Guild Wars 2 achieved something that any other MMOs couldn’t and that is engaging and participating in the World. The zones that they create are not only for leveling and than forgotten. They bring you back to those zones with something to do in them and participate. For example you can go defeat a World Bosses for good loot or you can follow your personal story and feel the presence of that zone in the world and it’s meaning. Throughout the zones you encounter many and different non-playable sentient races. Most of them (if not all) have their own intriguing story to tell and even capital cities aswell. So as great our MMO is so far we can see it become greater. Guild Wars needs more playable races because it will bring even more knowledge to the story of all races and even more participation in world events. So I will make a suggetion for a playable races for the upcoming expansions (hopefully) after Heart of Thorns and how would they fit in the main story plot.
The best I can think of are the dwarves. We know that most of the dwarves turned to stone after the battle with the great destroyer. A perfect story plot for them to be included in would be an expansion in which the end boss is Primordius. We would be shown a lot more of their lifestyle and their story. Here is how I think the story should take place. There would be a faction of dwarven survivors which did not turn to stone after the battle with the Great Destroyer, because they never participated in that battle. Survivors from all the corners of the Dwarven Kindom would come into it’s capital and try to rebuild their almost extinct race. The land in which the Dwarven Kingdom is located are lands of caves beneath the surface of Tyria. There they built their capital carved into the stone. I’m feeling like the dwarves as a race should be given cultural properties similar to the dwarves in the Middle Earth and the dwarves in WarCraft. Both of them as in many other stories in movies and games have scottish accent, they drink a lot of beer, they are amazing miners and blacksmiths and their cities look like Erebor in the Hobbit, Ironforge, Shadowforge and Grim Batol in WarCraft and Orzammar in Dragon Age (a city carved into the mountain). The difference here would be that their city would be beneath the mountain not in it. The dwarves have shut the gates of their capital to all the world and have not passed them since their gathering for the saving of their races. That is why no one have seen the dwarves from a long time. But something will happen which will make them join the races of tyria, and that will be the only way to save themselves. Primordius will awaken and sent an army to destroy the last dwarven kingdom. The army will be no other than the stone turned brothers and sisters which the Elder Dragon took control of. That would be his main purpose to make to stone all the races of Tyria so he could mind control them. The dwarves would see that they will be destroyed so they will open their gates and search for help in the surface as it would be the only way to survive. After seeing the dwarves huge amount of dredge would join the Elder Dragon willingly fearing their enslavement once more. As the other races the Dwarves would have huge capital and cultural armor and weapons. The weapons may include amazing axes and hammers as they are the dwarven main weapons. A feature may be added including two-handed axes and one-handed maces in the expansion. They may have a king. Regarding the females of the dwarves it is said that no one have seen a female or be able to differentiate it from the male. Let’s just say they have not seen a female, because wouldn’t want female dwarves with beards.
Another examples of good playable races will include the largos and hylek dealing with the deep sea dragon. The dredges may be included in the expansion with Primordius.
The Kodan may have to deal with Jormag. And we can discover faction of centaurs from Elonia which would not hate the humans as much as the ones in Kryta do. The possibilites are many and will prove worthy of completion.