#SkrittBackpacks
Gift of Exploration worthless
#SkrittBackpacks
Offer others to build legendaries for them. You can charge 400-500g each.
You got rewards for each map you completed, did you not?
You got rewards for each map you completed, did you not?
Yes, for each map individually, those are pretty good the way they are, I’m talking about the Gift itself, atm it’s completely useless unless you want to make a legendary and I wish to use them on something else other than just looking at them collect dust in my bank :/
#SkrittBackpacks
Couldn’t you just think of the gifts as an extra reward (extra 12 silver is still extra 12 silver) on top of finishing your last map on that particular character? Instead of asking them to give it more utility.
The way I see it, that’s a bonus. So saying that you want more from a bonus is kinda… :|
It’s not a bonus, it’s more like an insult to injury. Let’s say each map takes about 2.30 hours to complete (some are larger and take more than 3 hours) and there are 25 maps (not including WvW maps and cities), thats around 57 hours to complete all those maps, more than 2 full days!
Maybe 12.80s for 57 hours of map completing is rewarding for you, but I did map completion 11 times, and I am personally less than satisfied with that.
#SkrittBackpacks
the enjoyment of doing the content is meant to be its own reward, if you did all that 11 times just to get an extra reward.. you’ll never be satisfied with this game.
Northern Shiverpeaks
You just said that each map completion reward is pretty good. If they gave you (specifically, or anyone else who has no ambitions to craft their legendaries) a bonus of 12 silver for all that work, why would you find that insulting? Would you rather they make getting the gift optional, or not at all?
Edit: It’s like going frequently to a store and buying a lot of stuff from there, and one day be given a small reward for being a “loyal customer” and being angry that the reward wasn’t enough to satisfy you.
(edited by Elsdragon.5109)
the enjoyment of doing the content is meant to be its own reward, if you did all that 11 times just to get an extra reward.. you’ll never be satisfied with this game.
The strange thing is that he mentioned in his OP that he doesn’t mind doing map completion and even found it fun.
While it’s true you get bonuses for each map, the final 100% is also an accomplishment and it would be nice for there to be something besides a token that only has value for people working on a legendary. Malediktus is correct that it’s possible to get 400-600g for the gift to those who want a legend and don’t want to do maps, but that brings its own set of headaches.
I’m not sure what a “fair” reward would be, though. Maybe reduced WP costs and a special tonic?
Well, to your point, Illconceived, one could also view it as a requirement to craft legendaries. And that if you’re not after that, then you getting the gifts would be just a consequence of doing map completion. In any case, I fail to see any need to be dissatisfied or worse, insulted, by getting it.
How do you actually build legendary for other people? because i have 4 of those and I wanna get in contact with anyone that wants to buy 1~2 of mine
I understand where you’re coming from, I’m just saying that I wish we had more options to choose what to do with the Gift, instead of just vendoring it or using it for a legendary. Maybe it could be tradeable for geodes, or as a component for certain weapon crafting. Or if you could exchange it for a title ( I know you get Been There, Done That), but maybe it could be something that people would recognize, Professional Explorer for example (similar to how you get a title if you made the same legendary weapon twice). I’m not saying that all those Gifts should all of a sudden be very expensive and make me filthy rich, but just having a little more options to do something with it would be nice for us altoholics and map completionists.
#SkrittBackpacks
How do you actually build legendary for other people? because i have 4 of those and I’m willing to help others craft legendary for 400~500 golds
The only way you could do that is to make the whole legendary for someone, since all those Gifts are account bound and there’s no way you can trade them, and all the legendary components are account bound until you finish the legendary (except the precursor of course)
#SkrittBackpacks
I get that as well, but what I’m saying is that although it would be nice, it’s far from a pressing issue; and certainly not something to be disappointed about. I don’t see Anet adding any more uses to the gift (I could be horribly wrong, but…) since like I said, it’s more of a bonus for those who get it but don’t want Legendaries or a requirement for those who want to craft their Legendaries. It’s not an integral part of the game; map completion rewards are the ones you get for each individual map.
How do you actually build legendary for other people? because i have 4 of those and I’m willing to help others craft legendary for 400~500 golds
The only way you could do that is to make the whole legendary for someone, since all those Gifts are account bound and there’s no way you can trade them, and all the legendary components are account bound until you finish the legendary (except the precursor of course)
Yeah I meant I was looking to sell one or two gifts of exploration. Sorry for the confusion
They should be required to craft precurors when we have that option… if we ever get that option…
Sadly as Lucia has said, most immediate materials for a Legendary are account-bound (with the sole exception of the precursor).
