New trait system...it's why I quit WoW

New trait system...it's why I quit WoW

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Posted by: Acewings.6872

Acewings.6872

Why would you do this??? I seriously thought it was a bug today when my ranger wasn’t getting any trait points. This is why I quit WoW: I didn’t like the changes that they made to the talent trees, and I’m an altoholic, so it sucked even more trying to level up another character. I still have like 7 more chars to level in GW2…thanks a lot! -.-

This has to be Nexon’s influence. Are you guys going to start selling skill points in the gem store or something???

(edited by Acewings.6872)

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Posted by: Harvest.2506

Harvest.2506

I have 8 eighties, its stupid easy and fun to do it. just go uplevel in wvw if you’re lazy like me.

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Posted by: Pandaman.4758

Pandaman.4758

I have 8 eighties, its stupid easy and fun to do it. just go uplevel in wvw if you’re lazy like me.

OP isn’t complaining about how fast it is to level, it’s how tedious getting traits are now. Doing events to get traits is fine and all, but it gets real old real fast, especially if you’re doing it for multiple alts.

I’m glad I got one of every class to 80 before the patch.

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Posted by: Acewings.6872

Acewings.6872

I have 8 eighties, its stupid easy and fun to do it. just go uplevel in wvw if you’re lazy like me.

Sounds like it’s easy for you to say because all of your chars are maxed…leveling up another alt is even more stupidly boring now so of course you don’t have to deal with it like the rest of us. Really though…is Ghostcrawler working at Anet now or something? I mean who seriously thought messing with the traits like this would be a good idea???

(edited by Acewings.6872)

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Posted by: Jake.1430

Jake.1430

I have 8 eighties, its stupid easy and fun to do it. just go uplevel in wvw if you’re lazy like me.

Sounds like it’s easy for you to say because all of your chars are maxed…leveling up another alt is even more stupidly boring now so of course you don’t have to deal with it like the rest of us. Really though…is Ghostcrawler working at Anet now or something? I mean who seriously thought messing with the traits like this would be a good idea???

Funny enoguh, Ghostcrawler is working in Riot Games, and the balance there, its truely somthing

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Posted by: Harvest.2506

Harvest.2506

I have 8 eighties, its stupid easy and fun to do it. just go uplevel in wvw if you’re lazy like me.

Sounds like it’s easy for you to say because all of your chars are maxed…leveling up another alt is even more stupidly boring now so of course you don’t have to deal with it like the rest of us. Really though…is Ghostcrawler working at Anet now or something? I mean who seriously thought messing with the traits like this would be a good idea???

Grated I have all grandmaster traits on my Alts thanks to Mega server within the week it changed. but, It was something they did in gw1 through special trait missions or elite skills captures, so Anet did have a history of doing it in that way.

However you are right it was pretty sneaky of Anet to change their mind after a year and a half on how to get skills, but YOU WERE WARNED way ahead of the changes months ago, and its been over 2 months now since the change took place so you’re a bit late in to complain as well .You really don’t have anyone else to blame but yourself.

The silver lining here is you can always spend those excess skill points for traits if you don’t feel like doing the quest. it resolves the previous complaint about how there was no use for skill points if you’re not crafting.

(edited by Harvest.2506)

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Posted by: Guhracie.3419

Guhracie.3419

I have 8 eighties, its stupid easy and fun to do it. just go uplevel in wvw if you’re lazy like me.

Sounds like it’s easy for you to say because all of your chars are maxed…leveling up another alt is even more stupidly boring now so of course you don’t have to deal with it like the rest of us. Really though…is Ghostcrawler working at Anet now or something? I mean who seriously thought messing with the traits like this would be a good idea???

Grated I have all grandmaster traits on my Alts thanks to Mega server within the week it changed. but, It was something they did in gw1 through special trait missions or elite skills captures, so Anet did have a history of doing it in that way.

However you are right it was pretty sneaky of Anet to change their mind after a year and a half on how to get skills, but YOU WERE WARNED way ahead of the changes months ago, and its been over 2 months now so you’re a bit late in to complain, so you really don’t have anyone else to blame but yourself.

However the silver lining here is you can always spend those excess skill points for traits if you don’t feel like doing the quest. it resolves the previous complaint about how there was no use for skill points if you’re not a crafting.

Make a new character. Don’t use any skill scrolls. Don’t use any gold you already have. Try to get all your traits. THAT is what new accounts have to do.

