Just some feedback

Just some feedback

in Guild Wars 2 Discussion

Posted by: Zoss.8476

Zoss.8476

Hi, this is just some feedback on why I just do not want to play anymore. I’ll be addressing numerous issues and just things I like.

Leveling:
You guys got this right. This probably has been one of my most favourite leveling experiences in a game. Even though I cannot grind (I’m one of those players that love grinding. I like my JRPGS, so grinding has been instilled in me) exp at a good rate outright, the offset of it being so immersive is good.

Dynamic Events:
However, dynamic events somehow don’t sit right with me. If I’ve finished my hearts in the area I don’t want to be waiting for an event to pop up or just run around aimlessly in the hope that I’ll run into a DE. They need to be triggered in a way or something. I’m just providing feedback, not ways to really fix it.

Also, putting dynamic events on a timer is silly. I don’t want to run a piece of software for when Jormag spawns all the time. Doesn’t feel right. You really could have revolutionalised the questing system but you half kittened it in the end. Disappointing.

DR/Dungeons:
Why why why would you do this. When I was leveling after taking a break for exams and assignments, I heard a constant stream of complaints about how kitten the difficulty of bosses/pulls are in Dungeons. Not everyone lives in ’Merica, Arenanet.

It’s basically dodge or die. Here in Australia, we have real trouble with such mechanics. We have to see past all the bajillion effects and animations going on with the boss (it gets really hard to see with lots of spell effects and whatnot) and watch him with absolute clarity, the very millisecond he starts to cast or something, we have to dodge within about 500ms otherwise we’re going to get hit.

Building on that point, make it easier to see who the boss is going for. It’s stupidly hard sometimes when you’ve got 3 people in melee standing on each other, and it suddenly keeps changing from one person to another, making it chance-link for me to ripose – bleed the boss or dodge.

Stop making things so reliant on dodging. You’re creating a fabricated difficulty level. Dodge or die is silly. Things that one shot you are stupid (Marksmen in CM). Things that stunlock you are stupid (First boss in CM, you get hit with that shotgun, it’s all over). It’s all fabricated and FALSE difficulty.

Regarding DR. Stop it also. Think of another way. This may just be me, but I have some memory problems. I don’t want to run multiple timers using software or other things just to tell me when I’m able to run a dungeon at peak efficiency. Stop limiting and controlling the way I play, why would you do this when cookie-cutter builds don’t really exist and I can play with the loadout I like.

If I didn’t hear complaints on my Mumble server about getting a lower amount of tokens in Dungeons, I may not have noticed for a few runs or something.

Conclusion: Man Anet, I really wanted you to be the next company that tops Blizzard, I really did. I don’t want to go back to WoW just to curb my MMO need. But I seem to have developed an intolerance for stupidity/dumb mechanics.

Nodes/Gathering:
You have to put in some kind of feature that allows me to find specific nodes in a world. Or allow simple mods or something. I need to mark the map with a good farming path. I just recently took up a new profession, so I ducked into the early maps. I feel like an idiot just running around looking for copper ore just by running around the map not knowing where to go.

Summarising,
Leveling. It’s fun, immersive. But change things to be able to get a constant stream of exp, not staggered, waiting around hopefully for a DE to trigger, because you cannot know nor remember if a DE is here or not or because you have no hearts left.

DE:
Change them from timers to triggers or something. Your all vets, you don’t need to be told how to change it from a random MMO player in Ausland who’s just starting in Uni.

Dungeons:
Stop using fabricated difficulty. Things that one shot you are not ‘hard’. Stop making things SO ping reliant. Not everyone has 100ms, nor abnormally fast reflexes.

DR:
I have no idea why you would put this in. This is the reason that’s tipping me over the edge of not playing. STOP CONTROLLING THE WAY I WANT TO PLAY. If you don’t want someone’s getting geared up in a day, think of another way. Dailies are stupid. Dailies are possibly the worst mechanic in an MMO. If I forget to do something, efficiency is lost. I can’t remember everything.

Gathering:
Needs a new feature. Running around the map like a headless chicken looking for a specific material is terrible.

Thanks for reading my 2 cents, I know it’s probably hopeless to bother with feedback as no one will care, but I feel like I really don’t want to leave, going back to Blizzard after they pulled a fast one on my kitten with Diablo 3, because of a few issues that is really breaking the game when they really could be fixed with some simple logical thinking.

(edited by Moderator)

Just some feedback

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Posted by: kKagari.6804

kKagari.6804

In regards to DEs, I’d explain it myself but this guy does it better:
http://www.youtube.com/watch?v=HTF9T4oQ480&feature=plcp

This took me until my second character (after my first character hit 80) to realize this though.

“We just don’t want players to grind in GW2” – C. Johanson
“it doesn’t make you spend hours preparing to have fun, rather than having fun”
Guild missions say otherwise.

Just some feedback

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Posted by: souldonkey.9534

souldonkey.9534

I don’t have time to read all of this currently, I’m on my way out and this was the last link I clicked on. I got all the way to DEs so I’ll address that. Just FYI, a considerable amount of DEs are triggered events by players. There are NPCs that either have icons over their heads or will run up to you asking for help. Talk to them and they start a DE, so your complaint of not having them be triggered is rendered moot. Also, saying they half-kittened DEs is extremely disrespectful to the amount of work that goes into them and makes you look like a kitten, so I would recommend rewording that. I’ll come back later to read the rest of this.

