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Posted by: Verdelet Arconia.6987

Verdelet Arconia.6987

Leaderboards has it benefits.

I’m rank 82 in the NA official leaderboards for PVE.
Why I farm AP?
Because I’ve already completed the game 1 year ago and have no goals left. So I want to unlock equipment skins,get free gems,gold,mega achievement chest with lots of goodies inside. And I’ve been in the top 100 ever since the leaderboard was first implemented, so I hope to stay on it for as long as I can until PS4 Deep Down and Dark Souls 2 is out.

I’m rank 236 in the NA official leaderboards for Solo queue TPVP.
Why I improve my MMR.
Because I want to play against stronger opponent who have skills on a level playing field. Players in the higher rank of the leaderboard care for their placement and will not AFK or sabotage their game since it will affect their MMR. So you get better and more challenging matches at higher ranks.

Why I don’t bother with WVW.
Because winning in WVW is not a measure of skills nor tactics. It just means you have more players,more player coverage throughout the 1 week and more players who are not upscaled to lvl 80. Nothing glorious beating opponents with superior numbers/equipment/level. I rather beat my opponents with superior playing skills and tactics.

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Posted by: Ewon.5903

Ewon.5903

It’s not limiting in the sense that you can’t continue to play you just don’t earn APs from more dailies.

Isn’t it funny that those who do not care about AP become mad if you suggest changes around the AP reward?

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Posted by: KOPPER.1458

KOPPER.1458

“Isn’t it funny that those who do not care about AP become mad if you suggest changes around the AP reward?”

Did I get mad about changes to the AP rewards? Its possible I did, not sure what your referencing here.

I don’t mind one way or another if it’s changed, my guess is it won’t be. I used to chase these a lot more than I do now. It’s burn out or whatever on my end. But I’ve felt this way since AP rewards were implemented. I do like the rewards though.

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Posted by: Ewon.5903

Ewon.5903

“Isn’t it funny that those who do not care about AP become mad if you suggest changes around the AP reward?”

Did I get mad about changes to the AP rewards? Its possible I did, not sure what your referencing here.

I don’t mind one way or another if it’s changed, my guess is it won’t be. I used to chase these a lot more than I do now. It’s burn out or whatever on my end. But I’ve felt this way since AP rewards were implemented. I do like the rewards though.

Sorry, i wasn’t targeting you there. I think the line I quoted from you is so true. Some people are mad about changes requested when it in no way affects them.

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Posted by: coglin.1867

coglin.1867

Why I don’t bother with WVW.
Because winning in WVW is not a measure of skills nor tactics. It just means you have more players,more player coverage throughout the 1 week and more players who are not upscaled to lvl 80. Nothing glorious beating opponents with superior numbers/equipment/level. I rather beat my opponents with superior playing skills and tactics.

It is better to be silent and let other think you a fool, then to open it and prove them right. Of coarse, I didn’t know you or think you a fool before you made this post. Now I still do not know you, but I cannot say much on your behalf on the other aspect.

A 1v1 or 1v2 in WvW is no less skillful a battle then in PvP. Coordinating 100+ players in TS or havok group clashes, both have a very solid level of skill.

Based on your level of bitterness though, you must have lost many more 1v1 and 1v2 battles in WvW then you do in PvP.

A video on what weak PvPer’s and WvWer’s want.
https://www.youtube.com/watch?v=6q3em9s5I4c

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Posted by: danielrjones.8759

danielrjones.8759

It would not bother me one bit if they changed it. I feel some people are negative in some suggested changes, because some changes are clearly, " I’m tired of doing this and I don’t want anyone else to be able to"
If the suggested changes where really about completionist being overwhelmed, its understandable. However, most changes are by people that say "I’m # w/e on lb. That implies, those who are so concerned about their position are more competitive than being a completionist.
It appears some suggestion are geared towards denying others of something some have done for a long time. imo that’s where the negativity comes in.

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Posted by: Moka.9641

Moka.9641

Interesting, it wouldn’t really bother me. It seems like that every poster who posted ‘’I am rank X, on leaderboards’’ are becoming tired of the grind, but they still put value into their rank X and wouldn’t like anybody who is motivated enough to catch them up, thus suggesting putting a cap on daily AP.

I sympathize more with the completionists.

