Megaservers and RP

Megaservers and RP

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Posted by: Geckat.6428

Geckat.6428

Star.Ace, it’s fine if you disagree, but the huge majority of people not just here but in the game are on the same page. Those who aren’t are those who RP in the Grove, or who haven’t really seen the damage at all and only stick around DR/do bubble RP. I’d bet ten to one you’re in one of these categories; if you go to BC, you’ll find that RP is nearly impossible, as you’re more likely to end up in a server with no other RPers but yourself, that joining often doesn’t work, and that the community is apathetic/spammy at best and outright negative towards RP at worst. A ton of people are experiencing this (look at the size of the thread, and the number of people discussing it in the game), and as much as I love a good debate, this isn’t really something that’s up for it.

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Posted by: Karuna.1357

Karuna.1357

RPers shouldn’t have to jump through hoops just so they can play the game.

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Posted by: Ashen.2907

Ashen.2907

And you certainly can’t speak for everyone, and not even “most” players.

I agree. He cannot speak for, “most,” players.

but to claim that “everybody” or “most players” “hate” the Megaserver is not true.

But by claiming that it is not true (rather than that you don’t think it is true) that most players hate the megaserver you are attempting to speak for most players yourself.

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Posted by: Asacledhae.2650

Asacledhae.2650

The argument "if you disagree with us you must not be a “tr00 roleplayer” or “be against roleplaying” doesn’t work. I love RP and RPers. A friendly RP poster here from TC was attacked for simply disagreeing with the mass “megaserver must suck for RP” idea.

Now you’re twisting my words, friend. I simply asked if you RPlay yourself, nor whether you’re a “true” RPlayer or not. What is the definition of a “true” RPlayer, anyway? Can you elaborate?

I even suggested you try and RP in any zone controlled by the megaserver and see for yourself how bad the situation is. And what you do instead? You hide behind your TC friend who according to you, he has being attacked by people on this thread for liking said megaserver. Is your friend having a voice? Can’t he defend himself or present facts to support his ideas? Or did he appoint you as his personal lawyer?

Also, implying that people who disagree with you must by all means lack common sense is not only offensive, but irrational, as there are other points of view out there other than our own (including yours, to be sure.)

Again, i was referring to my guildsmates who left, simply saying that it’s common sense not to want to play the game considering the state is in. And yes, some people tend not to understand why people don’t return or leaving the game, as they’re too much attached to it. I suspect you are too. So please, do not twist my words, it’s not nice.

And to answer your question, yes. I value other people’s opinions, and i welcome their feedback. As long as they don’t rant on my face about how wrong i am, without providing some facts to back up their story. And i have “Facts” about the megaserver, and why it doesn’t work properly. Feel free to show me something positive about it, and how it doesn’t affect our RP community. I’ll definitely welcome some positive points which i obviously miss right now.

I surely oppose anti RP trolls much as you do. I will report them happily and help keep the game clean from their toxicity. Don’t let them keep you from enjoying the game your own way.

Sadly, it’s not that simple. Even if you block said troll, it won’t stop following you around, or spam powers at you (flamethrower anyone?). You may be able to block the troll, but you can’t make him disappear from your screen. And like i said way before many times already, such an issue would’ve been fixed if we were to get a “manual instance selection”. Someone bothers you? You relocate and he can’t find you.

Skynet needs a lot of work to be effective, and right now (yes, it is my opinion, like i said earlier, feel free to counter it with your facts about the positive sides), it simply doesn’t work.

Have a nice day.

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Posted by: Phantom.8130

Phantom.8130

Star Ace is basically a troll at this point. He has gotten so many good answers to his questions and concerns it’s almost insulting that he’s still trying to play some sort of poor victim in this thread.

But that’s the thing I was talking about, there certaily are few outliners in the case of the megaserver that somehow think that this is a great change. However – not one of them seems to be able to explain “how” this change is good, not just for themselves, but for everyone. Because, as we’ve established, most people hate this change – going so far as to prompting them to |leave the game|.

You know, now that I think about, when everyone could easily become a jedi in SWG – The community also hated it, except a few outliners going “yay now i can haz teh laz0rsw3rd”. Guess what happened to that game? Yep. Servers shut down, baby.

Can’t refrain from attacking others? Isn’t it better to accept there are many sides to a story? Clearly your opinion is valid too. These “outliers” are not wrong just because they disagree with you.

And you certainly can’t speak for everyone, and not even “most” players. Not that it’s wrong to be a minority at ALL, but to claim that “everybody” or “most players” “hate” the Megaserver is not true.

I don’t feel like a victim at ALL, but it’s irrefutable that some people are being attacked on this thread for simply disagreeing with the premise that the Megaserver is “bad for RP.” Many of us contend that it doesn’t have to be, that’s all there is to it; feel free to disagree, but “trolling” is the farthest thing in my mind when stating my thoughts.

i’mo just leave this right here….

This is a perceived inconvenience for RPlayers, not a true one. People just afraid of change. It comes off as arrogant, and may even turn off some other players from role playing in the first place (note that I am also very adamant against people mocking/ridiculing role players, so I stand with you-just not in the often negative way seen on this thread, as in “ANet never cares about RP”, which sounds very immature.)

pot, meet kettle.

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Posted by: CETheLucid.3964

CETheLucid.3964

And you certainly can’t speak for everyone, and not even “most” players.

