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Posted by: BerriosC.7295

BerriosC.7295

I was unable to find a thread for this so I made a new one.

I have a lot of ideas that would make the game even better.

New Animal Companions: Elephants, Bats, Lions, Tigers, Crocodiles, Orcas, Dire Wolves, Gorillas, Pandas, Rhinoceros, Snakes(Anaconda/Python), Horses, Zebras, Komodo Dragon, Hippopotamus. There are millions upon millions of animals to choose from(still can’t believe 4 kinds of pigs were chosen and not Tiger, Lion, or Crocodile). Please, add more Animal Companions. New Shark breeds would be nice. Hammerhead and Tiger Sharks would be very nice additions.

New Weapons: Scythes, Whips, Spears, Tonfas, Crossbow, Eskrima Sticks, Bo Staves. And expand the number of weapons each profession can use. I’d also like for the Elementalist to be able to have two weapon sets. I find myself needing to switch between my staff and double daggers very often, and weapons cannot be switched in combat. It’s very aggravating.

More Elite Skills. There are too few Elite Skills.

Bring back dinosaurs, but not those weird mutations from Eye of the North. Legit dinosaurs. Tyrannosaurus, Spinosaurus, Triceratops, Brontosaurus, Stegosaurus, Ankylosaurus. Thousands upon thousands of dinosaurs to choose from. And make small versions for Animal Companions. I would LOVE to have a Spinosaurus or Triceratops as an Animal Companion. It would be AMAZING. And as far as where to put them, create an island in the Unending Ocean for them to be on, like Jurassic Park. It could be called Isla de los Antiguos, which means “Island of the Ancients.”

A lizard-like playable race to go along with the island of dinosaurs would be awesome. I know it’s far fetched and doesn’t really have a place in Tyria, but it’s a harmless suggestion.

Expand on the Animal Spirits that a Norn can choose from in character creation. It’s canon that there are many more spirits besides Raven, Wolf, Bear, and Snow Leopard.
And make Elite Skills to go with them.

Make the Largos a playable race. The Largos are by far my favorite race in all of Guild Wars. They look amazing, and I want to know more about them. Opening up the Unending Ocean, giving the Largos a capital city, like Divinity’s Reach or Hoelbrak, and making them part of the overall story with the Elder Dragons would allow them to become an amazing playable race. It would also allow Bubbles to be incorporated into the Living Story after Mordremoth.

New Professions. Maybe not necessarily “new” professions, but bring back and revamp original Guild Wars professions. The Ritualist is my first suggestion. They could easily be incorporated into the game. Make Spirits like the Necromancer’s Minions. A healing spirit like the Blood Fiend for the Healing Skill Slot. A larger than normal spirit that when reactivated slams the ground, knocking up and interrupting nearby enemies. And make them mobile. Their immobility was annoying at times. And the Dervish would be very interesting to see be revamped for Guild Wars 2. The power to channel the Six Gods and take their form is awesome. I would love to be able to become Grenth or Balthazar. I realize it would be difficult to incorporate the Dervish into Guild Wars 2, seeing as there are 5 playable races, and the Dervish is specifically powered by the Human’s Six Gods. The Monk would also be cool to see revamped. As far as actual new professions, a Hemomancer/Blood Mage profession would be really cool. Or, trying to keep it PG, a Chi Mage. It could be released alongside Cantha, keeping with the Asian theme. A Shadow Mage profession would be amazing. Manipulating shadows and creating clones made of shadows would be fun. A new heavy armor profession based on manipulating metal would be pretty kitten too.

And for the Elementalist, make their armor change color based on the element they are attuned to. For example, when I attune to fire, my armor changes to red, and when I attune to water, my armor changes to blue. I feel weird using fire when my armor is blue, or water when my armor is red.

New content and changes

in Guild Wars 2 Discussion

Posted by: Linken.6345

Linken.6345

New content and changes

in Guild Wars 2 Discussion

Posted by: BerriosC.7295

BerriosC.7295

The post in https://forum-en.gw2archive.eu/forum/game/gw2/List-Of-Things-We-Want-In-Gemstore is off topic, so i will be deleting it.

As for the post in https://forum-en.gw2archive.eu/forum/game/gw2/New-Races-Classes-Weapons/page/2#post4649724, it was on topic, and there’s nothing wrong with trying to spread my thoughts to as many players as possible.

How about you try giving something constructive instead of questioning the number of times I post something.

New content and changes

in Guild Wars 2 Discussion

Posted by: Inculpatus cedo.9234

Inculpatus cedo.9234

The post in https://forum-en.gw2archive.eu/forum/game/gw2/List-Of-Things-We-Want-In-Gemstore is off topic, so i will be deleting it.

As for the post in https://forum-en.gw2archive.eu/forum/game/gw2/New-Races-Classes-Weapons/page/2#post4649724, it was on topic, and there’s nothing wrong with trying to spread my thoughts to as many players as possible.

How about you try giving something constructive instead of questioning the number of times I post something.

Actually, there is something wrong with it: https://forum-en.gw2archive.eu/forum/rules

Do not cross post. Post your message once in the appropriate sub-forum and nowhere else; otherwise it will be locked or removed without warning.’

Good luck.