Is it just bandits that do this?

Is it just bandits that do this?

in Guild Wars 2 Discussion

Posted by: Zavve.8205

Zavve.8205

Quick story:
So I was fighting this veteran bandit and it was pretty fun. She starts firing at me so I run in close with my tool kit but then she pulls out a hammer and knocks me down then switches to her daggers and uses that spinning skill that drops a ton of bleeding damage. I move back and fire on her from a distance but then she dodges and charges me with her hammer again. This time I block her knock down skill but then she uses overcharged shot from a rifle that she pulls out of nowhere and knocks me back again.

I eventually killed her but I was wondering if there are more enemies that fight like that. It was really fun since there seemed to be some variety in the fight. I have been playing for over a year now and I do not remember many other enemies besides bandits that fight like that.

Is it just bandits that do this?

in Guild Wars 2 Discussion

Posted by: Kraljevo.2801

Kraljevo.2801

The problem with this game’s PVE is that many enemies don’t have interesting and varying mechanics.

The new toxic mobs are a step into the right direction. The knights can dodge and leap at you, the kraits pop bubbles to reflect, that kind of stuff. Or the veterans in the nightmare chambers are a + too.

We need more of this, not brainafk kitten.

(edited by Kraljevo.2801)

Is it just bandits that do this?

in Guild Wars 2 Discussion

Posted by: Karizee.8076

Karizee.8076

I’ve seen mobs that rez and heal each other and I’ve lost count how many do interrupts.

Is it just bandits that do this?

in Guild Wars 2 Discussion

Posted by: RedStar.4218

RedStar.4218

A lot of them have sort of interesting AI. They just die too fast for most people to see.

Is it just bandits that do this?

in Guild Wars 2 Discussion

Posted by: dagrdagaz.4913

dagrdagaz.4913

So, the vet bandit used a hammer, daggers and a rifle.

In all fairness, if we can only swap between two weapon sets then thats the max a foe should aswell.

Is it just bandits that do this?

in Guild Wars 2 Discussion

Posted by: Lucyfer.9517

Lucyfer.9517

So, the vet bandit used a hammer, daggers and a rifle.

In all fairness, if we can only swap between two weapon sets then thats the max a foe should aswell.

Be glad it’s not guild wars 1, or they would be lvl 120 on top of that.

Is it just bandits that do this?

in Guild Wars 2 Discussion

Posted by: Zone.1275

Zone.1275

So, the vet bandit used a hammer, daggers and a rifle.

In all fairness, if we can only swap between two weapon sets then thats the max a foe should aswell.

The daggers were might be from the steal mechanic bandits sometimes have.

Is it just bandits that do this?

in Guild Wars 2 Discussion

Posted by: Zavve.8205

Zavve.8205

Yeah the rifle blast had to have been from steal as I have done that with my thief. Not sure about the hammer though unless enemy NPCs are not restricted to certain weapons based on their class. I am not sure though.

Is it just bandits that do this?

in Guild Wars 2 Discussion

Posted by: Hyper Cutter.9376

Hyper Cutter.9376

I think that type of bandit wields a hammer. Both the rifle knockback and the pseudo-daggerstorm are steal skills.

Is it just bandits that do this?

in Guild Wars 2 Discussion

Posted by: Danikat.8537

Danikat.8537

Anet once said that part of the reason they didn’t bring back the skill-capture system from GW1 is that enemies aren’t using the same system we are. They have some of the same skills, or very similar skills, but some of them can do things we can’t (and presumably we can do some things no enemies can too).

There’s also NPCs that can do completely different things. For example in GW1 there were (mainly non-combat) engineers and in GW2 there are priests of Dwayna who specialise in healing and are basically the monks from GW1. And things like Countess Anise creating long-lasting clones of other people.

As far as varied combat mechanics there are a few, but a lot of the time they’re not noticeable because, especially if you’re in a group, enemies die too fast to show much variety. As a general rule enemies that use weapons are more likely to have a wide variety of attacks; elite, veteran and champion enemies are more likely to do things like dodge your attacks or use big, dramatic attacks of their own like AoE and thieves/enemies that get the steal mechanic will get random extra attacks/weapons. So I think with a veteran bandit you probably found the most extreme version of that.

Danielle Aurorel, Dear Dragon We Got Your Cookies [Nom], Desolation (EU).

“Life’s a journey, not a destination.”