Missed Tequatl because of LFG cooldown

Missed Tequatl because of LFG cooldown

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Posted by: aop.6052

aop.6052

Tried to find Tequatl this afternoon. Joined one party, map was full, joined another one, map was completely empty and bam LFG cooldown. Couldn’t join another party before Tequ started and missed it.

Thank you ArenaNet for another stupid “feature”.

Missed Tequatl because of LFG cooldown

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Posted by: Taygus.4571

Taygus.4571

how about turning up 10 min early? >.>

Missed Tequatl because of LFG cooldown

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Posted by: Yargesh.4965

Yargesh.4965

Why are you wasting time using lfg? It used to be 40 min to guarantee a spot, now I often drop in 10 min or less before and get the kill. Hoping from world to world is not useful.

Missed Tequatl because of LFG cooldown

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Posted by: ToT.7018

ToT.7018

At weekend tried to get in sw map, clicked join on 3 different parties and not once i actually got into the party. Somehow game counts it as a try and i got ‘greyed out’ this lasted for over 20 minutes. I just closed the game made a coffee came back 10 minutes later and i was able to join parties again.
At teq we always use the guild to get on a good map by taxing to avoid the lfg.
Just be wary of joining too many parties in quick succession.

Missed Tequatl because of LFG cooldown

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Posted by: Kate Soulguard.7132

Kate Soulguard.7132

I still think they need a similar queue system for joining a pve instance that they use for WvW.

Right-click → Join in Sparkfly Fen

“That instance is full. Would you like to queue up?”

Yes.

You then get a pop-up when the instance is ready, and have a 1min timer for accepting the offer to ferry across.

Missed Tequatl because of LFG cooldown

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Posted by: aspirine.6852

aspirine.6852

kitten it, you wasted a complete year of waiting for teq. Now the first chance you get will be beginning of 2016. Better mark your calendar.

Missed Tequatl because of LFG cooldown

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Posted by: Settes.3960

Settes.3960

When I get the LFG cooldown, I just restart the game and I can try to join again. But it is quite annoying when game counts also unsuccessful attempts.

Missed Tequatl because of LFG cooldown

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Posted by: Yargesh.4965

Yargesh.4965

Hm, lame question: why do people like Tequatl more than other world bosses? XD I only killed it once and I got crap from it…

huge amount of karma.
get at least 3-4 rares, good for ectos
min 1 gold, get 1 gold each different character, not capped at account.

Missed Tequatl because of LFG cooldown

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Posted by: Elegy.2159

Elegy.2159

Hm, lame question: why do people like Tequatl more than other world bosses? XD I only killed it once and I got crap from it…

huge amount of karma.
get at least 3-4 rares, good for ectos
min 1 gold, get 1 gold each different character, not capped at account.

Not to mention that it’s the most fun, compared to other bosses that die in less than a minute. And that tiny chance of an ascended drop I guess.

Missed Tequatl because of LFG cooldown

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Posted by: azyume.6321

azyume.6321

As suggested, knowing the LFG limitation, try to join the map a little earlier, it is a small “sacrifice” to do to ensure a spot. If you decide it is not worth the time and would rather take your chances by hopping around, then accept when it fails.

I still remember before megaservers, people would go for Sparkfly Fen at least 2 hours earlier, otherwise would be put into overflow.

Guardian Commander
Thief / Mesmer / Elementalist / Warrior / Necromancer / Ranger / Engineer / Revenant
Crystal Desert – Eredon Terrace – Fort Aspenwood – Stormbluff Isle

Missed Tequatl because of LFG cooldown

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Posted by: aop.6052

aop.6052

There were plenty of groups and instances available but because the two first ones were bad I was locked out from the entire tool. Nothing to do with me being there just 15 minutes early. ArenaNets kittenty tool simply locked me out. I’d accept not finding an instance if it really was a case of no viable instances being available but I was literally locked out by faulty design.

Missed Tequatl because of LFG cooldown

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Posted by: Seera.5916

Seera.5916

So what do you propose happens to fix this supposed problem?

And how do you counter the dungeon griefers who constantly join groups they don’t fit with (and consequently get kicked from)? The LFG cooldown prevents them from constantly rejoining the same group over and over and over again.

You’ve presented a problem. Now suggest a solution.