I disagree with the Legendary Weapon system

I disagree with the Legendary Weapon system

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Posted by: Marthew.6140

Marthew.6140

I understand that making a legendary piece of gear should be this event that you commit to and put some real man hours in and all of that… I agree with that. But to make people play WvW and PvP in order to make one is absolute garbage. I HATE WvW and your PvP system has a lot not going for it. If you don’t want to play either you can drop a buttload of gold down for the missing items which in turn pretty much means you punish players that don’t want to partake in every aspect of your game. I think you should really figure out a better way for players to make legendary gear without forcing them to play the parts of the game they don’t enjoy.

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Posted by: Ayrilana.1396

Ayrilana.1396

Imagine how WvW and PvP players must feel if they want the skin but are forced to play PvE.

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Posted by: Stitch.1794

Stitch.1794

You don’t need to play WvW much to make a legendary weapon, and you never need to set foot in PvP at all. The shards of glory and memories of battle are tradeable, so you can get them by farming PvE if you want.

The only thing that makes you step out of PvE is the gift of battle, and you can get that by just doing some of the simpler dailies for a few weeks and using the potions from them to advance the reward track – ones like Big Spender or Master of Monuments that can be completed in a minute or two.

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Posted by: carabidus.6214

carabidus.6214

Imagine how WvW and PvP players must feel if they want the skin but are forced to play PvE.

PvP shouldn’t even be in the game at all, to be honest. It will never compete as a bona fide Esport they way other MMOs have. Sorry guys, but the real pros don’t play GW2 PvP. It has created balance issues since day 1 and I would love to see it removed from GW2 entirely.

More on topic, yes I agree with you, OP. I have Bolt and I am not in any hurry to chase another legendary with the current PvP requirements.

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Posted by: Yargesh.4965

Yargesh.4965

You don’t need to play WvW much to make a legendary weapon, and you never need to set foot in PvP at all. The shards of glory and memories of battle are tradeable, so you can get them by farming PvE if you want.

The only thing that makes you step out of PvE is the gift of battle, and you can get that by just doing some of the simpler dailies for a few weeks and using the potions from them to advance the reward track – ones like Big Spender or Master of Monuments that can be completed in a minute or two.

This.

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Posted by: tolunart.2095

tolunart.2095

Originally and ideally, Legendary weapons were to be a badge of honor demonstrating that you have mastered all aspects of the game, not just those parts you want to play while ignoring the rest. Open world PvE, PvP, WvW, dungeons and fractals, everything should contribute some aspect of the Legendary. They got away from this in the years after launch (for example removing WvW maps from 100% map completion and the Gift of Exploration) and being able to buy completed Legendary weapons for gold kind of rendered that whole “badge of honor” thing pointless. So now it’s more a badge of grinding.

But, whichever way you look at it, a Legendary is little more than a pretty skin for your weapon, so if you don’t like the requirements to get one, save up your gold or find a different pretty skin to use.

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Posted by: Just a flesh wound.3589

Just a flesh wound.3589

Any part of a legendary that you can get by joining up with a zerg in EOTM and doing player vs door with a side order of buying items with badges or killing vet wargs isn’t worth all the angst, and I’m speaking as a PvE player. The other stuff from PvP and WvW can be bought for a handful of copper. If you really can’t stand it, the monument claim, land claim, vet kill and big spender are all PvE stuff you can do as a daily.

Be careful what you ask for
ANet may give it to you.

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Posted by: Sartharina.3542

Sartharina.3542

I’m sorry, but if you do not intend to do WvW or PvP , you do not deserve a Legendary/ Legendary weapons are for those who enjoy GW2 holistically, not just in ‘how i want’.

Imagine how WvW and PvP players must feel if they want the skin but are forced to play PvE.

PvP shouldn’t even be in the game at all, to be honest. It will never compete as a bona fide Esport they way other MMOs have. Sorry guys, but the real pros don’t play GW2 PvP. It has created balance issues since day 1 and I would love to see it removed from GW2 entirely.

More on topic, yes I agree with you, OP. I have Bolt and I am not in any hurry to chase another legendary with the current PvP requirements.

