Megaservers and RP
Without reading the full topic(sry way to long:D) I noticed a couple of problems with megaservers in EU.
Problem 1:
National servers are mixed up with international server which creates this problem where everyone talks in different languages. French/Spanish/German players most likely chosed a national server so they don’t have to talk in english or any other language but now they have to deal with it although they choosed a server with their language in the beginning. This is not good for anybody. English guys are mad at the french/spanish/german players and the other way round and RP-players are hit even more by this problem.
Possible solution:
Create megaservermaps per language and check on what server a player is currently playing/guesting . So there would be international maps for everyone on international servers, french maps for everyone playing(or guesting) on a french server, everyone playing/guesting on german servers would get into german maps. The spanish players probably. wouldn’t notice a difference to the pre-megaservers cause there is only one spanish server anyway but if they actually want more activity on the maps and want to talk english they could still guest to an international server, so that’s no problem.
Problem 2:
WvW-Communitys can’t advertise their TS/Mumble in Chat anymore or try to rally players from their server for WvW-events because everyone could read it. And RP-players can’t get into the same city map anymore.
Possible solution:
Keep cities “per server” instead of “per language”. So every international server has his 5 own city-maps, every french server, every german server and the spanish server too. This way we can still advertise wvw stuff in these cities(yes people can still guest etc. but that’s way less of a problem than posting it in a mixed-server-map) and RP-players from specific server stil have their own cities(e.g. most int. RP-players could guest to Piken, german RP-players to Drakkar, etc.) and everyone could easily reach them.
I think these split between cities(per server) and normal maps(per server language) would fix both problems and I think these two are the bigges problems atm.
(edited by Nauda.3678)
For the mercy of god, A-Net….
Stop screwing up your own promises and your game.
There are really good features in this patch, but:
Do not ignore the players who think, you made a really really big brown, stinky kitten with your "Megaserver"System.
And yup, we do know that you give a s*** (sorry for that, but it’s the truth) about RP’lers (and i guarantee 99% of the Rp’lers think that way) and hell, most other players do it as well, but…from time to time i REALLY think that you care about us.
In kind of a sadistic way.
But we (mostly) are no masochists, so please stop beating the fluffy kitten out of us, our community and the fun we’ve had with your game so far.
Because that is what your doing at the mo-….what you’re doing for a far too long time.
Yes, i’m a “little upset”.
Actually, if i would write what i wanted to, i would get a ban^^
(edited by bibakilla.4903)
Great.. no really great job Arenanet, thank you, I really needed for you to destroy any vestigial possibility of RP around, SUREEEE I can RP with the member of my guild, SUUURE because there was not totally chance of RPing with strangers before, of course.
Wasn’t possible to leave at least the main cities map out of this megaserver clusterkitten, no , everything had to be a megaserver, because god forbid I don’t see 600000 strangers running around in the city destroying any vestigial possibility of RP.
There were a couple of RP unofficial servers because so people could gather around, now no, I have 4506606040 people form other servers running around the main cities , but I can’t find the people of my own server…
I understand we RPers are a small portion of the total customers you have, but you really had to give the coup de grace to this community too?
Here is some feedback from a French RPer.
First, I’ll have to ask a question for Colin. Is Jade Sea considered as one of the RP server ? I saw you gave the name of the servers considered as such and JS is not named. So I was wondering if, as it is the main French RP server, it is one of those.
Second, I’m here to give my opinion about the impact of the Megaserver system on RP.
Guilding seems like an okay solution to keep your RPers friends with you on all maps, grouping is way less accurate. How many times my group was split between servers while jumping from capitals to capitals ? That really should be fixed soon enough because, due to guilds not always having the same aims and people going into different ones according to their characters, it can split a community really quickly. And I do not think that is something anyone wants.
Also, with promoting guilding and grouping to stay together, what about the thrill of encountering random roleplayers in the wild ? It is a side of RP as important as any other and killing it is quite depressing.
More precise and stricter ways of dispatching players are needed, the option of a RP mode I saw somewhere else on this post being a really good parameter to add. Make this one a priority and others, such as language, guild, etc… , coming right after in the choice of server. Or maybe, you can make a little interface where everyone checks the parameters it wants to be used and able to be changed whenever someone want it to.
That way, you ensure people can have a real control on what they want at a precise moment. It would really help RP communities as much as other ones to be able to choose with whom they want to play the game.
Now that I’m finished, I thank you for your time reading this and hope my suggestion will not fall into deaf ears.
Sincerely,
- Cortizon, a French roleplayer scared for the future of his mane playstyle since the beginning of GW2.
Divinity Reach stil seems to belong to certain servers, Gendarran plus overflow too, THe other cities, heart of the mists, Southsun Cove e.g. are already devoured by the Mega-Server thingy.
Pro’s:
Finally there is life in the Mapchat!
Cities seem more vivid
Con’s
As a roleplayer you’re trolled right away
Emotechat is spammed with auto emotes and stuff like that, no RP possible
People are spread all over different maps, ignoring guilds friendlists, homeserver and what’s even worse: LANGUAGE. No RP possible.
