In a year we shall have our gear!
Before anybody starts going off on it, the coming (very hopefully retroactive) achievements giving laurels will only lessen the pain. Achievements are not unlimited and many players will find that the laurels earned from achievements will likely quickly run out.
I think the laurel requirements are fine as they are to be honest, and originally had no draw what-so-ever to feel pressured into getting anything the laurel vendor had (although I was thinking pretty hard about the mini-pets).
I think more of a problem then that is that the ascended gear is now officially the STRONGEST gear you can get. Before it was more like “Yeah, you get more stats covered, but the actual bonus from the values are all a bit lower” so it seemed kinda balanced out. Now that crap has just gone straight into obvious BIS, which makes the seemingly insane ecto cost make sense to me. Previous BIS items required a whole lot of materials to craft (if you’ve ever had a jeweler, you’ll know what I’m talking about), so to simply require playing the game for maybe 2 hours a day to rack up those laurels (probably more if you went for the monthly) it would (I imagine) kill jewelers flat out.
Also, towards GoZero – If I remember right, their plan is for daily/monthly to be the only thing to effect laurels, anything else will be a different system (nothing like having a wallet filled with 18 different currencies for any occasion).
http://avsla-gw2.blogspot.com/
Before anybody starts going off on it, the coming (very hopefully retroactive) achievements giving laurels will only lessen the pain.
Do we know for sure that the currency rewarded for achievement points is definitely going to be laurels? Is there a quote on this? They could just as easily make a completely new currency for the achievement points.
If I do decide to keep working on ascended gear, it is likely that I will complete my set just in time for it to be totally obsolete with GW2’s first expansion and cap raise. lol
I do agree. 20 I would agree to pay. 50 ectos I don’t mind. 40 per item?! Seriously? 30*8=240 days that I’ll spend getting the amulets for all of my alts. -30 because one of my alts already has it – 210. 140 days if I do all the monthlies. That’s around 5 months. I’m not going to fuss over rings, I can get that from fractals, but seriously? Accessories requiring 40 laurels each?! Why?
Welcome to Grind Wars 2.
You know whats funny? I saw the lead game designer talk about how Guild Wars 2 wasn’t going to have any gear grinds.
Listen to them talk about grinds. Skip to 1:20
Before anybody starts going off on it, the coming (very hopefully retroactive) achievements giving laurels will only lessen the pain.
Do we know for sure that the currency rewarded for achievement points is definitely going to be laurels? Is there a quote on this? They could just as easily make a completely new currency for the achievement points.
If I do decide to keep working on ascended gear, it is likely that I will complete my set just in time for it to be totally obsolete with GW2’s first expansion and cap raise. lol
well they’ll have to add that in about 18 months just to let the hardcore players get the stuff that is already here at all. to allow the more casual players to get it? some will take 24 months to get it and most will never get it at all.
the amount of time needed just defies all reason.
You’re forgetting the most important thing: In a year there will probably be 20 other, new currencies that give better stuff than Laurels do now.
- We will get laurels for achievements
- You can get ascended rings from FotM
- You can get ascended earrings from Guild Missions
- They are in the process of rolling out different methods of attaining ascended gear. They have added 3 methods in 4 months.
“A release is 7 days or less away or has just happened within the last 7 days…
These are the only two states you’ll find the world of Tyria.”
- We will get laurels for achievements.
Is there a quote for this?
- We will get laurels for achievements
- You can get ascended rings from FotM
- You can get ascended earrings from Guild Missions
- They are in the process of rolling out different methods of attaining ascended gear. They have added 3 methods in 4 months.
1. We might get laurels from achievements. Or achievements can have a whole new separate system.
2. nobody is complaining about the rings.
3. Guild missions won’t work with small guilds – a 15 member guild here without all the upgrades even, if we would be lucky enough to have 10 people online at the same time it’s unlikely that we would be able to do it. It’s also pretty kitten impossible for solo (no guild) players.
4. They have added 3 methods for 3 different gear items. Amulets can only be gotten with laurels, rings and accessories can be gotten with 2 different methods (fractals and laurels or guild missions and laurels). You can’t get all by running fractals and you can get all with guild missions.