[AW]- The Holy Engineer

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Posted by: Verdelet Arconia.6987

Verdelet Arconia.6987

Why I don’t bother with WVW.
Because winning in WVW is not a measure of skills nor tactics. It just means you have more players,more player coverage throughout the 1 week and more players who are not upscaled to lvl 80. Nothing glorious beating opponents with superior numbers/equipment/level. I rather beat my opponents with superior playing skills and tactics.

It is better to be silent and let other think you a fool, then to open it and prove them right. Of coarse, I didn’t know you or think you a fool before you made this post. Now I still do not know you, but I cannot say much on your behalf on the other aspect.

A 1v1 or 1v2 in WvW is no less skillful a battle then in PvP. Coordinating 100+ players in TS or havok group clashes, both have a very solid level of skill.

Based on your level of bitterness though, you must have lost many more 1v1 and 1v2 battles in WvW then you do in PvP.

haha,good story bro. at least I’m good enough to be in the top 300 of the tpvp official leaderboards when fighting opponents on a fair playing field unlike you WVWer.

Winning against lvl 2 players who are doing map completion in wvw is not something to be proud off.

At least beat me in the TPVP leaderboards before talking as though you know something about PVP.

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Posted by: nica.5829

nica.5829

Agree with OP.
More daily = more grind.

MAKE IT STOP!!!!!

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Posted by: Ewon.5903

Ewon.5903

Alright guys, lets not start talking about what formats are more skilled. This thread is about Daily AP. Lets try to keep it there. These thread are usually negative as is.

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Posted by: coglin.1867

coglin.1867

haha,good story bro. at least I’m good enough to be in the top 300 of the tpvp official leaderboards when fighting opponents on a fair playing field unlike you WVWer.

Winning against lvl 2 players who are doing map completion in wvw is not something to be proud off.

At least beat me in the TPVP leaderboards before talking as though you know something about PVP.

Interestingly enough, I am ranked over 19 slots higher then you on the tpvp official leaderboards. You make inaccurate assumptions to suggest that because I disliked your rude and uninformed comments, that I am not successful there. Since you were throughing PvP rank around as if it means something here, does this, by your standards make my opinion have 19 points of value more then yours?

A video on what weak PvPer’s and WvWer’s want.
https://www.youtube.com/watch?v=6q3em9s5I4c

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Posted by: KOPPER.1458

KOPPER.1458

“Sorry, i wasn’t targeting you there. I think the line I quoted from you is so true. Some people are mad about changes requested when it in no way affects them.”

Ah my mistake.

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Posted by: Adminir.8140

Adminir.8140

haha,good story bro. at least I’m good enough to be in the top 300 of the tpvp official leaderboards when fighting opponents on a fair playing field unlike you WVWer.

Winning against lvl 2 players who are doing map completion in wvw is not something to be proud off.

At least beat me in the TPVP leaderboards before talking as though you know something about PVP.

Interestingly enough, I am ranked over 19 slots higher then you on the tpvp official leaderboards. You make inaccurate assumptions to suggest that because I disliked your rude and uninformed comments, that I am not successful there. Since you were throughing PvP rank around as if it means something here, does this, by your standards make my opinion have 19 points of value more then yours?

You sir/madam, just won

However, this is completely off topic so let us get back to the issue at hand. Being a hardcore AP hunter as well, (top 200) I am getting burned out from the large pool of dailies to complete on a regular basis. Capping the amount awarded each day would be a much welcome change.

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Posted by: Slyther.1297

Slyther.1297

This thread helped prompt me to finally make a suggestion over at https://forum-en.gw2archive.eu/forum/game/suggestions/Daily-meta-for-AP-hunters-sanity/first#post3310151

The short version is to add a daily meta, attach AP to the meta and set the dailies themselves to 0 AP. This way non-AP hunters see no change, while AP hunters can finally get a few hours back to do what they want. The 2-4 hour daily grind is really burning a lot of hunters out, including myself, the last thing I want to see is more time added on, which is what the new PvP achievements are going to do.

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Posted by: KOPPER.1458

KOPPER.1458

Question for the higer ranked AP hunters. (Im just under 1k ) Are most of your points from monthly and dailies because I know mine are.

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Posted by: Adminir.8140

Adminir.8140

Question for the higer ranked AP hunters. (Im just under 1k ) Are most of your points from monthly and dailies because I know mine are.

I have over 15k AP and 46% of my achievement points are from dailies/monthlies alone. That is beyond absurd when you really think about it. Awarded more for menial tasks as opposed to actually completing challenging content.

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Posted by: Ewon.5903

Ewon.5903

Question for the higer ranked AP hunters. (Im just under 1k ) Are most of your points from monthly and dailies because I know mine are.

