it is a mistake.
The GW2 china forums were even complaining about the change. They do complain about the gem store quite a bit over there though.
I got to admit, its taking a little to long to re-implement a “custom” feature we already had……
Agreed. Nice of them to say “We’re working on it”, then lock the old thread when the fix isn’t here yet. Did they really think there wouldn’t be a new thread?
delicate, brick-like subtlety.
Just talked about this in guild chat, What the hell anet. get your kitten togeather and fix it, NCsoft doesnt make every decision for you. you need to stand your ground as well.
I got to admit, its taking a little to long to re-implement a “custom” feature we already had……
Maybe they lock the old thread in hopes everyone forgets about it. It worked with the fractal reset for the leaderboard.
I got to admit, its taking a little to long to re-implement a “custom” feature we already had……
Maybe they lock the old thread in hopes everyone forgets about it. It worked with the fractal reset for the leaderboard.
It’s not that people have forgotten about the leaderboards: the people who cared have pretty much all quit the game.
Meh, I’m being a bit harsh. I’m sure they have reasons behind everything. I just wish they would communicate better
I got to admit, its taking a little to long to re-implement a “custom” feature we already had……
Not really. The gem exchange has a real money value so it has to go through a serious level of QA. Even if they rolled it back, it’d probably take a week to see it live. They’ll QA it for several days then use it internally for a few weeks. I wouldn’t expect to see it live for another month. It’s probably not a high priority feature either and depending on whether it caused an additional gain in profit, they might want to wait it out until January due to the Christmas sales.
Probably sometime after Halloween or when people start thinning out from making anymore major gem purchases.
They probably just said they were working on it so people shut up and forget about it.
If they are really greedy they will implement this fix after the halloween update, when the gemprices sink again.
Currently playing Heart of Thorns.
I got to admit, its taking a little to long to re-implement a “custom” feature we already had……
Maybe they lock the old thread in hopes everyone forgets about it. It worked with the fractal reset for the leaderboard.
No its because they answered the problem of that thread. There were/are problems with the leaderboards and how they function. It is tabled. Thus the thread is byebye.
“What Part Of Living Says You Gotta Die?
I Plan On Burnin Through Another 9 Lives”
If they are really greedy they will implement this fix after the halloween update, when the gemprices sink again.
Wow your lenient, I was thinking more January or February 2015!
I would assume that they actually take time and make sure it actually works correct before implementing it since it technically have to do with actual real money and as such a big bug in there would hurt both them and the players quite a bit.
Krall Peterson – Warrior
Piken Square
I would assume that they actually take time and make sure it actually works correct before implementing it since it technically have to do with actual real money and as such a big bug in there would hurt both them and the players quite a bit.
The feature they want to add is something that has been in the game since release.
Currently playing Heart of Thorns.
The feature they want to add is something that has been in the game since release.
And yet they have changed the system around it, and as such it is fully possible that just copy-pasting the code back in might not work.
Krall Peterson – Warrior
Piken Square
While we wait for a “fix”, let’s talk about the OTHER problem with the current version of the gem/gold exchange.
Right now, I’m looking at the screen and the “Get Gold” side says that 1 gold will cost me 10 gems. And yes, spending those 10 gems gets me that, 1 gold. No more, no less.
So, 250 gold should be 2500 gems, right? But no, it’s not. It’s 2223 gems. If we were to assume that that’s the correct price with no silver or copper left over, then 10 gems should have gotten me 1g 12s 46c. Where does the extra money go?
That’s right folks, the “Get Gold” option rounds it off and throws away the excess money. It’s a built-in rip off. Thanks, ANet.
delicate, brick-like subtlety.
There’s actually a “tax” where selling gems for gold will net you less gold than the amount of gold needed to purchase those gems in the first place. You should actually be glad that tax is there. Otherwise, you’d have the TP barons using the gem exchange as a speculative market, buying up gems by the thousands when they’re cheap only to resell them for a profit later. If you think gem prices are bad now, they’d be much, MUCH worse if this tax wasn’t there.
EDIT: Wait, I misinterpreted what Palador was saying. That is interesting. Unfortunately without knowing the exact algorithm that calculates the exchange rate, it’s hard to say if that’s intended or a bug.
(edited by Zaxares.5419)
If they are really greedy they will implement this fix after the halloween update, when the gemprices sink again.
Gem prices won’t sink for a while. LS2.5 starts Nov 4. New items will increase the demand for gems.
I have it up and this is what I’m seeing
250 g – 2163 gems
100 g – 866 gems
50 g – 433 gems
10 g – 88 gems
1 g – 10 gems
Now I quickly used the API to pull the following data selling gems.
