Greatly Distressed by this Patch

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Posted by: Lambros Augustus.6594

Lambros Augustus.6594

I am disappointed with this update. What happened with cof tokens for alts is inexcuseable and deeply distressing. I was working at a rate toward my legendaries for ectos and dust and now its been halved. My four leveled and geared 80s can’t enjoy defeating their favorite enemy every day. My piece of mind with leveling a new toon on dailies is gone due to the distress caused by much fewer tokens, playing has become difficult. I would run other dungeons and help other players too after doing my eight runs of cof p1. Now, my zen and goodwill has been sapped by this egregious decision.

There are many other minor tidbits that i also don’t like but the first with the tokens is titanic. I don’t think I can carry on playing because I am deeply distressed and effected by this as a regular player who is just trying to get his legendaries. Rewards are coping mechanisms and having them removed is disheartening and sadistic, thus I just don’t feel like I can enjoy the game any longer. I want a dev to come on here and say there there everything is going to be alright but I feel like I just suffered a major concussion.

ps
The bank is not a bank when i can’t store gold in there and i enjoyed that little nuance of depositing gains.

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Posted by: Hell Avenger.7021

Hell Avenger.7021

8 runs of Cof lol…

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Posted by: sonicwylde.2906

sonicwylde.2906

I love this update, the new wallet is amazing, I seem to be saving more money than before, because no matter who I run I can see my gold increase with out having to run to the bank to deposit all the time

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Posted by: kishter.9578

kishter.9578

I love this update, the new wallet is amazing, I seem to be saving more money than before, because no matter who I run I can see my gold increase with out having to run to the bank to deposit all the time

The wallet is no the Whole patch excuse to ninja nerf tokens and Bags in WvW.

We just don’t want players to grind in Guild Wars 2. No one enjoys that.

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Posted by: Poledo.3256

Poledo.3256

First update they’ve added that I actually like. Funny how that works.

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Posted by: Hell Avenger.7021

Hell Avenger.7021

I love this update, the new wallet is amazing, I seem to be saving more money than before, because no matter who I run I can see my gold increase with out having to run to the bank to deposit all the time

The wallet is no the Whole patch excuse to ninja nerf tokens and Bags in WvW.

what is the nerf?

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Posted by: Amadan.9451

Amadan.9451

there wasn’t any ninja nerf to tokens they clearly said that the dungeon reward would have been account bound so people wouldn’t run cof hundreds times a day

Looking for a gay friendly guild?
Join the Rainbow Pride

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Posted by: Raine.1394

Raine.1394

I recognize issues where by account limits the viability of alts in the game. With 15 character slots, I am quite sensitive to that. I hope Anet uses the alt filter more, i.e., asking “what would this be like for a player with all the professions maxed?”, when making decisions.

That said, I think the wallet itself is the largest quality of life improvement since launch. No more juggling currencies and, say, locating the character with 64k karma for a T3 weapon purchase, then buy an level 0 item and tranmute it, and then put it in the bank for the character that really wanted it. I like the wallet.

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Posted by: Nuka Cola.8520

Nuka Cola.8520

You just wait and see how they’ll nerf champion farms because farming what was supposed to be farmed isn’t allowed in gw2.

Fact: every Thief tells you to “l2p” when the subject is to nerf stealth.

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Posted by: stof.9341

stof.9341

Maybe it’s time you consider replacing some of those CoF runs y TA or CoE.

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Posted by: HardRider.2980

HardRider.2980

LoL. Another CoF farmer is mad yo.. Funny how everyone who isn’t one loves or at least likes the new dungeon changes :p

We are heroes. This is what we do!

RIP City of Heroes

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Posted by: Hickeroar.9734

Hickeroar.9734

Dungeon tokens/rewards have spent more time as “account bound” since launch than they have as “character bound.” All they did was change the rewards back to how they were originally.

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Posted by: Insignya.8625

Insignya.8625

Did I just catch you having fun?

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Posted by: Mesket.5728

Mesket.5728

8 runs of Cof lol…

hahhahha you read my mind.