I agree. He cannot speak for, “most,” players.

but to claim that “everybody” or “most players” “hate” the Megaserver is not true.

But by claiming that it is not true (rather than that you don’t think it is true) that most players hate the megaserver you are attempting to speak for most players yourself.

Bit of a fallacy you’re espousing there.

By stating that an individual does not speak for the majority doesn’t necessarily mean the one who stated this is assuming to speak for the majority.

That’s a bit too far a logical leap.

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Posted by: Kulvar.1239

Kulvar.1239

i don’t leave the map, i quit definitely the game if it stay like this…

This good old threat that they’ll lost players… Tip: they gain more plyers, specially if they improve the system, than going back to the old system. Also, if you leave, why loosing time here to say that ? Go play to your new game ! Oh… It means you didn’t leave and you don’t. You’re just upset that the game evolve and change. But if it don’t change, it die.

But stronger language separation is a good thing. European dislike not understand others and few of them know more than their native language. Maybe an option of which languages you want ? (for me it’ll be FR + EN)

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Posted by: Hystery.8415

Hystery.8415

This good old threat that they’ll lost players… Tip: they gain more plyers, specially if they improve the system, than going back to the old system. Also, if you leave, why loosing time here to say that ?

Hm, well, I don’t know, maybe because they love the game and want to still enjoy it? The threat to leave is actually the last resort of players in front of such a lack of communication and attention from the devs, no need to act all haughty and dismissive and think twice about what you’re going say before posting.

Go play to your new game ! Oh… It means you didn’t leave and you don’t. You’re just upset that the game evolve and change. But if it don’t change, it die.

Again a fail assumption. We are not upset that the game evolves. We are upset that the game evolves for the -worst-. And if you deny that, you’re just part of those fanboys defending their beloved devs even if they say 2+2=3.

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Posted by: Kulvar.1239

Kulvar.1239

No. From the beginning of MMORPG gender, servers is a consequence of technical limitations. The megaserver system is a solution to bypass these limitations. You spit on it stupidly thinking it’s the problem. The problem is that they set the megaserver to mix different languages with little caring, having bad consequences.

Telling you’ll leave the game is childish.

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Posted by: UncleOris.1892

UncleOris.1892

Kulvar, please try to keep your arguments coherent. It’s a bit hard to decipher what you actually want to argue.

But, in case I understood you correctly, I’d actually agree to a certain point. The idea, the basic concept of a “Megaserver” isn’t even bad.

It’s just that it’s so horribly implemented. That’s what we’re discussing here. We know the megaserver won’t go away anymore. We just want it to be better than it is currently, because currently, it destroys communitys, playstyles and creates a hostile enviromnent for some people.

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Posted by: Hannelore.8153

Hannelore.8153

Kulvar, please try to keep your arguments coherent. It’s a bit hard to decipher what you actually want to argue.

But, in case I understood you correctly, I’d actually agree to a certain point. The idea, the basic concept of a “Megaserver” isn’t even bad.

It’s just that it’s so horribly implemented. That’s what we’re discussing here. We know the megaserver won’t go away anymore. We just want it to be better than it is currently, because currently, it destroys communitys, playstyles and creates a hostile enviromnent for some people.

Name one thing from ANet that hasn’t also been “horribly implemented”.

Isn’t it kind of a given, by now?

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Posted by: Kulvar.1239

Kulvar.1239

The idea, the basic concept of a “Megaserver” isn’t even bad.

It’s just that it’s so horribly implemented. That’s what we’re discussing here. We know the megaserver won’t go away anymore. We just want it to be better than it is currently, because currently, it destroys communitys, playstyles and creates a hostile enviromnent for some people.

It’s exactly what I said.
But I’m upset that people spit on a system when the problem is it’s settings.

Megaserver > No-Megaserver > Megaserver with bad settings

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Posted by: Moderator.6840

Moderator.6840

Hi everyone,

Please stick to the topic of the discussion and stay respectful toward each others. All posts that are breaking our forum code of conduct will be removed.

Thank you for your cooperation.

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Posted by: zwierz.9012

zwierz.9012

Hi everyone,

Please stick to the topic of the discussion and stay respectful toward each others. All posts that are breaking our forum code of conduct will be removed.

Thank you for your cooperation.

For once I’m glad the mod intervened. We should stay on topic and get our message across, instead of battling trolls.

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Posted by: xerca.6135

xerca.6135

Have not read through this thread in a while, so sorry if this problem has been brought up already.

But I am not sure of the megaserver seems to be working. Didn’t it say it would try to keep people from your homeworld, friends list and guild together? Because my guildies (which are also on each others friends list) are being scattered on different copies of the same zone all the time. And then we choose one to group up with and all move over to that map, but we have no idea which map we really are on and how many other RP guilds we are now missing that we used to run into before the megaserver.

And so many trolls… Before you met one every once in a while, but since the megaserver, our block and report for harassment list is just growing and growing because people cannot leave us alone. It is not that that jump around and throw spell effects at us, but they are being quite rude and disrespectful in the chat. You wonder why they waste their play time standing around bashing on people talking in /say and doing emotes, than just run off and play the game.

Don’t know how many times now it’s been said "Can I go home to Piken now? .__. " , because this hostility and sense of being scattered all over on different maps just makes you sad.

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Posted by: StarbornStriker.6493

StarbornStriker.6493

My apologies if this has already been discussed (15 pages is a lot to wade through). It seems to me that one step towards solving this problem would be removing the cities from the Megaserver.

