Map completion
They are based on the level of the zone.
Rewards and drops are scaled to your level.
Twitter: @ArenaNet, @GuildWars2
In-Game Name: Cm Regina Buenaobra
I am very excited about the little gold star beside your in-game name you get for 100% World Completion.
Rewards and drops are scaled to your level.
I just completed Cursed Shore and I got level 76 and level 78 gear, despite being level 80…in a level 80 only map…
Rewards and drops are scaled to your level.
I’m sorry but that is not true, i completed the WvsW eternal battlegrounds yesterday when i was level 80, and i got level 43 and 46 rewards, a hat and pistol, so that information is not correct.
What? I got level 46 equipment yesterday for completing a lower norn zone at level 80!
I love the gold star <3
Level 80 Necromancer – Somnium [zzZ] Desolation EU!
Everything i do is here: http://www.kaeyidream.com :3
Another annoying thing is you get rewards that are not even appropriate for your class. Maybe it’s just me that thinks that way, but one would expect to get stuff they can use, not just sell…
Cant be scaled to level. I’m going back to starter zones and only getting stuff around the level of the zone.
Rewards and drops are scaled to your level.
I’m sorry but if that’s the case, I’m fairly certain things aren’t WAI.
As a level 80 completing the Sylvari starting area last night, I received level 14 green items. Definitely not “scaled to your level”.
Another annoying thing is you get rewards that are not even appropriate for your class. Maybe it’s just me that thinks that way, but one would expect to get stuff they can use, not just sell…
I agree. What on earth is the point of getting “rewarded” with items you can’t even use.
Rewards and drops are scaled to your level.
the map completations REWARDS level are for the ZONE LEVEL
Rewards and drops are scaled to your level.
This is incorrect Regina. I tested this on a few zones. In all cases, my level 80 received items of the same level as the zone. In addition, the cash reward was fixed. I got the same reward on a level 17 alt as I did on my 80. The only thing that changed was the XP. I got 10% of a level.
Hardest part I have on completing zones is trying to locate that one POI that I didn’t go to previously. Wish there was a way to filter out World Map legend items. i.e. filter out all hearts, waypoints, and vistas, that way I can just focus looking for the little empty squares.
In my experience, they scale to your level in that items can drop all the way up to your level. I did all 5 starter zones, and finished around level 30. I continued to receive mostly low level drops throughout but I did occasionally receive level appropriate items, both from drops and map completion boxes. Story quest items seem pegged to the level of the quest, though.
when i completed the charr starting area i was lvl 15 and got lvl 26 gear. is scaling broken? also can we get gear that is geared towards our profession i got all light armor and i was a warrior.
yeah its kind of frustrating to do a achievement like complete a map, and get all gear that you cannot use because its for a different profession.
I just completed Caledon Forest as an 80, and got two level 14 weapons, 10 silver, and soft green wood. Definitely not scaling.
Regina, if rewards and drops are supposed to be scaled to the player’s actual level, the team may want to look into it to see if there’s a bug. It may be causing the items to be the character’s scaled level in a zone, rather than their true level.
Otherwise, if this is intended, it’s no big deal. It would be nice to have another incentive to explore low level zones, though.
I completed Caledon Forest at lvl80, I got a lvl15 green bow and a lvl14 blue focus..
-Grunt
Zone rewards are definitely not scaled to your level. I’ve gotten 100% map completion and it is scaled to the level of the zone. Also, the WvW zone rewards are like lvl 20 greens.
Rewards and drops are scaled to your level.
False. As a level 80 I gain level 14 drops in all of the races’ starter areas.
Rewards and drops are scaled to your level.
I don’t want to call out an ANET person but this is not correct. I completed 1-15 zones at 80, and the ending chest was still low level stuff.
The actual mobs in the zone sometimes dropped on-par gear, but never the zone completion chests.
Rewards arent scaling correctly. At level 80 I completed a zone and received lev 74 gear. It was at the area level, not the player level.
Working as intended!
@op i am glad you got too complete Plains Of Ashford many did not including me because that one skill point is STill bugged
rewards do not scale
Rewards and drops are scaled to your level.
It doesn’t seem to be happening consistently though. As an example I was running through Queensdale on my (at the time) mid 50s Elementalist. About half the time or more I would get level 1-15 items as drops and the rest of the time it’d be things closer to my level.
My guess would be that it works like everything else (mob loot, puzzle chests, etc). They only scale sometimes. Sometimes you get items for the level range of the area.
Rewards and drops are scaled to your level.
No they aren’t. I have 100% world completion and I can say with absolute certainty that map completion rewards are based on the zone level, not your character’s level.
The weird thing is, it seems to be both actually. I’ve received high level items in low level zones along with low level items. With exception of the zone completion reward, that’s always zone dependent.
Rewards and drops are scaled to your level.
This is very awesome.
Kireta
When I completed the char starting area at level 30, I received level 26 items. But, when I competed the human starting area at level 15 I believe I received much lower level items.
Can anyone confirm this?
Actually, I’ve fully completed the Charr area now, with 3 different Charr characters, and each time I received level 26 items… regardless of being on level 13 and level 16 characters at the time. This is also true for my boyfriend who completed the event at the same time as I did with characters he made to play along with mine. The fact that you too received level 26 items from the Charr area completion tells me that …
Rewards and drops are scaled to your level.
..could either be wrong, or perhaps the Charr area is Bugged when it comes to the chest rewards.
To clarify, when drops are scaled to your level, there is a chance that they’ll either be level-appropriate for you or level-appropriate for the content that you’re completing. You’ll get a mix, allowing you to collect zone-appropriate crafting materials and drops while also still being able to find gear that’s appropriate for your character. In general, the chance of getting character-level appropriate gear is better the closer that the content is to your actual level. Since the difficulty of the content increases at higher levels, we want to reward high-level players more for playing through the challenging high-level content that is available more than if they play through the easier low-level content that’s designed to let players learn to play the game.