- You can get ascended earrings from Guild Missions
i play in a small guild though so apparently Anet feels i am not entitled to guild missions.
I agree with the OP, 40 laurels is a bit much. And we also have to think of the infusions also, that’s even more laurels.
Even thinking about alts is a joke …
“nothing like having a wallet filled with 18 different currencies for any occasion”
You said it!!!
Gems, Gold, Karma, Skill points, Laurels, Glob’s of Ectoplasm, Fractal Essence, Pristine Fractal Essence, Condensed Fractal, Badges of honor and All the different types of Dungeon Token. LOL did i miss any? Is it strange i want MORE!!. i must admit it’s getting a little out of hand
I didn’t include the Legendary stuff like Obsidian shards and Clovers because they are not really a common currency
(edited by VidGhost.3215)
They need to stop adding currencies.
At this rate we’ll need rat livers for ascended boots, quaggan ears for ascended legs, “YEAH!” tokens for ascended helms, etc.
Welcome to Grind Wars 2.
You know whats funny? I saw the lead game designer talk about how Guild Wars 2 wasn’t going to have any gear grinds.
Listen to them talk about grinds. Skip to 1:20
Oh, their manifesto? Yeah, that went out the door kinda with legendaries and then completely so in November with the ascended backpieces that required a grind to get (either thru fractal relics or ectos/t6 mats).
This can be fixed by giving access to those Ascended gear via other means, such as World Drops (and not soulbound), Crafting, some specific-hard to accomplish achievements, etc…
Currently since it’s the only way to obtain it feels hard, but I hope they add more ways to obtain them like they stated before so you don’t feel pressured to do the daily every single day.
- You can get ascended earrings from Guild Missions
How? From drops or bought via commendations?
Miranda Zero – Ele / Twitch Zero – Mes / Chargrin Soulboom – Engi
Aliera Zero – Guardian / Reaver Zero – Necro
laurels are out of control. i suppose the idea behind this is to keep us playing by requiring us to complete a daily every day to try and keep the time required to get ascended slightly less insane?
assuming you get a laurel every day it will take:
30 days for amulet
80 days for the other two ( also ectos because those are tacked onto everything)
rings can be done in fotm more easily. (if you don’t do fotm i feel extra bad for you)completing 3 monthlies can take 30 days off which leaves a total of 80 days (assuming you do it every single day).
now 80 days might not be so bad (imho it is) but consider that many people use multiple gear sets and have multiple 80s. i myself have 3 80s. i only use two and those two each have 2 sets of gear. that means i’ll need 4 amulets, 8 rings and 8 earrings. i don’t even need to do the math to start laughing (even if i get rings from fotm)
is it really logical to require us to play each day for upwards of a year to get our gear? i’ve played grindy mmos, but this is just in a whole new realm of crazy.
PS: this is ignoring all the nice infusions at 20 days each.
Within couple of weeks gw2 will be dead. what are you talking about getting your gear in one year?
Arenanet killed WvW
R.I.P. WvW 2012 – 2015
You guys yet haven’t understood that Anet is purposely releasing new gear piece-by-piece and with time-based limits because they don’t want people to get it all at once?
It’s how GW2 works.
This month you get the new ring, the next you get the new sword, etc.
If you can’t stand that you can’t just grind the hell out of the game to unhealthy levels to get everything asap and then quit, either consider a change of mentality or change game.
You guys yet haven’t understood that Anet is purposely releasing new gear piece-by-piece and with time-based limits because they don’t want people to get it all at once?
It’s how GW2 works.
This month you get the new ring, the next you get the new sword, etc.
If you can’t stand that you can’t just grind the hell out of the game to unhealthy levels to get everything asap and then quit, either consider a change of mentality or change game.
so you’re okay with 80 days to get 2 earrings?
remember that if you have more than 1 set of gear that is doubled. 2 sets or gear= 160 days. if you have an alt with 2 sets of gear that’s almost a year to get JUST the earrings assuming you play every single day.
that’s 320 days without missing a single day.