You’re saying a company that loves PvP so much they not only named their game after it, but their very studio about PvP shouldn’t be focusing on PvP?

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Posted by: vesica tempestas.1563

vesica tempestas.1563

Originally and ideally, Legendary weapons were to be a badge of honor demonstrating that you have mastered all aspects of the game, not just those parts you want to play while ignoring the rest. Open world PvE, PvP, WvW, dungeons and fractals, everything should contribute some aspect of the Legendary. They got away from this in the years after launch (for example removing WvW maps from 100% map completion and the Gift of Exploration) and being able to buy completed Legendary weapons for gold kind of rendered that whole “badge of honor” thing pointless. So now it’s more a badge of grinding.

But, whichever way you look at it, a Legendary is little more than a pretty skin for your weapon, so if you don’t like the requirements to get one, save up your gold or find a different pretty skin to use.

+1, the key is the word legendary, if you got it by simply doing exactly what you wanted to do whenever you wanted to do it then that is not really legendary within the context of mmorpg. I for example am not a great fan of the mini games, but im motiviated to do them as part of my journey towards a legendary – and it turns out a couple of them are fun…


“Trying to please everyone would not only be challenging
but would also result in a product that might not satisfy anyone”- Roman Pichler, Strategize

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Posted by: vesica tempestas.1563

vesica tempestas.1563

Imagine how WvW and PvP players must feel if they want the skin but are forced to play PvE.

PvP shouldn’t even be in the game at all, to be honest. It will never compete as a bona fide Esport they way other MMOs have. Sorry guys, but the real pros don’t play GW2 PvP. It has created balance issues since day 1 and I would love to see it removed from GW2 entirely.

More on topic, yes I agree with you, OP. I have Bolt and I am not in any hurry to chase another legendary with the current PvP requirements.

pvp has always been in mmorpg’s and its you that is referring to ESport in this thread. ‘Real Pros’ may not play gw2, but mmorpg fans and Guild war fans do.


“Trying to please everyone would not only be challenging
but would also result in a product that might not satisfy anyone”- Roman Pichler, Strategize

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Posted by: Quarktastic.1027

Quarktastic.1027

You don’t need to play WvW much to make a legendary weapon, and you never need to set foot in PvP at all. The shards of glory and memories of battle are tradeable, so you can get them by farming PvE if you want.

The only thing that makes you step out of PvE is the gift of battle, and you can get that by just doing some of the simpler dailies for a few weeks and using the potions from them to advance the reward track – ones like Big Spender or Master of Monuments that can be completed in a minute or two.

This.

You do need to do WvW to get a gift of battle, no way around it. Several weeks of WvW dailies to get one gift of battle is utterly ridiculous.

Those armadillos would be a lot cooler if they looked more like real armadillos. mmm armadillos
-BnooMaGoo.5690

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Posted by: vesica tempestas.1563

vesica tempestas.1563

lol 2 weeks of game play is ‘utterly ridiculous’, how gamers have changed.


“Trying to please everyone would not only be challenging
but would also result in a product that might not satisfy anyone”- Roman Pichler, Strategize

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Posted by: Quarktastic.1027

Quarktastic.1027

lol 2 weeks of game play is ‘utterly ridiculous’, how gamers have changed.

“several” implies more than 2. Even so, We’re talking about one gift of battle here. What happens when you need 6 of them to complete your legendary armor? What if you’re working on more than one legendary weapon?

Those armadillos would be a lot cooler if they looked more like real armadillos. mmm armadillos
-BnooMaGoo.5690

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Posted by: Sartharina.3542

Sartharina.3542

You don’t need to play WvW much to make a legendary weapon, and you never need to set foot in PvP at all. The shards of glory and memories of battle are tradeable, so you can get them by farming PvE if you want.

The only thing that makes you step out of PvE is the gift of battle, and you can get that by just doing some of the simpler dailies for a few weeks and using the potions from them to advance the reward track – ones like Big Spender or Master of Monuments that can be completed in a minute or two.

This.

You do need to do WvW to get a gift of battle, no way around it. Several weeks of WvW dailies to get one gift of battle is utterly ridiculous.

Nowhere near as ridiculous as wanting a reward for holistic gameplay without wanting to actually play the game holistically.

