Have you played GW2 for a long, long time? Do you have one or more level 80 characters? Then you’ve probably have opinions about things that could be added, improved or fixed. What are they?
This shouldn’t be complaining for its own sake or demanding the flavor of the month. These should be things you’d really, really like to see, after playing for many, many hours.
Note: some of these things may be coming in the expansion, that’s fine.
Here are mine:
1. I want Anet to circle around and do something meaningful with various character story decisions. As a human, I selected Lyssa as my God. I joined the Priory. I selected Charm as my primary attribute. I chose the Circus goal. None of these things really seem to matter in any big way. The Circus option resulting in a couple early living story missions. Charm maybe impacts some dialog? If it’s doing something else for me I’m not noticing. The selection of my god doesn’t seem to mean anything. The Priory again resulted in a couple story missions and then seems to have been forgotten.
Selecting a God should grant a unique god-related power (if I choose Lyssa, I can’t get Grenth, Balthazar, etc.). Choosing a faction (Priory, Order of Whispers, etc.) should give you your own quarters in their HQ, the ability to call in faction reinforcements, etc. I’m using the human examples here but you get the picture.
2. Skills. I’m glad GW2 doesn’t have the 747 airplane dashboard of skills that WOW does. On the other hand, after hitting 1-5 several hundred thousand times, the skills begin to lose their novelty. So longterm I’d like to see Anet do something to give more life to the same old weapon skills. Talismans you can find in the world that can be switched out to change the nature of a skill or add unique effects? The ability to switch out skills entirely? Something. Personally, I’d like to see each weapon have it’s own XP bar, and gain strength against different targets over time (I’ve killed 1,000 centaurs with my sword and it now gained 1% damage against centaurs, etc.)
3. Move speed. Characters are too slow without boosts. Movement feels sluggish compared to many other MMOs. Having to assign a signet to increase speed means less space for other skills and the rotation is already tired and static after one or two characters. I’d like to see base move speed bumped up a bit, just to feel more active and responsive if nothing else.
4. Summoned minion nameplates. This is my personal major pet peeve. After all these years I still can’t figure out if there’s a way to turn off the floating nameplates and health bars over summoned minions. I have it turned off for every other asset in the game, except this one. It looks sloppy and breaks immersion. I’m told it has something to do with the minions being “close” to me which causes the nameplates to show up, or something. Whatever the issue, its irritating and silly and needs to be fixed.
5. Transmutation charges. Make money some other way. Having to pay to get charges to update my visual appearance is irritating because most progression in the game ultimately ends up being about appearance. I’d even be find with keeping the paywall in place up to level 80; but once we reach 80 we should be able to use the wardrobe feature fully without real money.
6. More class-specific options. I want more things in game designed to make me feel more like whatever class I’m playing. Hunters should have a hunting lodge only they can go to. Mesmers should have their own butterfly-infested castle. There should be class-specific missions. I’m playing a Mesmer right now; I should be able to go on Mesmer quests to get Mesmer weapons and armor and pets. I want class-specific weapon and armor skins in the store.