Here is my break down:
Permanent: 9,649
Daily: 6,935
Monthly: 1,418
Total: 18,002

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Posted by: Slyther.1297

Slyther.1297

NA rank #112 (Dropped a few spots as I haven’t finished monthlies/fractals yet)

15780 AP
7844 Permanent
6571 Daily
1365 Monthly

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Posted by: KOPPER.1458

KOPPER.1458

So just from 2 other people and myself it looks like almost a 50% split from dailies. If not for the LS and how some of those patches gave us a TON of AP I think this would be even more skewed.

Seems wrong to me, I dunno.

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Posted by: Patrikan Habaton.2548

Patrikan Habaton.2548

This thread helped prompt me to finally make a suggestion over at https://forum-en.gw2archive.eu/forum/game/suggestions/Daily-meta-for-AP-hunters-sanity/first#post3310151

The short version is to add a daily meta, attach AP to the meta and set the dailies themselves to 0 AP. This way non-AP hunters see no change, while AP hunters can finally get a few hours back to do what they want. The 2-4 hour daily grind is really burning a lot of hunters out, including myself, the last thing I want to see is more time added on, which is what the new PvP achievements are going to do.

Honestly why doing this and not just make achievmentleaderboards achievmentleaderboards and remove all dailies monthly’s they could do this and it would be fair and easy for everyone:)

first scale 81 fractals

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Posted by: MithranArkanere.8957

MithranArkanere.8957

They should definitely address that.
There’s no way for players to fall behind and others to catch up.

And here’s my suggestion to address it
https://forum-en.gw2archive.eu/forum/game/suggestions/Letting-people-catch-up-with-dailies/3310253

With that, people who have already enough points can take a break, and people with less can still catch up.

SUGGEST-A-TRON says:
PAY—ONCE—UNLOCKS—ARE—ALWAYS—BETTER.
No exceptions!

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Posted by: Slyther.1297

Slyther.1297

Changing the leader boards to exclude dailies/monthlies does not fix the completionist issue. As long as there are points attached to all dailies with no cap completionists like myself will be compelled to do them to achieve that next AP chest faster, get closer to that next title, etc.

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Posted by: Verdelet Arconia.6987

Verdelet Arconia.6987

haha,good story bro. at least I’m good enough to be in the top 300 of the tpvp official leaderboards when fighting opponents on a fair playing field unlike you WVWer.

Winning against lvl 2 players who are doing map completion in wvw is not something to be proud off.

At least beat me in the TPVP leaderboards before talking as though you know something about PVP.

Interestingly enough, I am ranked over 19 slots higher then you on the tpvp official leaderboards. You make inaccurate assumptions to suggest that because I disliked your rude and uninformed comments, that I am not successful there. Since you were throughing PvP rank around as if it means something here, does this, by your standards make my opinion have 19 points of value more then yours?

Another good story bro. You seem to make stories up without proof.
coglin.1867, MoG from Jade Quarry so your suppose to be on NA leaderboards if you’re talking the truth.

This is the latest leaderboard as of 3rd Dec 2013,1823hrs PST. Don’t see your name at all from rank 1 to rank 300.
No need to lie to win a useless argument bro. Peace out.

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(edited by Verdelet Arconia.6987)

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Posted by: coglin.1867

coglin.1867

I would hope not, this is my alt and banking account with my 5 toons parked at key, difficult to reach chest for daily farming. It would be really wierd if any of them were ranked.

Do you have anything on topic to discuss or are you just trying to continue an kitten demonstration?

Regardless, there is no harm in having another daily to receive items for accomplishment for things I will do in my daily play anyway.

A video on what weak PvPer’s and WvWer’s want.
https://www.youtube.com/watch?v=6q3em9s5I4c

(edited by coglin.1867)

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Posted by: Slyther.1297

Slyther.1297

Gotta say, you AP hunters make a decent argument, I’m starting to see where you’re coming from. It’s very easy for the vast majority of us who don’t AP hunt to have no problem with daily AP cap, because odds are we will never hit it anyway, so who the heck even cares.

Thank you for seeing this.

Where you lose me, and most other people in this forum, is the fact that this is a chosen gaming lifestyle.

I can’t speak for all AP hunters, and you know what, some are requesting changes that I do not agree with. I don’t want to limit the rest if the player base. The changes I’m looking fro should only be noticed by the AP community. Much like I would expect PvP changes to only be noticed by PvPers.

