A lengthy discussion has been going on in this thread
https://forum-en.gw2archive.eu/forum/game/gw2/Why-is-silk-going-up-in-price/page/19#post4873983
about silk prices in general, the high requirements for silk in bolt of damask and the disadvantage of of light armor users because they need about 50% damask than the other two weight classes, which makes it longer to acquire and substantially more expensive.
With the current recipes, i think it will be hard to balance out costs for Anet by adjusting material faucets, so the best solution would be to adjust the recipes. And I dont mean to adjust the silk recipes because it wouldnt really cure the imbalance between weight classes, just make asc cheaper in general.
As alot of new players came in in the last couple of weeks,that might not be too familiar with ascended crafting, lets have a look at the status quo again and the problem at hand. Good info can be found on the wiki page:
https://forum-en.gw2archive.eu/forum/game/gw2/Why-is-silk-going-up-in-price/page/19#post4873983
If we disregard the account bound materials (empyrial shards, bloodstone dust, dragonite ore, karma, obsi shards, skillpoints, globs of dark matter, laurels) and just focus on the refined t7 mats, Bolt of Damask, Deldrimor Ingot and ELonian Leather, we have the following requirements for a full set:
Light:
- 36 Damask (18 for the insignias and 18 for the armor pieces)
- 6 Elonian for the armor pieces
Medium: - 24 Damask (18 for the insignias, 6 for the armor pieces)
- 18 Elonian for the armor pieces
Heavy: - 25 Damask (18 for the insignias, 7 for the armor pieces)
- 16 Deldrimor for the armor pieces
So overall, to craft 1 set each, we need 85 damask, 24 Elonian and 16 deldrimor and their prices on the tp are:
- damask 14g
- deldrimor 4g
- elonian 2g
So the refined t7 components add up to the following values for each set:
- Light: 516g
- Medium: 372g
- Heavy: 414g
So the 2 problems that arise are the discrepancy of timegated t7 mats and the price spread between light and leather armor and I am trying to find a solution that solves both problems without Anet having to micromanage the values of the mats involved and doesnt require too much changes to crafting mechanics and drop rates.
In general, I think the average price tag of ascended armor is fine as it was intended as a long term goal, so I am aiming to find a solution that brings the price tag of all sets closer together in a price range between 350-450g, depending on market prices.
As Damask makes up the bulk of the costs of each set, I think its easier to find a solution in which silk retains its high value compared to deldrimor and elonian, rather than bring all 3 mats to the same value. While raising Elonian value should be part of the solution, I think Deldrimor is fine at its current price point because its also the only one of the 3 mats that is used extensively in ascended weaponcrafting (lets disregard elonian for bowstrings), so a higher price tag would mean additional costs for weapons for all classes.
Overall, we need to address the extensive use of damask in light armor, to solve the higher timegate and costs and bring leather up in value, preferably up to deldrimor.
As already mentioned, a light set needs 18 bolts each for the armor and the insigias and the other two sets, need 24/25 damask, so we need to shave off 12 bolts and preferably substitute it with elonian.
It doesnt make sense to take them off the armor parts (for immersion), so we just take them off the insignia.
Now we have the following material spread:
Light:
- 24 Damask (6 for the insignias and 18 for the armor pieces)
- 18 Elonian (12 for the insignia, 6 for the armor pieces)
Medium: - 24 Damask (18 for the insignias, 6 for the armor pieces)
- 18 Elonian for the armor pieces
Heavy: - 25 Damask (18 for the insignias, 7 for the armor pieces)
- 16 Deldrimor for the armor pieces
This means that the asc insignias crafted and used by tailors need to be a different one ot the other ones, otherwise accounts with a tailor and an armorsmith would use them to craft heavy armor, which would screw up the balanced costs.
It would also result in a balanced timegate of 24 days, if we adjust the heavy set to 24 bolts and add 2 deldrimor ingots.
I am getting close to the post length limit and its wvw reset soon, so i gonna post later about raising the price of elonian to about 4g.
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