Legendary weapons

Legendary weapons

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Posted by: mrstealth.6701

mrstealth.6701

They are a key part of the endgame because the system of goals set by Anet is based on style and cosmetics, instead of the unending power treadmill most other MMOs use.

Then you could say that about ANY piece of gear … they are all a system of goals set by Anet based on style and cosmetics. Such a broadly defined think can hardly be considered ‘key’.

Legendary weapons are the centerpiece of that system. Designed to be the flashiest and most impressive looking items in the game, to make players want to work toward obtaining them. In a game where skins and fashion are the a big part of the goals set for players to achieve, the shiniest weapons available will be a major endgame goal. They were put in the game for the purpose of being the ultimate endgame goal.

Footsteps Of War [FoW] | Yak’s Bend
Seer Of The Divine | Sarina Starlight | Tireasa | Caedyra

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Posted by: Obtena.7952

Obtena.7952

They are a key part of the endgame because the system of goals set by Anet is based on style and cosmetics, instead of the unending power treadmill most other MMOs use.

Then you could say that about ANY piece of gear … they are all a system of goals set by Anet based on style and cosmetics. Such a broadly defined think can hardly be considered ‘key’.

Legendary weapons are the centerpiece of that system. Designed to be the flashiest and most impressive looking items in the game, to make players want to work toward obtaining them. In a game where skins and fashion are the a big part of the goals set for players to achieve, the shiniest weapons available will be a major endgame goal. They were put in the game for the purpose of being the ultimate endgame goal.

They are STILL the centerpiece of that system; Anet is not removing them. They just aren’t adding more at the expected frequency. Developing more Legendaries is not necessary to maintain whatever status you attribute to their existence; key part of that endgame experience or not.

(edited by Obtena.7952)

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Posted by: Ashen.2907

Ashen.2907

Arguments about financials from players that have none of them is pretty presumptuous. Frankly, I think it’s ridiculous that people are suggesting that Anet has not first and foremost considered this factor; it’s a business, it impacts employees in significant ways and obviously affects us as players. The suggestions here people make indicate Anet have taken this decision lightly. I can assure you they have not.

I am sure that Anet considered this factor.

Just as they surely considered the factor of not having a gear tier more powerful than exotic for people to work toward at launch. They lost players in droves and reversed their original intention.

Just as they surely considered the implementation of FtP in terms of what degree of conversion to box sales it would generate. The financial reports indicated that it was lower than expected…they were wrong.

Just as they surely considered the impact on the desert BL on WvW. And yet, after who knows how many thousands of man hours spent on its development, it is being pulled in order to return the alpine map.

And so on.

Having considered something, not having made a decision lightly, does not impart infallibility. No business, or business project, would ever fail if it did.

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Posted by: Linken.6345

Linken.6345

They are a key part of the endgame because the system of goals set by Anet is based on style and cosmetics, instead of the unending power treadmill most other MMOs use.

Then you could say that about ANY piece of gear … they are all a system of goals set by Anet based on style and cosmetics. Such a broadly defined think can hardly be considered ‘key’.

Legendary weapons are the centerpiece of that system. Designed to be the flashiest and most impressive looking items in the game, to make players want to work toward obtaining them. In a game where skins and fashion are the a big part of the goals set for players to achieve, the shiniest weapons available will be a major endgame goal. They were put in the game for the purpose of being the ultimate endgame goal.

They are STILL the centerpiece of that system; Anet is not removing them. They just aren’t adding more at the expected frequency. Developing more Legendaries is not necessary to maintain whatever status you attribute to their existence; key part of that endgame experience or not.

What was the expected frequency?
Yes anet are removing 12 of the 16 legendarys they said would get into the game over time.
Becouse putting them on hold indefenately, sorta like dungeons were 2 years before they were declared dead content.
Is sure as hell not getting them into the game in any frequency.

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Posted by: Ticky.5831

Ticky.5831

No, you have options … you can either accept that Legendary crafting was unsustainable content, forget it and enjoy the other aspects of the game or decide that it’s such a big deal to you that you quit the game.

If anything were to be labeled as unsustainable content, it’s living world/story content that we’ve seen for the past two seasons. A couple hours of content that takes weeks to months to develop, followed by weeks or months of nothing new to do. It’s just not possible to make content at the rate players are able to go through it.

But I’m not going to argue for the suspension of that type of content. Even though I was far from impressed with the majority of Anet’s installments, I understand the value of such content. It offers change and growth to the world, and the ability to progress the game’s narrative. It keeps players interested and involved with the game’s world.

I’d prefer spend my time on long-term reward goals over more episodic story but I do not want to see living world content sacrificed for it. I don’t have the right to tell players that content that is important to them shouldn’t be made because I think the content that matters to me is more important.

Also, it’s pretty absurd and irrelevant to call legendary collections unsustainable. They have a set number they announced. They don’t really have to sustain anything once that’s delivered., other than maybe unforseen bugfixes.

And it’s already been proven that they can both, a) successfully make an arbitrary collection b) Create 16 legendarys(they already created 20 before the game launched)

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Posted by: Swagger.1459

Swagger.1459

The question now is…

Will anet scrap the “journey” and handle legendaries more like before?

I’d like to see matching sets of legendaries made for each weapon and have all the new ones sellable on the bltc so there are options outside of the grind.

It would also be awesome for players, and profitable for anet, if they sold legendary weapon, armor and back skins on the bltc and through the bl specialist.

New Main- 80 Thief – P/P- Vault Spam Pro

221 hours over 1,581 days of bank space/hot pve/lion’s arch afk and some wvw.

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Posted by: Spira.4578

Spira.4578

All I hear is “shoulda” “coulda” woulda" while the only actual important fact is:
The customers paid, the provider didn’t deliver.
The customer is not supposed to take care of the providers manegement. That’s the providers job.
The only thing the customer has to know is if he got what he paid for. That’s literally it.
I don’t f-in care what kind of problems anet has, same as anet doesn’t care about the financial problems of their customers and simply ban their accounts if their payment got rejected.
What are you fans going to say to that? Let me guess “they have to, because it’s a company” – Yea, I agree, however, as a company they also have to deliver what they are selling especially if they accepted the money from their customer.
If you don’t agree with this, then you simply have double standards.

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Posted by: Ticky.5831

Ticky.5831

Arguments about financials from players that have none of them is pretty presumptuous. Frankly, I think it’s ridiculous that people are suggesting that Anet has not first and foremost considered this factor; it’s a business, it impacts employees in significant ways and obviously affects us as players. The suggestions here people make indicate Anet have taken this decision lightly. I can assure you they have not.

I’m confident they factored it. That doesn’t necessarily mean they correctly estimated the value of the factor.