Isn’t the idea behind the Megaserver that underpopulated areas will now have enough players to make them fun and manageable? So when I’m running around outside Queen’s Dale, I’ll actually encounter people to do champions with.

But why do I need to encounter more people than I used to in cities? You aren’t doing anything in a city that requires socialization unless you want to RP. I’m sure there are lots of places RP takes place out in the world, and the Megaserver might continue to make that difficult. But why can’t we have our home servers when we’re in cities?

I’m on TC, and it’s true that I would often be thrown into OF in Lion’s Arch, but not so often that I couldn’t regularly get into the main map. And every other city I pretty much never encountered OF except for occasionally in Divinity’s Reach. If we could at least have the cities as our home servers, RPers would at least have a haven. A place where they could meet and chat and move out into the world from. It would solve a lot of the complaints I’ve witnessed in this thread.

Way in the long ago, in the days of GW1 we had districts. Several people have already suggested a way of moving from map to map which sounds remarkably like districts (IE a drop down menu where you can move between them and each one has labels). Also way in the long ago, for eight long years, we begged Anet to give us RP districts. IE districts with labels that said RP so the RPers had somewhere to go. We never got them.

One of the things I loved about GW2 was that it felt like home servers solved that problem. We had a place to go. Now we feel it’s been taken away from us. The creation of districts, and RP districts at that, would be fabulous. Failing that, having our home cities back would at least help. Surely since no events take place inside cities, it wouldn’t be harmful to remove them from the Megaserver?

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Posted by: VoiceOfUnreason.5976

VoiceOfUnreason.5976

My apologies if this has already been discussed (15 pages is a lot to wade through). It seems to me that one step towards solving this problem would be removing the cities from the Megaserver.

Isn’t the idea behind the Megaserver that underpopulated areas will now have enough players to make them fun and manageable? So when I’m running around outside Queen’s Dale, I’ll actually encounter people to do champions with.

But why do I need to encounter more people than I used to in cities? You aren’t doing anything in a city that requires socialization unless you want to RP. I’m sure there are lots of places RP takes place out in the world, and the Megaserver might continue to make that difficult. But why can’t we have our home servers when we’re in cities?

I’m on TC, and it’s true that I would often be thrown into OF in Lion’s Arch, but not so often that I couldn’t regularly get into the main map. And every other city I pretty much never encountered OF except for occasionally in Divinity’s Reach. If we could at least have the cities as our home servers, RPers would at least have a haven. A place where they could meet and chat and move out into the world from. It would solve a lot of the complaints I’ve witnessed in this thread.

Way in the long ago, in the days of GW1 we had districts. Several people have already suggested a way of moving from map to map which sounds remarkably like districts (IE a drop down menu where you can move between them and each one has labels). Also way in the long ago, for eight long years, we begged Anet to give us RP districts. IE districts with labels that said RP so the RPers had somewhere to go. We never got them.

One of the things I loved about GW2 was that it felt like home servers solved that problem. We had a place to go. Now we feel it’s been taken away from us. The creation of districts, and RP districts at that, would be fabulous. Failing that, having our home cities back would at least help. Surely since no events take place inside cities, it wouldn’t be harmful to remove them from the Megaserver?

We’ve had several people put forth that suggestion (to remove cities from megaservers), but it doesn’t hurt to have different ideas on the matter. It might be an interesting idea to move them off the megaservers, but also include the ability to quickly switch to each server’s version of the city. This could be similar to the “district” system a lot of people are also suggesting.

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Posted by: Phantom.8130

Phantom.8130

I think it would be best if they had a box on the world selection screen, with all of the different categories they’re using. Let people check them off manually. Add RP, and all of the different languages that they once had separate servers for. Have those selections override the current metrics driven system. Then people will be where they actually want to be.

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Posted by: Hystery.8415

Hystery.8415

Have those selections override the current metrics driven system.

What metrics?

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Posted by: Ashen.2907

Ashen.2907

And you certainly can’t speak for everyone, and not even “most” players.

I agree. He cannot speak for, “most,” players.

but to claim that “everybody” or “most players” “hate” the Megaserver is not true.

But by claiming that it is not true (rather than that you don’t think it is true) that most players hate the megaserver you are attempting to speak for most players yourself.

Bit of a fallacy you’re espousing there.

By stating that an individual does not speak for the majority doesn’t necessarily mean the one who stated this is assuming to speak for the majority.

That’s a bit too far a logical leap.

If I was saying what you seem to be claiming you would be correct. However, I am not. My apologies if I was unclear.

I did not say that, “stating that an individual does not speak for the majority doesn’t necessarily mean the one who stated this is assuming to speak for the majority.”

What I said was that someone making a statement about how the majority (“most”) of the player base feels about the megaserver is attempting to speak for that majority (“most”) of the player base.

If I state that, “it is not true,” that most people in the U.S. hate sardines then I am saying that most people in the U.S do not hate sardines. At that point I am attempting to speak for most people in the U.S.

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Posted by: Ankushp.7245

Ankushp.7245

I had initially said I don’t like a crowded Rata Sum. But its feeling much better now. No lag and we are having a lot of fun. However I still hate bosses being on a “Timetable” because of mega server. And several events. pre events are having glitches. However I hope these issues will be resolved overtime as this system is refined.

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Posted by: Ankushp.7245

Ankushp.7245

I have a better solution to this whole mess : How about adding a universal translator to the game, translating every language (including English, French, German, Spanish or maybe Greek) into Swahili?

