Lunatic Inquisition is a completely unbalanced mess, largely because the 5 “Mad King Says” skills are guaranteed kills for ghosts. Sure, it’s an activity and not meant to be the paragon of balance, but it favors ghosts over villagers to the point that it’s nearly unplayable. It’s extremely difficult and time consuming for villagers to win the game. Most villagers would rather just suicide into ghosts because it puts them on the winning team without making the match last 15 minutes.
Even though many people complained about how unbalanced it was last year, it was brought back with no changes. PLEASE consider rebalancing this skill(s) Anet, I want to look forward to holiday activities not dread them. I’m really disappointed too because Lunatic Inquisition has the potential to be really fun.
Current version:
- Mad King Says Shrug – 1.2k range, 1.5s cast time, 50s cooldown
- Mad King Says Cower – 1.2k range, 1.5s cast time, 30s cooldown
- Mad King Says Salute – 1.2k range, 1.5s cast time, 40s cooldown
- Mad King Says Ponder – 1.2k range, 1.5s cast time, 60s cooldown
- Mad King Says Dance – 1.2k range, 1.5s cast time, 70s cooldown
- Commands target villager to perform one of the following emotes: shrug, cower, salute, ponder, or dance. The emote chosen is based on which skill was used.
- Target villager drops all held items.
- Inflicts the “Mad King Says (Emote)” effect on the target for 10 seconds, changing their skills into various emote skills.
- If the correct emote skill is used within 10 seconds: the effect is removed and the villager is forced to channel in place as they perform the emote, disabling them (length varies). The villager also scores 15 points on the scoreboard and gains swiftness for 10 seconds.
- If an incorrect emote skill is used, or if none are used, within 10 seconds: the effect ends, damaging and stunning the target for ~1 second. The ghost also scores 15 points on the scoreboard.
- While the Mad King Says effect (10s duration) is on a villager, the ghost that applied it has their other Mad King Says skills disabled.
My reworked version:
- Mad King Says – 1.2k range, 1s cast time, kitten cooldown
- Commands target villager to perform one of the following emotes: salute, cower, dance, bow, or ponder. Emote is chosen randomly.
- Target villager drops all held items.
- Inflicts the “Mad King Says (Emote)” effect on the target for 10 seconds, changing each of their first 5 skills into a random emote skill. Targets will only be given one of each emote skill at a time.
- If the correct emote skill is used within 10 seconds: the effect is removed and the villager is forced to channel in place as they perform the emote, disabling them for 3 seconds. The villager also scores 15 points on the scoreboard and gains swiftness for 13 seconds.
- If an incorrect emote skill is used, or if none are used, within 10 seconds: the effect ends, damaging and stunning the target for 1.5 seconds. The ghost also scores 15 points on the scoreboard.
- This skill cannot be used again until the ghost scores a kill or assist on a villager.