Launching Enemies
I and several people that I play with would also like to be able to knock PVE enemies off of cliffs. The only issue with this is being cheated out of a potential drop. In WvW drops appear at your feet and I wished PVE worked the same way.
This is an excellent idea interpol. I think that Anet should figure out a way to make it work in some future patch. There may be a lot of technical problems though so we can’t expect it to happen any time soon.
I and several people that I play with would also like to be able to knock PVE enemies off of cliffs. The only issue with this is being cheated out of a potential drop. In WvW drops appear at your feet and I wished PVE worked the same way.
I was thinking about this too when I considered the enemy falling – to me it seems like a fair trade-off for the tactic. If the foe’s about to strike you down, you can try to keep fighting and get your loot if you win, or knock them off with a certainty of winning, but you’re either losing your loot or you have to go down to the corpse to get it.
Though, I can’t say I would mind the W3 option either.
No.
The exploits that this would lead to…the builds that people would REQUIRE that you bring…the bugs…the new enemy mechanics that would be implemented so that you could not trivialize certain fights…you’d be creating a lot more problems than you’d be solving
“A release is 7 days or less away or has just happened within the last 7 days…
These are the only two states you’ll find the world of Tyria.”
No.
The exploits that this would lead to…the builds that people would REQUIRE that you bring…the bugs…the new enemy mechanics that would be implemented so that you could not trivialize certain fights…you’d be creating a lot more problems than you’d be solving
This.
Sorry but the average PvEer will bug the hell out of the game if this was implemented, let’s just leave it as it is.