Getting the grandmaster traits at 80 when you’ve already got the rest unlocked is a cakewalk. But try being level 36 and faced with “100% map complete Lornar’s Pass” for ONE adept-tier trait, and see how you feel about the traits then.

There are 65 such tasks, if you want access to all of your traits. Or you can try to earn 340 skillpoints and get ready to throw away more than 500% of what it used to cost to unlock traits on top of the skillpoints.

“Be angry about legendary weapons, sure, but what about the recent drought of content?”
-Mike O’Brien
Because we can’t be angry about both?

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Posted by: Axiom.6137

Axiom.6137

It’s impossible to be shocked at bad changes to GW2, the trend has been sustained and predictable. There might be some entertainment value in checking out new patch notes to see how they will outdo themselves in the realm of self sabotage, but it is nothing but frustrating for those who want to see the game become great once again.

I’d play again if they offered GW2 Classic servers that reverted the game to it’s state in spring of 2013. Wishful thinking though.

As to the trait system changes, I don’t get it. Every person I played with who came from another MMO wished that the game would introduce traits at an earlier level, because it was one of the clearest ways of obtaining a sense of progress for their characters. I don’t think I ever heard or read a comment any where suggesting the desire to see the trait system pushed back further and I definitely never heard anyone wish for fewer, less frequent trait point dispersals.

They gave us one good thing on traits, ease of respecs, which many people did ask for, then ruined the trait system almost seemingly as if out of spite.

I’ve never seen an MMO so determined to ignore the player base and focus on things people don’t want. If they were doing what was best for us and the game by turning a deaf ear and blind eye, that might be courageous, but little they have done in spite of the players and the original GW2 manifesto has been anything but detrimental for the game.

(edited by Axiom.6137)

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Posted by: Erukk.1408

Erukk.1408

That’s why they gave you the option of unlocking it two ways. You can either search out the events themselves to unlock, since most of them was relatively easy to do, or you can simply pay a small fee and some skill points to unlock the ones you want but you don’t want to do the events for.

The only problem I have with the new system is the how far back they pushed traits level-wise. I’m in the process of lving up a mesmer, and it’s a bit of a pain at the moment, since their traits help a lot with their combat. He was around lv35 or so when the feature patch hit, and his combat when from decent to aggravating in a blink of an eye.

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Posted by: jojojoon.8607

jojojoon.8607

I’m leveling a new character right now and I can’t do any any type of experimentation with my traits since it is either very grindy and tedious or expensive (costs too much gold and skill points) to try to unlock a trait to test out while leveling.

I am forced to look up a cookie cutter build and follow it to a tee since I can’t afford to waste any skill points on unnecessary traits.

This quote highlights one of the main reasons why the new trait system was implemented, and what I can see so far, the new trait system has failed to allow players to experiment with their new builds.

We want it to be much easier to experiment with and learn new builds as you explore the world of Tyria.

Proposal:
1) Remove skill points as a cost to unlock traits.
2) Lower the gold cost of unlocking traits substantially. If I recall, it costs less than 10 gold total to unlock all all traits with the old system. The total cost to unlock all traits in the new system should be the same as the old system.

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Posted by: jojojoon.8607

jojojoon.8607

That’s why they gave you the option of unlocking it two ways. You can either search out the events themselves to unlock, since most of them was relatively easy to do, or you can simply pay a small fee and some skill points to unlock the ones you want but you don’t want to do the events for.

To unlock all your traits so you can experiment or re-trait depending on what you want to do (www roam, www zerg, pve, etc), you need over 40 gold and 360 skill points. That is not a small cost of gold and skill points. Now, multiply this by the number of alts you have.

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Posted by: Ozzy Toxin.3074

Ozzy Toxin.3074

That’s why they gave you the option of unlocking it two ways. You can either search out the events themselves to unlock, since most of them was relatively easy to do, or you can simply pay a small fee and some skill points to unlock the ones you want but you don’t want to do the events for.

The only problem I have with the new system is the how far back they pushed traits level-wise. I’m in the process of lving up a mesmer, and it’s a bit of a pain at the moment, since their traits help a lot with their combat. He was around lv35 or so when the feature patch hit, and his combat when from decent to aggravating in a blink of an eye.

yes because everybody kept every single skill point scroll they ever got on their main and have a stack of 1million sitting in their bank……………………………. because 360 skill points are so easy to obtain when you have none to start with………………….its not like doing this across all classes from lvl 1 will be tedious at all oh no because there is some magical source of scrolls that you can gather in less then a day apparently.

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Posted by: Cuddy.6247

Cuddy.6247

Don’t use any gold you already have.