Actually, many people will want 2 rings (since that’s how many that can be equipped, fyi) so that’s a minimum of 70 days not counting infusions. There are also now earrings (again, 2 can be equipped at a time), so that’s another 80 days not counting infusions or ectos). And this is only for those without alts they wish to gear up as well. Last time I checked a month was not 150 days long (on this planet). Perhaps you didn’t mean to imply that we’d be getting something new each month. However, that’s kind of what it looks like. Just sayin.
Like rare and exotic trinkets, these laurels price casuals right out of the game. Very few of us will ever have ascended sets on one character, and we can forget about gearing alts like this.
Thanks for showing us some more nice things the majority will never have, now at the cost of being weaker than people who grind.
You guys yet haven’t understood that Anet is purposely releasing new gear piece-by-piece and with time-based limits because they don’t want people to get it all at once?
It’s how GW2 works.
This month you get the new ring, the next you get the new sword, etc.
If you can’t stand that you can’t just grind the hell out of the game to unhealthy levels to get everything asap and then quit, either consider a change of mentality or change game.
12 months is what it would take to get all of my alts geared with earrings. 12 months of dailies and monthlies + 240 gold spent. Or I could grief, join multiple big guilds, get my stuff and leave. Amulets will already take me 5 months. The next month they’ll roll out even more gear. With where this is going, will I be able to gear up 8 characters before the lifespan o this game runs out? How long will a full set take for 8 characters? 10 years?
And it also goes against logic – earrings and rings are weaker than amulets, but both are more expensive.
I don’t want to clear the game in a day, I just don’t want to believe that I’ll either have to work for 2 months and pay 30 gold for 2 earrings or I’ll have to grief. I also don’t want to believe that my guild is doomed to never get more members (we won’t be able to do missions because there’s no way 15 people will manage to get 300 000 influence required and we won’t get more people because we don’t have that influence so nobody wants to join us).
Like rare and exotic trinkets, these laurels price casuals right out of the game. Very few of us will ever have ascended sets on one character, and we can forget about gearing alts like this.
Thanks for showing us some more nice things the majority will never have, now at the cost of being weaker than people who grind.
oh hey did i mention that fine infusions cost 100g+ each? they give 5 AR and 5 stat points.
they offer something to grind for while waiting the year it’ll take to get the items to put them in.
I’d hate this, if it weren’t for the fact that I’m doing everything in the game with rare and exotic gear. I don’t need ascended to do anything. If it takes a long time, how does it actually change the game for me.
See, in other games, you NEED to have X to complete Y. If you don’t have certain gear levels in Rift, you’re not allowed to queue for specific dungeons. Here, I don’t have that problem.
I did five dungeon runs yesterday with my guild and farmed Orr. I didn’t need ascended gear for any of it.
It’s really a mentality thing. I don’t need the stuff, so I don’t care when I get the stuff. Completely different from other games.
Maybe some of you should leave the old mentality behind.
A lot of people have all their gear already.
Currency is getting out of hand, I agree with that, I just don’t know what to say.
so you’re okay with 80 days to get 2 earrings?
remember that if you have more than 1 set of gear that is doubled. 2 sets or gear= 160 days. if you have an alt with 2 sets of gear that’s almost a year to get JUST the earrings assuming you play every single day.
that’s 320 days without missing a single day.
It’s not 80 days and Colin explained that earlier.
With guild missions you get the earrings very easy, that one is the longer route for people who don’t want to partecipate guild missions.
You can’t ignore facts and make an arguments out of it.
And even if it was 80 days for everyone then what? As long as everyone is getting items at the same rate it’s not a problem.
No one said all games should be about instant gearing.
They need to stop adding currencies.
At this rate we’ll need rat livers for ascended boots, quaggan ears for ascended legs, “YEAH!” tokens for ascended helms, etc.
Shhh!! Don’t give them ideas.
