I was just listening to the “Fear not this night” track and thought how awesome it would be if I was only ever…you know…afraid! But in GW2, even orr just isn’t “dark” enough. I’m not able to place my finger on why. Maybe it’s not literally dark enough, or the banter between the NPCs spoils it. But the atmosphere just isn’t creepy even though it’s packed full of risen.
Maybe because of the pact’s presence I never really feel alone. There’re always machines, bombs, and of course the meta achievement indicator makes me feel that company’s always just around the corner. But I think the environment itself is a bit too cartoonish.
Does anyone remember the Domain of Anguish (DoA) in the original guild wars? Now that was a dark place. Sometimes so dark that you literally couldn’t see anything. It was dangerous and the land belonged to your enemies. You were alone against impossible odds. And you were afraid.
Even some of the nightfall environments were like that. Pristinely demonic. Alone. No risen chickens or bantering NPCs showing no terror of what’s around them.
I want a sense of terror – of atmosphere. For some reason reason I’m just not scared of Orr even though you can die pretty easily. It’s gotta be the atmosphere.
Come on Anet. Make me fear the night!
Edit: Even the new maps like Southsun are just too “happy happy” with a “coconuts bras and bikinis” feel. Just a holiday resort. You can do better!
(edited by bhagwad.4281)