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Posted by: Siobhan.5273

Siobhan.5273

For those that argue that it’s not a big part of the game or they don’t care because they weren’t planning to do Precursor crafting or that it was done for the good of the game and therefore it’s ok, they should look at long term financial impact of this decision for ANet if ANet doesn’t put it in before the next expansion.

There’s no way that this won’t be an issue from now on. It brings up issues of trust, promises, money taken but services not provided, expansions begun but not completed. These are all red button issues and it’s going to be brought up over and over. Just think how it’s going to look when ANet publicly announces its next expansion, takes questions from the audience and gets a series of very public questions from the audience about how they stole money, how they broke promises, how the last expansion was never finished, and why should anyone trust them to not lie or steal again. There will be questions there and there will be questions on the forum about this while ANet is trying to build hype. This is the sort of this that will impact the sales of the next expansion and even if if you don’t care about precursor crafting, if you care about the game you should care about the Devs having a reputation for promising, taking money and not delivering and the impact of a bad reputation on sales and the population of players.

I haven’t read past your post, and I agree with with it wholeheartedly, btw, but I can almost feel the incoming onslaught of “Mo didn’t know!! Mo didn’t know!!” Cool mantra, rhymes and all, but this “inability” to deliver didn’t happen overnight, and can’t all be laid at Colin’s feet and no matter how it’s spun, as mrstealth.6701 pointed out here, either the team assigned was, to use his words, which I agree with, abysmally incompetent, or they were working at a pretty impressive rate, and simply needed a slight delay to get the ball on track.

Half-Pac Mo (as some have coined him- coined, SAB coming back, lol) “had” Colin’s back throughout the whole PR/hype train of the the entire pre-launch of the expansion. You can’t Google stuff without coming back with results where both of them aren’t talking about what is included and the “framework/groundwork” that is being laid with it. One of the most favorite phrases on these forums has been, or currently is either “Colin says..” or, “as Mike says..” when anyone from ANet responds to someone about something. The latter mainly being used for communication in terms of [not] telling the customers what is coming our way. That is a policy that isn’t new. That’s how stuff is done around here, and it’s done that way because Mo does know, and has known what has been going on. To think otherwise is just.. just.. kidding yourself.

From the link in my sig, “Mo” was standing right next to Colin, not seemingly hypnotized by his hype inducing smile, while this was all stated to the people interested in the expansion:

Colin says things like: “’respecting the players time” and “not invalidating their hard work” and most importantly: “everything together builds one cohesive unit that makes this expansion succeed and any one piece not being here doesn’t bring it all together”.

“Mo” then took over:

Mr. O’Brien says things like: “’I have a feeling, the first day of revealing all these features, people are going to interpret these as separate features and say, ’oh I like this feature and I like this feature” and " I hope, that as people start thinking about this, they start thinking about how our purpose of building this expansion pack was really about laying the groundwork."

They know what they sold us, what they told us and what they hyped. Anyone with any common sense can see it by reading/watching the interviews, let alone the actual HoT Page that is STILL up advertising content we’re not getting. If they think their next product has a chance in Hades if they don’t make this right, they best rethink their strategy, because someone is going to be surprised.

I know I worked pretty hard at that last line of mastery needed for the new legendary weapons, but hadn’t started on any because there wasn’t anything that caught my eye yet. A whole line.. for what now?

  • edit- I’d also like to add that even if “Mo” didn’t know, the company as a whole (that he was running at the time, and still is, btw) sold us a product and just because “management” of the game changed, that doesn’t mean our expectations did.
No news since October 28th 2014. Question asked straight up! 473 times. 647 days and thread locked..

(edited by Siobhan.5273)

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Posted by: mrstealth.6701

mrstealth.6701

They are a key part of the endgame because the system of goals set by Anet is based on style and cosmetics, instead of the unending power treadmill most other MMOs use.

Then you could say that about ANY piece of gear … they are all a system of goals set by Anet based on style and cosmetics. Such a broadly defined think can hardly be considered ‘key’.

Legendary weapons are the centerpiece of that system. Designed to be the flashiest and most impressive looking items in the game, to make players want to work toward obtaining them. In a game where skins and fashion are the a big part of the goals set for players to achieve, the shiniest weapons available will be a major endgame goal. They were put in the game for the purpose of being the ultimate endgame goal.

They are STILL the centerpiece of that system; Anet is not removing them. They just aren’t adding more at the expected frequency. Developing more Legendaries is not necessary to maintain whatever status you attribute to their existence; key part of that endgame experience or not.

A single set of them can’t be expected to be a goal to occupy players forever. Anet obviously saw a need to augment the initial set of weapons way back in 2013, they just never managed to commit the resources to actually complete that project. In 2015 that need was still there, and Anet once again chose to use player desire for more weapons to help them sell HoT.

Despite this inability to actually deliver them, Anet’s repeated use of legendary weapons as a tool for marketing and hype shows the importance they place on them as a feature capable of pushing product sales, and is an acknowledgement of the importance they have for many players.

Footsteps Of War [FoW] | Yak’s Bend
Seer Of The Divine | Sarina Starlight | Tireasa | Caedyra

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Posted by: Donari.5237

Donari.5237

And I’m always available by email.

Mo

Perhaps you should tell us which email this is, sir? I am the last one to point fingers at failure to respond to emails, as I myself am a terrible correspondent, nor do I expect you to answer every message from thousands or millions of players. Thus I am not particularly perturbed at the lack of response to my forum PM sent to you the day you posted this thread over a week ago. (Darn this text format, I am sure someone will think my tone is snippy, I assure you it is not).

However, when you say you are available, that suggests you mean more than “messages may be sent to me,” and that you might, in fact, acknowledge they were sent even if merely with a boilerplate “message received, thank you for your input.” Therefore I consider it possible that you meant some other email address even though you did not provide one, and that PMs on this forum do not catch your eye.

Would you be willing to clarify what you meant by that line?

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Posted by: Obtena.7952

Obtena.7952

No, you have options … you can either accept that Legendary crafting was unsustainable content, forget it and enjoy the other aspects of the game or decide that it’s such a big deal to you that you quit the game.

If anything were to be labeled as unsustainable content, it’s living world/story content that we’ve seen for the past two seasons. A couple hours of content that takes weeks to months to develop, followed by weeks or months of nothing new to do. It’s just not possible to make content at the rate players are able to go through it.

But I’m not going to argue for the suspension of that type of content. Even though I was far from impressed with the majority of Anet’s installments, I understand the value of such content. It offers change and growth to the world, and the ability to progress the game’s narrative. It keeps players interested and involved with the game’s world.

I’d prefer spend my time on long-term reward goals over more episodic story but I do not want to see living world content sacrificed for it. I don’t have the right to tell players that content that is important to them shouldn’t be made because I think the content that matters to me is more important.

