Longtime Player Feedback Thread

Longtime Player Feedback Thread

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Posted by: Squeesidhe.4761

Squeesidhe.4761

Have you played GW2 for a long, long time? Do you have one or more level 80 characters? Then you’ve probably have opinions about things that could be added, improved or fixed. What are they?

This shouldn’t be complaining for its own sake or demanding the flavor of the month. These should be things you’d really, really like to see, after playing for many, many hours.

Note: some of these things may be coming in the expansion, that’s fine.

Here are mine:

1. I want Anet to circle around and do something meaningful with various character story decisions. As a human, I selected Lyssa as my God. I joined the Priory. I selected Charm as my primary attribute. I chose the Circus goal. None of these things really seem to matter in any big way. The Circus option resulting in a couple early living story missions. Charm maybe impacts some dialog? If it’s doing something else for me I’m not noticing. The selection of my god doesn’t seem to mean anything. The Priory again resulted in a couple story missions and then seems to have been forgotten.

Selecting a God should grant a unique god-related power (if I choose Lyssa, I can’t get Grenth, Balthazar, etc.). Choosing a faction (Priory, Order of Whispers, etc.) should give you your own quarters in their HQ, the ability to call in faction reinforcements, etc. I’m using the human examples here but you get the picture.

2. Skills. I’m glad GW2 doesn’t have the 747 airplane dashboard of skills that WOW does. On the other hand, after hitting 1-5 several hundred thousand times, the skills begin to lose their novelty. So longterm I’d like to see Anet do something to give more life to the same old weapon skills. Talismans you can find in the world that can be switched out to change the nature of a skill or add unique effects? The ability to switch out skills entirely? Something. Personally, I’d like to see each weapon have it’s own XP bar, and gain strength against different targets over time (I’ve killed 1,000 centaurs with my sword and it now gained 1% damage against centaurs, etc.)

3. Move speed. Characters are too slow without boosts. Movement feels sluggish compared to many other MMOs. Having to assign a signet to increase speed means less space for other skills and the rotation is already tired and static after one or two characters. I’d like to see base move speed bumped up a bit, just to feel more active and responsive if nothing else.

4. Summoned minion nameplates. This is my personal major pet peeve. After all these years I still can’t figure out if there’s a way to turn off the floating nameplates and health bars over summoned minions. I have it turned off for every other asset in the game, except this one. It looks sloppy and breaks immersion. I’m told it has something to do with the minions being “close” to me which causes the nameplates to show up, or something. Whatever the issue, its irritating and silly and needs to be fixed.

5. Transmutation charges. Make money some other way. Having to pay to get charges to update my visual appearance is irritating because most progression in the game ultimately ends up being about appearance. I’d even be find with keeping the paywall in place up to level 80; but once we reach 80 we should be able to use the wardrobe feature fully without real money.

6. More class-specific options. I want more things in game designed to make me feel more like whatever class I’m playing. Hunters should have a hunting lodge only they can go to. Mesmers should have their own butterfly-infested castle. There should be class-specific missions. I’m playing a Mesmer right now; I should be able to go on Mesmer quests to get Mesmer weapons and armor and pets. I want class-specific weapon and armor skins in the store.

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Posted by: starlinvf.1358

starlinvf.1358

A lot of these complaints seem to be geared toward “single player RPG game” mentality. But not having the sheer brain power needed to dissect the insane balance implications of the MMO format, I’ll point out this one thing about the Story mode…..

You simply can’t be the center of the world and still have consistency, when there hundreds of other people also being the center of the same world. The personal story was ill-conceived from the get-go, just because of the MMO rule of hero dynamics. Simply put, choices can’t be meaningful if everyone gets to make different ones.

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Posted by: Squeesidhe.4761

Squeesidhe.4761

A lot of these complaints seem to be geared toward “single player RPG game” mentality. BThe personal story was ill-conceived from the get-go, just because of the MMO rule of hero dynamics. Simply put, choices can’t be meaningful if everyone gets to make different ones.

I’m not following you. I’m not suggesting choices that have world impact, but personal impact. I don’t see how, for example, “I select Lyssa as my god and get a Lyssa-based skill, I select Balthazzar as my god and get a Balthazzar skill” impacts anything except my own skill bar.

Sounds like you don’t like the “chosen one” style MMO, but that’s GW2 and most others.

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Posted by: choovanski.5462

choovanski.5462

well, as someone with 9 80s who has been playing since beta i want more pvp maps and gamemodes. more armour and weapon sets you can earn, not buy from gemstore or chest rng would be great to be honest. but really better pvp rewards, gamemodes and maps are what im after. good stuff like, 2v2 domination, 8v8 capture the flag, an actual moba map.

the removal of transmutation charges is the only of the OP’s suggestions I support.

. Engi & Warr . Beta > 2017 Death of PvP
currently a Boyfriend main :P
Waiting To ReRoll Mystic & Forget About Tyria

(edited by choovanski.5462)

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Posted by: thehipone.6812

thehipone.6812

Asks for long term player feedback, still calls the bow and pet class Hunters…hmmm…

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Posted by: Menadena.7482

Menadena.7482

I LOVE the transmutation charge idea. I have nearly 1,000 skins in my wardrobe and would like to vary the looks of my characters now and then (especially when I start to hate something they are wearing day after day) but I can not do so without ponying up $$ to do so. Sure, we get 3 charges/month …. which is a pittance when you have half a dozen or more characters.

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Posted by: Chameleon Dude.1564

Chameleon Dude.1564

A level 80 makes you a long time player? Great.