A lot of people have all their gear already.
i’m quite sure nobody has all their gear already.
so you’re okay with 80 days to get 2 earrings?
remember that if you have more than 1 set of gear that is doubled. 2 sets or gear= 160 days. if you have an alt with 2 sets of gear that’s almost a year to get JUST the earrings assuming you play every single day.
that’s 320 days without missing a single day.
It’s not 80 days and Colin explained that earlier.
With guild missions you get the earrings very easy, that one is the longer route for people who don’t WANT to partecipate guild missions.
You can’t ignore facts and make an arguments out of it.And even if it was 80 days for everyone then what? As long as everyone is getting items at the same rate it’s not a problem.
No one said all games should be about instant gearing.
i put the word WANT into caps because that only applies to guilds large enough to actually start guild missions.
so you’re okay with 80 days to get 2 earrings?
remember that if you have more than 1 set of gear that is doubled. 2 sets or gear= 160 days. if you have an alt with 2 sets of gear that’s almost a year to get JUST the earrings assuming you play every single day.
that’s 320 days without missing a single day.
It’s not 80 days and Colin explained that earlier.
With guild missions you get the earrings very easy, that one is the longer route for people who don’t want to partecipate guild missions.
You can’t ignore facts and make an arguments out of it.And even if it was 80 days for everyone then what? As long as everyone is getting items at the same rate it’s not a problem.
No one said all games should be about instant gearing.
and here’s your problem – small guilds are getting killed. A guild of 15 people won’t be able to get 300 000 influence needed, new people won’t join because we don’t have that 300 000 influence needed. Going the solo route – 12 months and 240 golds to get the earrings for all alts. 18 months if to get the amulets and the earrings. It’s insane. Which takes us to the only solution and that’s being a prick to big guilds – join lots of them, get your stuff, leave. Is that really how they want us to play this game?
I believe the OP is referring to laurel-acquired ascended jewelry (amulet, rings, earrings). Sure, some folks won’t go for ascended, however, no one in the game has all available ascended items already (amulet, rings, earrings).
I wouldn’t do too many calculations how to obtain ascended gear.
Because once you grind it all, they’ll raise the level cap and make it all vendor trash.
Just play for fun, not for gear; and quit when you stop having fun.
and here’s your problem – small guilds are getting killed. A guild of 15 people won’t be able to get 300 000 influence needed, new people won’t join because we don’t have that 300 000 influence needed. Going the solo route – 12 months and 240 golds to get the earrings for all alts. 18 months if to get the amulets and the earrings. It’s insane. Which takes us to the only solution and that’s being a prick to big guilds – join lots of them, get your stuff, leave. Is that really how they want us to play this game?
And that’s exactly why we have multi-guilding.
Your guild is little and not willing to work for the needed influence? You either collaborate with other guilds or join other side-guilds to partecipate guild missions.
And being “a prick” why exactly?
The guilds I joined for missions are actually very happy I’m spending some time with them.
Joining a guild is not a contract for eternity, especially your side-guilds; most guilds actually accept greetily people that join them as a side-guild.
On pratical matters, they get influence and an helping hand for missions from you, and you get earrings.
You’re making a mess because you don’t want to do this and that.
Then don’t, and keep your exotic earrings or your 80 days or whatever.
GW2 even supports bullheaded people like that though you’re penalized for not wanting to properly coordinate with guilds by needing more time for the items.
(edited by HannaDeFreitas.4236)
I wouldn’t do too many calculations how to obtain ascended gear.
Because once you grind it all, they’ll raise the level cap and make it all vendor trash.Just play for fun, not for gear; and quit when you stop having fun.
a small guild member here – can you find me people on Underworld server that would be prepared to sacrifice any chance of getting earrings in the game trough guild missions and join a small guild named Floor Inspectors?
One of my concerns is that this update does not allow the guild that I’m in to grow anymore. After all who wants to join when they can see that getting 300 000 influence is impossible for us?
I want to play for fun and be social in a guild that I’m responsible for slowly expanding. I don’t want to quit, but it bothers me that this is standing in between me and the maximum amount of fun I can get from this game.
And that’s exactly why we have multi-guilding.