Yes, this is a chosen gaming life style, but I picked GW2, out of all the games I could have picked form. I picked it back during beta for specific reasons. If back at the start of GW2 there would have been 2+ hours of dailies to do, i would NOT have chosen to compete on the AP leader boards. I those to do this at the time, although there wasn’t actually a leader board, because dailies were less of a grind for all daily AP. I believe most of us at the top of the boards can agree that grinding out daily AP was not what we were expecting to do.


If the changes to the dailies are suggested in a way that they will not affect you, please do not deny the AP hunters a QoL change just because you think poorly of us.

Ewon you are spot on with a lot of my grievances of how dailies have evolved over time. You’d probably be interested in reading my suggestion thread where I explain this point in a lot of detail. https://forum-en.gw2archive.eu/forum/game/suggestions/Daily-meta-for-AP-hunters-sanity/first#post3310151

Many AP hunters made the choice to do so at the start of the game when dailies took only 20-30 minutes to complete. Although the AP at the time was a little high and I don’t mind the reduction to 1 AP a piece, the time requirement has steadily increased and continues to do so as they add yet more dailies.

Once upon a time I could do dailies while playing the game how I wanted to play, now I spend 2-4 hours grinding as the completionist in me has to see them get done.

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Posted by: danielrjones.8759

danielrjones.8759

People blaming anet for their gaming addiction, is like a drug addict blaming the person they buy drugs from for their addiction. No one wants to take responsibility for their own actions. So lets blame someone else because we lack self control.

Earlier it was mentioned the boards separate the boys from the men. Real men take responsibility for their actions, boys make excuses, and blame others.

(edited by danielrjones.8759)

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Posted by: KOPPER.1458

KOPPER.1458

“People blaming anet for their gaming addiction, is like a drug addict blaming the person they buy drugs from for their addiction. No one wants to take responsibility for their own actions. So lets blame someone else because we lack self control.

Earlier it was mentioned the boards separate the boys from the men. Real men take responsibility for their actions, boys make excuses, and blame others."

How does this add to the conversation? I am guessing you are against some of the suggestions in this thread. Is there a reason?

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Posted by: Zaxares.5419

Zaxares.5419

Ehh, I’m on the fence here. While I myself have been doing a lot more Daily activities of late with the lingering Living Story dailies (don’t really PvP or WvW, so I generally just ignore those achievements) and wouldn’t mind it being capped at 5 a day, I also hesitate because it would make it harder for newer players who DO want to climb the Leaderboards to catch up. If someone is willing to put in the extra work per day, why shouldn’t they be rewarded for their efforts?

At the end of the day though, I’d be happy with either outcome, so I’ll bow out of the discussion now.

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Posted by: Blaeys.3102

Blaeys.3102

Do people anywhere actually care who is at the top of the leaderboards?

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Posted by: Awe.1096

Awe.1096

Do people anywhere actually care who is at the top of the leaderboards?

Perhaps few does. Most dont. But that is not the point. They could remove the leaderboards from the game and even hide the AP values of other players. And AP hunters would still grind it all. This is how completionists play. Its not about some leaderboard.

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Posted by: Kiayin.3427

Kiayin.3427

You can’t ask other people or a company to exercise control for you. Only you can help yourself. I’m saying this as a person who wishes you well. ^^;

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Posted by: Yamiga.7863

Yamiga.7863

Do people anywhere actually care who is at the top of the leaderboards?

Perhaps few does. Most dont. But that is not the point. They could remove the leaderboards from the game and even hide the AP values of other players. And AP hunters would still grind it all. This is how completionists play. Its not about some leaderboard.

Completionists like me chose to go for the achievements at launch day. All the players that are now sitting at the top of the AP leaderboards were dedicated to AP-hunting since that day, way before Anet even spoke about leaderboards. We do it because we like it, not because of a leaderboard.
Now, our problem is that Anet is changing this minigame we like, slowly killing its fun by adding more and more dailies. What we are asking for is a way of keeping this fun part with the smallest possible impact on other players, preferably none.
There has been rather good suggestions in this thread and others on how this coud be done: a daily cap, a weekly/monthly/yearly cap to the AP obtainable through dailies, a hard cap to the total AP from dailies/monthlies/LS, or even a combination of those.
Now if you have concerns about these suggestions, if you think they would have a negative impact on your playstyle or your fun, please give your opinion so we can have a constructive discussion.

