New specializations - why no sniper spec?

New specializations - why no sniper spec?

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Posted by: Aurelian Omenkind.2470

Aurelian Omenkind.2470

I play a ranger primarily and was underwhelmed by the Druid spec in HoT. Yes, it gives some approachable healing skills and such, but after trying it for a week, i respec’d back to vanilla ranger. I had hopes the new expac would give the ranger a rifle and sniper class. The “range” part of ranger. Nope, just another nature hippy specialization. How is a sniper class not an obvious fit for ranger?

New specializations - why no sniper spec?

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Posted by: xarallei.4279

xarallei.4279

You want a sniper, go play thief and get the deadeye elite spec when the xpac comes out. Though I do think one day they might release a “hunter” elite spec with rifle. But that’s obviously not meant for this xpac.

New specializations - why no sniper spec?

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Posted by: Aurelian Omenkind.2470

Aurelian Omenkind.2470

Maybe because I don’t like playing a thief? I dislike the initiative points for thief and enjoy having a pet for support. A Hunter class would work as well. I’m just longing for a rifle on my ranger. Never made sense to me that a ranger couldn’t wield a rifle.

New specializations - why no sniper spec?

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Posted by: Vindicus.2130

Vindicus.2130

I highly doubt it’s open for discussion at this point regardless how wistful you may be.

New specializations - why no sniper spec?

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Posted by: Ohoni.6057

Ohoni.6057

Rangers are naturey woodland people, not modern hunters. They already have two different bows. They’ll probably get a rifle eventually, but until then, you have other options, and plenty of people will enjoy the new class.

“If you spent as much time working on [some task] as
you spend complaining about it on the forums, you’d be
done by now.”

New specializations - why no sniper spec?

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Posted by: Arimas.3492

Arimas.3492

I think their outlook for ranger was to be the naturalistic ranged class and they won’t be getting any guns.

Also Thief fits the classic Sniper style a lot better than Ranger would.

New specializations - why no sniper spec?

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Posted by: Vyriis.6258

Vyriis.6258

Getting kinda tired of pointing this out to people. Rangers are people of the land. “Range” is not meant as in distance but rather range as in land. Rangers are people who watch over and protect land. Look at park and forest rangers in real life.

Even the official description from GW2 site states: “Rangers rely on a keen eye, a steady hand, and the power of nature itself. Unparalleled survivalists with traps, nature spirits, and a stable of loyal pets at their command, rangers can adapt to any situation.” They are not your rifle toting hunters. They are the protectors and tenders of nature. Stop trying to put rifles in their hands; it’s never going to happen (or at least I hope not).

New specializations - why no sniper spec?

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Posted by: Palador.2170

Palador.2170

Getting kinda tired of pointing this out to people. Rangers are people of the land. “Range” is not meant as in distance but rather range as in land. Rangers are people who watch over and protect land. Look at park and forest rangers in real life.

Even the official description from GW2 site states: “Rangers rely on a keen eye, a steady hand, and the power of nature itself. Unparalleled survivalists with traps, nature spirits, and a stable of loyal pets at their command, rangers can adapt to any situation.” They are not your rifle toting hunters. They are the protectors and tenders of nature. Stop trying to put rifles in their hands; it’s never going to happen (or at least I hope not).

Rifles will happen eventually. Rangers may try to rely on the powers of earth, air, fire, water, and and fluffy bunnies, but there comes a point when they’ll want to say say “Eff this” and combine it all to summon Captain Hollowpoint through some jerk’s skull.

Until then, enjoy the nature themes.

Sarcasm, delivered with a
delicate, brick-like subtlety.

New specializations - why no sniper spec?

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Posted by: Sondergaard.8469

Sondergaard.8469

Getting kinda tired of pointing this out to people. Rangers are people of the land. “Range” is not meant as in distance but rather range as in land. Rangers are people who watch over and protect land. Look at park and forest rangers in real life.

Even the official description from GW2 site states: “Rangers rely on a keen eye, a steady hand, and the power of nature itself. Unparalleled survivalists with traps, nature spirits, and a stable of loyal pets at their command, rangers can adapt to any situation.” They are not your rifle toting hunters. They are the protectors and tenders of nature. Stop trying to put rifles in their hands; it’s never going to happen (or at least I hope not).

Rifles will happen eventually. Rangers may try to rely on the powers of earth, air, fire, water, and and fluffy bunnies, but there comes a point when they’ll want to say say “Eff this” and combine it all to summon Captain Hollowpoint through some jerk’s skull.

Until then, enjoy the nature themes.

Rifles will probably eventually happen, but they won’t be a sniper spec. We got that with Thief. It will be something that makes more sense to the Ranger class and theme. Melee rifle? lol who knows. Stranger things have happened.

New specializations - why no sniper spec?

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Posted by: Sartharina.3542

Sartharina.3542

Getting kinda tired of pointing this out to people. Rangers are people of the land. “Range” is not meant as in distance but rather range as in land. Rangers are people who watch over and protect land. Look at park and forest rangers in real life.

Even the official description from GW2 site states: “Rangers rely on a keen eye, a steady hand, and the power of nature itself. Unparalleled survivalists with traps, nature spirits, and a stable of loyal pets at their command, rangers can adapt to any situation.” They are not your rifle toting hunters. They are the protectors and tenders of nature. Stop trying to put rifles in their hands; it’s never going to happen (or at least I hope not).

Rifles will happen eventually. Rangers may try to rely on the powers of earth, air, fire, water, and and fluffy bunnies, but there comes a point when they’ll want to say say “Eff this” and combine it all to summon Captain Hollowpoint through some jerk’s skull.

Until then, enjoy the nature themes.

Rifles will probably eventually happen, but they won’t be a sniper spec. We got that with Thief. It will be something that makes more sense to the Ranger class and theme. Melee rifle? lol who knows. Stranger things have happened.

My idea would be having the rifle be a spirit-powered shotgun. With one long-range attack on Skill 5 that inflicts Revealed and Vulnerability in addition to high damage, just for those who MUST have a sniper shot.

Rifle1: Blast. Fire a shotgun blast out to 1200 range, but deals less damage the further away the target is. 1/4 second cast time to keep the buckshot pumping
Rifle 2: Roar. Channel the spirit of the tiger through the resounding roar of your rifle. Point-blank blast finisher that deals high damage and inflicts weakness on your enemy.
Rifle 3: Charge Shot. Charge forward while shooting. You can move in any direction while firing.
Rifle 4: Smokeblast. You vent your rifle, and a smokescale spirit clouds the area in a Dark Combo Field that blinds enemies within it.
Rifle 5: Hawkeye shot. The keen eyesight of a hawk guides your aim with a debilitating, long-range shot. Deal high damage to the target, and inflict Vulnerability and Revealed.