Time is a river.
The door is ajar.
One thing I noticed is that they’ve also seemed to add coloured boarders to items, showing their rarity shown at this point.
One thing I noticed is that they’ve also seemed to add coloured boarders to items, showing their rarity
That’s been there for ages.
One thing I noticed is that they’ve also seemed to add coloured boarders to items, showing their rarity
That’s been there for ages.
It has? Is it a toggle?
One thing I noticed is that they’ve also seemed to add coloured boarders to items, showing their rarity
That’s been there for ages.
Yes LOL i think some ppl don’t even look in inventory settings or don’t know where are?
No it’s not. There are no such borders atm. Open up your inventory and tell me after a raid which items are yellow and which trash.
At the moment u can’t without hovering over with the mouse.
If they really add this feature i would be very glad as it was something i have been thinking of for some time now.
yes there is a toggle- can’t remember where though
Inventory> options> Show rarity =P
One thing I noticed is that they’ve also seemed to add coloured boarders to items, showing their rarity
That’s been there for ages.
It has? Is it a toggle?
If you click the gear icon in your inventory (same place where you can click for Deposit all Collectibles), it’ll be there.
No it’s not. There are no such borders atm. Open up your inventory and tell me after a raid which items are yellow and which trash.
At the moment u can’t without hovering over with the mouse.
If they really add this feature i would be very glad as it was something i have been thinking of for some time now.
Lol. Click a little CoG gear in upper right corner and toggle on rarity of items shown.
Well I’ll be kitten ed. That one went right over me :P
Thanks for letting me know.
Dafq..has this been there since the start?
I feel dumb now. Thank you for pointing that option out really.
No it’s not. There are no such borders atm. Open up your inventory and tell me after a raid which items are yellow and which trash.
At the moment u can’t without hovering over with the mouse.
If they really add this feature i would be very glad as it was something i have been thinking of for some time now.
Sorry dude, but the feature has been in-game for a very long time. The toggle is located in the menu in the upper-right of your inventory window.
Dafq..has this been there since the start?
I feel dumb now. Thank you for pointing that option out really.
I don’t think it was there at the start. I think it got added during one of the LS, but it has been there for months now.
Dafq..has this been there since the start?
Went in somewhere last year, but i don’t remember exactly when. Was in the patch notes, if you are really curious you might look them up.
They should have advertised this more lol. I would take a news about colored borders around items over “WUT WILL SCARLET DO DIS TIME?!!?!?!” patchnote any day of the week. Good thing that’s over with
Unfortunately the color box is so small that sometimes it’s easy to mistake yellow/orange.
I accidently salvaged an exotic that way.
I tell myself everyday that it was not a precursor.
…
;’[
Unfortunately the color box is so small that sometimes it’s easy to mistake yellow/orange.
I accidently salvaged an exotic that way.
I tell myself everyday that it was not a precursor.
…
;’[
They have 20 slot rarity bags in fractals you can buy for relics that will put rares/exotics/masterwork (depending on which bag u buy), so when you get a yellow one for example will go into that bag 1st when orange one will be up on top with rest of them or the other way around.
Oh, this was that interview that they hyped up last week as being something “big”, but simply turns out it is just a repeat of what was already known (except the borders for item for some people, it seems).
I suppose MMORPG is in need of views or something.
Yea… this was a bit dissapointing… I honestly thought there was going to be something new announced that we didn’t already have information for.
MMORPG, why you crush my dreams?
Silly mmorpg.com
Well, on the upside they do say that you can earn trans charges from all the same things you could earn trans stones from out in the world. Map completion, for example, will still give them. Sadly they don’t say how many. Probably 1, since 3 stones = 1 charge, and map completion typically gave 3 stones.
Inventory> options> Show rarity =P
Oh thanks I hadn’t noticed this either. I liked that in other titles I’ve played. Wonder how I missed it hmmm.
The one thing we can take out of this is that there will be at least two more feature patches this year if they keep along with the quarterly feature updates.
That would put the next updates at August and December.
The one thing we can take out of this is that there will be at least two more feature patches this year if they keep along with the quarterly feature updates.
That would put the next updates at August and December.
