How has the game gotten this broken
Some of the more recent patches have had a tendency to break stuff, like the april’s fool’s patch, this one broke some things again, but at least Anet usually gets most bugs fixed in 24 hours so it’s not that big of a deal.
I do think when HoT launces We’ll be seeing patches all the time for a couple of weeks, not only bug fixes but balancing and other things till everything is set right.
I also assume we won’t play the game much the first 24hours on HoT release due to bottlenecks happening with all the returning/new players.
But I have no doubt Anet will work around the clock fixing everything.
Because you came back on patch day and sometimes patches have unintended consequences.
Usually by the day after the patch everything is relatively stable again.
EOTM will always rollback. if everyone leaves the instance, it will close. When you logged back on, it likely put you in a new map.
Gates Of Madness
Jewelcrafting to 500!
Patches break stuff. It happens in MMO’s. I remember when Anarchy Online used to have a week of patches fix after every major patch. Became a running joke after a while.
The thing to focus on is that Anet generally are extremely good at fixing major bugs introduced very quickly. 5 patches since Tuesday to fix gamebreaking issues, whilst trying to re-build LA and produce HoT. That’s not bad work imo.
Of course, I’m still disgruntled over the necro axe change, but that’s a different story