ONE adept-tier trait

Why uh…why not use gold? It’s not like new players don’t have access to income as well (granted not as much) and Adept tier traits cost 10s and 2 skill points – not exactly something that is out of this world expensive even for a new player.

Then, once they buy traits they feel they might need (if they can’t unlock it by doing any sort of completion), they can use those traits as an investment to acquire their other traits.

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Posted by: Cuddy.6247

Cuddy.6247

there is some magical source of scrolls that you can gather in less then a day apparently.

EotM K-Train. I got 38 scrolls since Sunday and I’ve only gotten on to do the dailies.

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Posted by: serapheles.5409

serapheles.5409

Fortunately they already reduced a number of the trait unlock requirements, a lot of the original requirements were insane. However, they need to continue refining the requirements. I believe defeating the Fire Elemental is one of the adept-tier requirements, and I think that’s a pretty good one since it’s only a level 15 event, but map completion is a pretty big thing to do, especially when the area goes 10 levels over when you are able to unlock a trait (though I admit it gives a goal between tiers).

The Random Number Gods are nothing if not predictable.
Crafting is designed for gear accessibility, not profit.

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Posted by: Blood Red Arachnid.2493

Blood Red Arachnid.2493

It’s impossible to be shocked at bad changes to GW2, the trend has been sustained and predictable. There might be some entertainment value in checking out new patch notes to see how they will outdo themselves in the realm of self sabotage, but it is nothing but frustrating for those who want to see the game become great once again.

I’d play again if they offered GW2 Classic servers that reverted the game to it’s state in spring of 2013. Wishful thinking though.

As to the trait system changes, I don’t get it. Every person I played with who came from another MMO wished that the game would introduce traits at an earlier level, because it was one of the clearest ways of obtaining a sense of progress for their characters. I don’t think I ever heard or read a comment any where suggesting the desire to see the trait system pushed back further and I definitely never heard anyone wish for fewer, less frequent trait point dispersals.

They gave us one good thing on traits, ease of respecs, which many people did ask for, then ruined the trait system almost seemingly as if out of spite.

I’ve never seen an MMO so determined to ignore the player base and focus on things people don’t want. If they were doing what was best for us and the game by turning a deaf ear and blind eye, that might be courageous, but little they have done in spite of the players and the original GW2 manifesto has been anything but detrimental for the game.

The trait pushback was done, in part, to encourage players to experiment with their skills before they have to deal with traits.

I think it is a horrible idea, though.

I don’t have opinions. I only have facts I can’t adequately prove.

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Posted by: Harvest.2506

Harvest.2506

Its starting to feel more and more like GW1 again except you are now earning your traits this time instead of skills for doing activities. Which isn’t a bad idea, but is poorly executed a year and some later in the game which screws over people who want to diversify. Perhaps if they give further means by tomes with good drop rates or lessen the skill point and money cost then it wouldn’t be as painful.

That way people with Mains at 80 could provide better child support.

Even in GW1 it wasn’t that difficult to acquire enough skills per character

(edited by Harvest.2506)

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Posted by: Erukk.1408

Erukk.1408

That’s why they gave you the option of unlocking it two ways. You can either search out the events themselves to unlock, since most of them was relatively easy to do, or you can simply pay a small fee and some skill points to unlock the ones you want but you don’t want to do the events for.

To unlock all your traits so you can experiment or re-trait depending on what you want to do (www roam, www zerg, pve, etc), you need over 40 gold and 360 skill points. That is not a small cost of gold and skill points. Now, multiply this by the number of alts you have.

Hence why I said, “That’s why they gave you the option of unlocking it two ways.” Unless players are allergic to going out into different areas and doing the simple unlocks like “Kill XXX” or “Complete XXX event”, they are in no way paying anywhere near the 40 gold and 360 skill points. For the ones they don’t want to do, like the area completion ones and the like, they can simply pay some silver and sp to unlock.

Heck, a good chuck of that gold and skill points comes from unlocking the GMXIII traits, and those can be all done in a couple of hours by standing around in Orr or Southsun waiting for the event to start.

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Posted by: StinVec.3621

StinVec.3621

I used to love leveling new characters. Used to. It had even been my main reason for playing.

I’ve leveled dozens of characters up pretty high and then deleted them just before 80 and remade them just because I enjoyed leveling the character so much.

I currently have 14 characters that I cycle through. My 14th character I made and leveled after the trait changes just to see how it was…I’ve not made another character since.