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Posted by: IndigoSundown.5419

IndigoSundown.5419

Originally and ideally, Legendary weapons were to be a badge of honor demonstrating that you have mastered all aspects of the game, not just those parts you want to play while ignoring the rest. Open world PvE, PvP, WvW, dungeons and fractals, everything should contribute some aspect of the Legendary. They got away from this in the years after launch (for example removing WvW maps from 100% map completion and the Gift of Exploration) and being able to buy completed Legendary weapons for gold kind of rendered that whole “badge of honor” thing pointless. So now it’s more a badge of grinding.

While I understand and appreciate your point, the idea that taking nine hours to complete the GoB reward track is “grind” is representative of a lot of what’s gone wrong with the MMO consumer-base.

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Posted by: Quarktastic.1027

Quarktastic.1027

You don’t need to play WvW much to make a legendary weapon, and you never need to set foot in PvP at all. The shards of glory and memories of battle are tradeable, so you can get them by farming PvE if you want.

The only thing that makes you step out of PvE is the gift of battle, and you can get that by just doing some of the simpler dailies for a few weeks and using the potions from them to advance the reward track – ones like Big Spender or Master of Monuments that can be completed in a minute or two.

This.

You do need to do WvW to get a gift of battle, no way around it. Several weeks of WvW dailies to get one gift of battle is utterly ridiculous.

Nowhere near as ridiculous as wanting a reward for holistic gameplay without wanting to actually play the game holistically.

I don’t know about that. You’ve never needed to participate in PvP to get a legendary weapon. Even after requiring shards of glory, you can simply buy them from the TP.

Those armadillos would be a lot cooler if they looked more like real armadillos. mmm armadillos
-BnooMaGoo.5690

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Posted by: drunkenpilot.9837

drunkenpilot.9837

“Anet.. Your Legendary Weapon system sucks”

See attachment.

Sorry, but I just completely disagree. I love the legendary system, it requires participation in all sectors of the game to acquire some of the most sought after weapon skins available.

Legendaries should take a lot of time and/or gold to acquire. This is working as intended.

Attachments:

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Posted by: Quarktastic.1027

Quarktastic.1027

Originally and ideally, Legendary weapons were to be a badge of honor demonstrating that you have mastered all aspects of the game, not just those parts you want to play while ignoring the rest. Open world PvE, PvP, WvW, dungeons and fractals, everything should contribute some aspect of the Legendary. They got away from this in the years after launch (for example removing WvW maps from 100% map completion and the Gift of Exploration) and being able to buy completed Legendary weapons for gold kind of rendered that whole “badge of honor” thing pointless. So now it’s more a badge of grinding.

While I understand and appreciate your point, the idea that taking nine hours to complete the GoB reward track is “grind” is representative of a lot of what’s gone wrong with the MMO consumer-base.

It only takes nine hours if you have a good WvW team who know what they’re doing. If you’re just zerging around the map, it’ll take quite a bit longer. And if, like me, you despise WvW, it’ll take even longer than that.

Those armadillos would be a lot cooler if they looked more like real armadillos. mmm armadillos
-BnooMaGoo.5690

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Posted by: zedapoc.1493

zedapoc.1493

I agree completely that the system sucks…the time it takes to do world completion should be the same amount of time a player must engage in pvp and wvw with no “outs” from the trading post.

Pandering to players like the OP is what waters everything down for everyone…just look at the pvp wings, great or terrible if you grind enough games you could get them.

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Posted by: Derdhal.6908

Derdhal.6908

Even so, We’re talking about one gift of battle here. What happens when you need 6 of them to complete your legendary armor?

You don’t need gifts of battle for legendary armor.

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Posted by: IndigoSundown.5419

IndigoSundown.5419

Originally and ideally, Legendary weapons were to be a badge of honor demonstrating that you have mastered all aspects of the game, not just those parts you want to play while ignoring the rest. Open world PvE, PvP, WvW, dungeons and fractals, everything should contribute some aspect of the Legendary. They got away from this in the years after launch (for example removing WvW maps from 100% map completion and the Gift of Exploration) and being able to buy completed Legendary weapons for gold kind of rendered that whole “badge of honor” thing pointless. So now it’s more a badge of grinding.