Also, it’s pretty absurd and irrelevant to call legendary collections unsustainable. They have a set number they announced. They don’t really have to sustain anything once that’s delivered., other than maybe unforseen bugfixes.

And it’s already been proven that they can both, a) successfully make an arbitrary collection b) Create 16 legendarys(they already created 20 before the game launched)

Is it really? I don’t think Anet would agree with you when it’s taken them 6 months with a team of devs to deliver … ONE.

Arguments about financials from players that have none of them is pretty presumptuous. Frankly, I think it’s ridiculous that people are suggesting that Anet has not first and foremost considered this factor; it’s a business, it impacts employees in significant ways and obviously affects us as players. The suggestions here people make indicate Anet have taken this decision lightly. I can assure you they have not.

I’m confident they factored it. That doesn’t necessarily mean they correctly estimated the value of the factor.

Really? Based on what? Complete lack of data?

(edited by Obtena.7952)

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Posted by: Obtena.7952

Obtena.7952

They are a key part of the endgame because the system of goals set by Anet is based on style and cosmetics, instead of the unending power treadmill most other MMOs use.

Then you could say that about ANY piece of gear … they are all a system of goals set by Anet based on style and cosmetics. Such a broadly defined think can hardly be considered ‘key’.

Legendary weapons are the centerpiece of that system. Designed to be the flashiest and most impressive looking items in the game, to make players want to work toward obtaining them. In a game where skins and fashion are the a big part of the goals set for players to achieve, the shiniest weapons available will be a major endgame goal. They were put in the game for the purpose of being the ultimate endgame goal.

They are STILL the centerpiece of that system; Anet is not removing them. They just aren’t adding more at the expected frequency. Developing more Legendaries is not necessary to maintain whatever status you attribute to their existence; key part of that endgame experience or not.

A single set of them can’t be expected to be a goal to occupy players forever.

I’ve already addressed this … MULTIPLE times now. If building Legendaries is the only content someone is interested in, it’s not unreasonable that they might run out of things to do because they are limiting their own interests in the game.

(edited by Obtena.7952)

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Posted by: Ticky.5831

Ticky.5831

Is it really? I don’t think Anet would agree with you when it’s taken them 6 months with a team of devs to deliver … ONE.

Just because it has an issue doesn’t mean the issue is that it’s unsustainable. Like I said, it doesn’t need to be sustained. It’s a one-and-done(well, literally a 16 and done) deal.

Really? Based on what? Complete lack of data?

Based on intuition. People are allowed to base their opinions on intuition if they don’t have access to the relevant data. And they are allowed to voice their opinions on this forum as long as they don’t violate TOSA.

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Posted by: mrstealth.6701

mrstealth.6701

They are a key part of the endgame because the system of goals set by Anet is based on style and cosmetics, instead of the unending power treadmill most other MMOs use.

Then you could say that about ANY piece of gear … they are all a system of goals set by Anet based on style and cosmetics. Such a broadly defined think can hardly be considered ‘key’.

Legendary weapons are the centerpiece of that system. Designed to be the flashiest and most impressive looking items in the game, to make players want to work toward obtaining them. In a game where skins and fashion are the a big part of the goals set for players to achieve, the shiniest weapons available will be a major endgame goal. They were put in the game for the purpose of being the ultimate endgame goal.

They are STILL the centerpiece of that system; Anet is not removing them. They just aren’t adding more at the expected frequency. Developing more Legendaries is not necessary to maintain whatever status you attribute to their existence; key part of that endgame experience or not.

A single set of them can’t be expected to be a goal to occupy players forever.

I’ve already addressed this … MULTIPLE times now. If building Legendaries is the only content someone is interested in, it’s not unreasonable that they might run out of things to do because they are limiting their own interests in the game.

My interests in the game go well beyond legendary weapons, and I’m at a point where isn’t really much to do. No matter what you might think, not everyone fits your idea of what we should or shouldn’t have left to do in the game, and player interests vary wildy from a singular aspect of the game all the way up to enjoying every aspect of it. And I, as a player in the middle of that gamut, have a dwindling set of things to do. An additional set of legendary weapons as a pretty good chance of bolstering that for a considerable time.

Footsteps Of War [FoW] | Yak’s Bend
Seer Of The Divine | Sarina Starlight | Tireasa | Caedyra

(edited by mrstealth.6701)

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Posted by: mrstealth.6701

mrstealth.6701

And it’s already been proven that they can both, a) successfully make an arbitrary collection b) Create 16 legendarys(they already created 20 before the game launched)

Is it really? I don’t think Anet would agree with you when it’s taken them 6 months with a team of devs to deliver … ONE.

I’m confident they factored it. That doesn’t necessarily mean they correctly estimated the value of the factor.

It’s been about week beyond the 5 month mark since HoT was released, and there was a gap between HoT’s launch and those first weapons actually being implemented. A good portion of the time since then also saw work being done tweaking, fixing, and polishing those weapon collections and the 20 precursor collections.

We don’t know how the work as been delegated among that team and any others that could potentially have been involved in the various fixes and changes, but it’s unlikely the entire time has been spent working on weapon number 4. By the time the spring update ships it will have perhaps been 6 months, but it could also be finished right now waiting for the update. We have no way of knowing how much time actually went into the shortbow without Anet telling us.

Footsteps Of War [FoW] | Yak’s Bend
Seer Of The Divine | Sarina Starlight | Tireasa | Caedyra

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Posted by: Ashen.2907

Ashen.2907

No, you have options … you can either accept that Legendary crafting was unsustainable content, forget it and enjoy the other aspects of the game or decide that it’s such a big deal to you that you quit the game.

If anything were to be labeled as unsustainable content, it’s living world/story content that we’ve seen for the past two seasons. A couple hours of content that takes weeks to months to develop, followed by weeks or months of nothing new to do. It’s just not possible to make content at the rate players are able to go through it.

But I’m not going to argue for the suspension of that type of content. Even though I was far from impressed with the majority of Anet’s installments, I understand the value of such content. It offers change and growth to the world, and the ability to progress the game’s narrative. It keeps players interested and involved with the game’s world.

I’d prefer spend my time on long-term reward goals over more episodic story but I do not want to see living world content sacrificed for it. I don’t have the right to tell players that content that is important to them shouldn’t be made because I think the content that matters to me is more important.

Also, it’s pretty absurd and irrelevant to call legendary collections unsustainable. They have a set number they announced. They don’t really have to sustain anything once that’s delivered., other than maybe unforseen bugfixes.

And it’s already been proven that they can both, a) successfully make an arbitrary collection b) Create 16 legendarys(they already created 20 before the game launched)

Is it really? I don’t think Anet would agree with you when it’s taken them 6 months with a team of devs to deliver … ONE.