The only thing that could get me to deal with the mess that leveling a new character has become (or to even spend gems to buy more character slots) is if a new race is released. Even if a new race becomes available, I will be unlikely to enjoy leveling it due to the changes.

Taking away the enjoyment of making and leveling alts has nearly killed my reason for playing anymore. I pretty much only log in to do my daily for the laurel, stand around for an hour staring at the screen in sadness…and then log out. Whereas before the changes I would gladly make a new character to level up even if I just made a duplicate of an existing character (which I frequently did).

Of all the changes that damaged the enjoyment I receive from playing the game (megaserver for one), the trait system changes may be the one that has caused the most damage and may even lead to my walking away entirely due to actively discouraging me from the playing the part of the game I enjoyed most.

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(edited by StinVec.3621)

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Posted by: Acewings.6872

Acewings.6872

That’s why they gave you the option of unlocking it two ways. You can either search out the events themselves to unlock, since most of them was relatively easy to do, or you can simply pay a small fee and some skill points to unlock the ones you want but you don’t want to do the events for.

To unlock all your traits so you can experiment or re-trait depending on what you want to do (www roam, www zerg, pve, etc), you need over 40 gold and 360 skill points. That is not a small cost of gold and skill points. Now, multiply this by the number of alts you have.

Hence why I said, “That’s why they gave you the option of unlocking it two ways.” Unless players are allergic to going out into different areas and doing the simple unlocks like “Kill XXX” or “Complete XXX event”, they are in no way paying anywhere near the 40 gold and 360 skill points. For the ones they don’t want to do, like the area completion ones and the like, they can simply pay some silver and sp to unlock.

Heck, a good chuck of that gold and skill points comes from unlocking the GMXIII traits, and those can be all done in a couple of hours by standing around in Orr or Southsun waiting for the event to start.

Wooow, we have the option of punching ourselves in the face once…or we can do it twice!

…those are the choices that they gave us. The reality is that both choices are horrible…and the old system was in every single way (with the exception of refunding traits) superior to this new one. To be frank, this new system is nothing but a waste of time.

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Posted by: winterchillz.2564

winterchillz.2564

inb4 Locking this one because we have a feedback thread here …

Cloud of Sparrows
Fluffiest Blood Legion Charr
“At least I die knowing my sisters are free”

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Posted by: Arewn.2368

Arewn.2368

I recently started leveling a Guardian, it’s not 80 yet but it has been fun thus far. Decided to go for a spirit weapon build (yea they suck, but why not? it’s just leveling) and I’ve actually found it kinda cool to adventure around and go for the traits I want (this coming from someone who’s been playing since beta).
Admittedly some have been annoying (map complete ones in particular should probably be swapped for something else. Perhaps a player-triggered named elite spawn you have to kill somewhere?), but over all I think it’s a good addition.
If you explicitly LIKE outright leveling as you’re major in-game pass time, which you seem to indicate that you do since you’re an altoholic, I don’t really see why you’d dislike this system. It’s just more goals along the lines of what you’re already doing, i.e the leveling content.

The only thing I really dislike about the new traits is the pacing, it’s too back-loaded. 1 point every six levels from 30 onwards, then randomly 2 points starting at 66? should have been the other way around. Or, ideally, just an even spread of 1 point every three or four levels from 30 till 80. I’m fine with not getting traits till 30, since you’re unlocking other stuff up till 30 (weapons early on, utilities, and then finally elite at 30), but the pace at which you get trait points thereafter is bad.

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Posted by: Erukk.1408

Erukk.1408

Wooow, we have the option of punching ourselves in the face once…or we can do it twice!

…those are the choices that they gave us. The reality is that both choices are horrible…and the old system was in every single way (with the exception of refunding traits) superior to this new one. To be frank, this new system is nothing but a waste of time.

I guess it’s a matter of opinion, because I wouldn’t consider the old system as superior, it was just easier. It was entirely possible for people to have spent their entire lv1-80 experience running the train in Queensdale, before they killed it, and they wouldn’t have needed to do anything else.

What people would consider “a punch in the face” by having to unlock traits, I would consider having to actually go and explore and experience the world to strengthen and broaden your character’s abilities.

(edited by Erukk.1408)

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Posted by: Crossaber.8934

Crossaber.8934

I recently started leveling a Guardian, it’s not 80 yet but it has been fun thus far. Decided to go for a spirit weapon build (yea they suck, but why not? it’s just leveling) and I’ve actually found it kinda cool to adventure around and go for the traits I want (this coming from someone who’s been playing since beta).
Admittedly some have been annoying (map complete ones in particular should probably be swapped for something else. Perhaps a player-triggered named elite spawn you have to kill somewhere?), but over all I think it’s a good addition.
If you explicitly LIKE outright leveling as you’re major in-game pass time, which you seem to indicate that you do since you’re an altoholic, I don’t really see why you’d dislike this system. It’s just more goals along the lines of what you’re already doing, i.e the leveling content.