While I understand and appreciate your point, the idea that taking nine hours to complete the GoB reward track is “grind” is representative of a lot of what’s gone wrong with the MMO consumer-base.

It only takes nine hours if you have a good WvW team who know what they’re doing. If you’re just zerging around the map, it’ll take quite a bit longer. And if, like me, you despise WvW, it’ll take even longer than that.

The conservative nine hour estimate was based on play when my server was linked to a losing T4 NA server that was getting overrun by the winning server. Even if it took 18 hours, which is frankly ludicrous, it still shouldn’t be called “grind.”

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Posted by: Malediktus.3740

Malediktus.3740

You don’t need to play WvW much to make a legendary weapon, and you never need to set foot in PvP at all. The shards of glory and memories of battle are tradeable, so you can get them by farming PvE if you want.

The only thing that makes you step out of PvE is the gift of battle, and you can get that by just doing some of the simpler dailies for a few weeks and using the potions from them to advance the reward track – ones like Big Spender or Master of Monuments that can be completed in a minute or two.

This.

You do need to do WvW to get a gift of battle, no way around it. Several weeks of WvW dailies to get one gift of battle is utterly ridiculous.

Nowhere near as ridiculous as wanting a reward for holistic gameplay without wanting to actually play the game holistically.

You wont need gift of battle for legendary armor

One of my 30 accounts (Malediktus.9250).

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Posted by: tolunart.2095

tolunart.2095

Originally and ideally, Legendary weapons were to be a badge of honor demonstrating that you have mastered all aspects of the game, not just those parts you want to play while ignoring the rest. Open world PvE, PvP, WvW, dungeons and fractals, everything should contribute some aspect of the Legendary. They got away from this in the years after launch (for example removing WvW maps from 100% map completion and the Gift of Exploration) and being able to buy completed Legendary weapons for gold kind of rendered that whole “badge of honor” thing pointless. So now it’s more a badge of grinding.

While I understand and appreciate your point, the idea that taking nine hours to complete the GoB reward track is “grind” is representative of a lot of what’s gone wrong with the MMO consumer-base.

I’m referring to the entire process not just the single aspect OP complained about. Collecting hundreds of gold or going through the lengthy precursor-hunt, collecting stacks of various materials, forging lucky clovers and so on. I’ve gone back and forth about making a Legendary several times (and actually have about half the silver doubloons needed for Juggernaut) but ultimately it always seems like a lot of unfun stuff to do just to get a pretty skin for a weapon.

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Posted by: NovaanVerdiano.6174

NovaanVerdiano.6174

I’m sorry, but if you do not intend to do WvW or PvP , you do not deserve a Legendary/ Legendary weapons are for those who enjoy GW2 holistically, not just in ‘how i want’.

Imagine how WvW and PvP players must feel if they want the skin but are forced to play PvE.

PvP shouldn’t even be in the game at all, to be honest. It will never compete as a bona fide Esport they way other MMOs have. Sorry guys, but the real pros don’t play GW2 PvP. It has created balance issues since day 1 and I would love to see it removed from GW2 entirely.

More on topic, yes I agree with you, OP. I have Bolt and I am not in any hurry to chase another legendary with the current PvP requirements.

…they not only named their game after it…

Common misconception, it’s not named after “Guild Wars” as in GvG and whatnot, it’s named after the “Guild Wars” that actually happened in the story line of the series. Nothing to do with it being a PvP game.

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Posted by: Sartharina.3542

Sartharina.3542

I’m sorry, but if you do not intend to do WvW or PvP , you do not deserve a Legendary/ Legendary weapons are for those who enjoy GW2 holistically, not just in ‘how i want’.

Imagine how WvW and PvP players must feel if they want the skin but are forced to play PvE.

PvP shouldn’t even be in the game at all, to be honest. It will never compete as a bona fide Esport they way other MMOs have. Sorry guys, but the real pros don’t play GW2 PvP. It has created balance issues since day 1 and I would love to see it removed from GW2 entirely.

More on topic, yes I agree with you, OP. I have Bolt and I am not in any hurry to chase another legendary with the current PvP requirements.