Arguments about financials from players that have none of them is pretty presumptuous. Frankly, I think it’s ridiculous that people are suggesting that Anet has not first and foremost considered this factor; it’s a business, it impacts employees in significant ways and obviously affects us as players. The suggestions here people make indicate Anet have taken this decision lightly. I can assure you they have not.

I’m confident they factored it. That doesn’t necessarily mean they correctly estimated the value of the factor.

Really? Based on what? Complete lack of data?

Based on the fact that human beings are fallible. Just because someone considered a factor does not mean that they are correct in whatever conclusion they came to.

The real question is, based on what data would one conclude that Anet is infallible and that the fact that they put consideration into these factors indicates that they are inherently correct in their conclusions? Can you provide a single bit of data to demonstrate that Anet is nto capable of making a mistake?

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Posted by: Obtena.7952

Obtena.7952

They are a key part of the endgame because the system of goals set by Anet is based on style and cosmetics, instead of the unending power treadmill most other MMOs use.

Then you could say that about ANY piece of gear … they are all a system of goals set by Anet based on style and cosmetics. Such a broadly defined think can hardly be considered ‘key’.

Legendary weapons are the centerpiece of that system. Designed to be the flashiest and most impressive looking items in the game, to make players want to work toward obtaining them. In a game where skins and fashion are the a big part of the goals set for players to achieve, the shiniest weapons available will be a major endgame goal. They were put in the game for the purpose of being the ultimate endgame goal.

They are STILL the centerpiece of that system; Anet is not removing them. They just aren’t adding more at the expected frequency. Developing more Legendaries is not necessary to maintain whatever status you attribute to their existence; key part of that endgame experience or not.

A single set of them can’t be expected to be a goal to occupy players forever.

I’ve already addressed this … MULTIPLE times now. If building Legendaries is the only content someone is interested in, it’s not unreasonable that they might run out of things to do because they are limiting their own interests in the game.

My interests in the game go well beyond legendary weapons, and I’m at a point where isn’t really much to do. No matter what you might think, not everyone fits your idea of what we should or shouldn’t have left to do in the game, and player interests vary wildy from a singular aspect of the game all the way up to enjoying every aspect of it. And I, as a player in the middle of that gamut, have a dwindling set of things to do. An additional set of legendary weapons as a pretty good chance of bolstering that for a considerable time.

It’s not about what I THINK, it’s about what Anet thinks. I know about varying interests and this is simply a case where players think the game caters to their wildly varying interests when that’s not always possible or sensible thing to do.

YES, an additional set of Legendary weapons is a good chance to booster end game things to do. That’s not actually relevant to the discussion if you ask me … there are LOTS of additional things Anet could do to booster end game content. Obviously, Anet thinks that it’s not the best way to booster end game content; it uses a handful of devs, take a long time and caters to a very small audience of people who have managed to craft EVERY existing Legendary. It’s VERY Low impact content.

(edited by Obtena.7952)

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Posted by: Ticky.5831

Ticky.5831

What’s your endgame here Obtena? What are you planning to accomplish with your posts here?

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Posted by: Obtena.7952

Obtena.7952

No, you have options … you can either accept that Legendary crafting was unsustainable content, forget it and enjoy the other aspects of the game or decide that it’s such a big deal to you that you quit the game.

If anything were to be labeled as unsustainable content, it’s living world/story content that we’ve seen for the past two seasons. A couple hours of content that takes weeks to months to develop, followed by weeks or months of nothing new to do. It’s just not possible to make content at the rate players are able to go through it.

But I’m not going to argue for the suspension of that type of content. Even though I was far from impressed with the majority of Anet’s installments, I understand the value of such content. It offers change and growth to the world, and the ability to progress the game’s narrative. It keeps players interested and involved with the game’s world.

I’d prefer spend my time on long-term reward goals over more episodic story but I do not want to see living world content sacrificed for it. I don’t have the right to tell players that content that is important to them shouldn’t be made because I think the content that matters to me is more important.

Also, it’s pretty absurd and irrelevant to call legendary collections unsustainable. They have a set number they announced. They don’t really have to sustain anything once that’s delivered., other than maybe unforseen bugfixes.

And it’s already been proven that they can both, a) successfully make an arbitrary collection b) Create 16 legendarys(they already created 20 before the game launched)

Is it really? I don’t think Anet would agree with you when it’s taken them 6 months with a team of devs to deliver … ONE.

Arguments about financials from players that have none of them is pretty presumptuous. Frankly, I think it’s ridiculous that people are suggesting that Anet has not first and foremost considered this factor; it’s a business, it impacts employees in significant ways and obviously affects us as players. The suggestions here people make indicate Anet have taken this decision lightly. I can assure you they have not.

I’m confident they factored it. That doesn’t necessarily mean they correctly estimated the value of the factor.

Really? Based on what? Complete lack of data?

Based on the fact that human beings are fallible. Just because someone considered a factor does not mean that they are correct in whatever conclusion they came to.

The real question is, based on what data would one conclude that Anet is infallible and that the fact that they put consideration into these factors indicates that they are inherently correct in their conclusions? Can you provide a single bit of data to demonstrate that Anet is nto capable of making a mistake?

So you’re suggesting that just because Humans are fallable, that Anet is wrong? That’s a beautiful argument … I’m going to use it too. Are you Human? That means your fallable too … you’re wrong, everyone is wrong, we are all Human.

Where does that leave you … Even if Anet and everyone is wrong, Anet STILL has more data to make that decision than you or any of us. Besides even if we had that data, we are human, we would screw it up! It’s amazing how such a bunch of humans are possible to do anything!

OR … you’re just not giving a team of experienced, educated people who have significant interest in making GW2 successful the benefit of the doubt that they just MIGHT have a clue what they are doing!

(edited by Obtena.7952)

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Posted by: Ticky.5831

Ticky.5831

Why should anyone who is alienated by this care about whether or not Anet is successful? And why, if their trust was betrayed, should they give Anet the benefit of the doubt?

All people are doing here is demonstrating the degree of the validity of the decision. This is why I’m asking you what you mean to accomplish here. People you are arguing against are just giving more data to Anet.

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Posted by: Obtena.7952

Obtena.7952

That’s a really interesting point. So are you saying that some players posting here have demonstrated that the decision isn’t a good one because there might be some data Anet doesn’t have that would possibly change their decision and it comes from the very players that are arguing to keep Legendary development? I’m all for getting more Legendary weapons so if Anet is so incompetent that average players have some data they have missed that is so pivotal to their decision … what is it? Let’s see it.

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Posted by: Ticky.5831

Ticky.5831

That’s a really interesting point. So are you saying that some players posting here have demonstrated that the decision isn’t a good one because there might be some data Anet doesn’t have that would possibly change their decision and it comes from the very players that are arguing to keep Legendary development? I would love to see what this data is! I’m all for getting more Legendary weapons if Anet is so incompetent that average players have some data they have missed that is so pivotal to their decision.

