Infinite Gathering Tools modification?

Infinite Gathering Tools modification?

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Posted by: Yalora Istairiea.6287

Yalora Istairiea.6287

Don’t you think that if they would make one small change to the infinite gathering tools(i.e. Molten Pick, Chop-It-All Axe etc.) you would be more inclined to buy them?

  • Make the gather time Faster

As an example: with the Consortium Harvesting Scythe, I run in to a node that is guarded by a bad guy, harvest and I run out. With the standard sickle; I run in to the node that is guarded by a bad guy… start harvesting…get attacked, finish harvesting and run out.
I use that example to show the time differential between the sickle and the scythe.

The animation is nice but is not the driving force behind why I buy the infinite tools.

  1. the main reason I got the Scythe was because it harvests faster.
  2. the second reason was it is an infinite item(never have to buy another Ori Sickle on that Character)
  3. the last reason was the animation
  4. A Key Note: saving money in NO way influences my decision as the Return on Investement on using the infinite tools over standard tools is Years out and does not even enter into the equation

So after buying the Scythe, I then bought the C-I-A Axe and Molten Pick. But they do not harvest faster.

So the number 1 reason for buying the subsequent tools was gone and the number 2 infinite use became my main reason by default. It was a long hard sell to convince myself.

If the Bone Pick would have been advertised as harvesting faster it would have been a no-brainer for my Alts but as it stands, I passed.

I would hope that if they make the change to sell more they would also lower the prices so we would be encouraged to purchase them for our Alts too

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Posted by: Bastien.1645

Bastien.1645

and here I thought that the fact that it was soulbound as opposed to account bound was worst thing about it…

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Posted by: Nightarch.2943

Nightarch.2943

I would trade off my left nut to have them be account bound.

Guild Wars 2 is not a sequel to the original Guild Wars but merely an alternative story setting.

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Posted by: ozmaniandevil.6805

ozmaniandevil.6805

Account bound… account bound… account bound…

Isle of Janthir – Knights of the Rose (KoR)

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Posted by: Raine.1394

Raine.1394

You are right, it’s not an economic decision. As far as I am concerned, the only reason to buy one is convenience. It means never having to manage inventory for that slot. Yes, it would be cool if they all harvested faster, but that wasn’t the reason I bought them.

However, I would like to join the chorus that they should be account bound. Right now, they contribute too much to a sense of being nickel and dimed to death. Making them account bound, like the salvage-o-matic thing would generate a lot of goodwill.

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Posted by: Bastien.1645

Bastien.1645

£25.5 for 3 gathering tools in a video game who only work on 1 character.

I’m not sure if Gamers are incredibly rich or incredibly stupid…

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Posted by: Beldin.5498

Beldin.5498

I bought 14 of them till now
4 characters have all 3, 1 has only the Consortium Harvesting Scythe and my Necro had to got the latest pick.

And @Bastien
That was maybe 400 Gold at in total. Now what about all the rich Gamers that have Legendarys that cost 2000 gold, and thats just one item for ONE character ?

EVERY MMO is awesome until it is released then its unfinished. A month after release it just sucks.
Best MMOs are the ones that never make it. Therefore Stargate Online wins.

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Posted by: Kozume.9035

Kozume.9035

£25.5 for 3 gathering tools in a video game who only work on 1 character.

I’m not sure if Gamers are incredibly rich or incredibly stupid…

If you treat this game like it has a sub fee and invest, say, 10-15 dollars into it per a month on average you can buy quite a lot from the gem store.

Alternatively you can just convert gold to gems.

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Posted by: Danikat.8537

Danikat.8537

I’m not convinced the Consortium Scythe is faster (assuming we’re talking about the one that makes a spring appear and not the freaky clown one). I think the animation looks faster because it starts with you swinging the scythe instead of bending down but the actual process of gathering is the same speed.

And the Molten Pick actually looks slower because your character swings the pick further back before bringing it down the first time and then the volcanic bit goes on for a long time, but again the actual speed of harvesting is the same and as soon as the node has changed to it’s ‘used’ state and the items are in your inventory you’re free to run off.

If there is any difference in speed it must be less than a second and I really doubt it’d be a selling point for many people. The main selling points seem to be the animations and the convenience factor of not having to carry around multiple tools.

I bought one of each for my main character after I realised I keep skipping around between maps and probably will do for the entire rest of the time I’m playing this game. I don’t want to carry a full selection of tools and keep having to check which one to use, and decided I’d rather spend real money on the tools than keep buying Ori tools to use on all the nodes. I did the math and for me it made more sense that way – I could more easily save up the money in real life by going without things I didn’t really need (mainly not buying a CD I kind of liked but wasn’t entirely sure about) than find money to keep buying Ori tools in game.

Danielle Aurorel, Dear Dragon We Got Your Cookies [Nom], Desolation (EU).

“Life’s a journey, not a destination.”

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Posted by: Beldin.5498

Beldin.5498

I’m not convinced the Consortium Scythe is faster (assuming we’re talking about the one that makes a spring appear and not the freaky clown one). I think the animation looks faster because it starts with you swinging the scythe instead of bending down but the actual process of gathering is the same speed.

It is faster, because you don’t do the kneel first like with normal gathering tools.

However i bought the first one when it was brand new, and at that time it was not faster and a little buggy i think, and it was changed 2 times until we got the faster version.

So the faster harvesting is really nice, but was not the reason why i bought it in the first place.

EVERY MMO is awesome until it is released then its unfinished. A month after release it just sucks.
Best MMOs are the ones that never make it. Therefore Stargate Online wins.

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Posted by: Solid Gold.9310

Solid Gold.9310

£25.5 for 3 gathering tools in a video game who only work on 1 character.

I’m not sure if Gamers are incredibly rich or incredibly stupid…

Have to agree £25.50 for 3 gathering tools for ONE character is very excessive, if they were cheaper (And soul bound) they would sell more

The game is only £26.94 to buy from Play.

Items like this should be account bound, not soul bound.

Jumping puzzles, love them or hate them, I hate them. Thread killer.

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Posted by: Wanderinlost.7964

Wanderinlost.7964

It really sucks that they are soulbound. I would never buy more than one set on principle alone, and I would think most others wouldn’t either. So why not make them account bound instead of trying to squeeze out a few more sales and probably discourage just as many people from buying them in the first place.

If they were actually account bound I just might one day get a second set simply for the convienience of having a set for my main and whatever alt I was using at the time, but there is no way I would bind then to a character I may only ever get limited use out of.

(edited by Wanderinlost.7964)

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Posted by: Yalora Istairiea.6287

Yalora Istairiea.6287

Well the Account vs. Soulbound has reared it’s ugly head.

I did not reference it in the original post for a reason. Yes, all other Harvesting Tools ARE Accountbound whereas the Special Tools that I am discussing here are not. I have seen numerous posts calling to light that issue in the past so I chose not to bring it up, yet again.

The items in question are:

  • Speed of harvesting
  • Infinite use
  • Animation
  • Excluded was cost, as it is not cost effective to use until you get to a B/E Point years down the road

I have timed the Consortium Harvesting Scythe vs. the standard Sickle and it is definitely faster from the time you hit the key to start harvesting to the time you can leave the node.

I am not at a location where I can access the game and get the actual figures. Maybe someone can test and post the actual harvest differential.