Idea for a new Boon...
… isn’t that called “Stability?”
Yeah, they should have something like that.
Maybe call it like, Stability or something. That would probably be a good name for it.
Krall Peterson – Warrior
Piken Square
Would you say you want a boon that would make you more stable?
We have that boon, it’s called stability, it used to work just like you described, then they changed it so that stability stacked and acted like defiance and everyone was happy because CC actually mattered again, I really don’t want to go back to the old system where we have a boon that makes us immune to CC since that strips a huge chunk of the games combat system, stability is a common enough boon
(edited by thewaterguy.4796)
I have to admit, the responses so far had me giggle a bit.
OP- like already mentioned there is plenty of things that make you invulnerable to CCs.
Stability is probably the easiest to use “all-rounder”.
I also use:
-Aegis: Blocks the next incoming attack- useful for well telepgraphed CCs such as knockbacks
-Blinds: I don’t use this one personally, but it makes the next attack miss. This would be used in circumstances where you can predict which attack will come next
-Stun breaks. Always handy to have. They often go paired with a skill that offers stability.
-Invulnerability: does what it says on the can. There are very few skills that offer this though.
-Dodging: once again, as long as something is well telegraphed or predictable, this one is very easy.
I don’t think we need any more ways to avoid CCing in the game. Adding anything else (like already said) makes crowd control a load of rubbish again. I find that NPC enemy crowd control is one of the only things that makes boss fights challenging and interesting.
I am very certain, (would bet on my right kitten) that this is a sarcastic post.
Grand Warden of I Crit Under Pressure.
message me for an invite ^_^
This thread could use some of this new Boon. It’s not stable… X.x
Warlord Sikari (80 Scrapper)