Zerk is the average Joe build. Don’t pat yourself in the back too hard.

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Posted by: Lambros Augustus.6594

Lambros Augustus.6594

It would have been ten runs of cof p1 in a months time as I would have leveled my thief thru daily achievement.

What happened is for 2 runs of cof p1, i would get 60 tokens then 20 for each toon. So around 90 tokens per toon with bag drops. With 8 runs thats 360 tokens. Now they have been nerfed to a daily account bound chest of 40 and 20 once daily is done. Thats
200 tokens total for 8 runs.

Now doing only 2 runs and 270 tokens less. Which is 9 rares and with good rng 6 ectos thats about 1.2g plus 1.4g per 2 runs per toon so losing 5.4g per day. Positive 1g added drop from patch so only losing 4.4g per day. Thats 22g lost over a week if I did cof 8 runs per day for 5 days.

So yeah I am dissapointed. Plus its easier to find group for dungeons that are short, and sweet with their visual style the colors in cof p1 are amazing on the end boss.

I wonder why this formula is not replicated for other dungeons and they are seemingly a pain to do with their length or difficulty. Heck reskin cof p1 and add it to the others. Still most likely would prefer visuals of cof p1.

Anyways trying to have the game make sense to me again.

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Posted by: zeromius.1604

zeromius.1604

So what you’re asking for is for ANet to revamp CoF P1 to make it significantly harder so that you’re actually earning those tokens and 1 gold. I think that’s a good idea.

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Posted by: wolfpaq.7354

wolfpaq.7354

there wasn’t any ninja nerf to tokens they clearly said that the dungeon reward would have been account bound so people wouldn’t run cof hundreds times a day

No they said the gold reward would be account bound. They said nothing about the tokens.

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Posted by: Iconik.8712

Iconik.8712

What I read: Guy who already has too much time on his hands is mad about something.

Oh Hey Girl – Troll Thief Extraordinaire Tarnished Coast – www.twitch.tv/iconikk

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Posted by: Mesket.5728

Mesket.5728

It would have been ten runs of cof p1 in a months time as I would have leveled my thief thru daily achievement.

So you can start thanking ANet for saving you (no sarcasm intended)

10 CoF runs in one day can you even imagine that? lol… I can’t even stand 1 every week and its being 6 months since I last stepped on CoF, any path lol

My advise, cut the hardcore farming and start having fun with the game or play something else where you can relax and have fun while playing it. Your gaming experience sounds like a job, not a recreation.

Zerk is the average Joe build. Don’t pat yourself in the back too hard.

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Posted by: Iconik.8712

Iconik.8712

Guys. ANet has forced me to change the way I farm in my 14 hours a day of playing because I have very few RL responsibilities or a job.

Oh Hey Girl – Troll Thief Extraordinaire Tarnished Coast – www.twitch.tv/iconikk

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Posted by: Hickeroar.9734

Hickeroar.9734

I think ANet always risked irritating some people with the changes to dungeons, but they succeeded in pleasing far more players than the number of CoF farmers they irritated. There are now real, predictable, notable rewards from completing a dungeon. Before it was “You will make around 75s to 1g in a dungeon run.” Now it’s "You will make at least Xg, Y tokens, and loot on top of it.

There are now tons of other ways to make a decent amount of gold in the game. I think their changes were needed, and very, very welcome.

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Posted by: Lambros Augustus.6594

Lambros Augustus.6594

But I was playing cof p1 with ranger/mesmer/elemental/warrior. Its a different experience playing with different skills. And thats only two runs each. Plus grind made me better playing them.

The prices of skins are so astronomical how else would I get a legendary when for the best ones the cost is 1500g. Let alone several. I would have been done in several years anyway. And then theres always another dye or musical instrument or mini whose base cost is 30g. It really is a job playing an mmo.

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Posted by: Hickeroar.9734

Hickeroar.9734

But I was playing cof p1 with ranger/mesmer/elemental/warrior. Its a different experience playing with different skills. And thats only two runs each. Plus grind made me better playing them.