The usual flames (and it won’t get better, rather worse) The Germans don’t like the French, the French don’t like the Germans and the English, the English don’t like anyone, everyone is blabbering in their tongue (which really hurts the eyes if it gets mixed up like this!) Few are polite enough to speak English, others don’t, some try to force them, people insult each other bla bla bla… The same discussion as on any international server, only here it is even worse, because we HAD a choice, we DID chose our preferred language when we created our characters or changed server, and now our decision is worthless, because it doesn’t matter anymore.
Static boss times…. it just doesn’t feel dynamic anymore to go by scedule…
Permanently contested waypoints if not on the map – this is one of the worst things anyway…
Worldboss organisation will soon be impossible, and worldbosses will probably be prestigue to large kill-guilds and a few lucky ones who happen to be in the right place at the right time
The new trait system for characters under level 80 is ridiculous! You did have a hard time joining a dungeongroup not being 80 before, but honestly, not even I, who is very tolerant if it comes to dungeons and the min. level to have, would not take such a weak lowbe along. Did you even TEST it? 6 Traitpoints on Level 60! (Equals 30 points before the patch) where you had 50(!) before. It is enough that you have to gather your traits in the open world or buy it, but the new arrangement of points is… well… blargh!
Townclothes tonics are a weak compensation. Not even dyeable. What was so hard to add a 2nd slot next to each piece of gear, to have town clothes in there, so that you could stil wear a whole set? I really don’t get it!
Dailies! Why do you split PvP and PvE dailies, and individualize them, just to destroy the whole system again and put it back to the way it has been before?
I really like the wardrobe… but beautiful skins do NOT make a game playable, and they do not stand alone. What is left, other than beautiful skins and toys? Exactly nothing special. Scedules are for school not for a game. Everything feels like fading out. And the feeling that we could beg and talk and ask for anything, and it won’t even be recognized spreads. I am still so shocked with how this ended up, I can’t even cry or something… Just take the megaservers back or at least give us certain maps for GER/EN/FR/SP people, even RP would be NICE! TO choose from. ANd if the system really has to come for every map sooner or later give us language based mapchat-channels, with an option to globally switch to the desired one automatically by marking it.
Mega server crap has already become frustrating in Ebonhawke. We seem to be sharing our “instance” of the map with a French server that has RPers on it. These RPers obviously spend time in Ebonhawke with their own guilds, plots, characters and server RP history. This is going to get awkward fast. Not to mention we’ve already had phasing problems that divided the guild in two and “Join in X” didn’t even work until this morning. And this in a zone like Fields of Ruin that wasn’t even supposed to be affected yet. What gives?
Thank you so much for your innovation and progress, ArenaNet. Truly, the future of MMORPGs is upon us. One can only hope that future IPs follow suit, since it works so well.
Oh, and a time limit on the town clothes “costumes” so we have to keep re-applying it and get showered in confetti? GENIUS! It was already brilliant that we lost all customizability, this is just the icing on the cake.
Roleplayers actually bought your miniscule selection of town clothes, you know, ArenaNet? Now we’re practically forced to take up a precious character slot to make a same character alt, especially if you’re a heavy armor user and RP with that character. So if you want an even slightly laid back look, you have to make a medium/light character alt with the same appearance and name. What on earth possessed you to do this?
Your complete disrespect for us roleplayers is pretty shocking. You have an MMORPG (it’s in the name, see?), there are bound to be sub-groups of roleplayers in your game whether you want there to be or not. We paid for this game. We spend hours on it day in and day out. We play through your content just like everyone else, and buy skins and knick-knacks off your gem store. We do not deserve to get treated like second-rate citizens in a game we paid for, having all -our- needs and wants completely ignored or, even worse, have our needs and wants ripped away. Would it really impact your game so much to keep town clothes and customizability? Would it? I doubt it.
You don’t have to cater to us to respect and acknowledge us.
Edit: And another thing! It’s pretty telling that in your list of “feedback” threads, this one or one even remotely dedicated to anything but PvP/WvW doesn’t exist.
(edited by Ithilai.5142)
They do acknowledge us, but just to say “guild up”. Though it feels more like a slap in the face and “deal with it” answer.
It’s bad enough coming from TC and being fractured among hordes on non-RPers constantly harassing any attempts to RP in the cities. I didn’t even realize EU servers would be clumped together regardless of language. I’m sorry to those effected, but that’s pathetic on an almost hilarious level. Like… really ArenaNet? You didn’t even think to account for language barriers? Holy kitten. What the absolute kitten were you all thinking?
It still baffles me why you thought the cities were the areas that needed this system the most. There is no gameplay benefit to having megaservers in the cities. The only thing it does is give new players the illusion that the maps (and game itself) are more populated than they really are. But there’s no real benefit to players there. It just hurts a subset of players while providing no tangible gameplay benefits to others. So… can you just remove the system from cities? Please? Like, before your RP community walks away from the game? It’s going to have to be sometime soon. After the fiasco that was last night, I don’t see how anything but complete removal of the system from cities would be acceptable at this point.
@Cercie: The “guild up” thing isn’t even reliable, as my guild was very much divided last night and “join in X” when partying didn’t even work. “Join” -seems- to work now, but I’m not sure if that’s just a fluke or if they actually fixed it.