That way everyone will see the same thing, so no more complaints!

There is a ios game called Game of War. It applies a brilliant universal translator. The devs should check it out. Might be better implemented here.

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Posted by: owlbystarlight.6594

owlbystarlight.6594

I don’t care what anyone else may say, but this change has definitely upped the amount of griefing that I’ve seen in my (and other’s) roleplaying experiences. Before the change, my RPs would rarely ever be interrupted by strangers, but now it’s happening on a constant basis (even outside of cities).

Me and my guild were roleplaying in the Hirathi Hinterlands last night at the Seraph base. We were minding our own business and a player came along and started spamming his flamethrower and dieing repeatedly on top of us. We blocked him and tried to ignore him, but then he brought along friends. -_- It was really frustrating and rude, we reported them but I somehow doubt that anything happened. >.> It got so bad that we were forced to switch servers. Here’s a picture of what was happening:

screenie of the situation

If Megaservers are here to stay then we NEED some changes. I humbly suggest these ideas:

-Blocking COMPLETELY blocks a person from your screen and the noises they make.

-If this is not possible then perhaps we need harsher punishments for these trolls? Add a new report option specifically for griefers who are out to ruin one’s fun. I’d rather just block them but…

-Lower emote range. Part of the reason they’re even finding us is due to such a long range of emote (I think it’s even longer than says). Also I notice that blocking people doesn’t block their emotes either.

I don’t mind the Megaservers staying, I’ve actually included a lot of new roaming RPers as well these days. I just want something done about the griefing. =/

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Posted by: Star Ace.5207

Star Ace.5207

I honestly think that, given the Megaserver being new, we must have an even stricter policing of players. No one needs trolls. ANet doesn’t need their money, because they prevent other players from spending money in the first place. Let them place harsher penalties on trolls and wipe them all out of the game, because they are no better than bots (actually, worse than bots.) Have them cleaned up from this game.

Gotta say that this community overall is not the worst, but a few trolls spouting racist or antiRP stuff can destroy the experience for many. The reason I said for you not to block them but to report them is because they will be forced to act given the increase of troll reports. Discriminating against RP is no different than other types of harassing-and of course all sort of offensive comments should be reported as well.

There’s no place for “this is the internet, grow a pair!” arguments in GW2. This is not “the free internet” as such.

And if you ask me, “temporary bans” don’t cut it. I know second chances are good, but depending on the offense, many people honestly don’t deserve it.

They will complain about being banned “for nonsense” in other forums, to be sure, but it will increase GW2’s reputation as a place with a good community, despite the haters/trolls.

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Posted by: Ashen.2907

Ashen.2907

I honestly think that, given the Megaserver being new, we must have an even stricter policing of players.

Agreed.

With fewer options to avoid trolls, and with a greater chance of being thrown in with them in the first place, in game moderation becomes much more important.

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Posted by: Asacledhae.2650

Asacledhae.2650

I honestly think that, given the Megaserver being new, we must have an even stricter policing of players.

Agreed.

With fewer options to avoid trolls, and with a greater chance of being thrown in with them in the first place, in game moderation becomes much more important.

Yes, i tend to i agree with you guys here.. I do believe in second chances though, so this is what i would’ve done :

I would’ve added active GMs staying “hidden” from common view, and appearing whenever a report or block has been submitted, thus evaluating the situation. And then, if a troll is identified, to simply give him a friendly but strict “warning”.

Then, keep said troll under surveillance. The troll does it again? Give the GM the right to actively “kill” the troll’s character, this time without warning. Permanently. Alongside all his assets. No need to ban the account, just strip it clean. That would force the trolls to think twice before harassing someone, as the fear of having to start over from scratch will be there to stay.

Yes, i’m mean.

That would definitely give the RPlayers some air to breathe, or feeling “safe” while enjoying the game. Tonight, my RP group stayed in “Party Chat” in order to avoid trolls, but it was a “one minute solution”, as we were less than usual. Holidays and stuff.

I know what are you going to say to me, it’s farfetched and never going to happen, as active GMs require money, and in order to keep a population like ours in check, (GW2 population in general, that is), would require a lot of them… Still, hope dies last, they say.

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Posted by: LazJones.2138

LazJones.2138

I’m not a huge role player, but I moved to Tarnished Coast some time last year from another server. I found the server I used to be in be pretty toxic to the point I almost quit the game and I felt a creative community would be better suited to me. Tarnished Coast was that sort of place. I remember when I first came to the community I would walk around and see people role play. it actually added to the world in a way and it always made me happy. The first day I was in Kessex Hills in TC I helped a Lionguard role player in an event and I got this neat in-character mail from them. Because of this community I was able to start opening up to people again. I was going through a suicidal depression, getting over the trauma of an abusive family member and a dead beat ex. I felt withdrawn on my old server but people were super friendly on TC, and as a professional comic artist and writer the creative aspect of it made me fit in better.

I’m still shy to role play and the times I’ve watched an RP lately, or participated in a causal, public RP with guild mates there were trolls that came in and spammed immature things in Fields of Ascalon and Queensdale. Before we were able to just have a nice, polite public RP, and sometimes others would join in. RARELY would anybody bother us. Now we get rude, childish behavior to grief us. It’s unfair to force us into private areas when a part of the fun was passing through a zone and having random players join in was the fun. Black Citadel used to have a lot of role playing in the bar area but I haven’t seen any since the mega server started.