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Posted by: Mixistrike.7840

Mixistrike.7840

Now, our problem is that Anet is changing this minigame we like, slowly killing its fun by adding more and more dailies. What we are asking for is a way of keeping this fun part with the smallest possible impact on other players, preferably none.

Thx Yamiga for the words!!!!

Guys, stop talking about health problem, or just because you think that you can’t stop.
This is like Yamiga and other good constructive replies that we saw on this topic, They are killing the fun behind the AP.

And don’t say, if you aren’t happy stop do AP-hunting, because if the game have any aspect that you don’t like, don’t came to forum to say that, because if you do, you’re being hypocritical.

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Posted by: Lord Kuru.3685

Lord Kuru.3685

In order to make leaderboards meaninful and not just determined by who started the game earliest, Anet should add even more dailies. A LOT more. That gives people who really want to be at the top that opportunity.

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Posted by: aspirine.6852

aspirine.6852

Leaderboards has it benefits.

I’

Why I don’t bother with WVW.
Because winning in WVW is not a measure of skills nor tactics. It just means you have more players,more player coverage throughout the 1 week and more players who are not upscaled to lvl 80. Nothing glorious beating opponents with superior numbers/equipment/level. I rather beat my opponents with superior playing skills and tactics.

There it not a lot of skill in gathering/crafting/JP’s, champ slaying etc. either..

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Posted by: danielrjones.8759

danielrjones.8759

@Kopper, no I am not against some of the suggestions at all, Some are actually very good suggestion imo. but there have been some comments I feel are pretty selfish.

And believe it or not, I fully understand about being a completionist, (game addict)18,700 hrs on gw1, When gw2 launched I was an avid ap hunter until I realized where it was going what it was doing. It got to the point I was concerned about having to be away for a weekend with my family because I would not be able to get points. When I seen how this was making me feel. I unhappily accepted it was “my” fault and not anet. When I see people blaming anet for something that is within their control, it annoys me.

(edited by danielrjones.8759)

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Posted by: Odin the exiled.5764

Odin the exiled.5764

You achievement hunters are forgetting another important fact, it’s making us BROKE. By the time you get done finishing your daily chores, specially the wvw as I know I tend to get caught up staying in there for 3 hours helping out lol. You just simply don’t have enough time to farm to make money. Specially with our insane gem prices. Which to me is one of the reasons im trying to not give a hoot about doing the daily chores. As I want money to buy stuff and not go broke, just like the non achievement hunters.

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Posted by: Draknar.5748

Draknar.5748

Interesting, it wouldn’t really bother me. It seems like that every poster who posted ‘’I am rank X, on leaderboards’’ are becoming tired of the grind, but they still put value into their rank X and wouldn’t like anybody who is motivated enough to catch them up, thus suggesting putting a cap on daily AP.

I sympathize more with the completionists.

I used to think it was because they didn’t want people to catch up to them, too, but after I realized that those at the top of the leaderboard will do all of the available dailies, cap or no cap, it started to really seem to me to be more about QoL than anything. No one is catching them. They will all do every LS achievement and every daily at minimum anyway. What they are asking for is a cap so that their entire GW2 experience isn’t just grinding dailies. They will do it if they have to, but they really don’t want to keep having to do it all day. I use the phrase “have to” very lightly as it has been established they are choosing to do this on their own.

I say cap it as long as it doesn’t affect the rest of the playerbase.

I won’t stop because I can’t stop.

It’s a medical condition, they say its terminal….

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Posted by: MrRuin.9740

MrRuin.9740

Why I don’t bother with WVW.
Because winning in WVW is not a measure of skills nor tactics. It just means you have more players,more player coverage throughout the 1 week and more players who are not upscaled to lvl 80. Nothing glorious beating opponents with superior numbers/equipment/level. I rather beat my opponents with superior playing skills and tactics.

If this is a comparison between AP and WvW leaderboards, its a moot comparison. While what you say might be true about WvW….whats glorious or skill-testing about AP’s?
For the vast majority of them nothing. All it shows is how much spare time someone has and their ability to join a huge zerg during Living story. Very few of the AP’s take anything in the way of skill……..especially the dailies that this topic is about. All it takes is time. The AP system in this game is lame. They are points awarded for grind and zerg content, which involve no skill. Which is why I don’t do any more than I need to for rewards that I want (meta/laurels/etc).

