How Do You Feel About Orr Statue Effects

How Do You Feel About Orr Statue Effects

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Posted by: IndigoSundown.5419

IndigoSundown.5419

When the statues of the gods are active, there are harmful environmental effects (meteor showers, mesmer fields of can’t-do-anything, and the barbed coils of constant cripple and bleed). These were not much of an issue for the first month or so, as plenty of people were doing the events to take the temples back. Now, at least on my server, no one is doing these events and the effects have persisted since the last reset.

Any one have any thoughts about these aspects of Orr? Love them, like them, dislike them, hate them with a passion, thoughts, suggestions, etc.?

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Posted by: FateOmega.9601

FateOmega.9601

Irritating. They keep you in a battle state and then you walk slow. The mesmer field one is particularly dangerous though so i avoid it whenever possible. I guess it serves it purpose though to show the perils of Orr.

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Posted by: kiba.2768

kiba.2768

trying to solo 100% orr is pretty dangerous on my server. there is virtually no one on so party play out of the question. it took me 2 hours to get 1 skill challenge down. and i didn’t even do it correctly. i had to use knockback and immobilize + swiftness to reach and commune before the vet mob and his 2 adds could get to me and interrupt. this of course is in addition to the corrupted statue firing poison and cripple into the water.

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Posted by: penatbater.4710

penatbater.4710

One time (though I wasn’t sure anymore), I still got the effects even after liberating the two statues in malchor’s leap. =/

Don’t disturb me, I have a cat in me at the moment.

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Posted by: Zenyatoo.4059

Zenyatoo.4059

the mesmer one is obnoxious.
The others never even phase me.

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Posted by: Kromsin.6359

Kromsin.6359

Zone is horrible unless you have bot trains clearing the way. As the population lessens I suppose they will lower respawn rate,

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Posted by: Reihert.1509

Reihert.1509

I will state the obvious.

That zone is designed for you to walk in packs. Get a group.
That’s one of GW2 end game. Exploring and properly doing it’s event as a guild or a group.
If you gonna solo it, it’s the same as trying to solo a dungeon.

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Posted by: kiba.2768

kiba.2768

i will refute. i’ve done orr to 100% in all 3 zones on 2 characters solo.

it is completely soloable, while a dungeon is scaled to 5 players no matter how many are in there. your analogy is flawed.

and as previously stated, devona’s rest is devoid of players end game. in fact, it’s got one of the lowest player pop for the NA servers

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Posted by: Sirevanac.3178

Sirevanac.3178

I was alone in front of a veteran and his two mobs in several times there, yeah. Then I rememberd: “oh silly, you are a thief, you can bypass all that”.