I am sad to see the welcoming and polite community of TC getting griefed and interrupted by trolls and broken up by mega servers. I’ve been blocking people and reporting them but I don’t know what good it is doing.

I hope that something can be done about this, because I miss the uniqueness of the Tarnished Coast community. You can say “it is only in the starting zones, go elsewhere” but a LOT of the main hubs were in those cities and starting zones. I don’t know if I really have anything unique to add to this thread, but I felt as if I should tell my story, as a creative person and a fan of the TC community.

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Posted by: Marcus Greythorne.6843

Marcus Greythorne.6843

the way I see it Megaservers aren’t working as they were supposed to be YET. If working properly you would meet more RPers instead of less than before. Imagine you are in RP-guild1. If you load into a Megaserver you’ll be put into a map with those RP-guild1 members inside… but not only this. Now player xy from RP-guild1 is also part of RP-guild2. All those RP-guild2 members will actually be in the same map-version as all those RP-guild1 guys.

In theory this would make your map-version a huge RP-guildX pool. It’s just not working yet, there are reports from several guys on Reddit how they aren’t be put into the same map as their fellow guild-members.

http://gw2style.com/index.php – show your look and rate others – great filters!!

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Posted by: Hystery.8415

Hystery.8415

the way I see it Megaservers aren’t working as they were supposed to be YET. If working properly you would meet more RPers instead of less than before. Imagine you are in RP-guild1. If you load into a Megaserver you’ll be put into a map with those RP-guild1 members inside… but not only this. Now player xy from RP-guild1 is also part of RP-guild2. All those RP-guild2 members will actually be in the same map-version as all those RP-guild1 guys.

In theory this would make your map-version a huge RP-guildX pool. It’s just not working yet, there are reports from several guys on Reddit how they aren’t be put into the same map as their fellow guild-members.

Now let’s be honest. I agree on the fact the megaservers are not working the way they should, just by the problems people are reporting for guild bounties and all. But there’s -no way- a technology could detect who is a RPer and who is not to sort them together. And thus, despite megaserver being a -kind of- good idea to merge people together, it will -never- work properly for the RP community, hence they should implement an option to manually sort RPers together.

Piken Square RPer ~ Growl Bladeskin (Charr, Zerk Warrior 80) |
Aelius Brightmane (Charr, Zerk Grenade Engineer, 80) |
Tilaw Stainsoul (Charr, Zerk Staff Elementalist, 80) | Evi Shadowstep (Charr, Zerk Ranger 80) |

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Posted by: Asacledhae.2650

Asacledhae.2650

We kept suggesting for A-net to add “RP flags” for us to use, so the megaserver could see who’s into RP or not, and sort us accordingly. Maybe that will happen in time..

The reasons we love the new downgra…..er….feature patch :
https://www.youtube.com/watch?v=D-On3Ya0_4Y
https://www.youtube.com/watch?v=dqJlKjwrKB4

(edited by Asacledhae.2650)

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Posted by: Phantom.8130

Phantom.8130

We kept suggesting for A-net to add “RP flags” for us to use, so the megaserver could see who’s into RP or not, and sort us accordingly. Maybe that will happen in time..

keep in mind, we’ve been suggesting “different color commander tags” for WvW for a year and a half now, and….. nuthin’.

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Posted by: Adamus.1287

Adamus.1287

Here is a thought, why dont anet just make, gasp, OFFICIAL role playing servers, dun dun dun, and give free transfers to it and maintain it with the context of it being an actual rp server. Oh right, its because your RP is NOT and this needs to be made very clear, it is NOT an actual function of this game, nor is it any of areanets legitimate concern or responsibility to accommodate and cater for it. Its annoying to see “this hurts RP” and “this will be bad for RP” with what seems like zero regard for how this will help the ACTUAL players, well to bad, companies can not accommodate the needs of people who make up things to do in their game.

Option B
Or, to aid in the current way things work, ask anet to make “channels” for zones, sort of like overflows but you can instead choose to enter it. So for example, lets say that every zone has, ballpark, 5 “channels”, it could be made the standard that, say, “channel” 5 is the RP “channel” in all zones and that if you enter it, you are knowingly and willfully entering a specific RP “channel”, as opposed to RP’ers simply claiming where ever suits them that day as “theirs”. Though with “mega servers” in place now i guess its not really an option.

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Posted by: owlbystarlight.6594

owlbystarlight.6594

Here is a thought, why dont anet just make, gasp, OFFICIAL role playing servers, dun dun dun, and give free transfers to it and maintain it with the context of it being an actual rp server. Oh right, its because your RP is NOT and this needs to be made very clear, it is NOT an actual function of this game, nor is it any of areanets legitimate concern or responsibility to accommodate and cater for it. Its annoying to see “this hurts RP” and “this will be bad for RP” with what seems like zero regard for how this will help the ACTUAL players, well to bad, companies can not accommodate the needs of people who make up things to do in their game.

Option B
Or, to aid in the current way things work, ask anet to make “channels” for zones, sort of like overflows but you can instead choose to enter it. So for example, lets say that every zone has, ballpark, 5 “channels”, it could be made the standard that, say, “channel” 5 is the RP “channel” in all zones and that if you enter it, you are knowingly and willfully entering a specific RP “channel”, as opposed to RP’ers simply claiming where ever suits them that day as “theirs”. Though with “mega servers” in place now i guess its not really an option.