You either collaborate with other guilds or join other side-guilds to partecipate guild missions.And being “a prick” why exactly?
The guilds I joined for missions are actually very happy I’m spending some time with them.
Joining a guild is not a contract for eternity, especially your side-guilds; most guilds actually accept greetily people that join them as a side-guild.
On pratical matters, they get influence and an helping hand for missions from you, and you get earrings.You’re making a mess because you don’t want to do this and that.
Then don’t, and keep your exotic earrings or your 80 days or whatever.
GW2 even supports bullheaded people like that though you’re penalized for not wanting to properly coordinate with guilds by needing more time for the items.
can you really be happy with joining a guild where you can’t call people up on skype? How can you feel alright in joining a cold and calculated guild that’s all about profit with the intention to leave afterwards?
Small close friends guilds are all about sticking with each other trough the years, trough multiple MMOs, trough multiple different dramas and the downs of life. Why can’t I expand my guild or do the content with the people that I like so much?
(edited by Mirta.5029)
I’d hate this, if it weren’t for the fact that I’m doing everything in the game with rare and exotic gear. I don’t need ascended to do anything. If it takes a long time, how does it actually change the game for me.
See, in other games, you NEED to have X to complete Y. If you don’t have certain gear levels in Rift, you’re not allowed to queue for specific dungeons. Here, I don’t have that problem.
I did five dungeon runs yesterday with my guild and farmed Orr. I didn’t need ascended gear for any of it.
It’s really a mentality thing. I don’t need the stuff, so I don’t care when I get the stuff. Completely different from other games.
Maybe some of you should leave the old mentality behind.
I’ve not brought this mentality to GW2. I am bringing the mentality of GW to GW2, and that was not about stats. Light armor was base 60. Medium base 70. Heavy base 80. Weapons topped out with the same base damage, there weren’t six freaking tiers of rarity or with level requirements.
You had two upgrades from there: a prefix and a suffix. That was it. Come up with a build and a skill bar, you’re in business. Have fun.
This here is insipid stat-chasing. It’s boring and depressing. The devs have brought antiquated mentality, not Guild Wars players. We were doing just fine at level 20 chasing skills, showing off cosmetic shinies and playing content.
“Here’s what we believe: If someone wants to play for a thousand hours to get an item that is so rare that other players can’t realistically acquire it, that rare item should be differentiated by its visual appearance and rarity alone, not by being more powerful than everything else in the game. Otherwise, your MMO becomes all about grinding to get the best gear. We don’t make grindy games — we leave the grind to other MMOs.”
- Mike O’Brien
Apparently the company he is President of doesn’t seem to share his view. I had to look it up to make sure they hadn’t fired him or something. You know something is wrong when the Director of the game and the direction of development is in two completely opposite directions. I feel bad for the guy.
EDIT:
I also want to point out that the way I prefer to play this game, will NEVER acquire the best gear. I play daily, at least 2 hours a day. I spend it all (well like 95%) of it in WvW. I haven’t gotten a rare (RARE, not exotic) in over a month from WvW. I played a dungeon today for the first time in awhile, and I got my first ecto in over a month.
I put just as much time into this game as someone who spends 2 hours a day in Fractals. I’m working just as hard. That person who does NOTHING but fractals. What do they have to show for 2 hours a day since November? I don’t even want to know. I see posts all the time of people discussing how many ectos per run….not IF they get an ecto, how many. The question I ask myself is “if” I’ll get even ONE RARE in a month of WvW.
For me it doesn’t even amount to a “grindy game”. I’m perfectly happy grinding, I just want to grind WvW. I want to spend all my time hunting down other players. Is there something wrong with that? I don’t think so. However, Anet thinks that while I’m right in wanting to grind, I should grind things THEIR way, and their way doesn’t include WvW. WvW is so low on their priority list I’m amazed they still remember it’s in the game.
(edited by drwookie.6391)
I’ve not brought this mentality to GW2. I am bringing the mentality of GW to GW2, and that was not about stats. Light armor was base 60. Medium base 70. Heavy base 80. Weapons topped out with the same base damage, there weren’t six freaking tiers of rarity or with level requirements.
