Mini Pets Drops
That is the problem, now i need to farm days and days to get 1, and this isnt fun.
and they are few on the TP….
That is a problem you’ll need to figure out on your own. The crux of my point is that this statement is incorrect:
But now a really cool mini pet come, Mini Molten Firestorm, and i cant get it!!!
You can get it.
IRONIC, ANET don’t want us to farm yet they graciously dangle treats in front of us that forces many to farm for whatever is needed to obtain these treats because they are the ones unable to pull out a credit card or don’t have the funds.
Mud Bone – Sylvari Ranger
That is the problem, now i need to farm days and days to get 1, and this isnt fun.
and they are few on the TP….
Sounds to me like you don’t actually want it.
[OHai] – Northern Shiverpeaks
IRONIC, ANET don’t want us to farm yet they graciously dangle treats in front of us that forces many to farm for whatever is needed to obtain these treats because they are the ones unable to pull out a credit card or don’t have the funds.
I’m really tired of this. You guys really have to stop using this argument out of context. The actual truth is Anet didn’t want us farming for stats, they said nothing about farming for optional, cosmetic items.
Content in MMO’s will ALWAYS be a grind to people, Always. There is no other way around it and it’s healthy for games in the long run.
[OHai] – Northern Shiverpeaks
IRONIC, ANET don’t want us to farm yet they graciously dangle treats in front of us that forces many to farm for whatever is needed to obtain these treats because they are the ones unable to pull out a credit card or don’t have the funds.
It wasn’t any different in Guild Wars 1, except that rare minipets there were far far more expensive than anything here. The fact is, everyone isn’t mean to have everything. If that were the case, what’s the point of playing?
I was a minipet collector in Guild Wars 1, but I never had a mini polar bear. In five years of playing, and I played a lot, I couldn’t afford one if I’d wanted to. And Guild Wars 1 didn’t have a gem shop where you could buy gold for cash.
Funny, until the Karka event, I didn’t even know that mini-pets could drop as loot. I thought all of them had to be bought from the gem store.
I am guessing they’re the same drop percentage as a pre-cursor?
Devs: Trait Challenge Issued
Guild Wars 1 always had rare, to the point of being almost unobtainable, minipets in their games. The prices on the rarest ones were astronomical, the type of jaw dropping, “you got to be kidding me, I’ve been playing this game for years and don’t have that sort of money”, price. Even a semi rare pet could cost 100k plat. I don’t know how much that would translate in Guild Wars 2 money, but 100k plat wasn’t cheap.
The Guild Wars franchise has always been about grinding for the shinies. About getting the rare vanity item to show off with. The game was marketed on this and minipets are just one of the vanity items.
So far the game has made most vanity items attainable thru a little work. Aside from the gem store RNG, which is another topic. >.> Having to grind for a few days to get money for a particular vanity item isn’t bad. At least it’s obtainable. And it’s part of the games philosophy.
Guild Wars 1 always had rare, to the point of being almost unobtainable, minipets in their games. The prices on the rarest ones were astronomical, the type of jaw dropping, “you got to be kidding me, I’ve been playing this game for years and don’t have that sort of money”, price. Even a semi rare pet could cost 100k plat. I don’t know how much that would translate in Guild Wars 2 money, but 100k plat wasn’t cheap.
The Guild Wars franchise has always been about grinding for the shinies. About getting the rare vanity item to show off with. The game was marketed on this and minipets are just one of the vanity items.
So far the game has made most vanity items attainable thru a little work. Aside from the gem store RNG, which is another topic. >.> Having to grind for a few days to get money for a particular vanity item isn’t bad. At least it’s obtainable. And it’s part of the games philosophy.
Making money in the Original GW was extremely easy, 13 mules and 2 playing characters all maxed in gold as well as my bank, that’s 100 plat on each character and 1 mil in the bank. GW2 is a grind for in game cash unless you play the TP which I suck at.
Mud Bone – Sylvari Ranger
Guild Wars 1 always had rare, to the point of being almost unobtainable, minipets in their games. The prices on the rarest ones were astronomical, the type of jaw dropping, “you got to be kidding me, I’ve been playing this game for years and don’t have that sort of money”, price. Even a semi rare pet could cost 100k plat. I don’t know how much that would translate in Guild Wars 2 money, but 100k plat wasn’t cheap.