Nearly every big MMORPG has a roleplaying community though. >.> Like it or not, RPing is a pretty common practice in MMORPG games. Heck, I’ve even heard that some of the A Net employees RP on the TC server as well.

I personally think it’s pointless to give RPers their own server, anyways. Trolls will still jump in and mess things up. We need a better blocking and/or reporting system imo. =/

So read my post and see what I’m requesting for. Something to block trolls/griefers wouldn’t just benefit Roleplayers either, it would also benefit players that are being harassed in other ways.

(PS: I am an ACTUAL player. We ALL are. I don’t just roleplay, I do EVERYTHING on game. So don’t go around saying that RP’ers don’t do anything the game is designed to do… -_-)

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Posted by: Phantom.8130

Phantom.8130

Here is a thought, why dont anet just make, gasp, OFFICIAL role playing servers, dun dun dun, and give free transfers to it and maintain it with the context of it being an actual rp server. Oh right, its because your RP is NOT and this needs to be made very clear, it is NOT an actual function of this game, nor is it any of areanets legitimate concern or responsibility to accommodate and cater for it. Its annoying to see “this hurts RP” and “this will be bad for RP” with what seems like zero regard for how this will help the ACTUAL players, well to bad, companies can not accommodate the needs of people who make up things to do in their game.

Option B
Or, to aid in the current way things work, ask anet to make “channels” for zones, sort of like overflows but you can instead choose to enter it. So for example, lets say that every zone has, ballpark, 5 “channels”, it could be made the standard that, say, “channel” 5 is the RP “channel” in all zones and that if you enter it, you are knowingly and willfully entering a specific RP “channel”, as opposed to RP’ers simply claiming where ever suits them that day as “theirs”. Though with “mega servers” in place now i guess its not really an option.

It’s an MMORPG. If you actually learn the history behind those, you’ll learn that RP is the reason this genre even exists in the first place. We ARE the ACTUAL players. I’m not even going to get into what you are, because I’ve gotten enough infractions this week.

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Posted by: Ardenwolfe.8590

Ardenwolfe.8590

I don’t RP. But, I do choose an RP server because the maturity level tends to be better. One of the fears I felt about the mega servers was the influx of trolls or generally idiotic behavior would help kill the community.

Well, after some of the behavior I saw tonight, I have to say that fear came true.

One can call that elitist if they’d like. But, I call it being respectful. And again, generally speaking, the RP communities tend toward this.

It’s like the intellect and maturity fell off a cliff with the new patch.

Gone to Reddit.

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Posted by: Star Ace.5207

Star Ace.5207

I don’t RP. But, I do choose an RP server because the maturity level tends to be better. One of the fears I felt about the mega servers was the influx of trolls or generally idiotic behavior would help kill the community.

Well, after some of the behavior I saw tonight, I have to say that fear came true.

One can call that elitist if they’d like. But, I call it being respectful. And again, generally speaking, the RP communities tend toward this.

It’s like the intellect and maturity fell off a cliff with the new patch.

The intellect and maturity remains, but now you get to see more of the trolls. The community is the same, let’s keep reporting them so we can get rid of them once and for all.

Also, asking for a respectful attitude is not being snobby/elitist. You need not be “special”, “select”, or “smarter” to go about playing the game in a considerate manner to everybody else. I don’t mind people fooling around with their characters, but trolling/bullying others (whether it’s against RP or something else) is unacceptable.

As I said before, I would seriously suggest that ANet’s anti-troll policy be as strong, if not stronger, than that exerted towards bots. Those players are worse than bots, and they don’t need them, nor their money-not at the cost of a healthier community. They should pay some more people responsible with in-game moderation now more than ever to get rid of these kind of negative players-especially BECAUSE of the newness of the Megaserver.

(edited by Star Ace.5207)

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Posted by: Phantom.8130

Phantom.8130

I don’t RP. But, I do choose an RP server because the maturity level tends to be better. One of the fears I felt about the mega servers was the influx of trolls or generally idiotic behavior would help kill the community.

Well, after some of the behavior I saw tonight, I have to say that fear came true.

One can call that elitist if they’d like. But, I call it being respectful. And again, generally speaking, the RP communities tend toward this.

It’s like the intellect and maturity fell off a cliff with the new patch.

The intellect and maturity remains, but now you get to see more of the trolls. The community is the same, let’s keep reporting them so we can get rid of them once and for all.

Also, asking for a respectful attitude is not being snobby/elitist. You need not be “special”, “select”, or “smarter” to go about playing the game in a considerate manner to everybody else. I don’t mind people fooling around with their characters, but trolling/bullying others (whether it’s against RP or something else) is unacceptable.

As I said before, I would seriously suggest that ANet’s anti-troll policy be as strong, if not stronger, than that exerted towards bots. Those players are worse than bots, and they don’t need them, nor their money-not at the cost of a healthier community. They should pay some more people responsible with in-game moderation now more than ever to get rid of these kind of negative players-especially BECAUSE of the newness of the Megaserver.

People have been suggesting that they get some GMs for as long as I can remember. It was mainly due to all of the rampant hacking/exploiting in WvW, but is just a good idea in general. Instead of putting in GMs to deal with the cheaters, they began removing parts of the game. The original orbs are the clearest example. People were constantly fly hacking or wall jumping into keeps, and instead of banning the cheaters, they removed the orbs. It did nothing about the problem, since people are still flyhacking, but it took a very valuable dynamic away from WvW.

