(edited by Oxstar.7643)
Let's look at the other side of the coin.
The game was never going to become a WoW killer anyway. Not straight out of launch, at least.
What the people who were screaming ‘WoW-killer’ and the people saying ‘WoW has 9mil subs’ seemed to forget was that WoW didn’t start out with them numbers. They built up to them.
That being said, this game doesn’t need to be a WoW-killer to be a huge success.
Time is a river.
The door is ajar.
The game was never going to become a WoW killer anyway. Not straight out of launch, at least.
What the people who were screaming ‘WoW-killer’ and the people saying ‘WoW has 9mil subs’ seemed to forget was that WoW didn’t start out with them numbers. They built up to them.
That being said, this game doesn’t need to be a WoW-killer to be a huge success.
EXACTLY!
In my eyes it stands out from the crowd in a good way.
Ah, Yahtzee. You, sir, may have my like.
- I also just wrote a thread “about whining on the forum”…
Basically I’m tired of people complaining about the game not being a perfect first attempt… as if any game ever were, and as if any game ever achieved perfection.
GW2 has definitely raised the bar that we may set as a standard for future MMO’s and that is a big deal. It’s no WoW killer, to be sure, but it definitely makes fighting dragons seem… well, epic. The Shatterer and all these dragons that you fight, I found it to be some epic battles. And sure, there is stuff to improve on, but I’m confident that it will appear as they get a better grip on how best to make it work with their new game designs and concepts.
Ah, Yahtzee. You, sir, may have my like.
- I also just wrote a thread “about whining on the forum”…
Basically I’m tired of people complaining about the game not being a perfect first attempt… as if any game ever were, and as if any game ever achieved perfection.GW2 has definitely raised the bar that we may set as a standard for future MMO’s and that is a big deal. It’s no WoW killer, to be sure, but it definitely makes fighting dragons seem… well, epic. The Shatterer and all these dragons that you fight, I found it to be some epic battles. And sure, there is stuff to improve on, but I’m confident that it will appear as they get a better grip on how best to make it work with their new game designs and concepts.
Wp to dragon, auto attack, alt + tab to aviod lag, pick up loot. Epic fight!
Ah, Yahtzee. You, sir, may have my like.
- I also just wrote a thread “about whining on the forum”…
Basically I’m tired of people complaining about the game not being a perfect first attempt… as if any game ever were, and as if any game ever achieved perfection.GW2 has definitely raised the bar that we may set as a standard for future MMO’s and that is a big deal. It’s no WoW killer, to be sure, but it definitely makes fighting dragons seem… well, epic. The Shatterer and all these dragons that you fight, I found it to be some epic battles. And sure, there is stuff to improve on, but I’m confident that it will appear as they get a better grip on how best to make it work with their new game designs and concepts.
Wp to dragon, auto attack, alt + tab to aviod lag, pick up loot. Epic fight!
Hey! That is tough to pull off without a macro.
Wp to dragon, auto attack, alt + tab to aviod lag, pick up loot. Epic fight!
That’s more an issue with event scaling, rather than the event itself.
Doing the fight with 12 people was a hard-fought win.
Time is a river.
The door is ajar.
A game doesn’t even need to be a success to be considered successful: Diablo 3.
Anyway, even though GW2 will never be a “WoW killer” the game did bring a lot of fresh ideas to the MMO table. Credit where credit’s due…
It’s unfortunate that they alienated so many of their loyal following early on, firstly, by not sticking to their initial design philosophy and, secondly, by not seeming sure of the direction they actually want to take.
I suspect that it will take a company with more resources and experience (like Blizzard, for example) to take these ideas from GW2 and other recent titles and incorporate it into something that will become the “next WoW”.
A game doesn’t even need to be a success to be considered successful: Diablo 3.
Anyway, even though GW2 will never be a “WoW killer” the game did bring a lot of fresh ideas to the MMO table. Credit where credit’s due…
It’s unfortunate that they alienated so many of their loyal following early on, firstly, by not sticking to their initial design philosophy and, secondly, by not seeming sure of the direction they actually want to take.
I suspect that it will take a company with more resources and experience (like Blizzard, for example) to take these ideas from GW2 and other recent titles and incorporate it into something that will become the “next WoW”.
Not Blizzard please, I don’t trust them anymore. There’s other people out there with money, like Activision, or NCsoft, or Valve.
Actually, let’s just give GW2 to Valve and let them remake it, ANet still get copyright money and Valve is awesome at making games, slow, but that’s because they take time to perfect it.
And it’s heads!!! I also agree with what O kitten aying if what he is saying is he doesn’t want gw2 to become a wow killer cause that means all the drama kittens and kids will swamp on gw2 and destroy our “overall” good community.
(edited by Lafiel.9372)
A game doesn’t even need to be a success to be considered successful: Diablo 3.
Anyway, even though GW2 will never be a “WoW killer” the game did bring a lot of fresh ideas to the MMO table. Credit where credit’s due…
It’s unfortunate that they alienated so many of their loyal following early on, firstly, by not sticking to their initial design philosophy and, secondly, by not seeming sure of the direction they actually want to take.
I suspect that it will take a company with more resources and experience (like Blizzard, for example) to take these ideas from GW2 and other recent titles and incorporate it into something that will become the “next WoW”.
Very good post Sir! +1
And it’s heads!!! I also agree with what O kitten aying if what he is saying is he doesn’t want gw2 to become a wow killer cause that means all the drama kittens and kids will swamp on gw2 and destroy our “overall” good community.
That, and they’d screw things over with their constant cries for nerfs since GW2 actually tries hard to kick you in the balls and rub it in your face that you failed – Unlike WoW where everything is coated in bubblewrap.
Danananananananana BATMAN!
And it’s heads!!! I also agree with what O kitten aying if what he is saying is he doesn’t want gw2 to become a wow killer cause that means all the drama kittens and kids will swamp on gw2 and destroy our “overall” good community.
That, and they’d screw things over with their constant cries for nerfs since GW2 actually tries hard to kick you in the balls and rub it in your face that you failed – Unlike WoW where everything is coated in bubblewrap.
Danananananananana BATMAN!
Weird my paragraph is missing words even though when I click edit it’s all there..
oh okay i get it, it’s because OP used with is saying makes a certain word which gets censored. Silly. lol