…they not only named their game after it…

Common misconception, it’s not named after “Guild Wars” as in GvG and whatnot, it’s named after the “Guild Wars” that actually happened in the story line of the series. Nothing to do with it being a PvP game.

It has everything to do with it being a PvP game. It wasn’t until Nightfall that Guild Wars stopped being about GvG with a small PvE sideshow, and people decided the “C” in “CORPG” meant “Cooperative” instead of “Competitive”.

Yes, there was a “Guild Wars” event in the Lore – but that’s mostly an excuse to hide the Artifact Title of the game. If Arena Net (Note the studio’s name, and the meaning of those words) wanted the game to be named after the Lore, and not the Guild Vs. Guild emphasis on the original game, they could have chosen any number of other titles.

Is it an Artifact Title? Yes, as the company’s vision moved from focus on competitive PvP to providing a PvE experience desired by but undelivered to MMO players, and the game’s name is now vestigial. But to say that it’s named after the lore’s “Guild Wars” event (instead of the “Guild Wars” event being created to justify the name) is inaccurate.

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Posted by: TheNecrosanct.4028

TheNecrosanct.4028

Legendaries in GW do not require you to “master” anything. You can skip PvP altogether by buying the Shards of Glory on the TP. You don’t need to master WvW, just find a zerg to tag along with. You don’t need to master PvE either. The more difficult PvE content that’s required for legendaries, like dungeons (not difficult, but I know they are to some) and Fractals (only applicable if you do the precursor collections) can still be done by letting yourself be carried by more experienced players. The closest you can get to showing mastery by having a legendary is Raids and legendary armor, since there’s no other way around it than by running Raids, and a lot of it.

Legendaries don’t mean the same in GW2 as they do in other MMO’s, because GW2 is not like most other MMO’s out there. They require you to engage in certain content but in no way does it require actual mastery of said content (barring the above mentioned exception; and even that becomes easy once you’ve done it enough times). GW2 is a casual friendly MMO with only a modicum of grind compared to other MMO’s, so it’s only logical that the legendary system reflects that. I think it would be cool if all 3 game modes had their own way of acquiring legendaries by playing that particular game mode 100%, so no one has to play a game mode they don’t want to. But what are we talking about here? There are only 5 legendary weapons that require you to play WvW. The others can all be obtained by grinding gold in PvE 100% of the time, without ever setting foot in the Borderlands, EB or EotM. But I’m guessing an endless gold grind isn’t what most people want either. I wonder how these people would fare in other MMO’s that offer legendary type gear.

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Posted by: Behellagh.1468

Behellagh.1468

Well Gift of Battle can only be gotten in WvW so yes, it does force people to participate like 6 to 8 hours in WvW to earn it from it’s track. This is a relatively recent change as in the past you could simply buy it with Badges of Honor which you could have gotten from other non-WvW activities. So that complaint is valid.

We are heroes. This is what we do!

RIP City of Heroes

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Posted by: Dragon.8762

Dragon.8762

This post is so bad it’s actually making me cringe and face palm in real life.

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Posted by: Derdhal.6908

Derdhal.6908

It has everything to do with it being a PvP game. It wasn’t until Nightfall that Guild Wars stopped being about GvG with a small PvE sideshow, and people decided the “C” in “CORPG” meant “Cooperative” instead of “Competitive”.

That’s not true. The term “Cooperative” (as well as “Competitive”) in “CORPG” was used by AN crew from the very beginning. Prophecies (formerly just “Guild Wars”) has the biggest PvE campaign of the series and PvP players were forced to play it to unlock skills (until they protested and Balthazar faction was created), so it can’t be considered as “a small PvE sideshow”.

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Posted by: Doggie.3184

Doggie.3184

I thought this would be about the lack of Flavor Text on every trophy item.

| Fort Aspenwood (NA): Sylvari Daredevil Thief Main: All Classes 80. |
Please Remove/Fix Thief Trait: “Last Refuge.”
“Hard to Catch” is a Horrible and Useless Trait. Fixed 6/23/15. Praise Dwayna.