The prices of skins are so astronomical how else would I get a legendary when for the best ones the cost is 1500g. Let alone several. I would have been done in several years anyway. And then theres always another dye or musical instrument or mini whose base cost is 30g. It really is a job playing an mmo.

Gotta say that it is kinda telling that players spend about 70% of the time on building a legendary on the gift of fortune. Seems like that wouldn’t have been the “intent.”

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Posted by: Olba.5376

Olba.5376

I am disappointed with this update. What happened with cof tokens for alts is inexcuseable and deeply distressing. I was working at a rate toward my legendaries for ectos and dust and now its been halved. My four leveled and geared 80s can’t enjoy defeating their favorite enemy every day. My piece of mind with leveling a new toon on dailies is gone due to the distress caused by much fewer tokens, playing has become difficult. I would run other dungeons and help other players too after doing my eight runs of cof p1. Now, my zen and goodwill has been sapped by this egregious decision.

So the only reason you were enjoying playing your characters in that content is because you got good rewards.

I dunno, I don’t think they call that “enjoying the content”. I think that’s plain old conditioning.

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Posted by: fluff.7095

fluff.7095

If all OP is enjoying are the rewards from CoF p1 farming, then
you know there’s more than 1 way of making gold right?

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Posted by: Lambros Augustus.6594

Lambros Augustus.6594

Well I could play Wall Street Raider or Capitalism II if I wanted to do tp all day. And yes I want good rewards cause whats the point of playing the game otherwise. I need loot to function. Good loot not zerg choo choo loot, not white drops, and pres and legendaries to start dropping.

Where am I going to get my 22g a week I am losing atm? I haven’t a clue myself. :O

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Posted by: Ashen.2907

Ashen.2907

LoL. Another CoF farmer is mad yo.. Funny how everyone who isn’t one loves or at least likes the new dungeon changes :p

Funny how false this is.

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Posted by: Inculpatus cedo.9234

Inculpatus cedo.9234

Oh dear. I think you broke one of the rules of the User Agreement:

’ You warrant and represent that You have no economic, physical, emotional, psychological, or privacy related considerations that would be adversely impacted by Your use of the Game. ’

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Posted by: Sylv.5324

Sylv.5324

Now it’s "You will make at least Xg, Y tokens, and loot on top of it.

This is a lot closer to how they originally described dungeon rewards, yeah.

Ardeth, Sylvari Mesmer
Tarnished Coast

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Posted by: zeromius.1604

zeromius.1604

Oh dear. I think you broke one of the rules of the User Agreement:

’ You warrant and represent that You have no economic, physical, emotional, psychological, or privacy related considerations that would be adversely impacted by Your use of the Game. ’

Oh snap!

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Posted by: Darkeus.2369

Darkeus.2369

I have to say, I smell sarcasm here. I don’t know about you guys but when I read the OP, I saw nothing but sarcastic statements….

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Posted by: Amstel Steel.2058

Amstel Steel.2058

Captain Hindsight is telling me I should have invested in a second account and not extra character slots. This might even be a marketing ploy for just that reason. Besides isn’t there enough time gating already?

Edit: where’s my in game lfg tool?

(edited by Amstel Steel.2058)

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Posted by: Khal Drogo.9631

Khal Drogo.9631

I am distressed by the amount of time I have to put in for these sly fortnightly content updates which mostly reuses existing resources for the AP and rewards.

I would rather they dial back these mini updates and take their time to work on new dungeons.

Apologies to those who may find my posts on GW2 forums offensive and hateful.

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Posted by: kokiman.2364

kokiman.2364

Reducing GW2 to just one dungeon path is a shame. There are so many mmorpgs out there that have a huge focus on repetitive grind.

GuildWars 2

Currently playing Heart of Thorns.

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Posted by: Wanze.8410

Wanze.8410

For now, just join the farming train in the Queens Pavilion. Drops way more loot with the 150% MF buff than farming CoF1 before patch. T6 mats,Rares and Exotics drop like candy during carnival and the experience is insane for lvling. I know people gaining 40+ lvls there on alts in a day.