If anyone feels the need to compete on the AP leaderboard, then thats an undertaking of their own choice to do every single one of the mindnumbing dailies. I would be willing to bet the majority of the population does the 5 they need for the chest and doesn’t care about the rest.
The extra dailies were not put in as a addictive grindfest for people who can’t control themselves or of Anet trying to induce an addiction to do them all. The extra dailies were put in for the average player. As options as to how they got the 5 for that chest. They could pick the activities they wanted to do for the chest and also have them count towards the LS meta if they didn’t want to do the main achieves for it.
This is why there’s so many options. Key word being options. As in not mandatory for anything except 1 AP.

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Posted by: KOPPER.1458

KOPPER.1458

“but there have been some comments I feel are pretty selfish.
I unhappily accepted it was “my” fault and not anet.”

I don’t disagree. And I do not blame AN for me wanting to hunt AP. I don’t see the need or reason for giving almost 50% of a players AP for doing dailies everyday. I also don’t see how a cap hurts anyone?

For those against it can you explain why you think this hurts the game somehow?
I am all for options. I think it’s great. But when doing more than 5 why continue to reward with AP? Is it necessary to the game to do so?

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Posted by: Adminir.8140

Adminir.8140

If anyone feels the need to compete on the AP leaderboard, then thats an undertaking of their own choice to do every single one of the mindnumbing dailies. I would be willing to bet the majority of the population does the 5 they need for the chest and doesn’t care about the rest.
The extra dailies were not put in as a addictive grindfest for people who can’t control themselves or of Anet trying to induce an addiction to do them all. The extra dailies were put in for the average player. As options as to how they got the 5 for that chest. They could pick the activities they wanted to do for the chest and also have them count towards the LS meta if they didn’t want to do the main achieves for it.
This is why there’s so many options. Key word being options. As in not mandatory for anything except 1 AP.

So what you are saying is, a cap does not negatively effect anyone in anyway? If a majority of people are only doing the necessary 5 dailies for their laurel every single day, all this is doing is creating an even larger AP gap between those and the ones at the top. Achievement points should be awarded for completing difficult tasks and that is what should differentiate those with lots and those with less, not if they completed the optional dailies or not. When a full set of dailies (including the optional ones) award almost the same AP as Liadri hard mode(Light up the Darkness), something is wrong and this needs to be addressed. A cap would not negatively effect the majority of people who don’t go for the optional ones, but it would greatly reduce the amount of time spent doing dailies for those AP hunters. This would be a huge QoL addition for us, while reducing the huge gaps in achievement points.

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Posted by: LanfearShadowflame.3189

LanfearShadowflame.3189

“This would be equivalent to my demanding everyone be limited to only two hours a day of play because that’s all I can play. I’m sure that would kitten quite a few of you off…”

Is it the same though? Everyone would get X pts a day if they completed it. It’s not limiting in the sense that you can’t continue to play you just don’t earn APs from more dailies.

It would certainly make a lot of players unhappy I think though.

If you step back and think about it, it very much is.

The argument presented in regards to AP is the people that do all of the dailies, every day, to keep their AP high now no longer want to do them all to keep their lead/rank/whatever. They want to limit it for everyone, so they can do less work, but still retain what they have. Where as, should they opt to slack off (which is what they want to do for a myriad of reasons) and others keep doing all the extra points (because they have the desire and motivation to do so), will eventually catch up and steal those upper ranks. Which they don’t want.

In my scenario, its the same general idea, only in the opposite direction. I want to catch up (and am willing to work my tail off to do it), where as in the case of high ranking AP holders they don’t want people to catch up but aren’t willing to continue to put in the effort. In my example I use playable time, which is a huge factor, and since people that can play extensively have the advantage, the only way to negate that advantage would be to force everyone to the same amount of time. For the AP hunters, the enforcement of a daily cap would allow them to retain their leads more easily, with less work, and force their competition into more work to find additional alternatives to catch up.

I suppose you could compare it to schools that have highly competitive sports teams. Some teachers will give the students on the sport teams A’s automatically, whether they do their work (well or otherwise) or not. Where as students that aren’t on the sports teams have to earn their grades by doing the work and doing it well. The AP hunters are the sports team members, they feel entitled to their A’s without putting in the work in class because they are ‘athletes’. Same general principle.

Don’t look at me like that. Whatever you’ve heard, it’s probably not true.

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Posted by: Malediktus.9250

Malediktus.9250

At the start of the game: 4 dailies completable in 20min by everyone —→ now about 14 PVE/WvW dailies (exact changes all the time depending on living story) which make you go out of your way like doing a story dungeon or personal story even thought you played it all plenty of times already + 4 PvP dailies (+ more to come). Its a worrying trend.

