(edited by TriggerSad.2597)
Guild Wars Skills You'd Like To See Return
“Charge!” …..
Yes! Why wasn’t the warrior given “Charge!”?
It would have been amazing to use it Wuvwub right as a way to engage enemy zergs! xD
Searing Flames, though burning in GW was much more deadly than GW2 version.
Kinetic Armor – all the earth wards – and the one that hits all nearby foes whenever you are hit (can’t remember the name)
Nerfentalist of Augury Rock
(edited by MyPuppy.8970)
Ignite arrows – So much nostalgia tied to this skill from all those years ago when I first got GW1. Exploding arrows and an awesome sound effect, what’s not to love?
Penetrating Attack – Epic sound effect on it
Choking Gas
Frozen Soil (Players cannot be revived, there were a few exceptions in GW1)
Keen Arrow
Needling shot
Burning Arrow (Elite)
Distracting shot (Extra recharge on the interrupted skill)
Blackout (Yourself and target cannot use skills for a few seconds)
Throw dirt (Anti Assassin chain, would work great on thieves and warriors, it would be a pulsing blind of course)
Predatory Bond (Shout, you get healed when pet attacks)
Serpent’s Quickness (Your skills recharge faster for a small time)
Edge of Extinction (When a creature dies, all creatures of the same type in the spirits range take X amount of damage) Imagine this in WvW… mmmmmmm. Make each race count separately
Lets just say I miss Rangers being awesome…
(edited by Have No Faith In Me.1840)
Yes! Why wasn’t the warrior given “Charge!”?
It would have been amazing to use it Wuvwub right as a way to engage enemy zergs! xD
Melandrus Resilience. I loved sitting in the lava, being set on fire and crippled and still regenerating health and energy. Gosh i loved being a ranger in guild wars 1
Yes! Why wasn’t the warrior given “Charge!”?
It would have been amazing to use it Wuvwub right as a way to engage enemy zergs! xD
… I need to start playing my warrior again…
I care about how many more they can bring back not specific ones. This game is extremely lacking when it comes to skill builds.
hard enough to make them cry, not just rivers but oceans."
SHADOW FORM + DEADLY PARADOX
………………………………………
j/k
On a more serious note, good ol’ Blackout http://wiki.guildwars.com/wiki/Blackout
(edited by Meili Ying.3820)
Melandrus Resilience. I loved sitting in the lava, being set on fire and crippled and still regenerating health and energy. Gosh i loved being a ranger in guild wars 1
How did I forget about that!
Melandrus Resilience. I loved sitting in the lava, being set on fire and crippled and still regenerating health and energy. Gosh i loved being a ranger in guild wars 1
How did I forget about that!
You never forgot, you were merely diverted http://wiki.guildwars.com/wiki/Diversion
Well played sir.
Ill take http://wiki.guildwars.com/wiki/Dash for thief!
Mark of Pain
Message Body length must at least be 15.
Oh god! Ignite Arrows was amazingly fun!
I loved combining Burning Arrow and Apply Poison for that extra special condition stacking!
Gwen needs to return and use http://wiki.guildwars.com/wiki/Spontaneous_Combustion
on Logan Thackeray for his insolence.
Instant touch skills , making touch rangers and necros indestructable . I also miss all of the avatars that all the dervish had .
I would love to see Hex spells return. I’m not sure if they were innovative, but they were really cool.
Shadow Form
Word Of Healing
Ignite arrows – So much nostalgia tied to this skill from all those years ago when I first got GW1. Exploding arrows and an awesome sound effect, what’s not to love?
Penetrating Attack – Epic sound effect on it
Choking Gas
Frozen Soil (Players cannot be revived, there were a few exceptions in GW1)
Keen Arrow
Needling shot
Burning Arrow (Elite)
Distracting shot (Extra recharge on the interrupted skill)
Blackout (Yourself and target cannot use skills for a few seconds)
Throw dirt (Anti Assassin chain, would work great on thieves and warriors, it would be a pulsing blind of course)
Predatory Bond (Shout, you get healed when pet attacks)
Serpent’s Quickness (Your skills recharge faster for a small time)Edge of Extinction (When a creature dies, all creatures of the same type in the spirits range take X amount of damage) Imagine this in WvW… mmmmmmm. Make each race count separately
Lets just say I miss Rangers being awesome…
Man we had so many awesome skills in GW1, i want Dryder’s Defenses and dodge skill.
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(edited by clint.5681)
Something that I just remembered, and I hope to see return if/when the Ritualist profession makes a comeback are Item Spells!
I know that warrior banners work similarly, but there’s enough of a difference I feel to warrant a return!