2200 gems – 254.3879 g (2163 gems – 250.1096 g – 11.5631 g per 100 gems)
875 gems – 101.1141 g (866 gems – 100.0741 g – 11.5559 g per 100 gems)
450 gems – 51.9956 g (433 gems – 50.0313 g – 11.5546 g per 100 gems)
90 gems – 10.3427 g (88 gems – 10.1129 g – 11.4919 g per 100 gems)
10 gems – 1.0885 g (10.8850 g per 100 gems)
There are two things going on, first is gem granularity. It’ll never be exact. Second is the exchange is non-linear. Small amount of gems or gold traded will be below the 100 gem rate. I had been trading in under 5 gold when buying gems for quite a while, this isn’t new. This also applies to large amounts as well. 2000 gems (note time has passed since I started writing this so the rates have changed from those above) according to the API is worth 232.7090 g while 20000 gems is worth 2312.5831 g.
Also did you actually exchange gems for gold? If you didn’t then the amount you get might be that amount of gold, plus change, as in the correct amount. Now I’ve been told by a dev when buying gems you don’t need to figure out the exact amount to prevent from overpaying when buying gems, that the exchange will only take the exact value to for those gems. Meaning if you had tried to exchange 5 gold for 40 gems but 40 gems only costs 4.9 gold, the exchange only takes 4.9 gold and not 5 gold. I see no reason why the other side wouldn’t give you the exact amount.
RIP City of Heroes
(edited by Behellagh.1468)
Also did you actually exchange gems for gold? If you didn’t then the amount you get might be that amount of gold, plus change, as in the correct amount.
Yes. Twice to test, after doing it once the other day and only realizing in hindsight what I thought was a mistake.
Both tests: 10 gems for 1 gold. Result was loss of 10 gems, gain of 1 gold. No more, no less.
delicate, brick-like subtlety.
According to Gaile, they’re doing their best to have it implemented before halloween ends, but no promises:
I saw the test of the new interface today and it looks solid to me. (I also happen to think it’s very attractive, but maybe that’s just me. )
The interface and Custom option move into testing now, and the text is already headed to Localization.
The dev team is keenly aware that there are Halloween items available only during a specific period (through November 4) and therefore they intend to do their darnedest to offer the new options in the next few days but certainly in advance of November 4th if humanly possible. (I have confidence this will happen.)
wrapped up in some crazy ritualist hoo-ha from Cantha.
A real grab bag of ‘you can’t hurt me. They’re called Guardians.
According to Gaile, they’re doing their best to have it implemented before halloween ends, but no promises:
It’s up, but even the new stuff is keeping the change when you turn gems into gold, so those of us that liked to do that are still worse off than before.
And yes, a few silver isn’t much, but it can still make a difference.
delicate, brick-like subtlety.
According to Gaile, they’re doing their best to have it implemented before halloween ends, but no promises:
It’s up, but even the new stuff is keeping the change when you turn gems into gold, so those of us that liked to do that are still worse off than before.
And yes, a few silver isn’t much, but it can still make a difference.
Cash grab is the only possible explanation. They’re rounding it like this on purpose. Rip a few silver off of each player and it ends up being a lot of gold.
… they don’t make money off gold spent in game, so “cash grab” is utterly meaningless in that context. Unless you are positing people will spend more real cash on gems to make up the difference from the rounding?
… they don’t make money off gold spent in game, so “cash grab” is utterly meaningless in that context. Unless you are positing people will spend more real cash on gems to make up the difference from the rounding?
Over time, yes. A few silver now, a dozen more next week. For players like me, it adds up.
delicate, brick-like subtlety.
According to Gaile, they’re doing their best to have it implemented before halloween ends, but no promises:
It’s up, but even the new stuff is keeping the change when you turn gems into gold, so those of us that liked to do that are still worse off than before.
And yes, a few silver isn’t much, but it can still make a difference.
Cash grab is the only possible explanation. They’re rounding it like this on purpose. Rip a few silver off of each player and it ends up being a lot of gold.
I thought it always rounded this way, even in the old system.
There’s no advantage to anet on the rounding… I’d hardly call it a cash grab.
There are far more clever ways to snag cash if that was their goal… seriously.
According to Gaile, they’re doing their best to have it implemented before halloween ends, but no promises:
It’s up, but even the new stuff is keeping the change when you turn gems into gold, so those of us that liked to do that are still worse off than before.
And yes, a few silver isn’t much, but it can still make a difference.
Cash grab is the only possible explanation. They’re rounding it like this on purpose. Rip a few silver off of each player and it ends up being a lot of gold.
I thought it always rounded this way, even in the old system.
Nope. Take it from someone that used it every now and then.
And perhaps “cash grab” isn’t the right way to look at it. I think “unfair gold sink” is a better term for it.
delicate, brick-like subtlety.
There’s no advantage to anet on the rounding… I’d hardly call it a cash grab.
There are far more clever ways to snag cash if that was their goal… seriously.
There are (the failed 400 gem minimum, the failed commander tag one-color-only, for example), but you do realize they can do many cash-grabs at the same time: some big some small.
I dont want to miss out on some halloween items because of this mistake, im not over paying for gems i wont use. Hopefully fix is implemented before halloween ends.
They said in the next patch when the Living Story Season 2 hits live.
They said in the next patch when the Living Story Season 2 hits live.
You are a bit late.