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Posted by: FrizzFreston.5290

FrizzFreston.5290

Imagine how WvW and PvP players must feel if they want the skin but are forced to play PvE.

PvP shouldn’t even be in the game at all, to be honest. It will never compete as a bona fide Esport they way other MMOs have. Sorry guys, but the real pros don’t play GW2 PvP. It has created balance issues since day 1 and I would love to see it removed from GW2 entirely.

Not every single PvP mode needs to be an esport to be viable.

“It isn’t working!” CL4P-TP
Ingame Name: Guardian Erik

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Posted by: Extreme.8350

Extreme.8350

The badges you can get from achievement chests.
500 is not a lot the people who play every week have 10,000 and some even 40,000.
About spvp no comment but the wvw requirement is really easy.
Like if you are dedicated enough you can do it in 1 or 2 days.

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Posted by: Ashen.2907

Ashen.2907

I’m sorry, but if you do not intend to do WvW or PvP , you do not deserve a Legendary/ Legendary weapons are for those who enjoy GW2 holistically, not just in ‘how i want’.

Imagine how WvW and PvP players must feel if they want the skin but are forced to play PvE.

PvP shouldn’t even be in the game at all, to be honest. It will never compete as a bona fide Esport they way other MMOs have. Sorry guys, but the real pros don’t play GW2 PvP. It has created balance issues since day 1 and I would love to see it removed from GW2 entirely.

More on topic, yes I agree with you, OP. I have Bolt and I am not in any hurry to chase another legendary with the current PvP requirements.

…they not only named their game after it…

Common misconception, it’s not named after “Guild Wars” as in GvG and whatnot, it’s named after the “Guild Wars” that actually happened in the story line of the series. Nothing to do with it being a PvP game.

It was designed around the idea of wars between player guilds. The lore was written after the fact.

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Posted by: keenedge.9675

keenedge.9675

At least now you can just pay your 1000g and buy a badge of honor,

“I’m rich, you know”

“John Spartan, you are fined one credit for a violation of the verbal morality statute”

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Posted by: HazyDaisy.4107

HazyDaisy.4107

lol 2 weeks of game play is ‘utterly ridiculous’, how gamers have changed.

What happens when you need 6 of them to complete your legendary armor?

Considering Legendary Armor is supposidly focused around raids, I suspect you won’t need a gift of Battle or a gift of exploration for each piece at all, but instead a Raid reward/Gift. In which case you’ll have PVE and wvw players complaining about having to do raids to get armor.

Sorrows Furnace
[HaHa] Hazardous Hallucination

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Posted by: Purr Kitten.8731

Purr Kitten.8731

Um ya. And people who do wvw or pvp REALLLY hate it. “Hey you want something fun and cool, that you can’t buy off the tp? Then play hundreds of hours of boring awful pve” Same thing anet does for everything interesting in game. It’s absolute rubbish. Want to make ascended armour, sure PVE some MORE.

SBI

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Posted by: Behellagh.1468

Behellagh.1468

This post is so bad it’s actually making me cringe and face palm in real life.

What did I say was wrong?

We are heroes. This is what we do!

RIP City of Heroes

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Posted by: azizul.8469

azizul.8469

current legendary system is fine. i wish there is a prerequisite for equipping the weapon, so that you can’t simply just buy and use it. seems to lost its prestige a bit, you can park all your characters at malchor’s leap melandru statue and farm elder woods all day, when the gold is enough you can simply buy and use your favorite Legendary. zzzz.

Cutie Phantasmer/Farinas [HAX] – CD Casual
Archeage = Farmville with PK

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Posted by: Ophidia Moonstone.2587

Ophidia Moonstone.2587

The badges you can get from achievement chests.
500 is not a lot the people who play every week have 10,000 and some even 40,000.
About spvp no comment but the wvw requirement is really easy.
Like if you are dedicated enough you can do it in 1 or 2 days.

They changed it, no longer are your achievement badges sufficient to buy Gift of Battle. They took the merchant that sells GoB out of WvW altogether. They did this a week before I finished Nevermore and because I do not do WvW I didn’t read the patch note, so all of those badges I saved were for nadda. I could have bought cultural armor skins instead of spending gold on them. I was not happy.