I will really miss our RPers but everything said would happen is coming to pass already, even more than that from the pvp and pve perspective. It’s chaos. Human sacrifice, dogs and cats living together… mass hysteria! You get my point. I’m just not sure where people would migrate to if things continue to go downhill.
I’ve never been as disgusted with the community as after the patch. Now you have trolls from all over harassing people in mapchat. I miss TC already. Sure it had it’s trolls, but now with the megaserver, you have them all. Being a separate server at least shielded us from when we would accidently fall into an overflow and wonder why everyone in mapchat is so rude and vulgar. Oh that’s right. It’s overflow.
@lthilai: If it’s not even working in the one way it’s supposed to, RP really is in jeopardy. We’ll need those selectable numbered or named instances to go where we want. Not some program assuming we want to go here and there.
(edited by Cercie.1025)
Mega server crap has already become frustrating in Ebonhawke. We seem to be sharing our “instance” of the map with a French server that has RPers on it. These RPers obviously spend time in Ebonhawke with their own guilds, plots, characters and server RP history. This is going to get awkward fast. Not to mention we’ve already had phasing problems that divided the guild in two and “Join in X” didn’t even work until this morning. And this in a zone like Fields of Ruin that wasn’t even supposed to be affected yet. What gives?
Thank you so much for your innovation and progress, ArenaNet. Truly, the future of MMORPGs is upon us. One can only hope that future IPs follow suit, since it works so well.
Oh, and a time limit on the town clothes “costumes” so we have to keep re-applying it and get showered in confetti? GENIUS! It was already brilliant that we lost all customizability, this is just the icing on the cake.
Roleplayers actually bought your miniscule selection of town clothes, you know, ArenaNet? Now we’re practically forced to take up a precious character slot to make a same character alt, especially if you’re a heavy armor user and RP with that character. So if you want an even slightly laid back look, you have to make a medium/light character alt with the same appearance and name. What on earth possessed you to do this?
Your complete disrespect for us roleplayers is pretty shocking. You have an MMORPG (it’s in the name, see?), there are bound to be sub-groups of roleplayers in your game whether you want there to be or not. We paid for this game. We spend hours on it day in and day out. We play through your content just like everyone else, and buy skins and knick-knacks off your gem store. We do not deserve to get treated like second-rate citizens in a game we paid for, having all -our- needs and wants completely ignored or, even worse, have our needs and wants ripped away. Would it really impact your game so much to keep town clothes and customizability? Would it? I doubt it.
You don’t have to cater to us to respect and acknowledge us.
Edit: And another thing! It’s pretty telling that in your list of “feedback” threads, this one or one even remotely dedicated to anything but PvP/WvW doesn’t exist.
I don’t RP but I feel really sad reading this
Yeah first of all megaserver should be removed from cities and it should even STAY removed. Not only for RPing purposes, but to keep server-comunities together.
There is no point in more people in a city. Everything you can do there can be done on your own (except RP ^^) or be asked for in guilds / friendlists.
There is no point in mixing languages in those areas where you usually spend your time crafting and / or chatting or whatever.
It rather destroys the RP-environment.
I don’t care for the outside maps, but Megaserver in cities is just awful.
Also, to any moderators currently reading these threads:
You’re clearly going to have a busy day closing a lot of threads in order to “consolidate feedback.” Just realize that there are very large issues present that really warrant their own individual attention. RPers are one issue, addressed in this thread. The Language Barrier problems on the EU side I would argue is a totally separate issue that NEEDS to be addressed immediately (regardless of what you all intend to do about RPers). Seriously, that needs to be high on your list to find a solution for those people, because that’s gamebreaking for everyone over there. The problems with boss events and large multi-server guilds is its own problem too. It’s not going to help anyone to lump everything into a single thread, as that’s just going to get individual issues overlooked.
I don’t think they can add anything official for RP players as then they would be expected to enforce some RP rules.
Something that I think would help the Non-English speaking communities and the RP community as well is a 2nt Map and Say Chat. Would this solve a lot of RP concerns? I don’t RP so I don’t know how it is done.
It wouldn’t solve anything. They also wouldn’t have to enforce any set of new rules. Please just read what the people in this thread actually want, man.
The only thing that they’d need to do is keep the megaserver away from the big cities. That’s it. Nobody is asking for special treatment, own servers or rules.
Yeah I’ve already had a few of my posts deleted and infracted lol. Sometimes I get too fiery. Maybe one of those moderators will read one of these threads and be like “Hmm that’s a good idea.” A bunch of you had some clever ideas that would be shame to be lost.
@anzenketh: They recognize TC and Piken as unofficial rp servers (maybe others) but that is it. Nothing official. So we don’t really expect too much already. We’ve thought of rp flags, but since even guilds are getting separated now, that may not work. A better idea for everyone, not just us RPers would be zone instances you can pick from a list like other games have. Even spvp has it. So everyone know what one they are in and where things might be happening.
(edited by Cercie.1025)
It wouldn’t solve anything. They also wouldn’t have to enforce any set of new rules. Please just read what the people in this thread actually want, man.
The only thing that they’d need to do is keep the megaserver away from the big cities. That’s it. Nobody is asking for special treatment, own servers or rules.
I do not understand role playing thus me asking. May I ask why it would not solve anything.
I understand what they want. A lot of people complained about the cities feeling empty so this was ArenaNet’s solution.