In actual response to the OP:

1) The options are just ways to choose the story, I don’t want my character constantly bringing up something from a list of three options, none of which I particularly liked. God-based powers, etc? No, we don’t need to be demi-gods plot-wise, and we don’t need a situation where a character creation choice affects balance gameplay wise.

2) More skills are always good, for us, the player. After GW1, Anet wants a smaller pool of skills for balancing purposes. As for the xp bars for weapons, no thanks. I’ve played other games with that system; and while it offered customisation, it made things grinding and alt-unfriendly.

3) Move speed is fine. It’s all relative anyway. We don’t need to be running around at super-human speeds while carrying a hammer and wearing full plate armour. For world travel, use the waypoints.

4) A toggle would be fine there, less clutter.

5) No, this is about the only way to get money out of some players. Besides, you can transmute for free – just complete some maps and unlock charges. Or, if you’re too impatient, you can buy some gems (for gold or money).

6) That’s just needlessly splitting the community and adds nothing to the game Also, we don’t have hunters and butterfly castles wouldn’t fit the lore. It might sound good in your head, but the less places for players to be hiding, the better – that way we can actually interact.

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Posted by: niea.7504

niea.7504

Asks for long term player feedback, still calls the bow and pet class Hunters…hmmm…

/thread

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Posted by: Doon.2364

Doon.2364

Played since launch. Still enjoy the game. Here are some things I would like that will greatly improve the fun of this game:

1. Add #6 weapon skill to all weapons.

2. Give all profession 1 more utility slot.

3. Every 6 months, allow 1 free transfer.

4. Bag unlocks are shared through all toons.

5. Give WvW better loots and rewards.

6. Introduce Arena mode (2v2) in Spvp.

7. Offer more counter play to stealth mechanics.

9. More armor skins.

10. Introduce secret Legendary Bosses that uses phase based attacks like Lupicus throughout the open world. Players can unlock these instances by completing a quest and challenge these difficult bosses solo. A new armor token is awarded for every time the boss is defeated. Soloing the bosses will reward more tokens than defeating them with a party.

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Posted by: Greymelken.1892

Greymelken.1892

Asks for long term player feedback, still calls the bow and pet class Hunters…hmmm…

BUR

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Posted by: Overgrown Grub.5921

Overgrown Grub.5921

1 improve wvw and stop it being the poor relation compared to pve/spvp

2 improve wvw and stop it being the poor relation compared to pve/spvp

3 improve wvw and stop it being the poor relation compared to pve/spvp

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Posted by: Sinbold.8723

Sinbold.8723

I’m all for getting rid of transmutation charges and bringing back the old stones for those cases where you can’t salvage a rune from WvW armor. That’s the one thing where I think DCUO beats GW2- in DCUO you can change your look for free, and you can get new skins from the Joker’s Funhouse daily (or rather a chance for new skins).

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Posted by: Mightybird.6034

Mightybird.6034

I LOVE the transmutation charge idea. I have nearly 1,000 skins in my wardrobe and would like to vary the looks of my characters now and then (especially when I start to hate something they are wearing day after day) but I can not do so without ponying up $$ to do so. Sure, we get 3 charges/month …. which is a pittance when you have half a dozen or more characters.

wat. i have more charges than i know what to do with. I get so many from pvp/map completion that I change things on a whim. I wasted charges just to get the achieve sooner… And I’m still sitting on 30+

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Posted by: Squeesidhe.4761

Squeesidhe.4761

Asks for long term player feedback, still calls the bow and pet class Hunters…hmmm…

Who cares? I don’t play one, I don’t pay attention to them, they have bows and run around with pets. What does this have to do with providing feedback to the developers? This is exactly why gamers are so reviled. Stop being a kitten.

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Posted by: Squeesidhe.4761

Squeesidhe.4761

Also, respectfully to those forum users who feel some kind of compulsion to reply with point-by-point rebuttals to OP postings: seriously, just stop and post your own ideas. Me posting my suggestions isn’t going to overtake the game and make it something you can’t stand. If you get kitten over other’s ideas and opinions and have to contradict every single idea someone else puts forth its probably time to get off the computer and get some fresh air.

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Posted by: meeflak.9714

meeflak.9714

They are working on one of my three biggest complaints.

1. End game progression ( not content. Character progression)
Masteries and elite specializations are working on this. Thank
You a net.

2. Game difficulty /catering to casual players/ new players to
Heavily.
Hopefully being fixed with the up and coming “challenging”
Group content.

Dungeons, open world bosses, personal story, everything
Really is far too easy.

3. The meta (80 zerk experienced only link gear 5k AP)
This isn’t just anti elitist, it’s about the lack of incentive to
Play anything except dps specs. I really hope challenging
Content kills to birds with one stone Here.

P.S. wanting something new other then the meta doesn’t mean I want a hard trinity.

All professions lvl 80. x2 elementalist
main Druid ~~Adalyn Del Rayna~~ [SIGH]
[Ehmry Bay]

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Posted by: Aetrion.8295

Aetrion.8295

5. Transmutation charges. Make money some other way. Having to pay to get charges to update my visual appearance is irritating because most progression in the game ultimately ends up being about appearance. I’d even be find with keeping the paywall in place up to level 80; but once we reach 80 we should be able to use the wardrobe feature fully without real money.

I think it should be kind of the other way around. When you’re level 80 you don’t get new gear every other day, so it’s ok if you can’t reskin it that often. It’s newer players /characters that can’t take advantage of the wardrobe feature because their gear get switched so often.