New weapons for Classes

New weapons for Classes

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Posted by: caveman.5840

caveman.5840

warrior .. off hand pistol —--lance
guard .. long bow .——- lance
ranger.. staff rifle off hand pistol
thief .. long bow/rifle/GS —-—or sickle on a chain
engi… mace hammer or focus for courage skin
ele.. sword——- sickle on a chain
necro.. -sickle on a chain
Mesmer.. axe or-——- sickle on a chain

sickle on a chain
and lance
would fun new weapons

New weapons for Classes

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Posted by: OMNIBUS.2913

OMNIBUS.2913

Ele- Mace. I dont like greatsword, bows, axes, shields or hammers for ele tbh. They alrdy have the conjure weapons. I’d like to see them get mace as its often used by spellcaster types in other games.
Guardian-Warhorn. Guardians love to buff and support party i could see them fitting this in well.
Necromancer- Greatsword. Like Trahearne and Marjory. Plus all the dark lookign greatswords that would fit necro so well.
Mesmer- Pistol mainhand. I just wana wield dual pistols on them XD
Ranger- Dagger mainhand- Same as above^ except dual daggers
Engi- Hammer. I just feel like this fits for them
Theif-not sure. sword offhand maybe.
Warrior- they have so many weapons already. I guess torch woudl be interestign to see on them.

New weapons for Classes

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Posted by: Chrispy.5641

Chrispy.5641

Necromancer should get a Great Axe if there’s any new weapons. Why? What do you think an Executioner’s weapons of choice is?

New weapons for Classes

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Posted by: Gotejjeken.1267

Gotejjeken.1267

Ranger needs a scythe. We need one class to represent Dervish, and Ranger should be it.

New weapons for Classes

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Posted by: Theftwind.8976

Theftwind.8976

For a Guardian I would rather see a Crossbow versus a longbow. Warrior and Ranger already use longbows.

Theftwind (HoD)

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Posted by: Knighthonor.4061

Knighthonor.4061

Ranger needs a scythe. We need one class to represent Dervish, and Ranger should be it.

I respectfully disagree. If anything, that would fit better with Necro/Guardian.

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Posted by: myself.2143

myself.2143

Make existing weapons for classes more viable in general. Every class has more than one weapon/weapon combo that is rarely used, if used at all, because there is a better option.

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Posted by: Moldur.6275

Moldur.6275

This thread burns my eyes. Seriously think before you propose ridiculous combos.
Dual wielding shields? wow..
Warrior staff? scepter? focus? just stop it..
Mesmer shield? kitten ..
Ranger staff? Then my guardian wants chicken golems to compete with necro cus class diversity what is that even..
Elementalists are not a physical melee class just realize
And those complaining about the lack of 1200 range thief weapons…its a thief dude
Engi focus? yea magic engi lets gogo

New weapons for Classes

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Posted by: Jski.6180

Jski.6180

I think classes need to be able to use weapons from all crafts so add 1 wepon that they do not have from a crafting type or add in a wepon that they have the least from that crafting type.

Main : Jski Imaginary ELE (Necromancer)
Guild : OBEY (The Legacy) I call it Obay , TLC (WvW) , UNIV (other)
Server : FA

New weapons for Classes

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Posted by: Brutal Dumbass.3625

Brutal Dumbass.3625

I would love for them to go beyond fantasy medieval rpg games and go more towards open fantasy medieval magic. Some creative new weapons to wield such as a scythe.
One form of weapon that I would love would be instruments, utilizing sound and instruments to cast spells or attack your foe. Harp, Bard, flute or maybe drums.
One last idea I would love to see is off hand abilities. Wielding no weapon or weapons at all has it’s own abilities for each class, it would also kinda make it the only weapon every single class can wield.

New weapons for Classes

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Posted by: InsidiousWaffle.7086

InsidiousWaffle.7086

WOW the necro is real with this one… Why would you post in this thread when nothing else here is relevant?