I can’t find proper words to describe my disappointment after this update.
Aelius Brightmane (Charr, Zerk Grenade Engineer, 80) |
Tilaw Stainsoul (Charr, Zerk Staff Elementalist, 80) | Evi Shadowstep (Charr, Zerk Ranger 80) |
It wouldn’t solve anything because you’re still not playing with the people you want to play with. Is this really that hard to understand? Roleplay needs Roleplayers to happen – If Roleplayers can’t meet Roleplayers they can’t roleplay. Other Chats are completely uninteresting – Nobody’s asking for that, because it doesn’t make sense context-wise.
People complaining about empty cities where miniscule. I can’t even remember complaints about that, so I’m just going of your word here. And even if that where the case – who are the sort of people that would complain about that? PvPers? Most likely not, they are out there doing PvP. PvErs? Maybe, when they’re not out doing Events, Instances or World Bosses.
But is it actually gamebreaking for them? No. It isn’t. It’s not even an inconvinience. But at the same time, it completely destroys one perticular style of play.
Do you still not see the problem and why your “solution” means nothing to this problem?
Give it a few days and see what happens. TCRP is a community guild trying to gather up rpers, so if things dont get better you can always rp in guild chat. There might be a limit to the number of people in the guild, but if the meta guilds work together or merge they could salvage the RP somewhat until we see what happens next.
In case you don’t know what that type of guild is. It’s simply a guild who’s only purpose is to connect every possible rper to another. You can always keep your main active guilds. You’ll just have one on the side with many other rpers you can talk to without having to find them by chance. So if you RP it’s good to be in one. Plus you can invite others looking for it too.
Do you still not see the problem and why your “solution” means nothing to this problem?
My “solution” was not aimed to solve the RPers not being able to meet up with other RPers. There is a problem with the MegaServer System not putting people together like it should once that is fixed(if it can be) then would the chat feature solve the tolling issue?
It may as well could, but it would lead to a whole slew of other problems, such as open-rp being hard to find. And even then, what would stop people from switching to the RP-Chat to troll there? It’s just kinda useless. We don’t need more segregation.
Give it a few days and see what happens. TCRP is a community guild trying to gather up rpers, so if things dont get better you can always rp in guild chat. There might be a limit to the number of people in the guild, but if the meta guilds work together or merge they could salvage the RP somewhat until we see what happens next.
In case you don’t know what that type of guild is. It’s simply a guild who’s only purpose is to connect every possible rper to another. You can always keep your main active guilds. You’ll just have one on the side with many other rpers you can talk to without having to find them by chance. So if you RP it’s good to be in one. Plus you can invite others looking for it too.
There comes a point though that it’s just not worth the effort. If you’re in a pretty tight-knit guild, then it’s very likely you’ve already discussed other MMOs that you’d like to try out as a guild (even before this megaserver nonsense). At this point, it’s increasingly more appealing to simply move to a new game that already has “features” (and I use that term loosely, it’s more like the basic functionality of an MMO) that lets us stay together and meet similar people, rather than trying to jump through hoops and use workarounds just to get your guild in one place, not even mentioning finding other RPers.
@Anzen
Nope, it wouldn’t.
Yeah, you wouldn’t see some kitten-Trolls spamming the Chat, BUT! you still would see them jumping in the middle of RP hotspots and spamming their AOE’s ALL OVER THE PLACE while jumping and dancing naked.
You see the problem?
The problem has nothing to do with trying to separate our chat from trolls. The fact that most RPers are now split across multiple instances of the map is far more pressing. Not only are trolls in greater abundance, but there’s far less people to even RP with.
It’s bad enough coming from TC and being fractured among hordes on non-RPers constantly harassing any attempts to RP in the cities. I didn’t even realize EU servers would be clumped together regardless of language. I’m sorry to those effected, but that’s pathetic on an almost hilarious level. Like… really ArenaNet? You didn’t even think to account for language barriers? Holy kitten. What the absolute kitten were you all thinking?
It still baffles me why you thought the cities were the areas that needed this system the most. There is no gameplay benefit to having megaservers in the cities. The only thing it does is give new players the illusion that the maps (and game itself) are more populated than they really are. But there’s no real benefit to players there. It just hurts a subset of players while providing no tangible gameplay benefits to others. So… can you just remove the system from cities? Please? Like, before your RP community walks away from the game? It’s going to have to be sometime soon. After the fiasco that was last night, I don’t see how anything but complete removal of the system from cities would be acceptable at this point.
This is what they were “thinking”: they are implementing it steps at a time. Needlessly negative remarks won’t yield the results you desire. Give feedback, just don’t hate.
And I don’t want them to remove it from the cities, and am a roleplayer. If anything, they should improve the way the filtering works. Seeing cities alive is great for the game-it only doesn’t affect you and your people because YOU never had that problem before (empty cities). And I LOVE RPng and RPers-hating on the developers does NOTHING at all for your purposes, and actually makes RPers look bad and close-minded (truly no offense intended, for you may not be close-minded in real life and may just be overreacting.)
What really makes me sad is the fact that so many here are just 100% convinced that ANet will do NOTHING to try and correct or mitigate this issue in any way. I see both perspectives and I have to agree that Anet has a bigger responsibility to try and improve the open world experience of typical players over the RPing community in general, but to think they at they will do nothing to try and satisfy Rpers is just not justified.