The Guild Wars franchise has always been about grinding for the shinies. About getting the rare vanity item to show off with. The game was marketed on this and minipets are just one of the vanity items.
So far the game has made most vanity items attainable thru a little work. Aside from the gem store RNG, which is another topic. >.> Having to grind for a few days to get money for a particular vanity item isn’t bad. At least it’s obtainable. And it’s part of the games philosophy.
Making money in the Original GW was extremely easy, 13 mules and 2 playing characters all maxed in gold as well as my bank, that’s 100 plat on each character and 1 mil in the bank. GW2 is a grind for in game cash unless you play the TP which I suck at.
How long did it take you to get that sort of money? Did you have a lot of money when the game was only 9 months old? Could you afford the highest priced items in the game at that time?
Yes, when the game was older you could make money easily. A person who knew what they were doing when the game was several years old could make money hand over fist. But not, I bet, when the game was 9 months old. The OP is complaining he has to “farm for days and days to get one”. I was pointing out that that is how the game was set up and marketed. If you want vanity items, you have to farm for them.
Guild Wars 1 always had rare, to the point of being almost unobtainable, minipets in their games. The prices on the rarest ones were astronomical, the type of jaw dropping, “you got to be kidding me, I’ve been playing this game for years and don’t have that sort of money”, price. Even a semi rare pet could cost 100k plat. I don’t know how much that would translate in Guild Wars 2 money, but 100k plat wasn’t cheap.
The Guild Wars franchise has always been about grinding for the shinies. About getting the rare vanity item to show off with. The game was marketed on this and minipets are just one of the vanity items.
So far the game has made most vanity items attainable thru a little work. Aside from the gem store RNG, which is another topic. >.> Having to grind for a few days to get money for a particular vanity item isn’t bad. At least it’s obtainable. And it’s part of the games philosophy.
Making money in the Original GW was extremely easy, 13 mules and 2 playing characters all maxed in gold as well as my bank, that’s 100 plat on each character and 1 mil in the bank. GW2 is a grind for in game cash unless you play the TP which I suck at.
I disagree. Guild Wars 1 was EVENTUALLY easy to farm/grind in. But in the early days, the first year, it wasn’t so easy. It was quite hard to make gold. Eventually as time goes on, the gold sinks tend to get less ( you don’t need to outfit more characters) and the knowledge and availability of stuff goes up.
Comparing Guild Wars 2 to Guild Wars 1 five years in is not the same as comparing Guild Wars 2 to Guild Wars 1 nine months in.
Guild Wars 1 always had rare, to the point of being almost unobtainable, minipets in their games. The prices on the rarest ones were astronomical, the type of jaw dropping, “you got to be kidding me, I’ve been playing this game for years and don’t have that sort of money”, price. Even a semi rare pet could cost 100k plat. I don’t know how much that would translate in Guild Wars 2 money, but 100k plat wasn’t cheap.
The Guild Wars franchise has always been about grinding for the shinies. About getting the rare vanity item to show off with. The game was marketed on this and minipets are just one of the vanity items.
So far the game has made most vanity items attainable thru a little work. Aside from the gem store RNG, which is another topic. >.> Having to grind for a few days to get money for a particular vanity item isn’t bad. At least it’s obtainable. And it’s part of the games philosophy.
Making money in the Original GW was extremely easy, 13 mules and 2 playing characters all maxed in gold as well as my bank, that’s 100 plat on each character and 1 mil in the bank. GW2 is a grind for in game cash unless you play the TP which I suck at.
I disagree. Guild Wars 1 was EVENTUALLY easy to farm/grind in. But in the early days, the first year, it wasn’t so easy. It was quite hard to make gold. Eventually as time goes on, the gold sinks tend to get less ( you don’t need to outfit more characters) and the knowledge and availability of stuff goes up.
Comparing Guild Wars 2 to Guild Wars 1 five years in is not the same as comparing Guild Wars 2 to Guild Wars 1 nine months in.
He also said he had 1 million plat, when the game was 6 years old and I can believe it. However that sort of money in the bank wasn’t common amongst the “little people”. Most struggled to get 100k.