You had two upgrades from there: a prefix and a suffix. That was it. Come up with a build and a skill bar, you’re in business. Have fun.
This here is insipid stat-chasing. It’s boring and depressing. The devs have brought antiquated mentality, not Guild Wars players. We were doing just fine at level 20 chasing skills, showing off cosmetic shinies and playing content.
Ditto.
I came from many MMOs. I usually leave around the time that the grind becomes unbearable, because I don’t like chasing stats. I just want to have fun and feel as though I’m being rewarded and progressing in the world. GW1 catered to my desire by giving me a small leveling curve, mostly cosmetic progression pursuits (so I could pick and choose which to pursue), and I could spend time playing the game.
GW2, on the other hand, is now becoming mostly about completing my dailies (which now take longer to do than ever before) and trying desperately to stay equipped close to other players at max level. That’s just like every other MMO, it’s stat-chasing.
No, I don’t need Ascended gear to play the game, but I need it if I want to be anything close to optimal. And GW1 didn’t make me choose between playing at an optimal level and playing for fun. So why the hell is GW2, the game that “takes everything you love about GW1”, not following that same path?
How’d that work out for us so far?
Now let’s try some ideas that will really work.
It isn’t any less faulty. GW is a completely different type of game.
GW2 needs to be played with its own mentality, you can’t have a game that offers a new playstyle and play it with an old one.
Try new things sometimes.
You know, there is only one mentality of GW1 that also works with GW2.
Anet makes difficult things, people cry until it gets easier, Anet makes things easier.
They’re doing the same in GW2; they made all dungeons much easier after you all cried about them so much back in the launch days, they made looting easier, they made almost everything foolproof.
That’s the only major flaw Anet has for me, the fact they dumb everything down when people cry about it.
So, you might try this last option.
One week or two of complaint threads should exhaust them and have them and you all easy mission access and even make challenges easier.
That’s what always happened in GW1 and is happening in GW2, but can you give me one week to try the properly difficult stuff before it’s made babyproof? Pretty please.
It isn’t any less faulty. GW is a completely different type of game.
GW2 needs to be played with its own mentality, you can’t have a game that offers a new playstyle and play it with an old one.
Try new things sometimes.You know, there is only one mentality of GW1 that also works with GW2.
Anet makes difficult things, people cry until it gets easier, Anet makes things easier.
They’re doing the same in GW2; they made all dungeons much easier after you all cried about them so much back in the launch days, they made looting easier, they made almost everything foolproof.
That’s the only major flaw Anet has for me, the fact they dumb everything down when people cry about it.So, you might try this last option.
One week or two of complaint threads should exhaust them and have them and you all easy mission access and even make challenges easier.
That’s what always happened in GW1 and is happening in GW2, but can you give me one week to try the properly difficult stuff before it’s made babyproof? Pretty please.
if smaller guilds got as much as a chance to do the content I wouldn’t be here complaining. If they removed the 300 000 influence requirement the content wouldn’t get any easier to go trough (would still require coordination of at least 10 people), but people from friend based guilds would have access to it. I don’t think that removing the influence is babyproof.
The great thing about a non subscription game to me was not feeling the need to have to play all the time to get your moneys worth.
Now they more and more are trying to rope you in to being out there every day, doing the daily, doing these long grinds in order to get the gear your are going to need to stay competitive (speaking as primarily a WvW player).
It’s a big turnoff, and makes you start wondering what the point was of coming to this game, when many left other games to get away from this kind of stuff.
This isn’t playing for fun anymore..
Deaths Fear [Fear] / The Hardcore Caravan [HC]
Forum Warrior: Black Belt in Ninja Edits
That’s the only major flaw Anet has for me, the fact they dumb everything down when people cry about it.
So, you might try this last option.
One week or two of complaint threads should exhaust them and have them and you all easy mission access and even make challenges easier.
That’s what always happened in GW1 and is happening in GW2, but can you give me one week to try the properly difficult stuff before it’s made babyproof? Pretty please.