The data is people that are voicing that they aren’t going to spend money on the game because of the decision.

And you haven’t answered my question yet. What is your goal here?

(edited by Ticky.5831)

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Posted by: Obtena.7952

Obtena.7952

That’s a really interesting point. So are you saying that some players posting here have demonstrated that the decision isn’t a good one because there might be some data Anet doesn’t have that would possibly change their decision and it comes from the very players that are arguing to keep Legendary development? I would love to see what this data is! I’m all for getting more Legendary weapons if Anet is so incompetent that average players have some data they have missed that is so pivotal to their decision.

The data is people that are voicing that they aren’t going to spend money on the game because of the decision.

So you’re saying … that Anet didn’t know or consider that this would make people upset and those people might stop spending money on the game, so it’s a bad decision to stop Legendary development? See, I think you’re wrong about that. I know Anet understands people would not like this decision. The first post from MO tells me so.

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Posted by: Ticky.5831

Ticky.5831

That’s a really interesting point. So are you saying that some players posting here have demonstrated that the decision isn’t a good one because there might be some data Anet doesn’t have that would possibly change their decision and it comes from the very players that are arguing to keep Legendary development? I would love to see what this data is! I’m all for getting more Legendary weapons if Anet is so incompetent that average players have some data they have missed that is so pivotal to their decision.

The data is people that are voicing that they aren’t going to spend money on the game because of the decision.

So you’re saying … that Anet didn’t know or consider that this would make people upset and those people might stop spending money on the game, so it’s a bad decision to stop Legendary development? See, I think you’re wrong about that. I know Anet understands people would not like this decision. The first post from MO tells me so.

Well, clearly, the people you are arguing against really don’t care what you think, and they have no reason to give Anet the benefit of the doubt.

What is your endgame here?

What is your endgame here?

What is your endgame here?

That question was not rhetorical.

(edited by Ticky.5831)

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Posted by: Tachenon.5270

Tachenon.5270

OR … you’re just not giving a team of experienced, educated people who have significant interest in making GW2 successful the benefit of the doubt that they just MIGHT have a clue what they are doing!

Benefit of the doubt. Hmm. There’s no doubt they took people’s money for things they’ve subsequently decided it’s okay to not deliver, and that they are now focusing on new things which they will want us to buy in the future.

Clue: hell, no.

The table is a fable.

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Posted by: Zoltar MacRoth.7146

Zoltar MacRoth.7146

That’s a really interesting point. So are you saying that some players posting here have demonstrated that the decision isn’t a good one because there might be some data Anet doesn’t have that would possibly change their decision and it comes from the very players that are arguing to keep Legendary development? I would love to see what this data is! I’m all for getting more Legendary weapons if Anet is so incompetent that average players have some data they have missed that is so pivotal to their decision.

The data is people that are voicing that they aren’t going to spend money on the game because of the decision.

So you’re saying … that Anet didn’t know or consider that this would make people upset and those people might stop spending money on the game, so it’s a bad decision to stop Legendary development? See, I think you’re wrong about that. I know Anet understands people would not like this decision. The first post from MO tells me so.

Well, clearly, the people you are arguing against really don’t care what you think, and they have no reason to give Anet the benefit of the doubt.

What is your endgame here?

What is your endgame here?

What is your endgame here?

That question was not rhetorical.

Ahoy, matey. You’ll not be getting a satisfactory answer there, methinks. Tis a carousel I’ve been on before.

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Posted by: Ashen.2907

Ashen.2907

No, you have options … you can either accept that Legendary crafting was unsustainable content, forget it and enjoy the other aspects of the game or decide that it’s such a big deal to you that you quit the game.

If anything were to be labeled as unsustainable content, it’s living world/story content that we’ve seen for the past two seasons. A couple hours of content that takes weeks to months to develop, followed by weeks or months of nothing new to do. It’s just not possible to make content at the rate players are able to go through it.

But I’m not going to argue for the suspension of that type of content. Even though I was far from impressed with the majority of Anet’s installments, I understand the value of such content. It offers change and growth to the world, and the ability to progress the game’s narrative. It keeps players interested and involved with the game’s world.

I’d prefer spend my time on long-term reward goals over more episodic story but I do not want to see living world content sacrificed for it. I don’t have the right to tell players that content that is important to them shouldn’t be made because I think the content that matters to me is more important.

Also, it’s pretty absurd and irrelevant to call legendary collections unsustainable. They have a set number they announced. They don’t really have to sustain anything once that’s delivered., other than maybe unforseen bugfixes.

And it’s already been proven that they can both, a) successfully make an arbitrary collection b) Create 16 legendarys(they already created 20 before the game launched)

Is it really? I don’t think Anet would agree with you when it’s taken them 6 months with a team of devs to deliver … ONE.

Arguments about financials from players that have none of them is pretty presumptuous. Frankly, I think it’s ridiculous that people are suggesting that Anet has not first and foremost considered this factor; it’s a business, it impacts employees in significant ways and obviously affects us as players. The suggestions here people make indicate Anet have taken this decision lightly. I can assure you they have not.

I’m confident they factored it. That doesn’t necessarily mean they correctly estimated the value of the factor.

Really? Based on what? Complete lack of data?

Based on the fact that human beings are fallible. Just because someone considered a factor does not mean that they are correct in whatever conclusion they came to.

The real question is, based on what data would one conclude that Anet is infallible and that the fact that they put consideration into these factors indicates that they are inherently correct in their conclusions? Can you provide a single bit of data to demonstrate that Anet is nto capable of making a mistake?

So you’re suggesting that just because Humans are fallable, that Anet is wrong? !

Nope.

Not what I said at all.

You asked, “based on what? Complete lack of data?” in regards to a comment that considering a factor does not automatically mean that one has estimated the value of the factor correctly. The point is not that one is wrong, but that it is a bad idea to automatically assume that one is right and that one’s assumptions, and that is what Anet did-make an assumption, are beyond second guessing.

So, again…

Having considered the factors involved does not necessarily mean that the resulting conclusions are correct. They might be correct. They might be incorrect. They might be pretty darned close. They might be completely out of bounds.

It turns out that there is no substance called aether that occupies the space in between planetary bodies despite the theory being well considered at the time. It turns out that there is no elephant standing on a tortoise holding up the planet despite consideration of the matter. It turns out that the sun is not the center of the universe, nor the earth the center of the solar system, despite considerable consideration of the matter. It turns out that the circumference of the earth is just shy of 25,000 miles-as determined via significant consideration of the matter.

You see, people can be wrong. They can also be right. In both cases this can be in spite of the amount of thought or consideration put into the matter. One should generally not just assume that anyone who says, “X,” is right just because they say they thought about it, or you assume that they did. The point I made, and the point of the other individual you quoted, was not that Anet is wrong, merely that we should not automatically assume that they are correct in their conclusions or assumptions.