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Posted by: Teofa Tsavo.9863

Teofa Tsavo.9863

I’m not a roleplayer in the commonly accepted definition anymore. I do see the major damage the megaserver has done to the RP community however.

My “RP” was simply trying to immerse myself. I could go to quiet Hoelbrak and actually feel like a Norn in a Norn town, free from the particle glitter and 4chan chat of LA. Now, I cannot, because that town no longer exists. I no longer have that choice.

I can see megaserver benefits for adventuring, even though I would prefer not being forced into them. I understand the positives, for many, of having more people in an adventure zone.

What I cannot see is any positive from forcing Mega upon cities. The only possible benefit I can see is presenting an illusion of population, and in a city, that is no benefit to anyone but ANET.

I would love my quiet city back. I would love to actually be on my home server when I am there. I would love for choices to remain, and for one size fits all solutions to stop replacing player choice.

Ley lines. The perfect solution to deadlines and writers block. Now in an easy open Can.

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Posted by: kuscheldrow.6415

kuscheldrow.6415

While having dinner yesterday I came up wit an idea that might solve some of the chat issues without having to block other languages in advance, which is, imo just stupid.

We could have a “World”-channel, in addition to the /map, where you can read the stuff of people in your copy of the map, the worldchannel would let you read messages from YOUR homeworld only. Per map, but not restricted to a certain copy.
Here’s an example. You play on Riverside and visit blazeridge steps. The /map channel is crowded with people that actually share your copy of the zone, but using the worldchannel would let you chat or interact with the people from Riverside that currently are in the same zone as you are, but on different copies.
That way you do keep your server’s comunity somehow, as well as you keep your homeservers language, and if you can’t stand the language mix, you do not have to use the /map at all if there’s no huge event where coordination is needed. You could easily find groups or people to help in any kind of way, and it would be easier to switch copies to be with the ones you want to play with.

If you guest to another server, Drakkar-Lake for example, you share their world chat, as long as you guest to that server, no matter in which copy of a zone you are, or if megaserver is enabled or not.

I think that would be a better solution than the option we currently have. Not just for now, but for the future too. I would work for WvW recruitements or to stay in the comunity you call a home.

Oh well does it matter that in my imagination the worldchat had a deep purple color? xD (Yes I can see it right before my eyes…)

Trahearne <3

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Posted by: Hystery.8415

Hystery.8415

Here is a thought, why dont anet just make, gasp, OFFICIAL role playing servers, dun dun dun, and give free transfers to it and maintain it with the context of it being an actual rp server. Oh right, its because your RP is NOT and this needs to be made very clear, it is NOT an actual function of this game, nor is it any of areanets legitimate concern or responsibility to accommodate and cater for it. Its annoying to see “this hurts RP” and “this will be bad for RP” with what seems like zero regard for how this will help the ACTUAL players, well to bad, companies can not accommodate the needs of people who make up things to do in their game.

Option B
Or, to aid in the current way things work, ask anet to make “channels” for zones, sort of like overflows but you can instead choose to enter it. So for example, lets say that every zone has, ballpark, 5 “channels”, it could be made the standard that, say, “channel” 5 is the RP “channel” in all zones and that if you enter it, you are knowingly and willfully entering a specific RP “channel”, as opposed to RP’ers simply claiming where ever suits them that day as “theirs”. Though with “mega servers” in place now i guess its not really an option.

Any MMORPG includes a roleplay community. GW2 is no exception. And thus, as part of the community, Anet should listen to us equally.

If you actually had a bit of gaming culture, you would know that A LOT of MMORPGs have official RP servers. Because they actually care about all their players and not only the basic ones.

Now, if I may, the door is over there, so I’ll ask you to gently walk through it and close it behind you.

Piken Square RPer ~ Growl Bladeskin (Charr, Zerk Warrior 80) |
Aelius Brightmane (Charr, Zerk Grenade Engineer, 80) |
Tilaw Stainsoul (Charr, Zerk Staff Elementalist, 80) | Evi Shadowstep (Charr, Zerk Ranger 80) |

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Posted by: xerca.6135

xerca.6135

If I remember correctly, I think I read some dev reply to RP-server suggestion that was along the lines with “don’t want RP servers because they do not want to have to monitor special RP-rules on that server”. I guess they might be thinking of for example WoW’s rp-servers that got special rules with how to name your character and such. But, I would not require that. Just give us a server where we can be together. Because as I said in my earlier post, not even your guildies are being put on the same map copy as you right now. We are always scattered on different copies when we zone into a map.

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Posted by: sternenstaub.8763

sternenstaub.8763

About the Megaserver:

1. As the system is at least similar to GW1, why not give us the option to switch the maps again like the district switches in GW1.
This would make it easy to get together with the people you want to be together with. Not a solution to the Boss maps, but a beginning for the RP guys and most guild activities. Of course you will not be able to create a new map just for you. For the big guild events (Tequal) just create a instanced version of the boss like you do in story mode. Should not need too many resources.

2. Create subgroups of servers, so that you can choose the american, european district with language choice. Same as GW1. Make one international server again and well, most problems of the people who do not speak any foreign languages are solved. People like me can actively choose the international server and switch back to the german server (in my case) to meet up with friends.

This will create again a few more maps than needed, but I guess ANET should have right now enough server capicity to make this work. Would solve most problems, and if there are not enough people on one map to make a boss you can still switch manually.

