Movement speed
inb4 mounts
Every class has access to swiftness and level 80’s have access to food that let’s you stack minutes of swiftness.
inb4 mounts
[Whimsical Bridle of the SSD Mount: Increases your Waypointing speed by 310%]
If they need to do anything with movement speed, it’s to remove that incredibly stupid and pointless speed debuff when in combat. There is no logical reason why being in combat should reduce you to near walking speed.
If they need to do anything with movement speed, it’s to remove that incredibly stupid and pointless speed debuff when in combat. There is no logical reason why being in combat should reduce you to near walking speed.
Perhaps there is no debuff and that is the actual speed with there being a speed bonus if out of combat.
Would be nice if every class has access to passive 25% movement speed.
If they need to do anything with movement speed, it’s to remove that incredibly stupid and pointless speed debuff when in combat. There is no logical reason why being in combat should reduce you to near walking speed.
Perhaps there is no debuff and that is the actual speed with there being a speed bonus if out of combat.
That’s a rather semantic argument, but useless to the actual complaint.
There is a difference in speed between in- and out- of-combat states. Some people don’t like that difference.
“I’m finding companies should sell access to forums,
it seems many like them better than the games they comment on.” -Horrorscope.7632
Would be nice if every class has access to passive 25% movement speed.
Most do, but some get it much simpler via signets, while some have to trait for it. Guardian and Mesmer get hurt the most for it.
“I’m finding companies should sell access to forums,
it seems many like them better than the games they comment on.” -Horrorscope.7632
i agree all classes must have 25% speed boost early on
mesmer or eng are way to slow and thief get his 25% very late
If they need to do anything with movement speed, it’s to remove that incredibly stupid and pointless speed debuff when in combat. There is no logical reason why being in combat should reduce you to near walking speed.
Perhaps there is no debuff and that is the actual speed with there being a speed bonus if out of combat.
That’s a rather semantic argument, but useless to the actual complaint.
There is a difference in speed between in- and out- of-combat states. Some people don’t like that difference.
Then they should remove the out of combat bonus (if they consider it one) that way there isn’t a disparity.
We have class´s for reason some have better speed other dont.
If they need to do anything with movement speed, it’s to remove that incredibly stupid and pointless speed debuff when in combat. There is no logical reason why being in combat should reduce you to near walking speed.
Perhaps there is no debuff and that is the actual speed with there being a speed bonus if out of combat.
That’s a rather semantic argument, but useless to the actual complaint.
There is a difference in speed between in- and out- of-combat states. Some people don’t like that difference.
Then they should remove the out of combat bonus (if they consider it one) that way there isn’t a disparity.
That’s a terrible idea. It would mess with WvW balance and PvP, making signets and Swiftness even more overpowered.
“I’m finding companies should sell access to forums,
it seems many like them better than the games they comment on.” -Horrorscope.7632
If they need to do anything with movement speed, it’s to remove that incredibly stupid and pointless speed debuff when in combat. There is no logical reason why being in combat should reduce you to near walking speed.
Perhaps there is no debuff and that is the actual speed with there being a speed bonus if out of combat.
That’s a rather semantic argument, but useless to the actual complaint.
There is a difference in speed between in- and out- of-combat states. Some people don’t like that difference.
Then they should remove the out of combat bonus (if they consider it one) that way there isn’t a disparity.
That’s a terrible idea. It would mess with WvW balance and PvP, making signets and Swiftness even more overpowered.
How so? They increase movement speed by a percentage and not by fixed units per sec.
I will clarify that I’m not saying that one of the other is correct. I haven’t seen a post from Anet stating one or the other so it could go either way. All I was trying to do was show another perspective on the movement speed and present the possibility that the speed from being out of combat may actually be a bonus.
(edited by Ayrilana.1396)