I find that extremely unlikely.
Dafq..has this been there since the start?
Went in somewhere last year, but i don’t remember exactly when. Was in the patch notes, if you are really curious you might look them up.
Had been requested as a feature for a long time and got added in back in November.
:)
Guys, they said it.
Thanks to the mega server system helping population disparity, they’re adding NEW MAPS!
REJOICE!
I find that extremely unlikely.
Why?
I find that extremely unlikely.
Why?
Take a look at ANet’s track record and get back to me.
I don’t feel like getting infracted for speaking the truth.
The one thing we can take out of this is that there will be at least two more feature patches this year if they keep along with the quarterly feature updates.
That would put the next updates at August and December.
I find that extremely unlikely.
OP didn’t link the article:
“Every quarter or so, ANet will release a new feature pack bringing in tons of new quality of life improvements”
The one thing we can take out of this is that there will be at least two more feature patches this year if they keep along with the quarterly feature updates.
That would put the next updates at August and December.
I find that extremely unlikely.
OP didn’t link the article:
“Every quarter or so, ANet will release a new feature pack bringing in tons of new quality of life improvements”
Honestly, I wouldn’t read too much into it.
There have been numerous blog posts over the years that contained the same promises to deliver content that have ultimately fallen through.
If they can manage to stay on schedule, that’s fantastic news; however, I wouldn’t hype it up because you’re only going to end up disappointed.
Just goes to show that I learn something new everyday (sometimes it’s good, sometimes not so much….) This was a good one (Show Rarity toggle).
Take a look at ANet’s track record and get back to me.
I don’t feel like getting infracted for speaking the truth.
Oh, you mean those: “We will release new content every two weeks” (which they did until they informed us otherwise)?
The one thing we can take out of this is that there will be at least two more feature patches this year if they keep along with the quarterly feature updates.
That would put the next updates at August and December.
I find that extremely unlikely.
OP didn’t link the article:
“Every quarter or so, ANet will release a new feature pack bringing in tons of new quality of life improvements”
Honestly, I wouldn’t read too much into it.
There have been numerous blog posts over the years that contained the same promises to deliver content that have ultimately fallen through.
If they can manage to stay on schedule, that’s fantastic news; however, I wouldn’t hype it up because you’re only going to end up disappointed.
Can you link some of those blog posts that promised something that they didn’t actually do?
The Precursor scavenger hunt is the only one that comes to mind at the moment, and that’s hardly “content”, so anything else?
No it’s not. There are no such borders atm. Open up your inventory and tell me after a raid which items are yellow and which trash.
At the moment u can’t without hovering over with the mouse.
If they really add this feature i would be very glad as it was something i have been thinking of for some time now.
Do none of you pay attention to options in the inventory cog? It’s been there forever, and I’ve used it forever.
Can you link some of those blog posts that promised something that they didn’t actually do?
The Precursor scavenger hunt is the only one that comes to mind at the moment, and that’s hardly “content”, so anything else?
https://www.guildwars2.com/en/news/looking-ahead-guild-wars-2-in-2013/
https://www.guildwars2.com/en/news/structured-pvp-iceberg/
Check those out.
The Looking Ahead one is from almost a year ago, while the sPvP Iceberg article is from October 2012. I’d also suggest taking a look at the WvW subforum.
Oh, you mean those: “We will release new content every two weeks” (which they did until they informed us otherwise)?
We must have different definitions of content; I personally don’t think that a laundry list of dry and tedious achievements tied to PvE zerg fests counts.
That being said, the Zephyr Sanctum update was awesome and I would love to see the Living Story go more in that direction rather than the Scarlet hoopla.
(edited by Flytrap.8075)
One thing I noticed is that they’ve also seemed to add coloured boarders to items, showing their rarity shown at this point.
How to hide and show rarity (attached):
Can you link some of those blog posts that promised something that they didn’t actually do?
The Precursor scavenger hunt is the only one that comes to mind at the moment, and that’s hardly “content”, so anything else?
https://www.guildwars2.com/en/news/looking-ahead-guild-wars-2-in-2013/
https://www.guildwars2.com/en/news/structured-pvp-iceberg/
Check those out.