The only thing I really dislike about the new traits is the pacing, it’s too back-loaded. 1 point every six levels from 30 onwards, then randomly 2 points starting at 66? should have been the other way around. Or, ideally, just an even spread of 1 point every three or four levels from 30 till 80. I’m fine with not getting traits till 30, since you’re unlocking other stuff up till 30 (weapons early on, utilities, and then finally elite at 30), but the pace at which you get trait points thereafter is bad.

Finally find someone share similar point of view to me. I have rerolled my most disliked class (where i have got all classes to lv80 before patch) and the new trait system actually make me like the class.

Because i was too used to make up a build on an editor before i actually play a class. With the old system, it is too easy to get the traits and really no time for me to actually test the trait in combat. And therefore missed many fun on some of the “weaker” trait.

So i will say i like the new trait system more than the old one.

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Posted by: Sourde Noire.5286

Sourde Noire.5286

My problem with the new system are some of the requirements. Why do I need to finish a level 59 personal story step for an adept trait? Or do map completion of a level 70 area for a trait I could use at level 45?

The idea is nice, but the implementation is awful. Make the requirements flow better with the levelling and it’s alright. But scattering the lower level traits all over the world and lock some behind impossible odds for the level they could be used for (and they can be, if, you know, you pay gold) is just not thought through. Or deliberately trying to suck money out of the players pockets, because gems.

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Posted by: sorudo.9054

sorudo.9054

did you know that this system has nothing to do with how it’s done in GW1, the only single thing that is even remotely close is the part that you can switch without paying for it, a feature that should’ve bin there from release.

in GW1 you can switch and mix from lvl 2, you only have 5 att points but you still get them that early already.
in GW2 it takes 30 levels to finally get 1 single point and not even for a major trait, all we get is one single point to add a minor trait.

so in short, it takes about 290% more time to get one single point in GW2 then it takes to get 5 points in GW1, that’s why this new trait system is a failure all around.

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Posted by: CureForLiving.5360

CureForLiving.5360

Well technically the new trait system was highly influenced by the Collaborative Development effort. It’s kinda what players wanted.

My problem with the new system are some of the requirements. Why do I need to finish a level 59 personal story step for an adept trait? Or do map completion of a level 70 area for a trait I could use at level 45?

The idea is nice, but the implementation is awful. Make the requirements flow better with the levelling and it’s alright. But scattering the lower level traits all over the world and lock some behind impossible odds for the level they could be used for (and they can be, if, you know, you pay gold) is just not thought through. Or deliberately trying to suck money out of the players pockets, because gems.

Yeah that’s probably a more reasonable and constructive complaint. Also I agree with you in regards to the nice idea but less than optimal implementation. Better fine tuning will always be welcome.

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Posted by: Guhracie.3419

Guhracie.3419

Don’t use any gold you already have.

ONE adept-tier trait

Why uh…why not use gold? It’s not like new players don’t have access to income as well (granted not as much) and Adept tier traits cost 10s and 2 skill points – not exactly something that is out of this world expensive even for a new player.

Then, once they buy traits they feel they might need (if they can’t unlock it by doing any sort of completion), they can use those traits as an investment to acquire their other traits.

The key word in my sentence is already. Use only the coin you make with that character.

I can also confirm that none of the starter area world bosses (like Fire Elemental) unlock any of the adept traits. Instead, we have things like:

Complete the story step “A Light in the Darkness.” (Level 55 personal story for the first trait (I) in the first line.)
Earn 100% map completion in Blazeridge Steppes. (Level 40-50 for the fifth trait (V) in the first line.)
Complete Twilight Arbor on story mode. (Level 50 for the second trait (II) in the second line.)
Earn 100% map completion in Lornar’s Pass. (Level 25-40 zone for the fourth trait (IV) in the second line.)
Complete the story step “The Battle For Clorr Island.” (Level 50 personal story for the second trait (II) in the third line.)
Defeat Victurus the Shattered and his army. (Level 58 group event in Iron Marches for the fourth trait (IV) in the third line.)