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Posted by: mrstealth.6701

mrstealth.6701

It’s not about what I THINK, it’s about what Anet thinks. I know about varying interests and this is simply a case where players think the game caters to their wildly varying interests when that’s not always possible or sensible thing to do.

YES, an additional set of Legendary weapons is a good chance to booster end game things to do. That’s not actually relevant to the discussion if you ask me … there are LOTS of additional things Anet could do to booster end game content. Obviously, Anet thinks that it’s not the best way to booster end game content; it uses a handful of devs, take a long time and caters to a very small audience of people who have managed to craft EVERY existing Legendary. It’s VERY Low impact content.

Focusing all of their effort on one type of player would indeed be a mistake, but they also can’t really make one type of content that appeals to everyone. What the game needs to cater to is an assortment of interests to appeal to as wide an audience as they can. It’s quite obvious that legendary weapons appeal to a considerable portion of players.

A new set of legendary weapons absolutely appeal to more than just “a very small audience that has every existing legendary”. It might serve whatever your purpose is to argue in absolute black and white terms, but the reality is much more nuanced. This is something that has been pointed out more than once by several people. I only have 6 of the existing legendaries and it certainly appeals to me. It should appeal to anyone that doesn’t have any weapons they want out of the current list, whether that’s because they don’t like/have a use for them, or because they already have the ones they want. The point is that they do appeal to more than the very restricted group you keep trying to limit them to.

Anet decided long ago that legendary weapons were important enough to a large enough group of players to expand upon them. They’ve had years of data since that point, and continued to hold that position. Now they suddenly, after already putting in what looks to around half of the work (all the old pre collections), decide that the remaining half is too hard, and now isn’t important enough. The decision, timing, and reasons behind it sound very sketchy to some of us. Normally I’d say that was overly cynical, but given the inherent breach of trust that came with the decision to trash a prominently marketed feature, their honesty and intentions should be questioned.

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Posted by: CETheLucid.3964

CETheLucid.3964

That’s a really interesting point. So are you saying that some players posting here have demonstrated that the decision isn’t a good one because there might be some data Anet doesn’t have that would possibly change their decision and it comes from the very players that are arguing to keep Legendary development? I would love to see what this data is! I’m all for getting more Legendary weapons if Anet is so incompetent that average players have some data they have missed that is so pivotal to their decision.

The data is people that are voicing that they aren’t going to spend money on the game because of the decision.

So you’re saying … that Anet didn’t know or consider that this would make people upset and those people might stop spending money on the game, so it’s a bad decision to stop Legendary development? See, I think you’re wrong about that. I know Anet understands people would not like this decision. The first post from MO tells me so.

Well, clearly, the people you are arguing against really don’t care what you think, and they have no reason to give Anet the benefit of the doubt.

Heads up.

This is where they’re going to call you a troll and use that as an excuse to dismiss anything you have to say without actually offering anything reasonable to what you’ve said.

“No one cares about what you think”
“No one here has a reason to give Anet the benefit of the doubt”

A lot of people here talk like this issue is some absolute for them that they can’t possibly forgive.

But most won’t actually take the steps to show that displeasure in ending the customer relationship.

Guy earlier said they’d suffer through this VS longsuffering friends or loved ones. It’s so painfully easy to see the duality going on here with most posters.

But rest assured we’re the white knights, trolls, and whatever other BS that they offer VS actual discussion.

Read the the writing on the wall friend. It’s a we-hate-Anet circlejerk going on here and thoughts or opinions contrary to the hoard are unacceptable.

If I were MO I wouldn’t respond either. What the hell could you possibly say to some of these people? lol

What is your endgame here?

What is your endgame here?

What is your endgame here?

That question was not rhetorical.

Same as yours I’d wager. Discussion. Sharing of thoughts and opinions with regards to the subject at hand. Forum stuff. I mean unless it’s not for you?

That would beg the question, what is yours?

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Posted by: Spira.4578

Spira.4578

Why would he be considered a troll by saying the exact truth.
Since that other guy was refusing to answer to most of the questions the other users were asking him, while he was asking them others and made assumptions about what others think on his own,
and since he showed, on several occasions, that his logic is based on double standards (for instance, us people can be wrong, because we’re just people, but the people at ANET can not be wrong at all); Logic, with which he’s trying to argue everyone elses rational understanding of the situation, even after he got a few pages of answers to all of his questions, it is kinda obvious that people don’t care what he has to say, same as people will lose interest in a madmans speech after he starts repeating himself.

I keep saying it and I’ll say it again – at the end of the day, the only thing that we need to know is:
-Did the customer pay full price for the providers product? and
-Did the provider deliver a full product with everything that was promoted included?

As a customer, it is not on us to save their company, they have employees that do that. As a customer, the only thing that is on us, is to see that the trade has been completed successfully, and react to the situation accordingly.

Same as ANET is not charity, and won’t be giving out free copies of HoT,
The customer won’t give them money either.
The fans, white knights, or however you want to call yourself, might see the HoT purchase as primarily helping ANET, but to most people, who are rational and perceive ANET as a company and not a family they feel obligated to help, HoT purchase is just that – The purchase of HoT (with all of it’s promoted features).

And also, if you look at ANET’s GW2 directions rollercoaster in the last few years, it is safer to say that they don’t know how to read their statistics.

Were fans defending ANET back then when they said that there are no WvW exclusive players? Based on the basic fan logic, ANET knows better, so obviously, all hardcore WvWers didn’t know themselves well enough to know if they were WvW exclusive.

ANET probably based their statistics on HoT legendary weapons. And of course those weren’t popular, since most of the weapons released are not used by most classes (meta-wise), not to mention that the cost to craft those weapons is currently really high.

(edited by Spira.4578)

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Posted by: CETheLucid.3964

CETheLucid.3964

Speaking of madmen who repeat themselves… yeah buddy. lol

We’ve long established Anet goofed in making a promise they couldn’t keep. I’ve never argued against that. No one on either side of the argument can contest that.

It’s a legitimate criticism. They owned up to it.

They’ve communicated why they’re putting newer legendary weapons on hold with the release of the new legendary shortbow, and what we can expect as a result.

It sounds reasonable. I’ve always considered legendary weapons are for a very niche audience out there.

I can honestly say I have never run into someone in-game or personally among my guilds who’s told me they bought HoT just for new legendary weapons.

A nice bonus for some, but it certainly wasn’t the prime motivating factor. That’s a new phenomenon I’ve experienced with this thread.

And you know? You’re entitled to feel that way. Strange as it seems to me it’s not my place to tell people how to enjoy their game.

(Although I’m pretty sure some here were just looking for something to burn them for and don’t honestly care about the issue)

They had to make a choice. I’m sorry for your loss in this. I’m of those who are willing to see where it goes.