Yes, this system has both Pros and Cons but how about you give them some time to enhance the Pros and address the Cons before declaring the system a total disaster that has destroyed the game for everyone.
TLDR: Calm down and let Anet do some adjustments to this system….it’s a BIG change to the game and make take some time to tweak.
Fate is just the weight of circumstances
That’s the way that lady luck dances
It wouldn’t solve anything because you’re still not playing with the people you want to play with. Is this really that hard to understand? Roleplay needs Roleplayers to happen – If Roleplayers can’t meet Roleplayers they can’t roleplay. Other Chats are completely uninteresting – Nobody’s asking for that, because it doesn’t make sense context-wise.
People complaining about empty cities where miniscule. I can’t even remember complaints about that, so I’m just going of your word here. And even if that where the case – who are the sort of people that would complain about that? PvPers? Most likely not, they are out there doing PvP. PvErs? Maybe, when they’re not out doing Events, Instances or World Bosses.
But is it actually gamebreaking for them? No. It isn’t. It’s not even an inconvinience. But at the same time, it completely destroys one perticular style of play.
Do you still not see the problem and why your “solution” means nothing to this problem?
I am all for RPng. Love the cities change. Improve the filtering, but don’t make them go dead for my server again.
In short, think about RPers that are not based on the unofficial RP servers, not only yourselves. I love seeing people RPng-rarely had the chance before Yesterday, and you want to take that away from me by keeping it “unique” to yourselves (that’s how it comes across.)
Nobody can destroy RPng, I hate how that’s being overstated to push ANet for a different solution. RPng is in your heart, and not limited by the game, mechanics, or trolls.
Again: is this decision against RPers, or pro GW2? Think about why it was implemented, rather than seeing it as an official “anti RP” agenda by ANet. They have ZERO reasons to hate RPers at all, no need to feel needlessly hated and/or persecuted.
It’s bad enough coming from TC and being fractured among hordes on non-RPers constantly harassing any attempts to RP in the cities. I didn’t even realize EU servers would be clumped together regardless of language. I’m sorry to those effected, but that’s pathetic on an almost hilarious level. Like… really ArenaNet? You didn’t even think to account for language barriers? Holy kitten. What the absolute kitten were you all thinking?
It still baffles me why you thought the cities were the areas that needed this system the most. There is no gameplay benefit to having megaservers in the cities. The only thing it does is give new players the illusion that the maps (and game itself) are more populated than they really are. But there’s no real benefit to players there. It just hurts a subset of players while providing no tangible gameplay benefits to others. So… can you just remove the system from cities? Please? Like, before your RP community walks away from the game? It’s going to have to be sometime soon. After the fiasco that was last night, I don’t see how anything but complete removal of the system from cities would be acceptable at this point.
This is what they were “thinking”: they are implementing it steps at a time. Needlessly negative remarks won’t yield the results you desire. Give feedback, just don’t hate.
And I don’t want them to remove it from the cities, and am a roleplayer. If anything, they should improve the way the filtering works. Seeing cities alive is great for the game-it only doesn’t affect you and your people because YOU never had that problem before (empty cities). And I LOVE RPng and RPers-hating on the developers does NOTHING at all for your purposes, and actually makes RPers look bad and close-minded (truly no offense intended, for you may not be close-minded in real life and may just be overreacting.)
So it good for me or my people because we were in higher population servers that saw our cities full anyway. So… why were the megaservers added to our servers to begin with? You know what also helps to repopulate low-pop servers? A server merge. The kind of thing other MMOs have done successfully in the past. I keep seeing solo RPers from random servers arguing about how the Megaserver was good for them, but it’s at the expense of a much larger population. Why couldn’t your needs have been met with a server merge, that wouldn’t actively break apart existing communities from servers that did not need this change?
I’m “overreacting” because I started this thread on the day of the announcement of this system, detailing out the problems that would arise from its implementation. I was correct on every account. The one dev post here basically brushed us off and told us everything would be fine. It wasn’t. Even his suggestion didn’t work. We were told that they were going to change plans on how they rolled out megaservers, and that they would focus first on HotM and low pop zones. They lied. They added it straight into capital cities, which was the #1 concern from roleplayers. What possible reason should I have to trust them? I gave them time to come up with some kind of response and they didn’t. I gave them time to create a better implementation and they didn’t. I believed that they would do the right thing and roll out the system gradually (because they don’t have proper public test realms) but they didn’t. Trust and respect need to be earned, and they’ve done everything in their power to break what little faith many of us from this thread were willing to give them.
Star Ace, there is a difference between criticism and “hating on the dev”. The Dev can’t know you don’t like something unless you tell him that you don’t like it.
We’re telling them that we hate this change. Literally hate it. You can’t tell us what we can and can’t do with our voices. It’s great for you, that you like the change. You’re free to open a thread about just how great that change was for you as an RP’er, but just as free are we to talk about this Megaserver-stuff being a kitten disaster.
Besides, for you to experience RP, you where always free to gues onto an unofficial RP-Server, or even transfer there. We DON’T have a choice at ALL! NONE!