Do any of those sound fun to do at level 36 with no traits? I could go on- there are more that are ridiculous, just like these are. Look for yourself.

http://wiki.guildwars2.com/wiki/Trait_guide

Caudeceus’ Manor is a level 40 story dungeon.
“Retribution” is a level 59 personal story step.
Dredgehaunt Cliffs is a level 40-50 zone.

One trait is 10s now. That’s what we used to pay to unlock all of the adept tiers. We went from 25 traits for 10s to 1 trait for 10s + 2 skillpoints.

“Be angry about legendary weapons, sure, but what about the recent drought of content?”
-Mike O’Brien
Because we can’t be angry about both?

(edited by Guhracie.3419)

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Posted by: sorudo.9054

sorudo.9054

Don’t use any gold you already have.

ONE adept-tier trait

Why uh…why not use gold? It’s not like new players don’t have access to income as well (granted not as much) and Adept tier traits cost 10s and 2 skill points – not exactly something that is out of this world expensive even for a new player.

Then, once they buy traits they feel they might need (if they can’t unlock it by doing any sort of completion), they can use those traits as an investment to acquire their other traits.

The key word in my sentence is already. Use only the coin you make with that character.

sadly you can’t accurately do that anymore, all the gold you earn, regardless of character, is merged.

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Posted by: Guhracie.3419

Guhracie.3419

Don’t use any gold you already have.

ONE adept-tier trait

Why uh…why not use gold? It’s not like new players don’t have access to income as well (granted not as much) and Adept tier traits cost 10s and 2 skill points – not exactly something that is out of this world expensive even for a new player.

Then, once they buy traits they feel they might need (if they can’t unlock it by doing any sort of completion), they can use those traits as an investment to acquire their other traits.

The key word in my sentence is already. Use only the coin you make with that character.

sadly you can’t accurately do that anymore, all the gold you earn, regardless of character, is merged.

You can if you can do basic math, or if you have a private guild bank to store your gold in.

“Be angry about legendary weapons, sure, but what about the recent drought of content?”
-Mike O’Brien
Because we can’t be angry about both?

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Posted by: sorudo.9054

sorudo.9054

Don’t use any gold you already have.

ONE adept-tier trait

Why uh…why not use gold? It’s not like new players don’t have access to income as well (granted not as much) and Adept tier traits cost 10s and 2 skill points – not exactly something that is out of this world expensive even for a new player.

Then, once they buy traits they feel they might need (if they can’t unlock it by doing any sort of completion), they can use those traits as an investment to acquire their other traits.

The key word in my sentence is already. Use only the coin you make with that character.

sadly you can’t accurately do that anymore, all the gold you earn, regardless of character, is merged.

You can if you can do basic math, or if you have a private guild bank to store your gold in.

still doesn’t work, that would mean that every single copper, even the ones from small enemies, need to be kept in check.
it’s an almost impossible task to do and it slows down your progress by 300% (for a nice round number), sure you can calculate after you played that character but you just know that’s not gonna last long.

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Posted by: Guhracie.3419

Guhracie.3419

Don’t use any gold you already have.

ONE adept-tier trait

Why uh…why not use gold? It’s not like new players don’t have access to income as well (granted not as much) and Adept tier traits cost 10s and 2 skill points – not exactly something that is out of this world expensive even for a new player.

Then, once they buy traits they feel they might need (if they can’t unlock it by doing any sort of completion), they can use those traits as an investment to acquire their other traits.

The key word in my sentence is already. Use only the coin you make with that character.

sadly you can’t accurately do that anymore, all the gold you earn, regardless of character, is merged.

You can if you can do basic math, or if you have a private guild bank to store your gold in.

still doesn’t work, that would mean that every single copper, even the ones from small enemies, need to be kept in check.
it’s an almost impossible task to do and it slows down your progress by 300% (for a nice round number), sure you can calculate after you played that character but you just know that’s not gonna last long.

You can estimate without needing to tally every single copper. But even then it’s unbalanced, because new accounts have 0 magic find and no bonus to gold find anyway. (I got a second account just a bit after the feature patch, when there was a spate of sales.)

“Be angry about legendary weapons, sure, but what about the recent drought of content?”
-Mike O’Brien
Because we can’t be angry about both?

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Posted by: VOLTCIEAGE.3029

VOLTCIEAGE.3029

I dont know what is your problem if you are leveling alt just go buy traits and forget about it but if it is your first character trait change is great , you have to explore game and there is extra task to do for new person and it helps to understand game

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Posted by: LimitBreaker.4165

LimitBreaker.4165

Why would you do this??? I seriously thought it was a bug today when my ranger wasn’t getting any trait points. This is why I quit WoW: I didn’t like the changes that they made to the talent trees, and I’m an altoholic, so it sucked even more trying to level up another character. I still have like 7 more chars to level in GW2…thanks a lot! -.-

This has to be Nexon’s influence. Are you guys going to start selling skill points in the gem store or something???