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Posted by: SkyFallsInThunder.8257

SkyFallsInThunder.8257

As a clarification to some people in this thread, you do not need a “good team” to get the gift in ~8 hours, you just need to max your participation as fast as possible (cap camps sentries etc) and then run around and do stuff so it does not decrease. Once you max your participation, you get the same amount of participation points every 5 minutes regardless of what you do, as long as you do something. If you have no boosters, it takes about 8-9 hours. If you have XP boosters, it will take about 6 hours since they give 50% to the score you get every 5 mins, and if you have potions it will take even less. So stop your kittening.

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Posted by: Aury.1367

Aury.1367

What about WvW players who dont like PvE? What about PvP people who dont like PvE? Eh? Legendaries are for all game modes, and all game modes are used to make it (except pvp since you can buy those tokens). The WvW part takes like 3 hours with booster and a blue tag. Guess what part takes ages when youre a WvW player? Exactly, the PvE part.

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Posted by: Esquilax.3491

Esquilax.3491

This post is so bad it’s actually making me cringe and face palm in real life.

This lol. I hate PvP and have legendaries coming out of my kitten lmao.

(edited by Esquilax.3491)

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Posted by: Crossaber.8934

Crossaber.8934

To that logic, i deservse a legendary by just logging in alone.

I dont play wvw except for mapping before i’ve crafted my sunrise, by that time wvw was required for gift of exploration. I use wvw for daily after dersert borderland was introduced. I avoid all kind of fighting involve players until rank 55.

You know what? I almost only play wvw now, i even joined a wvw guild. You never know…

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Posted by: SpellOfIniquity.1780

SpellOfIniquity.1780

I’m just going to say that a month ago, I was lucky enough to get Leaf Of Kudzu from the Mystic Forge.

It took me 48 hours to make Kudzu after that and I almost strictly WvW. Which means most of what I needed to make the weapon, I already had. I just needed to make a few trips here and there to grab items like Rune Stones, Gift Of Thorns, etc. and I was good to go.

Making Legendary weapons is incredibly easy. It’s just expensive if you want to do it quick and time consuming if you want to do it naturally.

I hate doing PvE as much as you hate doing WvW and I had to solo the entire Twilight Arbor dungeon a few times because I couldn’t find groups. At least to get the Gift Of Battle all you have to do is turn your brain off and blob for a few hours every day.

Necromancer, Ranger, Warrior, Engineer
Champion: Phantom, Hunter, Legionnaire, Genius
WvW rank: Diamond Colonel | Maguuma

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Posted by: MatthewGuba.6195

MatthewGuba.6195

First off, your title is awful, have some respect for the people that dedicate their working lives to providing exceptional entertainment for you. And I KNOW you are entertained by GW2 because you made the effort to come here and post.

The two biggest frustrations I have with the original post:
a) it’s a complaint with no meaningful suggestion for improvement
b) completely isolated; you don’t consider anyone else’s perspective but your own.

I’d like to share my own experience. When I decided to start making my first legendary I was purely a PvE player, and I was frustrated about the prospect of having to dip my toes into WvW for the gift of exploration. However, I did understand it. The point of a legendary was to show you were a player who partook in many aspects of the game.

You know what I found? I found that one of the most exciting parts of the game was rushing into a zerg trying to get that WvW POI before the enemy team captured it. I started having a lot of fun! I’ll freely admit that I still mostly PvE, as it is my preference, but the inclusion of WvW as a mandatory experience for obtaining a legendary encouraged me to try something I wasn’t overly keen on and I discovered that I liked it. When I heard that requirement was gone from 100% map completion, I’m not going to lie, I was pretty disappointed.

Therefore, my suggestion for improvement is add WvW maps back into map completion! Force people to take that “No Thank You” bite (something we use with our kids to make sure they try different foods if offered). It took me a couple months given my smaller server and limited play time to finish my gift of exploration due to the WvW requirement, but it made my play time more enjoyable as it mixed things up. If you don’t like it, that’s fine, it’s not a huge commitment for you to get your skin, but you never know what you might enjoy. Or just don’t do it. There are a ton of skins that are awesome, maybe a legendary just isn’t for you.