We were forced into this change, you CHOSE to roll on a Server that’s not part of the RP-Community. You CHOSE not to guest. You CHOSE not to transfer.
We don’t have that luxury.
(edited by UncleOris.1892)
We were told that they were going to change plans on how they rolled out megaservers, and that they would focus first on HotM and low pop zones. They lied. They added it straight into capital cities, which was the #1 concern from roleplayers.
They did not lie. The average population across all the servers for The Grove, Black Citadel, Rata Sum were low population maps.
I really like the new changes. Seeing the world come alive even more than it did before is lively and a welcome change. Hopefully those of you who are struggling to find an RP outlet can learn to adapt to this new situation. I mean, PvPers have to adapt to new builds and class balance and Pve’ers have had their dungeon rewards curtailed, so RPers too will have to deal with changes.
And for the record, solo RPers from various non-RP servers: Whether by guesting or through this new megaserver system, you are benefiting from the pre-existence of RP communities. These communities were built up because there were centralized areas for RPers to gather. While anyone can just randomly one-off RP, in order to have a real constant flow of overarching stories and multi-guild events, a strong thriving community is required. These communities were built on those RP servers. You all can RP alone without that stuff, you’ve made that point very clear. These communities however, can’t. They can’t exist if they’re unable to even keep themselves together. You all would benefit greatly from the continuation of these communities, as they would create many more opportunities for even solo RPers to participate in grander events. The implementation of these megaservers is a severe block to any attempt to create such events, which means it’s a detriment to our way of life, so to speak. It’s odd that you keep telling us to think of your needs when you seem to be dismissively waving off our own.
Dear ArenaNet,
Thank you for making Guild Wars 2. It has been a source of enjoyment to many, many people.
I am deeply concerned with the diminished roleplay aspects that this update has brought to the game.
As suggested before, please give us a roleplay checkbox somewhere and consider it when balancing us.
It seems to fix so much:
- People who want to RP, and who want to see others doing so, get balanced to places where other people have opted for the same thing.
- People who don’t roleplay, but who enjoy reading it, also tick the checkbox to be balanced accordingly.
- People who hate it and don’t want to see it simply don’t opt in.
- People who don’t care simply don’t opt in.
Roleplay is the only reason I picked Tarnished Coast when I first started playing. Before I ever bought the game, I did research to see where the roleplayers were. I saw that my best luck was on Tarnished Coast, so that’s where I signed up.
Me picking Tarnished Coast was me clicking the Roleplay checkbox. Okay?
That was me opting in.
Please don’t take this away from me.
Please tell me you understand this complaint.
Dear ArenaNet,
Thank you for making Guild Wars 2. It has been a source of enjoyment to many, many people.
I am deeply concerned with the diminished roleplay aspects that this update has brought to the game.
As suggested before, please give us a roleplay checkbox somewhere and consider it when balancing us.
It seems to fix so much:
- People who want to RP, and who want to see others doing so, get balanced to places where other people have opted for the same thing.
- People who don’t roleplay, but who enjoy reading it, also tick the checkbox to be balanced accordingly.
- People who hate it and don’t want to see it simply don’t opt in.
- People who don’t care simply don’t opt in.
Roleplay is the only reason I picked Tarnished Coast when I first started playing. Before I ever bought the game, I did research to see where the roleplayers were. I saw that my best luck was on Tarnished Coast, so that’s where I signed up.
Me picking Tarnished Coast was me clicking the Roleplay checkbox. Okay?
That was me opting in.
Please don’t take this away from me.
Please tell me you understand this complaint.
Easily one of the best replies in this thread so far. Kudos.
Just going to leave this here too:
If ANET finds it in their heart for those players of the community who enjoy roleplay, please implement a filter system preferably in the account page next to the friends list and such, where a check-box would be found stating “Roleplay”, and the ability to check it or leave it unchecked, so that the system pairs people also based on that algorithm, roleplayers and non-roleplayers. I am sure a lot of roleplayers would appreciate such a system. If people have better ideas to improve such a system, post away!
It’s a lovely post. Iterating one of the things we’ve been asking for since the start of the thread, but lovely nonetheless. It’s unfortunate that our most mature and level headed responses end up taking on an undertone that sounds like you’re begging someone who’s putting a gun to your head not to pull the trigger.
Dear ArenaNet,
Thank you for making Guild Wars 2. It has been a source of enjoyment to many, many people.
I am deeply concerned with the diminished roleplay aspects that this update has brought to the game.
As suggested before, please give us a roleplay checkbox somewhere and consider it when balancing us.
It seems to fix so much:
- People who want to RP, and who want to see others doing so, get balanced to places where other people have opted for the same thing.
- People who don’t roleplay, but who enjoy reading it, also tick the checkbox to be balanced accordingly.
- People who hate it and don’t want to see it simply don’t opt in.
- People who don’t care simply don’t opt in.
Roleplay is the only reason I picked Tarnished Coast when I first started playing. Before I ever bought the game, I did research to see where the roleplayers were. I saw that my best luck was on Tarnished Coast, so that’s where I signed up.
Me picking Tarnished Coast was me clicking the Roleplay checkbox. Okay?
That was me opting in.
Please don’t take this away from me.
Please tell me you understand this complaint.
Pogging this answer to the stars !