Theres nothing wrong with the trait system? I got my mesmer to 80 so fast without even putting traits on lol. Comparing ANet to Nexon is completely bs, I played many Nexon games and have spent a tonne of cash on them and they are 100% pay to win, gw2 is not pay to win.

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Posted by: Beldin.5498

Beldin.5498

there is some magical source of scrolls that you can gather in less then a day apparently.

EotM K-Train. I got 38 scrolls since Sunday and I’ve only gotten on to do the dailies.

So .. after all the hate against the QD Train and the “newcomers are getting a bad impression” of the game, the answer to all things now is that they should do the EotM Train instead ?

What about people that really want to play like what the reason was, why the QD train was nerfed ? Noo .. don’t explore .. go EoTM and train there the whole day.

EVERY MMO is awesome until it is released then its unfinished. A month after release it just sucks.
Best MMOs are the ones that never make it. Therefore Stargate Online wins.

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Posted by: LimitBreaker.4165

LimitBreaker.4165

That’s why they gave you the option of unlocking it two ways. You can either search out the events themselves to unlock, since most of them was relatively easy to do, or you can simply pay a small fee and some skill points to unlock the ones you want but you don’t want to do the events for.

The only problem I have with the new system is the how far back they pushed traits level-wise. I’m in the process of lving up a mesmer, and it’s a bit of a pain at the moment, since their traits help a lot with their combat. He was around lv35 or so when the feature patch hit, and his combat when from decent to aggravating in a blink of an eye.

yes because everybody kept every single skill point scroll they ever got on their main and have a stack of 1million sitting in their bank……………………………. because 360 skill points are so easy to obtain when you have none to start with………………….its not like doing this across all classes from lvl 1 will be tedious at all oh no because there is some magical source of scrolls that you can gather in less then a day apparently.

I actually have 5 stacks right now in my bank, I’m getting maybe 20-50 skill point scrolls everyday and a lot of skill points from lvling up

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Posted by: TheDaiBish.9735

TheDaiBish.9735

What have skill points to do with trait points?

Life is a journey.
Time is a river.
The door is ajar.

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Posted by: Beldin.5498

Beldin.5498

What have skill points to do with trait points?

To buy traits you need to pay money and skill points now.

EVERY MMO is awesome until it is released then its unfinished. A month after release it just sucks.
Best MMOs are the ones that never make it. Therefore Stargate Online wins.

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Posted by: TheDaiBish.9735

TheDaiBish.9735

What have skill points to do with trait points?

To buy traits you need to pay money and skill points now.

I know that, but the OP’s complaint was about trait points (judging from their comment about how he thought it was bugged because they wasn’t getting trait points, and his comparison to WoW), not the obtaining of traits themselves.

Unless I missed something in the OP?

Life is a journey.
Time is a river.
The door is ajar.

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Posted by: Beldin.5498

Beldin.5498

Trait Points : before we could earn 70, now we could earn 14 of those points.

Don’t know what you don’t understand.

EVERY MMO is awesome until it is released then its unfinished. A month after release it just sucks.
Best MMOs are the ones that never make it. Therefore Stargate Online wins.

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Posted by: darkace.8925

darkace.8925

To buy traits you need to pay money and skill points now.

And of course ArenaNet continuously nerfs our ability to make gold at a reasonable pace. I’m not saying they’re trying to strong-arm us into buying gems to convert to gold by any means necessary, but…well, there it is.

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Posted by: TheDaiBish.9735

TheDaiBish.9735

Trait Points : before we could earn 70, now we could earn 14 of those points.

Don’t know what you don’t understand.

OP goes from commenting about trait points to how Nexon are going to sell skill points. However, they make no complaint of how traits are obtained (well, one that I can see, at any rate).

This is what I was asking the OP: What’s the connection between trait points and skill points?

If they were complaining about how traits are obtained, then it’d be obvious.

Life is a journey.
Time is a river.
The door is ajar.

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Posted by: Cuddy.6247

Cuddy.6247

Don’t use any gold you already have.

ONE adept-tier trait

Why uh…why not use gold? It’s not like new players don’t have access to income as well (granted not as much) and Adept tier traits cost 10s and 2 skill points – not exactly something that is out of this world expensive even for a new player.

