Key Flaw in Dynamic Events (Community System)

Key Flaw in Dynamic Events (Community System)

in Guild Wars 2 Discussion

Posted by: Paradox Angel.1389

Paradox Angel.1389

I recently had an exciting dynamic event where a dragon, Tequatl, appeared; however, the excitement quickly ended due to being unable to receive help. The PvE content is absolutely phenomenal but without players participating in group events, then there is little or no point in group events.

There is not a true awareness system in place where the community (playerbase) will know of group events; especially, big ones like dragons.
This is a major flaw in the dynamic system and GW2 been out for nearly two years; yet, this major flaw is overshadowed by adding great and vast amount of contents.

Three Problems as Listed:

1) There is no World Chat – This can greatly help chat to players, no matter their location, about group dynamic events.

2) Poor LFG recruitment system – I know it is beta, but I already see that the system needs major revamping. (See Microsoft Document (.jpg) Attachment)

3) No ping Location – How will players know where to go?

Dynamic Events are suppose to scale in difficulty based on the amount of players; thereby, increasing the award (Correct me if I am wrong). Group Dynamic Events, I clearly see no point at this time in attempting due to this flaw.

I feel this needs to be look into before additional contents is added to the game as this is disrupting the value of PvE gameplay.

Please consider and sincerely,

Paradox Angel

Attachments:

Key Flaw in Dynamic Events (Community System)

in Guild Wars 2 Discussion

Posted by: Inculpatus cedo.9234

Inculpatus cedo.9234

I believe you are mistaken on a couple of points, at least. You can ping locations in two different ways. Rewards do not scale. Doing an event with 5 people will net the same rewards as doing it with 1 or 15. As long as each participant can achieve the required damage quota.

As for World Chat, I don’t really see that as feasible. If you could see chat from every map in the game, it would probably scroll by so fast you would not be able to read anything, anyway.

Once someone joins your group in the LFG, you can easily ping the location to them. As well as what to expect as a reward, if you know that information. If not, you can always use the in-game /wiki command. =)

(edited by Inculpatus cedo.9234)

Key Flaw in Dynamic Events (Community System)

in Guild Wars 2 Discussion

Posted by: Azure Fang.8605

Azure Fang.8605

I can’t say I’ve played any MMO that has had world chat outside of korean P2Ws that charge per broadcast. And I’ve played just about every MMO from EQ to GW2.

Key Flaw in Dynamic Events (Community System)

in Guild Wars 2 Discussion

Posted by: Strill.2591

Strill.2591

The new megaserver system will fix all these problems. Events will happen at set times each day and maps will be much fuller.