Tin Foil [HATS]-Hardcore BLTC-PvP Guild
Bloin – Running around, tagging Keeps, getting whack on Scoobie Snacks.

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Posted by: Trajan.4953

Trajan.4953

For now, just join the farming train in the Queens Pavilion. Drops way more loot with the 150% MF buff than farming CoF1 before patch. T6 mats,Rares and Exotics drop like candy during carnival and the experience is insane for lvling. I know people gaining 40+ lvls there on alts in a day.

^ This.

CCCP….

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Posted by: Caramel Ham.4891

Caramel Ham.4891

I actually liked that they changed how dungeon rewards work….I just don’t like how it is account bound instead of character based.

True there were a lot of people grinding dungeons with their alts….but what was the percentage of players who grinded with 5 or more alts? Very little.

What needed changing was the constant grind of cof path 1 with the same toon for gold. Hopefully a lot more people run other dungeons from now on.

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Posted by: locoman.1974

locoman.1974

Well I could play Wall Street Raider or Capitalism II if I wanted to do tp all day. And yes I want good rewards cause whats the point of playing the game otherwise. I need loot to function. Good loot not zerg choo choo loot, not white drops, and pres and legendaries to start dropping.

Where am I going to get my 22g a week I am losing atm? I haven’t a clue myself. :O

22g a week roughly translates to 3g a day (actually closer to pi gold a day.. ). So instead of CoF1 CoF1 CoF1 CoF1 just do CoF1 HotW1 CoE1 AC3 (the ones I know are short and quick, at least), that should net you about 4g just from the rewards each day not taking into account drops, token bought rares for salvage and so on…

It’s a pile of Elonian protection magic, mixed with a little monk training,
wrapped up in some crazy ritualist hoo-ha from Cantha.
A real grab bag of ‘you can’t hurt me. They’re called Guardians.

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Posted by: kokiman.2364

kokiman.2364

Well I could play Wall Street Raider or Capitalism II if I wanted to do tp all day. And yes I want good rewards cause whats the point of playing the game otherwise. I need loot to function. Good loot not zerg choo choo loot, not white drops, and pres and legendaries to start dropping.

Where am I going to get my 22g a week I am losing atm? I haven’t a clue myself. :O

22g a week roughly translates to 3g a day (actually closer to pi gold a day.. ). So instead of CoF1 CoF1 CoF1 CoF1 just do CoF1 HotW1 CoE1 AC3 (the ones I know are short and quick, at least), that should net you about 4g just from the rewards each day not taking into account drops, token bought rares for salvage and so on…

I guess the problem will be that the other paths can’t be brainafk’d.

GuildWars 2

Currently playing Heart of Thorns.

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Posted by: Insignya.8625

Insignya.8625

@kokiman Yeah dude, the other dungeons in this game are the epitome of difficulty in MMOs.

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Posted by: sonicwylde.2906

sonicwylde.2906

I love this update, the new wallet is amazing, I seem to be saving more money than before, because no matter who I run I can see my gold increase with out having to run to the bank to deposit all the time

The wallet is no the Whole patch excuse to ninja nerf tokens and Bags in WvW.

Considering that I rarely got bags in WvW anyway, I am actually seeing more bags than before. But YMMV.

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Posted by: Gary Bobby Ferguson.3980

Gary Bobby Ferguson.3980

This thread reeks of casuals.

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Posted by: Mesket.5728

Mesket.5728

This thread reeks of casuals.

Why do you think casuals reeks? It’s actually kids with no jobs what harms the game the most (harcore farmers, whiners, CoF speed runners, kids who think the game owes them something), not casuals.

Zerk is the average Joe build. Don’t pat yourself in the back too hard.

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Posted by: locoman.1974

locoman.1974

Hey, I don’t reek, I showered!!!… on monday…. I think… LOOK, A SHINY!!!

It’s a pile of Elonian protection magic, mixed with a little monk training,
wrapped up in some crazy ritualist hoo-ha from Cantha.
A real grab bag of ‘you can’t hurt me. They’re called Guardians.