Is GW2 becoming more like the China Version?
Its all in your mind.
no, nein, niet, nunka, nada…
Yak’s Bend Server
Crimethink [ct]
Well chinese players need lower experience so they can get the feeling of grinding they’re used to. Buying an item to identify dye would just be really bad, especially a year after launch, telling new players they have to pay for something older players have had for free and most probably have the dyes they want and or need by now.
Yes, obviously this is to make the game more grindy. That’s the logical conclusion.
/sigh
Did you really not see the champion-loot-nerf coming? :o
I thought that was obvious back when they buffed it, it just took time to figure out what to give us in turn to not make us rage too much.
The critical damage nerf is mostly set up to normalize stats since they were all over the place before. The gold reduction is to balance the loss of the trait reset and repair costs. The changes are probably so small that they wouldn’t even be noticeable.
Also, I don’t run champ trains but doesn’t most of the money come from selling the loot and not from the gold that comes directly from the champ bags?
You’re half right. Yes, several of the changes are to make our version more like the Chinese version (or rather, the Chinese version was designed with the changes in the feature patch already in mind).
No, most of them are not to make the game more grindy. Nerfing champ trains (the grindiest loot farm in the game) certainly does not promote grindiness.
Yes, obviously this is to make the game more grindy. That’s the logical conclusion.
/sigh
Did you really not see the champion-loot-nerf coming? :o
I thought that was obvious back when they buffed it, it just took time to figure out what to give us in turn to not make us rage too much.
Tone. Internet.
Really it’s a good thing that they’re nerfing champion loot, the loot farmers ruin the game. Failing LS events because they wanted to farm, crashing activities because you get rewards faster for losing, the entire champ train in queensdale that gets mad at people for doing events in the starting zone.
I hate those people.
Yes, obviously this is to make the game more grindy. That’s the logical conclusion.
/sigh
Did you really not see the champion-loot-nerf coming? :o
I thought that was obvious back when they buffed it, it just took time to figure out what to give us in turn to not make us rage too much.Tone. Internet.
Really it’s a good thing that they’re nerfing champion loot, the loot farmers ruin the game. Failing LS events because they wanted to farm, crashing activities because you get rewards faster for losing, the entire champ train in queensdale that gets mad at people for doing events in the starting zone.
I hate those people.
The feelings will more than likely be reciprocated.
Signed,
Community minded players.