Dear ArenaNet,
Thank you for making Guild Wars 2. It has been a source of enjoyment to many, many people.
I am deeply concerned with the diminished roleplay aspects that this update has brought to the game.
As suggested before, please give us a roleplay checkbox somewhere and consider it when balancing us.
It seems to fix so much:
- People who want to RP, and who want to see others doing so, get balanced to places where other people have opted for the same thing.
- People who don’t roleplay, but who enjoy reading it, also tick the checkbox to be balanced accordingly.
- People who hate it and don’t want to see it simply don’t opt in.
- People who don’t care simply don’t opt in.
Roleplay is the only reason I picked Tarnished Coast when I first started playing. Before I ever bought the game, I did research to see where the roleplayers were. I saw that my best luck was on Tarnished Coast, so that’s where I signed up.
Me picking Tarnished Coast was me clicking the Roleplay checkbox. Okay?
That was me opting in.
Please don’t take this away from me.
Please tell me you understand this complaint.
When I read their vague wording in the quotes I posted earlier on this thread, I was worried. But what they did to you guys was even worse than I feared. I’m still rooting for you guys though, whats an mmorpg without RPers!
I am not a RPer myself, and havent really read this huge thread, but I do understand and agree with the problems that are being faced. With this being said, I dont now if my idea has been mentioned before, due to not reading this HUGE thread on the subject.
My idea: it’s really simple too, very easy to implement. Give RPer’s their own chat color, a special RP chat that can be seen or not seen across the whole wide game, and I mean that one specific chat option is linked to all servers/worlds. This one thing would most likely make RPing even more fun than it ever was before, would it not?
It is like I just read someone saying in another thread that the megaserver is amazing due to that dead cities are now teaming with life, making our world feel so much more alive than it ever was before. Once this is added game wide, it will be like nothing before. So please Anet do something to not ruin it fora large part of that worldand comletely ruin what it is that your are trying to do.
Remember…one simple chat window fix, and this whole problem can be a forgotten nightmare.
https://forum-en.gw2archive.eu/forum/game/gw2/Game-Updates-Guild-World-Events-Megaservers-WvW/page/2
Gather our problems in one post and move it there.
(Ps: 9 Sites full of posts and one Devpost…Is there anyone out there? )
I am not a RPer myself, and havent really read this huge thread, but I do understand and agree with the problems that are being faced. With this being said, I dont now if my idea has been mentioned before, due to not reading this HUGE thread on the subject.
My idea: it’s really simple too, very easy to implement. Give RPer’s their own chat color, a special RP chat that can be seen or not seen across the whole wide game, and I mean that one specific chat option is linked to all servers/worlds. This one thing would most likely make RPing even more fun than it ever was before, would it not?
It is like I just read someone saying in another thread that the megaserver is amazing due to that dead cities are now teaming with life, making our world feel so much more alive than it ever was before. Once this is added game wide, it will be like nothing before. So please Anet do something to not ruin it fora large part of that worldand comletely ruin what it is that your are trying to do.
Remember…one simple chat window fix, and this whole problem can be a forgotten nightmare.
We have said so many times that the issue has nothing to do with flooded chat. That isn’t even remotely going to solve any of the problems we’re facing.
And for the record, solo RPers from various non-RP servers: Whether by guesting or through this new megaserver system, you are benefiting from the pre-existence of RP communities. These communities were built up because there were centralized areas for RPers to gather. While anyone can just randomly one-off RP, in order to have a real constant flow of overarching stories and multi-guild events, a strong thriving community is required. These communities were built on those RP servers. You all can RP alone without that stuff, you’ve made that point very clear. These communities however, can’t. They can’t exist if they’re unable to even keep themselves together. You all would benefit greatly from the continuation of these communities, as they would create many more opportunities for even solo RPers to participate in grander events. The implementation of these megaservers is a severe block to any attempt to create such events, which means it’s a detriment to our way of life, so to speak. It’s odd that you keep telling us to think of your needs when you seem to be dismissively waving off our own.
Well, you are dismissing the needs of the game, and my own as a RPer as well. It does feel horribly selfish that you are only thing about how it’s affecting your community. And worse I am being singled out above by others for “not choosing to be” part of the community, as if that was an RP crime. I didn’t even know about RP servers, and my Guild had already chosen a server at headstart. How am I evil (or not “tr00 RPer”) for not being part of your servers, and for wanting more populated city maps? Is it really selfish of me or the other way around? I even guest there not just to “farm” events but hoping to see RPers around. All the RPing I see was most of the time on Divinity Reach, and found too many overflows for RP to matter at all. It just seems as you don’t want “lowly outsiders” who “don’t roleplay” unless they guest there and acknowledge your all superior RP position in the community (sorry, it does feel arrogant for an outsider, even if you may not see it as such.)
Improve filtering. The megaservers are wonderful and perfect for the game, like it or not. The inconveniences to some players don’t overshadow the way it improves the gaming experience for many. Taking it away from cities without trying some more worthy alternative would be a crime.
Ascended also inconvenienced me, and in my view wasn’t needed. The players that claim there’s nothing to do will always complain anyway. I still love and play the game nonetheless, regardless that addition, understanding the reason it has a place in the game, even if I not fully agree with it.