Give the user the choice!

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Posted by: Vigorous Raven.1826

Vigorous Raven.1826

I don’t RP. But, I do choose an RP server because the maturity level tends to be better. One of the fears I felt about the mega servers was the influx of trolls or generally idiotic behavior would help kill the community.

Well, after some of the behavior I saw tonight, I have to say that fear came true.

One can call that elitist if they’d like. But, I call it being respectful. And again, generally speaking, the RP communities tend toward this.

It’s like the intellect and maturity fell off a cliff with the new patch.

Disclaimer: This isn’t me throwing my toys out the pram.
But I literally can’t play this game anymore.
The EU servers are just a royal mess.
I am never put on the same map as my fellow RPers.
I can’t deal with this toxicity that has come from nowhere.
I can’t deal with how vile and rude the influx of new people into my maps have been.
The megasevers have ruined my RP, ruined my fun and ruined my will to play this game.
I have literally stopped playing these past few days because I cannot bring myself to do so.
But no, I don’t suggest ANet remove the megaservers (because that’s a ridiculous suggestion). But I do highly suggest that SOMETHING is done.
This game is just an MMOG, it no longer warrants being called a MMORPG. There is nothing to support or benefit the RPG.
As someone stated previously, why should RPers jump through hoops to play this game?

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Posted by: Synesh.1094

Synesh.1094

I want to give -A- point to the community of the game.

I’ve been Rping in Rata Sum recently and some people there probably almost never Rped before joined it at time. And just listened to us giving us compliments for our gameplay. So if anything I must give praise to the community. Those this mean the situation should remain as it is?

Hell no. As much as I like to find people like this around, I still want to remain in contact with the resto of Piken Square before anything, and I don’t even want to think how hard is for French or German Rpers right now. Afterall with a megaserver the most understanded language will be english so Rping in any other language can be harder for sure.

Right now we deserve a system that’s no an overflow that works the other way around as this one is right now. Giving people the choice of where to go would be perfect. I’m getting used to the situation of course, but that’s no excuse because I want to remind us that the informations they gave us before the start of the megaserver never worked in the first place. So they lied.

Untill that’s fixed and apologies are give my wallet remains sealed as stated before. One can get used to a scar or a wound, but that doesn’t mean I forget the origin of that so easly.

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Posted by: Vigorous Raven.1826

Vigorous Raven.1826

Hell no. As much as I like to find people like this around, I still want to remain in contact with the resto of Piken Square before anything, and I don’t even want to think how hard is for French or German Rpers right now. Afterall with a megaserver the most understanded language will be english so Rping in any other language can be harder for sure.

Right now we deserve a system that’s no an overflow that works the other way around as this one is right now. Giving people the choice of where to go would be perfect. I’m getting used to the situation of course, but that’s no excuse because I want to remind us that the informations they gave us before the start of the megaserver never worked in the first place. So they lied.

Just highlighting these parts. Well said, here here.

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Posted by: Kate Soulguard.7132

Kate Soulguard.7132

I hope that something can be done about this, because I miss the uniqueness of the Tarnished Coast community. You can say “it is only in the starting zones, go elsewhere” but a LOT of the main hubs were in those cities and starting zones. I don’t know if I really have anything unique to add to this thread, but I felt as if I should tell my story, as a creative person and a fan of the TC community.

I cannot agree more. Thank you very much for speaking out.

When they closed Salma and then did nothing about the concern that was voiced, it made me realize that they have no idea how extensively roleplayers use their world.

They probably don’t realize that roleplayers actually use…

a tea room in Salma
a quiet hunting lodge in the Queen’s Forest in Queensdale
a tranquil little homestead in the Vitpeln Hills of Snowden
a house, a dwelling, and a sea port in Kessex
refugee camps in three different zones…

The list is huge.

Roleplayers have used every single zone in the game as their stage, and they use open areas extensively… the zones all have such useful structures and events that roleplayers use as their stage. And their audience transcends the the Friends list, the Guild list, and even the Server list. We want roleplayers we’ve never met to walk up to our structure or our campfire, and at least with a fixed server, there was reasonable certainty we could find one another. When we couldn’t, we knew it because the map said “Overflow.”

Now we are facing the demonstrated certainty that two roleplayers can be in the same area and miss each other on account of the Megaserver’s balancing decision.

Please

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Posted by: Lolana.9413

Lolana.9413

An idea: Implement a dedicated RP Server for NA and EU. Allowing players to guest to it, does not have any WvW attached to it and is not within the megaserver structure.

Eh?

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Posted by: elektrolivia.3570

elektrolivia.3570

Well guys. It finally happened. DR is now part of the megaserver.

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Posted by: Palador.2170

Palador.2170

Well guys. It finally happened. DR is now part of the megaserver.

Well… feces. I knew it was coming, but not quite this soon.

Sarcasm, delivered with a
delicate, brick-like subtlety.

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Posted by: Thareen.5471

Thareen.5471

Correct me if i get this wrong somehow, but for me it looks like they don´t give a frack about their community anymore.
Let it be huge cross-server guilds dedicated to a specific task that has it´s mere existence threatened by the megaserver or the RP community in general (which if i am not mistaken has about the same size as above mentioned guilds/alliances with around 10k players).

I´ve seen this before in an other game and still remember what happened then.
Do not mess with your core playerbase!

All of this has happened before and it will happen again.

Pardon the puns.