(edited by Moderator)

Just some feedback

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Posted by: Zoss.8476

Zoss.8476

@souldonkey
I know I sound disrespectful, but I’ve always believed telling it straight and blunt is the best way to address things. It’s how I’ve always said things. It may sound bad, but it hits.

Yes, there are places that npcs run up to me for help and it triggers an event, but my path to 80 had a scare number of them.

@kKagari
I don’t want to slow down. Efficiency and speed is my game. I don’t want to wait around and HOPE that I get the next DE or something. Oh kitten, I sat there for 10 minutes and nothing happened. Well kitten Controlling a way a player plays is a no-no. If a player wants to slow down, he/she can by himself.

Just some feedback

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Posted by: kKagari.6804

kKagari.6804

@souldonkey
I know I sound disrespectful, but I’ve always believed telling it straight and blunt is the best way to address things. It’s how I’ve always said things. It may sound bad, but it hits.

Yes, there are places that npcs run up to me for help and it triggers an event, but my path to 80 had a scare number of them.

@kKagari
I don’t want to slow down. Efficiency and speed is my game. I don’t want to wait around and HOPE that I get the next DE or something. Oh kitten, I sat there for 10 minutes and nothing happened. Well kitten Controlling a way a player plays is a no-no. If a player wants to slow down, he/she can by himself.

I hope you actually watched the video, because I think the name of it is very misleading. Its less about slowing down and more about events that you trigger, and can follow through with.

BTW, I encourage you to present a better system to spawn a world boss, I’d like to discuss it with you.

“We just don’t want players to grind in GW2” – C. Johanson
“it doesn’t make you spend hours preparing to have fun, rather than having fun”
Guild missions say otherwise.

(edited by kKagari.6804)

Just some feedback

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Posted by: Zoss.8476

Zoss.8476

Reserving a space later for Dungeon difficulty regarding pugs + bugs. Forgot to talk about them.

@kKagari. I watched it. Yes, basically waiting around and waiting for them to talk at the speed of a turtle and pressing f on people around the place.

(edited by Zoss.8476)

Just some feedback

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Posted by: souldonkey.9534

souldonkey.9534

@souldonkey
I know I sound disrespectful, but I’ve always believed telling it straight and blunt is the best way to address things. It’s how I’ve always said things. It may sound bad, but it hits.

Yes, there are places that npcs run up to me for help and it triggers an event, but my path to 80 had a scare number of them.

@kKagari
I don’t want to slow down. Efficiency and speed is my game. I don’t want to wait around and HOPE that I get the next DE or something. Oh kitten, I sat there for 10 minutes and nothing happened. Well kitten Controlling a way a player plays is a no-no. If a player wants to slow down, he/she can by himself.

I’m only level 62 and I’ve hit dozens of them….Maybe pay more attention?

And your other points are pretty ridiculous as well. Direct and blunt do not necessarily mean you need to be a jerk. You can be blunt and not accuse a company of doing a half-kittened job on their game when it’s pretty freaking obvious to anyone that even remotely pays attention they put a lot of work into the DEs. That’s just rude and uncalled for. There’s no other way to describe it.

You complain that the dungeons mechanics don’t suite you and are of “fabricated” difficulty. Uhm…If they’re difficult how is that fabricated? The CCs (which were way worse in certain areas of GW1, btw) and the dodge or die is just a new form of difficulty. It’s not fabricated at all, that’s why it’s difficult. This is not another MMO, with that MMO’s difficulty mechanics. This is GW2 with GW2’s difficulty mechanics, and those are CCs and dodge.

And the gathering gripes you have are laughable at best so I’m not even going to bother to address how ludicrous it is that you can say that gathering in this game is bad compared to other MMOs. It is literally one of the best differences of this game compared to other MMOs.

(edited by souldonkey.9534)

Just some feedback

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Posted by: Zoss.8476

Zoss.8476

“I’m only level 62 and I’ve hit dozens of them….Maybe pay more attention?”
I’m not saying all the time I can’t find them. Just some places were like, barren.

“You complain that the dungeons mechanics don’t suite you and are of “fabricated” difficulty.”
Fabricated difficulty. Being one shot because you didn’t react within 100ms, plus here in Aus we constantly have over 200 ping doesn’t help. PLUS it’s incredibly hard to see the animation with lots of spell effects hitting it or animations are terrible in general. OR, if you miss dodging ONE thing or not even knowing the fight – your kittened. Instant down. Megaman series is a good example of how difficulty should be. Taught. It may be a different game but it’s still a good example. Diablo 3 is also a perfect example of such a thing.

Remember, this is just what I think, I don’t really want to get into a full blown argument about it, it’d sap way too much energy. Discussion is good, arguments are not.

Just some feedback

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Posted by: Zoss.8476

Zoss.8476

Honestly I think that doing videos of the issues I run into is the best thing to articulate what i’m talking about. Only problem is, I’m not familiar with After Effects and/or Videos.

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Posted by: Reize.2176

Reize.2176

Diablo 3 is also a perfect example of such a thing.

You serious? I felt Diablo 3 was the worst possibly concieved piece of trash that i wasted money buying, and time pre-ordering, waiting and collecting for.

Seriously, how was the “difficulty” in Diablo 3 anywhere better? If you feel Guild Wars 2 is full of cheese mobs that are hard because of inhumanely superhuman abilities instead of a semblence of intelligence (which i very much agree), its worse in Diablo 3.

If you had any idea of good ways to create difficult situations or mobs in a game, you would have chosen something better to reference from. My personal pick is the Demon’s Souls and Dark Souls franchise, or even some other AAA FPSs.