Guild Wars 1 always had rare, to the point of being almost unobtainable, minipets in their games. The prices on the rarest ones were astronomical, the type of jaw dropping, “you got to be kidding me, I’ve been playing this game for years and don’t have that sort of money”, price. Even a semi rare pet could cost 100k plat. I don’t know how much that would translate in Guild Wars 2 money, but 100k plat wasn’t cheap.
The Guild Wars franchise has always been about grinding for the shinies. About getting the rare vanity item to show off with. The game was marketed on this and minipets are just one of the vanity items.
So far the game has made most vanity items attainable thru a little work. Aside from the gem store RNG, which is another topic. >.> Having to grind for a few days to get money for a particular vanity item isn’t bad. At least it’s obtainable. And it’s part of the games philosophy.
Making money in the Original GW was extremely easy, 13 mules and 2 playing characters all maxed in gold as well as my bank, that’s 100 plat on each character and 1 mil in the bank. GW2 is a grind for in game cash unless you play the TP which I suck at.
I disagree. Guild Wars 1 was EVENTUALLY easy to farm/grind in. But in the early days, the first year, it wasn’t so easy. It was quite hard to make gold. Eventually as time goes on, the gold sinks tend to get less ( you don’t need to outfit more characters) and the knowledge and availability of stuff goes up.
Comparing Guild Wars 2 to Guild Wars 1 five years in is not the same as comparing Guild Wars 2 to Guild Wars 1 nine months in.
He also said he had 1 million plat, when the game was 6 years old and I can believe it. However that sort of money in the bank wasn’t common amongst the “little people”. Most struggled to get 100k.
In all fairness, later in the game, I found 100k quite easy to get….however, the stuff I wanted couldn’t be bought with 100K, or even 1000k. There were minipets that were completely out of my reach on a permanent basis.
Guild Wars 1 always had rare, to the point of being almost unobtainable, minipets in their games. The prices on the rarest ones were astronomical, the type of jaw dropping, “you got to be kidding me, I’ve been playing this game for years and don’t have that sort of money”, price. Even a semi rare pet could cost 100k plat. I don’t know how much that would translate in Guild Wars 2 money, but 100k plat wasn’t cheap.
The Guild Wars franchise has always been about grinding for the shinies. About getting the rare vanity item to show off with. The game was marketed on this and minipets are just one of the vanity items.
So far the game has made most vanity items attainable thru a little work. Aside from the gem store RNG, which is another topic. >.> Having to grind for a few days to get money for a particular vanity item isn’t bad. At least it’s obtainable. And it’s part of the games philosophy.
Making money in the Original GW was extremely easy, 13 mules and 2 playing characters all maxed in gold as well as my bank, that’s 100 plat on each character and 1 mil in the bank. GW2 is a grind for in game cash unless you play the TP which I suck at.
I disagree. Guild Wars 1 was EVENTUALLY easy to farm/grind in. But in the early days, the first year, it wasn’t so easy. It was quite hard to make gold. Eventually as time goes on, the gold sinks tend to get less ( you don’t need to outfit more characters) and the knowledge and availability of stuff goes up.
Comparing Guild Wars 2 to Guild Wars 1 five years in is not the same as comparing Guild Wars 2 to Guild Wars 1 nine months in.
He also said he had 1 million plat, when the game was 6 years old and I can believe it. However that sort of money in the bank wasn’t common amongst the “little people”. Most struggled to get 100k.
In all fairness, later in the game, I found 100k quite easy to get….however, the stuff I wanted couldn’t be bought with 100K, or even 1000k. There were minipets that were completely out of my reach on a permanent basis.
Yeah, I could get 10k a day from fairly casual play towards the end. But that was at the end of the game with the quests they put in. Before then, no way
The really expensive minipets were out of my budget as I was trying to get GWAMM and they cost a lot, as well as rarely being for sell. Some of them would probably cost close to the million dollars that that guy had. Lol. Not many people had that much. I know a lot of people didn’t even have 20k. I spoke to long time guildies who didn’t have much money.
(edited by Astral Projections.7320)
Guild Wars 1 always had rare, to the point of being almost unobtainable, minipets in their games. The prices on the rarest ones were astronomical, the type of jaw dropping, “you got to be kidding me, I’ve been playing this game for years and don’t have that sort of money”, price. Even a semi rare pet could cost 100k plat. I don’t know how much that would translate in Guild Wars 2 money, but 100k plat wasn’t cheap.