If this issue is utterly insurmountable to you, you have a recourse you can take to get at least some of your money invested back and end the customer relationship with Anet.

Do as you feel necessary.

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Posted by: FrizzFreston.5290

FrizzFreston.5290

The reason I (intially) support Guild Wars 2 is because ArenaNet takes risks.
Sometimes those pay out and sometimes they do not. This means that when something gets cancelled that is entirely possible.

Coming out here and saying they are lying or don’t care is just not true. They take the risks to change the game to bring us refreshing and exciting content.

With ArenaNet you can expect the worst yes, but there have been many things that were pretty amazing. Which, funnily enough is when ArenaNet doesn’t take the safe road. Most of the festivals and mini games are the things that include a great deal of passion and a even bigger risks are the ones that pay off.

If Josh Foreman wasn’t able to take that risk to make SAB, we would’ve never had it.
Because narrative people took a risk with HoT story it was short and missed alot of details that players would have liked.

It’s a double edged sword. It has it’s good sides and bad sides.

“It isn’t working!” CL4P-TP
Ingame Name: Guardian Erik

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Posted by: Spira.4578

Spira.4578

Speaking of madmen who repeat themselves… yeah buddy. lol.

Yepp. I know what you are saying. However, my complain is based on rational thinking. Yours and anyone elses WK/fan defense is based either on over-exagerated optimism or fanatism, depends on the person.

We’ve long established Anet goofed in making a promise they couldn’t keep. I’ve never argued against that. No one on either side of the argument can contest that.

I was talking about the other guy was basing his arguments on a belief that ANET doesn’t make mistakes.

They’ve communicated why they’re putting newer legendary weapons on hold with the release of the new legendary shortbow, and what we can expect as a result.It sounds reasonable. I’ve always considered legendary weapons are for a very niche audience out there.

Really? How about legendary armors (18 legendary pieces pieces + 18 precursor pieces + different appearance on different races and genders, meaning the team had to make over 50 armor pieces. Remember what ANET said? Creating an armor is super hard and takes a lot more time than creating weapons and backpieces).
Not only casuals won’t be able to get the precursor due to the hard content, but they will also have to go trough the SAME long farming process as they would have gone in legendary crafting (converting the pre to a legendary).
By following the fan made theory that they are canceling this team because the legendary weapons isn’t a content that is approached by many, it would be even MORE reasonable to cancel the development of the legendary armors.

I can honestly say I have never run into someone in-game or personally among my guilds who’s told me they bought HoT just for new legendary weapons.

This is no way a valid argument. What you are implying is that if you don’t buy something exclusively for 1 of its attributes, you can’t complain if that attribute is never applied to the object. While it might not have been exclusive, it might have been at equaly heavy reason as some other promoted feature. This statement is also completelly irrelevant, as we’re not demanding a full refund in the first place.

A nice bonus for some, but it certainly wasn’t the prime motivating factor. That’s a new phenomenon I’ve experienced with this thread.

Well I find white knights behaviour way more of a phenomenon than people liking different things and having different priorities.

If this issue is utterly insurmountable to you, you have a recourse you can take to get at least some of your money invested back and end the customer relationship with Anet.

That’s the thing – a lot of players invested a lot of money in this game. While I didn’t invest a lot of it, I was buying gems on many occasions. Demanding a refund for something they didn’t deliver as advertised, just to get the whole account that is not directly connected to the issue removed as well, is by no means an equal trade. And equal trade is the main issue here. Based on the law regarding e-goods that came in effect last year, the provider should offer a partial refund or a compensation for the flawed product in question.

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Posted by: Spira.4578

Spira.4578

The reason I (intially) support Guild Wars 2 is because ArenaNet takes risks.
Sometimes those pay out and sometimes they do not. This means that when something gets cancelled that is entirely possible.

Taking risks is okay if the only one affected is you.
Taking risks while there’s the customers money in play – that is not okay.
They should deliver what they were (well, still are) advertising.
They should develop this expac to the state they were promoting it first, before taking risks,
because when people bought it, they bought it knowing they would get the promoted features.
There was no mentioning of “we might change our plan completelly and not deliver most of them”.
Especially considering that the legendary advertisment post was released in the beginning of october, 2 weeks before the release of the expac.

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Posted by: CETheLucid.3964

CETheLucid.3964

Blah blah blah ur a white knight/LOLILLPUTFANSOIMNOTASINSULTINGHUEHUEHUE

OK.

This is no way a valid argument. What you are implying is that if you don’t buy something exclusively for 1 of its attributes, you can’t complain if that attribute is never applied to the object. While it might not have been exclusive, it might have been at equaly heavy reason as some other promoted feature.

I’m not implying that, I can see the reasoning behind what you’re saying in this regard.

We do disagree on how important to the game said attribute is VS why it was put on hold for the sake of the game as a whole.

I also don’t understand some of the impassioned vitriol in all of this, like they took your firstborn, but I can accept that it’s a legitimate issue for some.

This statement is also completelly irrelevant, as we’re not demanding a full refund in the first place.

Well, great. Glad you’re staying with us. Guess you’re in my camp then. Let’s see what happens together, hm?

You can pick up your white armor at the desk.

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Posted by: Spira.4578

Spira.4578

Blah blah blah ur a white knight/LOLILLPUTFANSOIMNOTASINSULTINGHUEHUEHUE

OK.

And that’s why the part of the community that is being rational doesn’t take you seriously.

This is no way a valid argument. What you are implying is that if you don’t buy something exclusively for 1 of its attributes, you can’t complain if that attribute is never applied to the object. While it might not have been exclusive, it might have been at equaly heavy reason as some other promoted feature.

I’m not implying that, I can see the reasoning behind what you’re saying in this regard.

We do disagree on how important to the game said attribute is VS why it was put on hold for the sake of the game as a whole.

I also don’t understand some of the impassioned vitriol in all of this, like they took your firstborn, but I can accept that it’s a legitimate issue for some.

No, but some simply understand the importance of money.

This statement is also completelly irrelevant, as we’re not demanding a full refund in the first place.

Well, great. Glad you’re staying with us. Guess you’re in my camp then. Let’s see what happens together, hm?

You can pick up your white armor at the desk.

Nope, this debate was never about getting a full refund. If you think it was, then you’re wrong.
Nice try ignoring the next part of the message where I said that it’s about getting a partial refund or compensation for the things we DIDN’T get.

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Posted by: CETheLucid.3964

CETheLucid.3964

And that’s why the part of the community that is being rational doesn’t take you seriously.

You care enough to respond to some of my casual morning thoughts apparently.

For someone who doesn’t care about an opinion that is by nature a fleeting wind, that’s quite generous of you.

Or did you mean the almighty “community” that you speak for?