1st person worldwide to reach 35,000 achievement points.

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Posted by: Adminir.8140

Adminir.8140

“This would be equivalent to my demanding everyone be limited to only two hours a day of play because that’s all I can play. I’m sure that would kitten quite a few of you off…”

Is it the same though? Everyone would get X pts a day if they completed it. It’s not limiting in the sense that you can’t continue to play you just don’t earn APs from more dailies.

It would certainly make a lot of players unhappy I think though.

If you step back and think about it, it very much is.

The argument presented in regards to AP is the people that do all of the dailies, every day, to keep their AP high now no longer want to do them all to keep their lead/rank/whatever. They want to limit it for everyone, so they can do less work, but still retain what they have. Where as, should they opt to slack off (which is what they want to do for a myriad of reasons) and others keep doing all the extra points (because they have the desire and motivation to do so), will eventually catch up and steal those upper ranks. Which they don’t want.

In my scenario, its the same general idea, only in the opposite direction. I want to catch up (and am willing to work my tail off to do it), where as in the case of high ranking AP holders they don’t want people to catch up but aren’t willing to continue to put in the effort. In my example I use playable time, which is a huge factor, and since people that can play extensively have the advantage, the only way to negate that advantage would be to force everyone to the same amount of time. For the AP hunters, the enforcement of a daily cap would allow them to retain their leads more easily, with less work, and force their competition into more work to find additional alternatives to catch up.

I suppose you could compare it to schools that have highly competitive sports teams. Some teachers will give the students on the sport teams A’s automatically, whether they do their work (well or otherwise) or not. Where as students that aren’t on the sports teams have to earn their grades by doing the work and doing it well. The AP hunters are the sports team members, they feel entitled to their A’s without putting in the work in class because they are ‘athletes’. Same general principle.

However, no matter what you do, you are never going to catch up. No matter how hard you work, it is impossible for you to take the lead simply because it has nothing to do with how much you play, only how less frequent the others are playing. The ones at the top are going to continue to grind the optional ones, whether there is a cap or not. Using your same example of a competitive sports team, those at the top are going to remain competitive no matter what it takes, meaning nothing you personally accomplish is going to change that.

A cap would not force you to work harder in any way, you are going to continue to climb in AP the same rate as other AP hunters, regardless. The difference between AP is now going to be related to other things, besides dailies. As my example earlier, Liadra Light up the Darkness. If you were able to accomplish that, where someone higher ranked on leader board was not, you now have a significant AP advantage not tied to menial, time consuming tasks. Wouldn’t that be more meaningful?

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Posted by: KOPPER.1458

KOPPER.1458

interesting insight for sure. I am no where near the top though. 900 something and I’d still like the cap. As mentioned catchup seems nearly impossible. Sure you can gain on some players who stop but there is such a huge lead already.

not sure there is a solution to that really. I am not asking for metas or LS to be curtailed just dailies really.

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Posted by: Yamiga.7863

Yamiga.7863

The argument presented in regards to AP is the people that do all of the dailies, every day, to keep their AP high now no longer want to do them all to keep their lead/rank/whatever. They want to limit it for everyone, so they can do less work, but still retain what they have. Where as, should they opt to slack off (which is what they want to do for a myriad of reasons) and others keep doing all the extra points (because they have the desire and motivation to do so), will eventually catch up and steal those upper ranks. Which they don’t want.

This is where you are wrong. What we want is not to prevent people from catching up, it is to make the AP-hunt minigame less grindy, or rather to not make it more grindy than it already is. My position on the leaderborads is a consequence of my playstyle, not a goal in itself. Our argument is not that we dont want to do our dailies anymore, it is we’d like it to be less tedious. Since reducing the global number of dailies available is not a valid option (they were added for a reason), we propose to cap the AP given by those.

In my scenario, its the same general idea, only in the opposite direction. I want to catch up (and am willing to work my tail off to do it), where as in the case of high ranking AP holders they don’t want people to catch up but aren’t willing to continue to put in the effort. In my example I use playable time, which is a huge factor, and since people that can play extensively have the advantage, the only way to negate that advantage would be to force everyone to the same amount of time. For the AP hunters, the enforcement of a daily cap would allow them to retain their leads more easily, with less work, and force their competition into more work to find additional alternatives to catch up.

