the biggest thing i hate about the infusions is it will basically make runes, sigils, crests and gems obsolete.
because you have to use infusions to further progress in PvE.
No, they don’t. Infusions are specifically geared to allowing players to push deeper into the difficulty of Fractals of the Mist. They have nothing to do with any other form of PvE play; world PvE nor non-FotM Dungeons.
FotM is a pretty unique take on the Dungeon Crawl. I see FotM as almost separate mode of play in the same way that sPvP and WvW are almost games with in a game. Some people will dedicate much time and effort to FotM. Some will dablle and others will ignore the dungeon entirely and find there fun elsewhere.
I will be shocked beyond belief if Infusions ever are needed for progression in World PvE or in any of the other Dungeons available in game. I can’t rule out some other form of PvE content in the future that would take advantage of infusions, but Arenanet seems committed to expanding FotM on a fairly regular basis in the months and years to come. It’s possible we may see more stand-alone dungeons in the future, but I have a feeling that FotM will be the main focus for ongoing Dungeon development.
https://www.guildwars2.com/en/news/linsey-murdock-unveils-new-high-end-ascended-gear/
read the “The Future of item progression”As we release more new end game content in the future, you’ll see more Infusions and Ascended item types being added to the game. Eventually, you’ll be able to kit yourself out with a full set of Ascended gear and high end Infusions to help give you the edge in end game content.
its heavily implied that infusions is needed to further progress in end game PvE content
It’s heavily implied by piecing together all the Arenanet and officially sourced third part articles that FotM is the framework with in which evolving “end game” content will be housed. I have to keep going back to the article that stated that FotM will be regularly expanded over the months and YEARS to come.
It is entirely possible, if not probable, that the eventuality of full sets of Ascended Gear could be a year or two down the road.
Look, I am really hoping there will be some degree of isolation between the gear inflation introduced to provide progression through FotM and the rest of the game world. A semi-isolated gear treadmill is a lot more acceptable to me than one that bleeds heavily out into the rest of the game. If this is not the case in actuality, it’s something I will push for. I don’t want out of control gear inflation ruining this game.
To be honest, I just can’t imagine Arenanet risking the game with anything other than a very measured approach to introducing an ongoing end game progression for those who desire such a thing. If I’m wrong and we are on the path to Ascended Gear that will completely trivialize Exotics and becomes a requirement for content outside of FotM, I’ll be grabbing my own pitchfork.
However, we do not have enough information to make that determination. IF we should be able to discern a clear, ongoing path to spiraling gear inflation, it will be a very good thing that the introduction of the system is just Rings and Back Armor, as it will be much easier to win a scaling back of future inflation due to the incomplete nature of the initial “sample” of the new system.
I have to give Arenanet the benefit of the doubt until proven otherwise. If we do need a fight, we’ll have plenty of time to try to shape the direction of the new system with out throwing up our hands and boycotting or rage quitting.
The subject is currently 90% speculation and rage/fear/recrimination are wasted with out more fact and meaningful dialogue with the developers.