I have not made a class idea in a while, so I wanted to chime in with another cool class idea.
Introducing..
~~~~THE REAPER~~~~
—Story—
In the land of Elona, the great nation of Istan and the Order of the Sunspears have been devastated by the lost war against the undead armies of Palawa Joko and the undead Dragonlord in the land. The Sunspears, once holy and mighty, have been scattered and demoralized by the wasteland they once called home. Rytlock Brimstone, lost in the Mist, has discovered the secret passage into the land known as the Crystal Desert and into the Realm of Torment were he was confronted by legions of undead minions of the undead Dragonlord that are at war against the Avatars of Grenth’s undead faction. Being a fearless warrior, Rytlock fought through the Dragonlord’s armies until he was caught off guard and nearly faced death. It was here, that the Avatars of Grenth saw a usefulness in the soldier, and aided him by granting him powers of death magic and frost powered by the souls captured in the Bloodstones placed into his wounds. Rytlock from that point forward became a Reaper, a Soldier of Death and Frost. Wielding the heavy armor of a Soldier, and the Dark Magic of a warlock, he became something fearsome. The Avatars of Grenth aided by the Reaper Rytlock, managed to push the undead army back into the land of Elona. It was here that Rytlock discovered the many scattered human Sunspear soldiers, and convinced them to convert their energies to the power of Grenth to become Reapers like himself while telling them, " the only way to beat death, is by death itself!". From here the Reapers learned to harness the once sacred powers of transformation of the Mystic Dervish, and change into formidable monsters of chaos and death with use of the Energies that they store in Bloodstones.
—Class Mechanics—
*BloodStones- Bloodstones is part of the Reaper class mechanic. Bloodstone is a bar that gets filled by the Reaper when they take damage, deal damage or when they put a condition on foes. Once full, it can be used to transform the Reaper into different monsters. (Note: while in monster form, Sigils that apply to that monster type can affect the Reaper.) Bloodstones deplete over time while in combat. So they need to be constantly filled up in combat.
*Transformation- Reapers have 2 Baseline Transformation Forms, and 2 additional Transformation forms based on weapon choice for a total of 4 different transformations to pick from at any one time.
*Reapers cant switch weapon in combat
—Armor Type—
Soldier = Heavy Armor
—Weapon Type—
*Great Axes
*Great Sword
*Staffs
*Sword
*Axe
*Land Spear
*Shield
*Focus
*Scepter
—Skill Types—
*Hex – Consume some of your Bloodstone to launch powerful magical spells of death
*Zealot Weapons – Summon a weapon of death to replace your current weapon.
*Haunt- similar to shouts but only effect enemies.
*Ritual- Bind a Spirits of the undead in its location to have different affects on the field
*Demon Fang- close ranged attacks.
—Traits—
*Lich – deals with increasing damage
*Binding- increase affect of Rituals and Zealot Weapons
*Dark Mysticism – deals with support
*Intimidation -deals with Defense and control
*Embodiment- increase affect of Transformations