Not too clear on how to “sell” the gift of exploration either, but I imagine it’d require a great deal of trust between the two parties since it’d prolly involve player to player trading (which is not supported by the game for the very reason that it is easy to scam or dupe people).
How do you actually build legendary for other people? because i have 4 of those and I’m willing to help others craft legendary for 400~500 golds
The only way you could do that is to make the whole legendary for someone, since all those Gifts are account bound and there’s no way you can trade them, and all the legendary components are account bound until you finish the legendary (except the precursor of course)
Yeah I meant I was looking to sell one or two gifts of exploration. Sorry for the confusion
We can keep hoping that they will make it account bound on use, but that will probably never happen lol
#SkrittBackpacks
Just put it in your bank so in the event that your “probably will never make” becomes “I think I’d like to make” due to the release of new legendaries you actually -do- like, you wont have to do the whole thing again.
Zarin Mistcloak(THF) Valkyrie Mistblade(WAR) Kossori Mistwalker(REV) Durendal Mistward(GRD)
I used to think (build op, pls nerf) like you, but then I took a nerf to the knee.
<snip> Or if you could exchange it for a title ( I know you get Been There, Done That), but maybe it could be something that people would recognize, Professional Explorer for example (similar to how you get a title if you made the same legendary weapon twice). <snip>
Beyond the title….you get a star next to your name! That’s the virtual gold star, well done, good job for you!
Jade Quarry
<snip> Or if you could exchange it for a title ( I know you get Been There, Done That), but maybe it could be something that people would recognize, Professional Explorer for example (similar to how you get a title if you made the same legendary weapon twice). <snip>
Beyond the title….you get a star next to your name! That’s the virtual gold star, well done, good job for you!
Which you can’t even see yourself
Please give us a keyring…
I’m not sure Gift of Exploration would be worth much more than those 12.80 if it was tradeable. There are a lot more Gifts around than precursors.
the enjoyment of doing the content is meant to be its own reward, if you did all that 11 times just to get an extra reward.. you’ll never be satisfied with this game.
If the content is fun and engaging, of course.
But just take a look at the Trait System Changes made in April and see how that “enhanced” the enjoyment factor for players. It certainly didn’t do any wonders for my leveling of new characters.
“Mandatory fun” is rarely all that fun; mediocre rewards are par for the course when such things are on the menu.
A legendary weapon is more than just a skin. Why not create a legendary and then transmute the skin you actually want on to it. You’ll then have the skin you want on a weapon that will always remain BIS and can change stats on the fly.
Table Warfare Miniatures - Armatures, Custom Miniatures, Moulds etc.
<snip> Or if you could exchange it for a title ( I know you get Been There, Done That), but maybe it could be something that people would recognize, Professional Explorer for example (similar to how you get a title if you made the same legendary weapon twice). <snip>
Beyond the title….you get a star next to your name! That’s the virtual gold star, well done, good job for you!
Which you can’t even see yourself
Yes that does make me sad. I would love to see what title I’m sporting too. :/
Jade Quarry
If the content is fun and engaging, of course.
If the content isn’t fun and engaging for someone, why spend any time playing it?
will a “better” reward retroactively make all that game time more enjoyable?
Northern Shiverpeaks
So, my question is: Can we please get a vendor that will let us exchange those gifts for something else, let’s say a unique piece of armor, outfit, weapon, item (a toy or a unique mini), similar to how WvW tournament tickets work?
I have the same problem of similar quantity and I would really welcome a shop like that.
That would make people like me who like exploring something to do.
Maybe offer for it black lion skins?
That would work and many people would start maping again so more people would go to the maps.
So, my question is: Can we please get a vendor that will let us exchange those gifts for something else, let’s say a unique piece of armor, outfit, weapon, item (a toy or a unique mini), similar to how WvW tournament tickets work?
I have the same problem of similar quantity and I would really welcome a shop like that.
That would make people like me who like exploring something to do.
Maybe offer for it black lion skins?
That would work and many people would start maping again so more people would go to the maps.
I couldn’t agree more
#SkrittBackpacks
I only have a problem with the sheer anticlimax of getting those gifts of exploration. When I did my first completion, I was stoked to see another wobbly chest pop up in the bottom right. That didn’t last long. I’d have felt better if I hadn’t got anything at all because I wouldn’t have felt the built-up expectation before clicking that chest.
Yeah, I wish it felt more like “Yay, another gift, now I can trade it for <item>” rather than "Yay, I just spent all that time in WvW trying to get that one vista that I’ve been missing for 2 weeks for another 12 silver. "
#SkrittBackpacks