My last suggestion on what *could* be done

My last suggestion on what *could* be done

in Guild Wars 2 Discussion

Posted by: GOSU.9574

GOSU.9574

Gear scaling. Yes, scaling. Sure you can still grind to get the materials to infuse/enhance/blahblahblah, so there will still be “Progression”. However let me extend the notion that it have no effect to enhance equipment outside of the required environment.

For over all world, wvw, etc. Everything above Exotic is scaled down to Exotic. Period. When you enter an environment where your “enhancements” were meant to be needed/desired, they kick in and take effect. Let’s say for example there is this never ending dungeon…

First few levels Enhancment X is needed to progress further with moderate difficulty. Next few Enh X becomes extremely difficult to progress further with alone. This is okay cause you also have Enh Y, and that makes progression again moderately difficult. and so on…

This is about the only way I could be sold on this new “Progression” move by Anet. We all know it’s thinly disguised gear tread mill, but let’s not punish what appears to be the MAJORITY who do NOT want this and were sold on the fact it would not be in the game.

Hey dude you are walking into a wall.

smack..Wut?…smack…smack…

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Posted by: nvmvoidrays.2158

nvmvoidrays.2158

you do realize that outside of the fractal dungeon, using ascended gear won’t be optimal, correct? infusions (as far as we know) only effect agony.

exotics are still going to be king everywhere else, but the lower-level fractal where the resistance to agony is needed.

why?

runes and sigils. people don’t realize how much benefit runes and sigils give. if you people want to run around with a couple dozen more stat points, go ahead. i’ll keep using my runes and sigils.

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Posted by: Rhyse.8179

Rhyse.8179

runes and sigils. people don’t realize how much benefit runes and sigils give. if you people want to run around with a couple dozen more stat points, go ahead. i’ll keep using my runes and sigils.

As has been pointed out countless times, the new gear has an 8% boost over exotics WITH RUNES. All it has lost is customizability.

“I care nothing for a festering industry that wantonly refuses to
provide a service that I’m willing to purchase.” – Fortuna.7259

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Posted by: Merthax.5172

Merthax.5172

+1 to OP.

This would be the best of both worlds. Gear progression for those who want it, but the bonus is only effective in specific areas designed for the ascended gear. For all other purposes, the exotic gear cap persists.

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Posted by: voidelysium.7285

voidelysium.7285

you do realize that outside of the fractal dungeon, using ascended gear won’t be optimal, correct? infusions (as far as we know) only effect agony.

Someone has been exploring item template codes, and found that apparently infusions affect more than agony. This could be the first step down a slippery slope…

Infusion possibly discovered here:
https://forum-en.gw2archive.eu/forum/game/gw2/Infusions-affect-normal-stats/

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Posted by: Esturk.2183

Esturk.2183

+1 – Hire the OP, Anet

My last suggestion on what *could* be done

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Posted by: Rhyse.8179

Rhyse.8179

For over all world, wvw, etc. Everything above Exotic is scaled down to Exotic. Period. When you enter an environment where your “enhancements” were meant to be needed/desired, they kick in and take effect.

This would be an acceptable fix.

“I care nothing for a festering industry that wantonly refuses to
provide a service that I’m willing to purchase.” – Fortuna.7259