It is already fixed and no they never said it would be in the patch on the fourth. In fact they said that they would do their best to add it BEFORE that patch, which they clearly did.
Krall Peterson – Warrior
Piken Square
I confess: I’m confused. I just went and talked to our UI developer/programmer type people, and they opened up the UI and showed me an incremental purchase rate. As they put in a figure, say, 512 gems, they got a price in gold, silver, and copper, nothing rounded up to the next gold. And when they completed the transaction that amount — and only that amount — was what was deducted from their total currency.
Can you show me what you’re seeing that doesn’t present an exact amount?
Thanks.
Communications Manager
Guild & Fansite Relations; In-Game Events
ArenaNet
(edited by Gaile Gray.6029)
That’s Gold to Gem window. I think people are talking about Gem to Gold.
That’s Gold to Gem window. I think people are talking about Gem to Gold.
Nope thats is gem to gold. You now tell how many gems you have to buy instead of how much gold you want to trade. Much easier.
That’s Gold to Gem window. I think people are talking about Gem to Gold.
Nope thats is gem to gold. You now tell how many gems you have to buy instead of how much gold you want to trade. Much easier.
Gem to Gold is buying gold with gems, the window side is yellow.
The blue one is to buy gems with gold, Gold to Gems.
Palador’s issue is with the Gem to Gold (yellow).
That’s Gold to Gem window. I think people are talking about Gem to Gold.
Nope thats is gem to gold. You now tell how many gems you have to buy instead of how much gold you want to trade. Much easier.
Gem to Gold is buying gold with gems, the window side is yellow.
The blue one is to buy gems with gold, Gold to Gems.
Palador’s issue is with the Gem to Gold.
Oh I see, sorry. I guess i got to and from mixed…
Here’s the interface for exchanging gems for gold.
Hopefully someone can explain what they feel is wrong about this, because in both cases the amount is carefully parsed to the smallest denominator that I can see.
Are you concerned that you cannot buy 512 gold, 4 silver, and 93 copper? Well, that’s true, it’s not possible. But there’s no “cash grab” that I can see, and I’m trying to understand what your concerns are.
Communications Manager
Guild & Fansite Relations; In-Game Events
ArenaNet
That’s Gold to Gem window. I think people are talking about Gem to Gold.
Nope thats is gem to gold. You now tell how many gems you have to buy instead of how much gold you want to trade. Much easier.
Gem to Gold is buying gold with gems, the window side is yellow.
The blue one is to buy gems with gold, Gold to Gems.
Palador’s issue is with the Gem to Gold (yellow).
Entirely correct.
delicate, brick-like subtlety.
Here’s the interface for exchanging gems for gold.
Hopefully someone can explain what they feel is wrong about this, because in both cases the amount is carefully parsed to the smallest denominator that I can see.
Are you concerned that you cannot buy 512 gold, 4 silver, and 93 copper? Well, that’s true, it’s not possible. But there’s no “cash grab” that I can see, and I’m trying to understand what your concerns are.
I think their problem is that you can’t spend every single gem you have to get gold. Like 10, 11, 12. The system will jump from 12 to 25 etc. Made up numbers, not in game, so can’t get exact amounts. So you might be stuck with 1 or 3 gems that you can’t use.
It’s a really petty complaint.
I confess: I’m confused. I just went and talked to our UI developer/programmer type people, and they opened up the UI and showed me an incremental purchase rate. As they put in a figure, say, 512 gems, they got a price in gold, silver, and copper, nothing rounded up to the next gold. And when they completed the transaction that amount — and only that amount — was what was deducted from their total currency.
Can you show me what you’re seeing that doesn’t present an exact amount?
Thanks.
the issue with this system is that you can’t convert gems to gold in smaller denominations than 1 gold.
If i have 8 gems and the ratio of gem to gold is 9 to 1. How am I about to sell that off,
The difference between 1 and 2 gold is like ~8 gems, how does that round off? am i potentially loosing 1 copper – 99 silver and 99 copper? why am i not able to precisely sell the amount of gems i have,
I think it would be better when converting gems to gold to be able to sell it by the gems and get the precise amount of gold, silver and copper for what ever its worth
I confess: I’m confused. I just went and talked to our UI developer/programmer type people, and they opened up the UI and showed me an incremental purchase rate. As they put in a figure, say, 512 gems, they got a price in gold, silver, and copper, nothing rounded up to the next gold. And when they completed the transaction that amount — and only that amount — was what was deducted from their total currency.
Can you show me what you’re seeing that doesn’t present an exact amount?
Thanks.
the issue with this system is that you can’t convert gems to gold in smaller denominations than 1 gold.
If i have 8 gems and the ratio of gem to gold is 9 to 1. How am I about to sell that off,The difference between 1 and 2 gold is like ~8 gems, how does that round off? am i potentially loosing 1 copper – 99 silver and 99 copper? why am i not able to precisely sell the amount of gems i have,
I think it would be better when converting gems to gold to be able to sell it by the gems and get the precise amount of gold, silver and copper for what ever its worth
What I was trying to say… a lot better than my post though lol.