Guild Wars Concept Art for Zones
That statue on the right looks like Beyonce no?
I agree with you on this. When I first saw most of this art, I was hoping I would find something in the zone itself that looked like that art. Sadly, this was not the case. Trust me, I would not be disappointed if they decided to actually add those things.
Here, http://gw2.kongzhong.com/act/team/bin/ the Art Director of the game explains why the game doesn’t always look like the concept art used to inspire the content. =)
I agree! Another great example is the concept loading screen for Fields of Ruin compared to what we get. In the concept art the path leading up to Ebonhawk is so much grander in design whereas the actual entrance is kind of yawn worthy. I tend to chalk it up to gameplay/technical reasons.
Everything on concept art looks so huge and open and in-game everything look small and tiny.
That statue on the right looks like Beyonce no?
What has been seen…….