Because if you suppose you speak for the entire community of rational people, that’s pretty comical given your commentary.

I would request another representative.

No, but some simply understand the importance of money.

Yeah, if it was about money you’d probably want to get at least a partial return on your investment VS zero.

But we know it’s not about money for you. You admit as much.

The fact is at the end of the day unless you’re going to follow up on your internet tough guy act, you and I are in the same camp. You’re mad about it. I am not.

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Posted by: mrstealth.6701

mrstealth.6701

A lot of people here talk like this issue is some absolute for them that they can’t possibly forgive.

But most won’t actually take the steps to show that displeasure in ending the customer relationship.

Guy earlier said they’d suffer through this VS longsuffering friends or loved ones. It’s so painfully easy to see the duality going on here with most posters.

What is your idea is ending the customer relationship in this case? Right now there isn’t really a good way of accomplishing that. I think many of us want to terminate that relationship by not giving them any more money, by not buying their next expansion.

Sure, we can request a refund for HoT, but it’s not actually possible to return and get a refund for the expansion. You can get your money back for the expansion, but lose the entire game account. The only dissatisfaction for many of us lies with very specific aspects of HoT’s marketing compared with its delivery, not the entirety of the expansion. Yet, still, our only “recourse” is return not only HoT in-full, but the whole game. It is essentially a false option, an insincere gesture that few were ever expected to take.

I don’t think I can even request a refund for HoT, as I did not purchase it directly from Anet. The only option I have is to stop playing the game entirely, which I don’t want to do. I’m not dissatisfied with the entire game, so why should I do that?

If you bought an upgraded component for your computer, and ended up being unsatisfied with some aspect of it, would you then want to return the entire PC? If your only recourse was to accept a refund for only the upgraded component, but in turn had to send back the entire computer, you would actually do this?

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Posted by: Tachenon.5270

Tachenon.5270

What the hell could you possibly say to some of these people? lol

How about “Sorry, here’s your money back.”

The table is a fable.

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Posted by: Spira.4578

Spira.4578

But we know it’s not about money for you. You admit as much.

lol. you clearly know nothing.

The fact is at the end of the day unless you’re going to follow up on your internet tough guy act, you and I are in the same camp. You’re mad about it. I am not.

No, at the end of the day, I’m fighting for the rights of every customer who bought HoT.
You’re just a white knight. I’m not.

You were right about one part. You don’t deserve my or anyone elses attention.

(edited by Spira.4578)

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Posted by: DoctorDing.5890

DoctorDing.5890

I can’t help but think that the endless bickering in this thread is to the detriment of the very specific thread topic.

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Posted by: Tachenon.5270

Tachenon.5270

Sure, we can request a refund for HoT, but it’s not actually possible to return and get a refund for the expansion.

If not a full refund, then some other form of compensation. Say, $50 in gems. Or a code for 50% off the next over-priced ‘expansion’.

There should be some form of recompense. Something besides a few figurative wrist slaps on the forums. Otherwise, why should they care? They got away with it last time, right? Why not again?

The table is a fable.

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Posted by: Astralporing.1957

Astralporing.1957

OR … you’re just not giving a team of experienced, educated people who have significant interest in making GW2 successful the benefit of the doubt that they just MIGHT have a clue what they are doing!

I have a clue of what they’re doing. They are walking away with my money in their pockets, without delivering fully on what that money was supposed to give me. Their motivations for that are completely irrelevant for me.
Especially if at the same time they are working on the next thing they think they will be able to sell to me without actually delivering it.

Actions, not words.
Remember, remember, 15th of November

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Posted by: Ticky.5831

Ticky.5831

That would beg the question, what is yours?

I’ve been on this thread since jump street. I don’t feel the need to explain my endgame again.

But I’m gonna state, when Anet does something unethical, a “we hate Anet circle-jerk” is an appropriate response. That’s not all this thread has been though.

(edited by Ticky.5831)

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Posted by: Fuji.6284

Fuji.6284

One thing I’ve enjoyed most about this game was pursuing legendary weapons. It was one of the few reasons that kept me playing this game for years. I even bought the new expansion because Anet promised new ones and I was looking forward to it with excitement. This is honestly sad news and is a hit to what motivates me to stay committed to this game.

Legendary weapons

in Guild Wars 2 Discussion

Posted by: FrizzFreston.5290

FrizzFreston.5290

The reason I (intially) support Guild Wars 2 is because ArenaNet takes risks.
Sometimes those pay out and sometimes they do not. This means that when something gets cancelled that is entirely possible.

Taking risks is okay if the only one affected is you.
Taking risks while there’s the customers money in play – that is not okay.
They should deliver what they were (well, still are) advertising.
They should develop this expac to the state they were promoting it first, before taking risks,
because when people bought it, they bought it knowing they would get the promoted features.
There was no mentioning of “we might change our plan completelly and not deliver most of them”.
Especially considering that the legendary advertisment post was released in the beginning of october, 2 weeks before the release of the expac.

I’m just stating what I’m okay with. That you’re not okay with it is your opinion.

“It isn’t working!” CL4P-TP
Ingame Name: Guardian Erik

Legendary weapons

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Posted by: Tachenon.5270

Tachenon.5270

I don’t know how they’d go about doing that, but here’s hoping for you.

Nay, hope not for me. Hope instead for everyone who bought HoT and wound up paying for anet’s mistake.

The table is a fable.

Legendary weapons

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Posted by: CETheLucid.3964

CETheLucid.3964

I don’t know how they’d go about doing that, but here’s hoping for you.

Nay, hope not for me. Hope instead for everyone who bought HoT and wound up paying for anet’s mistake.

Okay.

Legendary weapons

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Posted by: mrstealth.6701

mrstealth.6701

If you bought an upgraded component for your computer, and ended up being unsatisfied with some aspect of it, would you then want to return the entire PC? If your only recourse was to accept a refund for only the upgraded component, but in turn had to send back the entire computer, you would actually do this?

If it’s bad enough, yes.

If that was my only recourse and I’m feeling utterly betrayed by the retailer and the only way I can get out of this fiasco is to get a refund and start anew far away from these folks, then that’s how it has to be.

Really? I find that quite hard to believe.

Giving up a complete product, that you are otherwise satisfied with, to get a refund of only a small portion of that value because the seller is unwilling to view the upgrade as the separate item it was sold as. I think it’s safe to say that you belong to a small minority of people willing to inflict such damage onto themselves to make a point. I’m sure that company would be “laughing all the way to bank” as it were, with you having just thoroughly screwed yourself over.

In the case of a game account, Anet wouldn’t be getting anything back as with a physical product, but the damage to the customer is still much greater than the refund the company paid back.

Footsteps Of War [FoW] | Yak’s Bend
Seer Of The Divine | Sarina Starlight | Tireasa | Caedyra

(edited by mrstealth.6701)