The Guild Wars franchise has always been about grinding for the shinies. About getting the rare vanity item to show off with. The game was marketed on this and minipets are just one of the vanity items.
So far the game has made most vanity items attainable thru a little work. Aside from the gem store RNG, which is another topic. >.> Having to grind for a few days to get money for a particular vanity item isn’t bad. At least it’s obtainable. And it’s part of the games philosophy.
Making money in the Original GW was extremely easy, 13 mules and 2 playing characters all maxed in gold as well as my bank, that’s 100 plat on each character and 1 mil in the bank. GW2 is a grind for in game cash unless you play the TP which I suck at.
I disagree. Guild Wars 1 was EVENTUALLY easy to farm/grind in. But in the early days, the first year, it wasn’t so easy. It was quite hard to make gold. Eventually as time goes on, the gold sinks tend to get less ( you don’t need to outfit more characters) and the knowledge and availability of stuff goes up.
Comparing Guild Wars 2 to Guild Wars 1 five years in is not the same as comparing Guild Wars 2 to Guild Wars 1 nine months in.
He also said he had 1 million plat, when the game was 6 years old and I can believe it. However that sort of money in the bank wasn’t common amongst the “little people”. Most struggled to get 100k.
In all fairness, later in the game, I found 100k quite easy to get….however, the stuff I wanted couldn’t be bought with 100K, or even 1000k. There were minipets that were completely out of my reach on a permanent basis.
Yeah, I could get 10k a day from fairly casual play towards the end. But that was at the end of the game with the quests they put in. Before then, no way
The really expensive minipets were out of my budget as I was trying to get GWAMM and they cost a lot, as well as rarely being for sell. Some of them would probably cost close to the million dollars that that guy had. Lol. Not many people had that much. I know a lot of people didn’t even have 20k. I spoke to long time guildies who didn’t have much money.
I really wanted a mini-Yakkington. My wife finally got one after almost a year of doing Nick the Traveler every week. I never did. I did get a moss spider egg though. lol
Guild Wars 1 always had rare, to the point of being almost unobtainable, minipets in their games. The prices on the rarest ones were astronomical, the type of jaw dropping, “you got to be kidding me, I’ve been playing this game for years and don’t have that sort of money”, price. Even a semi rare pet could cost 100k plat. I don’t know how much that would translate in Guild Wars 2 money, but 100k plat wasn’t cheap.
The Guild Wars franchise has always been about grinding for the shinies. About getting the rare vanity item to show off with. The game was marketed on this and minipets are just one of the vanity items.
So far the game has made most vanity items attainable thru a little work. Aside from the gem store RNG, which is another topic. >.> Having to grind for a few days to get money for a particular vanity item isn’t bad. At least it’s obtainable. And it’s part of the games philosophy.
Making money in the Original GW was extremely easy, 13 mules and 2 playing characters all maxed in gold as well as my bank, that’s 100 plat on each character and 1 mil in the bank. GW2 is a grind for in game cash unless you play the TP which I suck at.
And it still wasn’t enough to get those asian minipets, in GW1. And making money in GW1 was extremely boring since you were most of the time alone.
Currently playing Heart of Thorns.
Guild Wars 1 always had rare, to the point of being almost unobtainable, minipets in their games. The prices on the rarest ones were astronomical, the type of jaw dropping, “you got to be kidding me, I’ve been playing this game for years and don’t have that sort of money”, price. Even a semi rare pet could cost 100k plat. I don’t know how much that would translate in Guild Wars 2 money, but 100k plat wasn’t cheap.
The Guild Wars franchise has always been about grinding for the shinies. About getting the rare vanity item to show off with. The game was marketed on this and minipets are just one of the vanity items.
So far the game has made most vanity items attainable thru a little work. Aside from the gem store RNG, which is another topic. >.> Having to grind for a few days to get money for a particular vanity item isn’t bad. At least it’s obtainable. And it’s part of the games philosophy.
Making money in the Original GW was extremely easy, 13 mules and 2 playing characters all maxed in gold as well as my bank, that’s 100 plat on each character and 1 mil in the bank. GW2 is a grind for in game cash unless you play the TP which I suck at.