Additionally, when you get gear at a specific level, it’s not guaranteed to be gear that requires that level to equip. It’s not uncommon to fight enemies a couple levels higher than you, and it’s frustrating to get cool new drops from the enemies and not be able to equip them. Generally, the required level to use a piece of gear is a few levels below the level of the area it was acquired, so that when you get gear as loot, you’re able to equip it immediately.
edit:
About the plains of Ashford giving out level 26 rewards, thanks for the heads up- I double checked, and this area is indeed giving out inappropriate loot. I’ve entered a bug on this and hopefully we’ll have it fixed in an upcoming build.
(edited by Moderator)
To clarify, when drops are scaled to your level, there is a chance that they’ll either be level-appropriate for you or level-appropriate for the content that you’re completing. You’ll get a mix, allowing you to collect zone-appropriate crafting materials and drops while also still being able to find gear that’s appropriate for your character. In general, the chance of getting character-level appropriate gear is better the closer that the content is to your actual level. Since the difficulty of the content increases at higher levels, we want to reward high-level players more for playing through the challenging high-level content that is available more than if they play through the easier low-level content that’s designed to let players learn to play the game.
Additionally, when you get gear at a specific level, it’s not guaranteed to be gear that requires that level to equip. It’s not uncommon to fight enemies a couple levels higher than you, and it’s frustrating to get cool new drops from the enemies and not be able to equip them. Generally, the required level to use a piece of gear is a few levels below the level of the area it was acquired, so that when you get gear as loot, you’re able to equip it immediately.
Could there be some issue Specifically with the Charr starting area completion chest rewards then? It’s a level 1-15 zone, and completing it with characters who are in the intended bracket still rewards level 26 items, same as if you go back and do the zone at a much higher than intended level.
(edited by PawPrince.5719)
So, I guess Lornar’s Pass is broken then too?
http://i46.tinypic.com/vdpw6f.jpg
Level 40/38 greens in a level 40-50 area, when I completed it at level 52.
i think the rewards for everything is pretty crap clearing zones story line dungeons and in general coin rewards they should be much higher teleporting rips off your money and unless you farm and sell stuff on AH the game itself offers F all money ;p teleporting should be free
So, I guess Lornar’s Pass is broken then too?
http://i46.tinypic.com/vdpw6f.jpg
Level 40/38 greens in a level 40-50 area, when I completed it at level 52.
Yea, think they need to go do some more testing…
Rewards and drops are scaled to your level.
Wait, that makes no sense. It would incentivise players to finish zones only when they reach level 80. Wouldn’t it…?
Rewards and drops are scaled to your level.
Wait, that makes no sense. It would incentivise players to finish zones only when they reach level 80. Wouldn’t it…?
Agreed
Drops are scaled (mostly), while item rewards for completing an area are not, only EXP and gold rewards are.
Rewards and drops are scaled to your level.
Wait, that makes no sense. It would incentivise players to finish zones only when they reach level 80. Wouldn’t it…?
Not really, considering the odds are not that great of it actually scaling to you. It’s only a chance you would get 80 items. The last time I saw an Anet employee give an actual ratio for it was in beta, and it wasn’t even a 50-50 chance. I won’t quote the exact odds they gave as it’s been too long for me to be sure, and the ratio may have changed since beta as well.
Aside from that, if you want the other reason for people not to wait, area clears tend to give you a nice chunk of ore, wood, or cloth. Why wait to help yourself craft?
So, I guess Lornar’s Pass is broken then too?
http://i46.tinypic.com/vdpw6f.jpg
Level 40/38 greens in a level 40-50 area, when I completed it at level 52.
Lornar’s Pass is a level 25-40 zone. So, the rewards are correct.
I completed the WvW maps yesterday, and the three Borderlands all gave 15-26 items, and the Eternal Battlegrounds gave me a level 34 and a 46 item. This was done on an 80, with quite a number of “levels” past that.
So, I guess Lornar’s Pass is broken then too?
http://i46.tinypic.com/vdpw6f.jpg
Level 40/38 greens in a level 40-50 area, when I completed it at level 52.
Lornar’s Pass is a level 25-40 zone. So, the rewards are correct.
Except no, they aren’t, because the Arenanet employee above just stated that they should scale to your level, not the zone level.
My mistake on the level scale of the zone, though.
All drops are random, and may or may not contain “usable” items for a specific character. But so what. Unless you’re only running (1) character, you can stash them as “christmas presents” (oh, boy, just what I needed “a better-rated” (armor/weapon/ring/etc) than I could find on my own) for another. (Or sell them and keep the gold).
I went back and completed all maps in pve (still working on WvW maps) when I reached lvl 80. Currently at 96%.
My findings are very different than those stated. I always got equipment suited to the environment’s/map’s lvl, not my own. Even in cursed shore, an exclusive lvl 80 map, I received lvl 70’s gear.
I thought this is what it was supposed to be. facepalm
Since these map completion rewards and the Karka chest were the only exotics I have ever received; I feel like a total idiot for not reporting this as a bug.
Devs: Trait Challenge Issued
Rewards and drops are scaled to your level.
Umm while i respect your information…. map completion rewards DO NOT SCALE.
Map rewards have never scaled? lol. I went back and did all the zones my ranger never saw with the personal story and not once did I get anything that wasn’t level specific to that zone.
There is a serious disconnect between what is happening and what anet claims is happening.
Dragonbrand – Level 80 – Human Ranger