I’m working on my 4th legendary at the moment, and I’m just crafting the Legend because RNG hates me and I’m still enjoying it. I’m not trying to rush it, I’m not concerned. Just take your time, and it will work out. Make it a long term goal; these things aren’t meant to be completed in two weeks. I’ve been at The Bifrost for about a month and I’m not even halfway there, but you know what? I’m enjoying the process as a side activity for my day.

In the end, I guess what I’m saying, is there there really isn’t a problem with the legendary acquisition system, if anything is wrong, it’s with your expectations. The PvPers and WvWers have the worst luck of it, as a PvE player, your path to a legendary is the most streamlined in what you want to do; therefore your biggest complaint seems to be the “Time to Shiny” and in that case, it’s a legendary, it’s meant to take time. Don’t worry so much about what you “hate” to do, give it a try, WITH AN OPEN MIND, and see if you do actually like it, that worked for me! Relax and enjoy the ride, keep having fun in Tyria and the Mists.

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Posted by: Rencruzer.9614

Rencruzer.9614

Having just starting the legendary journey in the last day (TheJuggernaut) and almost done with volume 3 I can say without a doubt and in all seriousness Legendary Collections is not only a waste of time but a waste of gold. I started with a fair amount of mats but in crafting all the junk needed in volumes 1 and 2 I have gone well above the cost of simply buying a precursor. I dont even know what awaits me after I have the precursor in hand, I can only guess more gold will be needed. Time spent on this ridiculous collection track should equate to a lower cost but it doesnt, it doesnt in the slightest. Yea it’s cool going around and gathering/looking at stuff but we shouldnt be expected to pay extra for the privilege of wasting our time.

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Posted by: WingLegacy.7159

WingLegacy.7159

OP if can’t overcome the challenges that the game throws at you then the tittle of the this thread should pertains to you rather than Anet.

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Posted by: Galtrix.7369

Galtrix.7369

In a game of WoW it’s fine to require PvP to acquire a legendary, simply because PvP in WoW is interesting and there are MANY different types of PvP. However, playing PvP in GW2 makes me want to chop both my hands off and shove them into my eye sockets. I can’t even fathom how PvP was made into an Esport. I didn’t know dragging my bum across a keyboard back and forth could earn me money in Esports.

[~Galtrix~] [~Level 80 Elementalist~] [~GoM~]

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Posted by: Inculpatus cedo.9234

Inculpatus cedo.9234

In a game of WoW it’s fine to require PvP to acquire a legendary, simply because PvP in WoW is interesting and there are MANY different types of PvP. However, playing PvP in GW2 makes me want to chop both my hands off and shove them into my eye sockets. I can’t even fathom how PvP was made into an Esport. I didn’t know dragging my bum across a keyboard back and forth could earn me money in Esports.

Great news!! You don’t have to set foot in PvP to acquire/craft a Legendary. Only a bit of WvW. Yay!

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Posted by: MLinni.6109

MLinni.6109

First of all, I agree with MatthewGuba that it is a very disrespectful post. Not everything in life which you don’t like “sucks” or “blows” or is even of low quality. Real people develop that content and are putting their hearts into it. Please be a bit more considerate.

… But to make people play WvW and PvP in order to make one is absolute garbage. I HATE WvW and your PvP system has a lot not going for it. If you don’t want to play either you can drop a buttload of gold down for the missing items which in turn pretty much means you punish players that don’t want to partake in every aspect of your game….

But isn’t that how ANY crafting works? You don’t have the materials? You’ll have to buy them, regardless where anything is coming from. If I for example would hate PvE, I would have to buy a ton of stuff with gold. And the stuff you need from PvP and WvW is miniscule in cost compared to the rest. Even the gift of battle can be easily obtained by doing non combative WvW dailies like Big Spender or Master of Monuments for a few weeks.

Also you’ve failed to provide an alternative legendary crafting process. Even if legendaries would need NO materials to craft and just “legendary deeds” or whatever, they’ll have to be situated in one game mode. If it was “Slay the Legendary World Boss”, PvP and WvW only players would complain having to do “content they hated to do.”
You CANNOT get around that in my opinion.