Then, once they buy traits they feel they might need (if they can’t unlock it by doing any sort of completion), they can use those traits as an investment to acquire their other traits.

The key word in my sentence is already. Use only the coin you make with that character.

Complete the story step “A Light in the Darkness.” (Level 55 personal story for the first trait (I) in the first line.)
Earn 100% map completion in Blazeridge Steppes. (Level 40-50 for the fifth trait (V) in the first line.)
Complete Twilight Arbor on story mode. (Level 50 for the second trait (II) in the second line.)
Earn 100% map completion in Lornar’s Pass. (Level 25-40 zone for the fourth trait (IV) in the second line.)
Complete the story step “The Battle For Clorr Island.” (Level 50 personal story for the second trait (II) in the third line.)
Defeat Victurus the Shattered and his army. (Level 58 group event in Iron Marches for the fourth trait (IV) in the third line.)

Do any of those sound fun to do at level 36 with no traits? I could go on- there are more that are ridiculous, just like these are. Look for yourself.

If you can use the money you generate, then what’s the problem exactly?

A level 36 shouldn’t be doing level 40-50 content. Period. Having traits on a level 35 doesn’t make you qualified to do a level 50 personal story step. Don’t get those traits until you’re an optimal level, simple as that really. Some of that (like 100% in Lornar’s Pass) is kind of easy if you take your time. What you fail to mention are the major traits you can get in the Adept tier that are super easy:

Capture Inferno’s Needle
100% Gendarran Fields
Capture Stonegaze Spire
Obsidian Sanctum JP (granted it can be difficult but for the most part can be kind of easy)
Capture Tytone Perch
Defeat the Champion Ice Wurm in Lornar’s Pass
Complete Caudecus’ Manor in story mode

If you just do this content when it’s level appropriate and groups to play with that aren’t kind of kitten-baggy elitists (which is going to be a real challenge) then that’d be a good thing.

I think you’re just complaining that you now have to put in some effort to build your character if you don’t want to spend a lucrative amount of skill points in gold. God forbid anyone should have to try.

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Posted by: Cuddy.6247

Cuddy.6247

there is some magical source of scrolls that you can gather in less then a day apparently.

EotM K-Train. I got 38 scrolls since Sunday and I’ve only gotten on to do the dailies.

So .. after all the hate against the QD Train and the “newcomers are getting a bad impression” of the game, the answer to all things now is that they should do the EotM Train instead ?

What about people that really want to play like what the reason was, why the QD train was nerfed ? Noo .. don’t explore .. go EoTM and train there the whole day.

They don’t have to train. The EotM K-Train is just the magical source of Scrolls of Knowledge. Also, they hardly have to do it all day. As I said, got 38 scrolls just by doing some dailies there.

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Posted by: Polymer.8302

Polymer.8302

Was thinking of making a new character the other day but after hearing about this new traits system I couldn’t bear it. Being a primarily WvW player I don’t want to be forced into content I don’t like or have already done on another character.

Of course, I could buy the traits but the overall cost is exceedingly high, especially when totalled together. Couple this with the loot nerf it makes life even more difficult. Additionally, seeing as I want to save my SP for skills there’s simply not enough to go round without serious grind.

I personally feel this system is utter tripe and needs to be reversed or completely overhauled.

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Posted by: Dusty Moon.4382

Dusty Moon.4382

People have to whine. I am finding no problem with my new character I am leveling. I have unlocked many of the traits just by doing – unless you just want to do it by crafting (boring).

They are not hard and this is a nonissue really.

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Posted by: Taygus.4571

Taygus.4571

People have to whine. I am finding no problem with my new character I am leveling.* I have unlocked many of the traits just by doing – unless you just want to do it by crafting (boring).*

They are not hard and this is a nonissue really.

You can’t unlock traits by crafting >.>

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Posted by: ZudetGambeous.9573

ZudetGambeous.9573

Get to level 40, run AC 123. 3g, ~6sp’s, 1 hour. There is 3 traits unlocked and spare gold.

Repeat as needed.

/thread

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Posted by: Sirendor.1394

Sirendor.1394

@Zudet: You forgot to mention that no group will ever take a level 40 for a dungeon, or they’ll kick him during the run.

Gandara – Vabbi – Ring of Fire – Fissure of Woe – Vabbi
SPvP as Standalone All is Vain

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Posted by: Taygus.4571

Taygus.4571

I’d like to see new players manage ac 123 in 1 hour, lolz. ac is quite challenging at low levels and for new players.

It’s also much harder to get a group going.