So, they promised new skills and traits and they are coming out, we also had the first few skills back in November (to test the waters). Given the huge rework of the trait system I wouldn’t expect them to add more traits before the Feature Patch.
Champions got a new reward chest, Bonus gold from champions, new crafting materials from a variety of activities (the Ascended materials) and finally Account Magic Find and the ability to salvage Fine and Masterwork gear for Luck.
So the only thing they promised is the Precursor crafting, and in earlier blog posts the Precursor scavenger hunt.
Is there anything else?
As for the PVP link, I guess you are talking about the Paid tournaments?
The one thing we can take out of this is that there will be at least two more feature patches this year if they keep along with the quarterly feature updates.
That would put the next updates at August and December.
I find that extremely unlikely.
OP didn’t link the article:
“Every quarter or so, ANet will release a new feature pack bringing in tons of new quality of life improvements”
Honestly, I wouldn’t read too much into it.
There have been numerous blog posts over the years that contained the same promises to deliver content that have ultimately fallen through.
If they can manage to stay on schedule, that’s fantastic news; however, I wouldn’t hype it up because you’re only going to end up disappointed.
Can you link some of those blog posts that promised something that they didn’t actually do?
The Precursor scavenger hunt is the only one that comes to mind at the moment, and that’s hardly “content”, so anything else?
precursor crafting and new legendaries were content that was planned for F13 but delayed/shelved.
Precursor scavenger hunt was discussed even farther back but no plans were made.
We must have different definitions of content; I personally don’t think that a laundry list of dry and tedious achievements tied to PvE zerg fests counts.
That being said, the Zephyr Sanctum update was awesome and I would love to see the Living Story go more in that direction rather than the Scarlet hoopla.
I dunno. Among those there was some nice content.
At any rate, I feel the quality improved as time went on (there was a vast improvement from the first LS patch the the more recent ones).
The one thing we can take out of this is that there will be at least two more feature patches this year if they keep along with the quarterly feature updates.
That would put the next updates at August and December.
I find that extremely unlikely.
OP didn’t link the article:
“Every quarter or so, ANet will release a new feature pack bringing in tons of new quality of life improvements”
Honestly, I wouldn’t read too much into it.
There have been numerous blog posts over the years that contained the same promises to deliver content that have ultimately fallen through.
If they can manage to stay on schedule, that’s fantastic news; however, I wouldn’t hype it up because you’re only going to end up disappointed.
Can you link some of those blog posts that promised something that they didn’t actually do?
The Precursor scavenger hunt is the only one that comes to mind at the moment, and that’s hardly “content”, so anything else?
precursor crafting and new legendaries were content that was planned for F13 but delayed/shelved.
Precursor scavenger hunt was discussed even farther back but no plans were made.
And I already mentioned that. Surely there must be loads more to say that they don’t keep their promises though.
Unfortunately the color box is so small that sometimes it’s easy to mistake yellow/orange.
I accidently salvaged an exotic that way.
I tell myself everyday that it was not a precursor.
…
;’[
The boxes are obvious enough. Granted, if you salvaged an exotic, it’s because you clicked “yes” on the dialog box that pops up without reading what it’s actually asking. There’s a reason you’re asked if you really want to salvage an item that’s rare or higher quality.
So, they promised new skills and traits and they are coming out, we also had the first few skills back in November (to test the waters). Given the huge rework of the trait system I wouldn’t expect them to add more traits before the Feature Patch.
Champions got a new reward chest, Bonus gold from champions, new crafting materials from a variety of activities (the Ascended materials) and finally Account Magic Find and the ability to salvage Fine and Masterwork gear for Luck.
So the only thing they promised is the Precursor crafting, and in earlier blog posts the Precursor scavenger hunt.
Is there anything else?
As for the PVP link, I guess you are talking about the Paid tournaments?
The only new skills we have gotten were one healing skill per profession, whereas new utilities, elites, and weapon sets (aka the real stuff) are still M.I.A.
Legendaries and precursors, although I honestly could not care less about this feature.
Don’t even get me started on WvW; there is a laundry list of updates that have been asked for since this game was in beta that still have not been implemented.