I disagree. Guild Wars 1 was EVENTUALLY easy to farm/grind in. But in the early days, the first year, it wasn’t so easy. It was quite hard to make gold. Eventually as time goes on, the gold sinks tend to get less ( you don’t need to outfit more characters) and the knowledge and availability of stuff goes up.
Comparing Guild Wars 2 to Guild Wars 1 five years in is not the same as comparing Guild Wars 2 to Guild Wars 1 nine months in.
He also said he had 1 million plat, when the game was 6 years old and I can believe it. However that sort of money in the bank wasn’t common amongst the “little people”. Most struggled to get 100k.
In all fairness, later in the game, I found 100k quite easy to get….however, the stuff I wanted couldn’t be bought with 100K, or even 1000k. There were minipets that were completely out of my reach on a permanent basis.
Yeah, I could get 10k a day from fairly casual play towards the end. But that was at the end of the game with the quests they put in. Before then, no way
The really expensive minipets were out of my budget as I was trying to get GWAMM and they cost a lot, as well as rarely being for sell. Some of them would probably cost close to the million dollars that that guy had. Lol. Not many people had that much. I know a lot of people didn’t even have 20k. I spoke to long time guildies who didn’t have much money.
I really wanted a mini-Yakkington. My wife finally got one after almost a year of doing Nick the Traveler every week. I never did. I did get a moss spider egg though. lol
I did a little digging, and found that a mini Yakkington, undedicated, could be sold a year ago for about 40 ectos. Which is in the neighborhood of around 360k plat, as a an ecto sold for about ~9k back then, iirc. The problem in this case was not really price, it was supply. Those minis, and several others like them may have been affordable for the long time players with money or who could farm The UW, but to buy one you had to have the money AND be in the same area as someone who had one to sell. Most people who had one, weren’t selling.
I ran it 53 times and only once did someone in my party get lucky (jetpack).
Ten shouldn’t have given you anything.
I ran it 53 times and only once did someone in my party get lucky (jetpack).
Ten shouldn’t have given you anything.
All this tells us is Anet’s DR and RNG are working as intended, and all because of players like you …
I have been playing since game launch, and I am pretty sure I have not yet done any one particular event, let alone a dungeon, 53 times. I might be getting close to this on some events, but this is over 8.5 months, not 2 weeks …
As long there are players doing things like this, the rest of player base will suffer from crap DR and RNG.
@OP
You want to complain about not getting your mini-pet??
Blame the players running the same content 53 times in 2 weeks …
I ran it 53 times and only once did someone in my party get lucky (jetpack).
Ten shouldn’t have given you anything.
All this tells us is Anet’s DR and RNG are working as intended, and all because of players like you …
I have been playing since game launch, and I am pretty sure I have not yet done any one particular event, let alone a dungeon, 53 times. I might be getting close to this on some events, but this is over 8.5 months, not 2 weeks …
As long there are players doing things like this, the rest of player base will suffer from crap DR and RNG.
@OP
You want to complain about not getting your mini-pet??
Blame the players running the same content 53 times in 2 weeks …
Best retort in this thread. +1
Mud Bone – Sylvari Ranger
Except that one of my guildies ran it 3 times and got the mini. RNG is RNG.
Yeah, because running a dungeon I really enjoyed over and over because I wouldn’t get to later + decent loot/chance at limited rare items that would only be attainable for those two weeks makes me a terrible player and cancer of the game.
Wash the red out of your panties and quit the personal attacks, thanks.
Except that one of my guildies ran it 3 times and got the mini. RNG is RNG.
One of my guildies NEVER runs dungeons. Ever. She did Molten Furnace ONCE, to finish the Living Story, and got the mini. The single dungeon she has been in in months and she gets it.
Kyxha 80 Ranger, Sokar 80 Necro
Niobe 80 Guardian, Symbaoe 45 Ele
Except that one of my guildies ran it 3 times and got the mini. RNG is RNG.
One of my guildies NEVER runs dungeons. Ever. She did Molten Furnace ONCE, to finish the Living Story, and got the mini. The single dungeon she has been in in months and she gets it.
Lol sounds almost like what happened to us. We took a guildie through that had been away from the game for 3 months, she came back to try the new dungeon and she got a jetpack. It was awesome!
[CDS] Caedas
Sanctum of Rall