I feel bad because it seems as if I am attacking you, but what I do hate is not TC/PS at ALL, nor the RP communities (that would be stupid, seeing as I am on your side), nor you personally, but the attitude that ANet “hates” you and your RP communities because they have chosen to improve the game for the betterment of all, YOU included.
(And “deleting” Anvil Rock by merging it is not a very humble suggestion at all. “Low population servers shouldn’t exist!” I fail to see the logic of that vs the megaserver, which at least lets old, smaller communities to continue to exist , while not really destroying your own-no, me existing along with you on your cities won’t destroy your RP experience.)
(And “deleting” Anvil Rock by merging it is not a very humble suggestion at all. “Low population servers shouldn’t exist!” I fail to see the logic of that vs the megaserver, which at least lets old, smaller communities to continue to exist , while not really destroying your own-no, me existing along with you on your cities won’t destroy your RP experience.)
Our communities are destroyed because we exist among you, not because you exist among us. If the lower population servers were filtered into the higher population servers, this wouldn’t be an issue. But the higher population servers are broken up and scattered into a random grab bag of players.
I don’t understand why we still have to explain to you what it means to have your communities unable to interact with each other because the game has split them unwillingly across servers. This doesn’t even apply the RPers exclusively. Larger guilds can’t possibly filter themselves to a single map because each map fills up evenly. At least with the old overflow system there would always be a low population map to go to, but now that’s not the case and there’s no way to have everyone together. Hell, last night it was hard enough just getting 10 of us on the same server.
Also, “Low population servers shouldn’t exist!” IS the motto of megaservers. Your server doesn’t exist anymore. If it seems to you like more of you stuck together in this glorified overflow, it’s because there was less of you to scatter in the first place.
(edited by VoiceOfUnreason.5976)
Deleted – Wrong thread
(edited by Clloydio.3524)
This from the GW2 facebook……
“Greetings!
We want to give you an update on our rollout of the megaserver technology. It is progressing nicely, and we have turned it on on the following maps:
• The Grove
• Heart of the Mist
• Black Citadel
• Timberline Falls
• Southsun Cove
• Rata Sum
• Straits of Devastation
• Fields of Ruin
• Brisban Wildlands
• Hoelbrak
• Iron Marches
• Blazeridge Steppes
• Dredgehaunt Cliffs
As a reminder – once we turn megaserver on for a specific map, you will not be automatically placed in the new map. You have to leave the map and enter it again. You will also not be able to join your friends until they do the same.
We are continuously monitoring the process and will continue rolling the tech out to more maps based on that. Have fun playing!"
Not sure how much what they say helps or clears up anything. BUt that final sentence seems more like some form of Orwellian order than an encouragement. That or I expected a small voice straight after saying “please!”
The fact that it is “progressing nicely” seems to say it all in terms of what they think of our concerns and feedback here.
The kind of people who will set an orphanage on fire after locking themselves inside it.
- Chat spamming
-Emote spamming
-Troll’s harassing and disturbing RPers
-Open RP nearly impossible ->
-RP in citys is “kittened up” ->
-> RPers are split across multiple instances of the map
-RP in french, spanish, english and german at the same time on one map is kinda…kittened up
Gather our problems, then post them all together.
This from the GW2 facebook……
“Greetings!
We want to give you an update on our rollout of the megaserver technology. It is progressing nicely, and we have turned it on on the following maps:
• The Grove
• Heart of the Mist
• Black Citadel
• Timberline Falls
• Southsun Cove
• Rata Sum
• Straits of Devastation
• Fields of Ruin
• Brisban Wildlands
• Hoelbrak
• Iron Marches
• Blazeridge Steppes
• Dredgehaunt CliffsAs a reminder – once we turn megaserver on for a specific map, you will not be automatically placed in the new map. You have to leave the map and enter it again. You will also not be able to join your friends until they do the same.
We are continuously monitoring the process and will continue rolling the tech out to more maps based on that. Have fun playing!"
Not sure how much what they say helps or clears up anything. BUt that final sentence seems more like some form of Orwellian order than an encouragement. That or I expected a small voice straight after saying “please!”
The fact that it is “progressing nicely” seems to say it all in terms of what they think of our concerns and feedback here.
Crazy when you think about it.
You know, I’m prone to a bit of overreacting when it comes to my favorite hobby. But now I’m certain:
They actually, honestly and proudly: Ignore us. They don’t care one single bit.
I wouldn’t be pushing to remove Megaservers from cities if they actually worked. If they were filtering properly based on server priority, if they kept a portion of the player count locked specifically to allow more people from the server to get in (which it should be doing, that’s the only real way to actually filter based on server), if it properly filtered by guild, if there was a reasonable way for guilds to even get on the same server together (let them essentially form another overflow map? One that starts to populate with random people AFTER alloting slots for the guild?), if there was the type of filtering metric we’ve been asking for (An RP filter, since apparently there’s already filters for dungeon running/world events/etc). Hell, if even ONE of those things was present it might be okay to wait it out. But none of those are functioning how they should be. So we’re forced to wait out a broken system that’s been added to the kittening town hubs of all things, and hope that it gets fixed.
Remove the Megaserver from towns NOW so that you can fix it and add it back in LATER. Don’t just leave it in and let people suffer while you figure your kitten out.