As for sPvP, we’re still missing functioning Leaderboards and a more robust Spectator mode, and we’re just now receiving reward updates.
Keep in mind that tournaments have since been shelved and that the whole eSports idea is laughable.
I get that development takes time and that things don’t appear out of nowhere, but I’d prefer no blog updates rather than a carrot on a stick that is over a year away.
(edited by Flytrap.8075)
I am not sure people asking for things, and ArenaNet promising things are the same thing. In fact, I can’t recall seeing the word promise in any of their announcements.
But, that’s just me. =)
So, they promised new skills and traits and they are coming out, we also had the first few skills back in November (to test the waters). Given the huge rework of the trait system I wouldn’t expect them to add more traits before the Feature Patch.
Champions got a new reward chest, Bonus gold from champions, new crafting materials from a variety of activities (the Ascended materials) and finally Account Magic Find and the ability to salvage Fine and Masterwork gear for Luck.
So the only thing they promised is the Precursor crafting, and in earlier blog posts the Precursor scavenger hunt.
Is there anything else?
As for the PVP link, I guess you are talking about the Paid tournaments?
The only new skills we have gotten were one healing skill per profession, whereas new utilities, elites, and weapon sets are still M.I.A.
And you are getting more today. They released new skills (as promised) 3 months after the blog post, the healing skills. Provided that the trait update required a lot more work, to get all the prerequisities for the traits right (I doubt they will all work well). They already said there is a Feature Patch coming early on, and it was expected to push new skills/traits in the Feature Patch.
Don’t even get me started on WvW; there is a laundry list of updates that have been asked for since this game was in beta that still have not been implemented.
A list with updates that players ask for and Anet’s actual development list can be quite different.
As for PVP, I guess they finally decided/realised GW2 won’t be an esports game, took them long enough. Still it’s strange how they continue to base game balance on PVP
The only new skills we have gotten were one healing skill per profession, whereas new utilities, elites, and weapon sets (aka the real stuff) are still M.I.A.
Legendaries and precursors, although I honestly could not care less about this feature.
Don’t even get me started on WvW; there is a laundry list of updates that have been asked for since this game was in beta that still have not been implemented.
As for sPvP, we’re still missing functioning Leaderboards and a more robust Spectator mode, and we’re just now receiving reward updates.
Keep in mind that tournaments have since been shelved and that the whole eSports idea is laughable.
I get that development takes time and that things don’t appear out of nowhere, but I’d prefer no blog updates rather than a carrot on a stick that is over a year away.
Isn’t that moving the goalposts a bit on some of them?
We had new skills, regardless of what skills they are.
Something being asked for, and something ANet said they’d be implementing are two entirely different things, surely?
Also, ANet have already said this is why they don’t go into what they’re planning, and as such, a lot of people complain about lack of communication. When they did do it (with precursor crafting), people hounded them every month, despite being told it wasn’t actively being worked on.
Catch-22, right there.
So Colin just confirmed that the ‘quarterly or so’ comment did not come from them:
“Just want to quickly clarify, we gave no timelines on additional feature packs or timing of any other releases. All we’ve said is the feature pack concept has been good for us so far, and we plan to do another feature pack someday.”
MMORPG.com just keeps getting better and better, aye? ^^
So Colin just confirmed that the ‘quarterly or so’ comment did not come from them:
“Just want to quickly clarify, we gave no timelines on additional feature packs or timing of any other releases. All we’ve said is the feature pack concept has been good for us so far, and we plan to do another feature pack someday.”
;)
Dafq..has this been there since the start?
I feel dumb now. Thank you for pointing that option out really.
I guess this is what they meant when they said features were being lost in the LS updates. :p
Also, ANet have already said this is why they don’t go into what they’re planning, and as such, a lot of people complain about lack of communication. When they did do it (with precursor crafting), people hounded them every month, despite being told it wasn’t actively being worked on.
Catch-22, right there.
Well that is still bad communications. Should have just said no until someone is actually working on it. “Yes” without anyone working on it is effectively the same as “no” except now people has this expectation of it getting done. “Maybe in 2 or 3 years” should also just be “no”.
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