I hoped we didn’t bring this mentality of berating anyone who dares criticize as a bunch of whiny babies that want everything served with milk and cookies. This impossibly inane reaction assumes that everything should be a chore, a bore and that because we don’t pay a sub, we’re not entitled to anything.
No one is asking for things to be made easier. Dailies are not difficult. Doing hundreds of them doesn’t prove anything, it’s just tedious and boring. Where did I say it was too difficult, and how do you equate “properly difficult” with running dailies 365 days a year?
Forget it, we’re just drifting right back into the good old days, aren’t we? We can’t have sensible things and no one is allowed to be unhappy. Let’s just all smile, everything is cherry. We love this game and these updates are perfect.
Sigh.
Thank you, ANet, for ninjaing the prices of items, on a time-gated currency nonetheless.
Point in case, GF and MF infusions have doubled the price.
I’d hate this, if it weren’t for the fact that I’m doing everything in the game with rare and exotic gear. I don’t need ascended to do anything. If it takes a long time, how does it actually change the game for me.
See, in other games, you NEED to have X to complete Y. If you don’t have certain gear levels in Rift, you’re not allowed to queue for specific dungeons. Here, I don’t have that problem.
I did five dungeon runs yesterday with my guild and farmed Orr. I didn’t need ascended gear for any of it.
It’s really a mentality thing. I don’t need the stuff, so I don’t care when I get the stuff. Completely different from other games.
Maybe some of you should leave the old mentality behind.
I’ve not brought this mentality to GW2. I am bringing the mentality of GW to GW2, and that was not about stats. Light armor was base 60. Medium base 70. Heavy base 80. Weapons topped out with the same base damage, there weren’t six freaking tiers of rarity or with level requirements.
You had two upgrades from there: a prefix and a suffix. That was it. Come up with a build and a skill bar, you’re in business. Have fun.
This here is insipid stat-chasing. It’s boring and depressing. The devs have brought antiquated mentality, not Guild Wars players. We were doing just fine at level 20 chasing skills, showing off cosmetic shinies and playing content.
Sorry but I played Guild Wars 1 for five years. I’ve got my GWAMM and my 50/50 and I play this game EXACTLY how I play Guild Wars 1.
You DO NOT have to chase stats. And if you choose to chase them, that’s pretty much your own lookout.
You’re responsible for how you see the world, no one else. I played Guild Wars 1 and other games and feel NO NEED for ascended gear. I’ll get it when I get it.
I don’t get why people complain… anet literally gives us laurels for free on top of the dailies we already previously do, and people complain. Ridiculous. With fotm, dailies/monthlies, and now guild missions, ascended stuff is really easy to get. What’s more, it’s fun to get, even for a casual player.
If people are going to complain this much about ascended gear, then just don’t get the kitten stuff. If playing the game for 30 minutes a day is too hard, then maybe ascended gear isn’t for you. We have it way, way better than players in other games. This game isn’t nearly as grindy as people seem to say, and what grind there is I find considerably funner than most other mmos out there.
I don’t get why people complain… anet literally gives us laurels for free on top of the dailies we already previously do, and people complain. Ridiculous. With fotm, dailies/monthlies, and now guild missions, ascended stuff is really easy to get. What’s more, it’s fun to get, even for a casual player.
If people are going to complain this much about ascended gear, then just don’t get the kitten stuff. If playing the game for 30 minutes a day is too hard, then maybe ascended gear isn’t for you. We have it way, way better than players in other games. This game isn’t nearly as grindy as people seem to say, and what grind there is I find considerably funner than most other mmos out there.
come back and tell us how much you like dailies after 365 of them in a row.
There is no grind at all, you don’t need to even do dailies.
3 monthlies will get you an ascended amulet.
FoTM will get you the ascended rings.
Guild missions will get you ascended earrings.
Is this the grind people are complaining about?
Seems pretty non-grindy to me.
Do most people even know what MMO grind is? I feel they don’t.
To play a game like FFXI if you want to experience grind, then come back and see if you think GW2 is a grind.