Map completion on Alts Suggestion
Map completion is entirely optional, if you don’t want to do it you don’t have to. The only thing really necessary are WP and all you have to do is walk to unlock them.
P.S. you’re asking for a way to pay to not play the game.
Edair. But allies-allies will fight by your side”~Cobiah Mariner
If it costs:
100,000 g + 1 Gift of Exploration
With the caveat that it will not give you the experience that comes from doing map completion, nor the coins, nor the karma, and you will not get Gifts of Exploration from it.
It also does not include skill points since that is a currency. You’ll have to do those yourself. Even the WvW ones.
How about this instead, upon finishing 100% map completion you get all waypoints unlocked for your alts nothing more. That way you can easily move around but nothing is unlocked other then the wp’s. When I say just the waypoints I mean just that, you can’t see the map or anything it has to be explored again. Maybe even through in a cost of a gift of explore you received as payment for it…
Unlocking all the WP’s for character is super time consuming and my suggestion is totally optional. We already have lots of features that allow you to pay for convenience: Home Portal, Airship Pass, Home harvesting nodes, permanent harvesting tools, and straight buying gems to change to gold to buy whatever crafting materials or anything else. If you don’t want the feature don’t use it or up vote my topic. There is no need to be negative, when this would not impact your experience playing the game. Thanks!
@ jmt: that would be fair. I just feel like I cannot even use alts at this point because I do not have the time to get the map completion for all of them.
How about this instead, upon finishing 100% map completion you get all waypoints unlocked for your alts nothing more. That way you can easily move around but nothing is unlocked other then the wp’s. When I say just the waypoints I mean just that, you can’t see the map or anything it has to be explored again. Maybe even through in a cost of a gift of explore you received as payment for it…
As long as I can opt out of it or it requires something like a Gift of Exploration. I like getting the experience from unlocking things.
With the caveat that it will not give you the experience that comes from doing map completion, nor the coins, nor the karma, and you will not get Gifts of Exploration from it.
It also does not include skill points since that is a currency. You’ll have to do those yourself. Even the WvW ones.
I already stated and agree that you should not get the rewards such as experience, karma, etc. Thus making it still an incentive for people to do it normally. Although I do feel like 100,000 gold is a bit much but if this feature was ever implemented then I would be content with whatever the Devs choose to make it cost.
With the caveat that it will not give you the experience that comes from doing map completion, nor the coins, nor the karma, and you will not get Gifts of Exploration from it.
It also does not include skill points since that is a currency. You’ll have to do those yourself. Even the WvW ones.
I already stated and agree that you should not get the rewards such as experience, karma, etc. Thus making it still an incentive for people to do it normally. Although I do feel like 100,000 gold is a bit much but if this feature was ever implemented then I would be content with whatever the Devs choose to make it cost.
Map completion takes time. ANet tends to charge for bypassing time or put into place ways to pay to bypass time. Bag slots and bank slots help reduce time spent selling stuff or deciding what to keep vs what to toss/sell/forge. ANet made the items that have a time gate on them sellable (bolts of damask for example) so that those who do not wish to wait have the option of buying them, etc.
100,000 probably is a bit extreme though, now that I think about it. How many legendaries do you think it’s worth? They typically fall within the 1K-2K range.
Well having 15 lvl 80’s (and deleted 2 lvl 80’s before) with in total 8 map completions, I must say an alt is for specific purposes mainly, if you would do any and all things on an alt it would become a main as well…
In the end I have 8 mains now, with ascneded trinkets, salvage o matics, all bag slots, perm tools, and so on, I also have 7 alts, some for wvw, some for dungeons… some for just running around when I want to experience a bit from the time I was doing maps on a previousalt, now a mian, I unlocked all factions, I did most story possibilities….
I did living story on 3 characters completely, so I could and can compare why cetrain thingas are ok and why not. I even did the better part of the LS with a condi based mesmer…
If you do not care for all that, jiust explore the waypoints you need (I suggest just running the personal story, so it’s cleared from your screen and you unlock the better part of the world. Even though it gets boring after well 2-3 maybe 4 times (I did it 13 times now still have 2 stuck at 60 and 40)
Been There, Done That & Will do it again…except maybe world completion.
I feel the same way OP.
Why….? That seems to have no benefit. I like the idea of account-wide waypoints, but otherwise, what possible reason for this. You get nothing from it, and it shouldn’t even be satisfying.
The waypoint part in exception, I see this as a great big nu.