Again you’re only seeing the competitive part which is not the motivation here. The top AP-leaderboards player are there because they (we) grinded APs way before the leaderboards, just because its something we like. We just don’t want this something we like to become even more grindy to the point we can’t enjoy it anymore.

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Posted by: LanfearShadowflame.3189

LanfearShadowflame.3189

The argument presented in regards to AP is the people that do all of the dailies, every day, to keep their AP high now no longer want to do them all to keep their lead/rank/whatever. They want to limit it for everyone, so they can do less work, but still retain what they have. Where as, should they opt to slack off (which is what they want to do for a myriad of reasons) and others keep doing all the extra points (because they have the desire and motivation to do so), will eventually catch up and steal those upper ranks. Which they don’t want.

This is where you are wrong. What we want is not to prevent people from catching up, it is to make the AP-hunt minigame less grindy, or rather to not make it more grindy than it already is. My position on the leaderborads is a consequence of my playstyle, not a goal in itself. Our argument is not that we dont want to do our dailies anymore, it is we’d like it to be less tedious. Since reducing the global number of dailies available is not a valid option (they were added for a reason), we propose to cap the AP given by those.

In my scenario, its the same general idea, only in the opposite direction. I want to catch up (and am willing to work my tail off to do it), where as in the case of high ranking AP holders they don’t want people to catch up but aren’t willing to continue to put in the effort. In my example I use playable time, which is a huge factor, and since people that can play extensively have the advantage, the only way to negate that advantage would be to force everyone to the same amount of time. For the AP hunters, the enforcement of a daily cap would allow them to retain their leads more easily, with less work, and force their competition into more work to find additional alternatives to catch up.

Again you’re only seeing the competitive part which is not the motivation here. The top AP-leaderboards player are there because they (we) grinded APs way before the leaderboards, just because its something we like. We just don’t want this something we like to become even more grindy to the point we can’t enjoy it anymore.

If you are not doing it to be competitive, it is a choice you are making.
If being a completionist is your playstyle, additional things to complete should make you happy. If it does not, then simply don’t do it. Do not let your addiction drive you, it is not the one in charge. You choose what you enjoy, if AP means that much to you…. well, then buckle in my friend because it is your choice to let it be that important to your gaming.

Don’t look at me like that. Whatever you’ve heard, it’s probably not true.

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Posted by: danielrjones.8759

danielrjones.8759

I still stand by there is a cap, its called self control. people who can’t see that are in denial of their gaming problem. If people are unhappy about the grind, they need to ask themselves, why do they do it? If they are honest with themselves they will see the problem is not a game.
If a cap was imposed on people that are above 15k yet not anyone below. Would that be acceptable? For those who claim its not about catching up. They should not have a problem with this. They could go on their merry way since it would have nothing to do with board position and it would not have an impact on them. Why people keep denying its not about board position when it clearly is for the majority is beyond me.
Even though I have been hateful, I genuinely feel bad for those who feel they must keep grinding. Again, if they capped it. It would be fine with me and not change the way I play. I just wished people would be honest about why they want a cap. Most want a cap because they are tired of the grind. If those near their scores are capped they would not feel compelled to grind more to maintain. I feel this is why they lose so much support from the community.

(edited by danielrjones.8759)

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Posted by: Devata.6589

Devata.6589

The daily achievements where pretty good at release. Sure the fact that you have more of an option now is better but the rewards (laurels) made it very very very bad.

It does not do what it was supposed to do (give people something simply for playing) but made it yet another grind in this game for the unique time-gated currency.

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Posted by: LanfearShadowflame.3189

LanfearShadowflame.3189

The daily achievements where pretty good at release. Sure the fact that you have more of an option now is better but the rewards (laurels) made it very very very bad.

It does not do what it was supposed to do (give people something simply for playing) but made it yet another grind in this game for the unique time-gated currency.

I don’t mind having more options for dailies, I felt that was a good change.

I do agree that I did like them better at the beginning though, where you could more easily achieve your five simply by playing the game. No need to really go out of your way to do anything special.

Unfortunately now, depending on what character I’m building/playing, and what I’m doing I usually only get 3, maybe 4, of the dailies just by playing (normally). After that I have to actively select one and hunt it out, outside of my ‘normal play’ if I desire to achieve the daily reward. Generally speaking, I’m not big on that. It feels too much like being herded like a sheep, instead of simply playing.

Don’t look at me like that. Whatever you’ve heard, it’s probably not true.