No Dervish? Make a GS Scythe Anet :D

No Dervish? Make a GS Scythe Anet :D

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Posted by: reapex.8546

reapex.8546

People still want the melee scythe a Dervish has for GW1. So why not, make a Great Sword that has a scythe skin Anet? That way you won’t have to reinvent the wheel hehe.

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Posted by: reapex.8546

reapex.8546

Guess no one else likes the idea of a Greatsword Scythe? hehe

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Posted by: TheReaperTheFourthHorsemen.7894

TheReaperTheFourthHorsemen.7894

that could actually work and would make more sense then the scythe staff since both a scythe and greatsword are meant for melee

my fate is my own, I will not be Mordremoth’s slave!- Ezonos Nightbriar

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Posted by: reapex.8546

reapex.8546

that could actually work and would make more sense then the scythe staff since both a scythe and greatsword are meant for melee

Yup, I’m glad someone noticed how great it would be

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Posted by: lordkrall.7241

lordkrall.7241

The problem is that there are Scythe skins for Staff. Making a Scythe skin for GS would make stuff very confusing in PvP or WvW, especially for classes that can use both (Mesmers and Guardians right now, with Necromancers being able to do it with expansion).

Krall Bloodsword – Mesmer
Krall Peterson – Warrior
Piken Square

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Posted by: reapex.8546

reapex.8546

The problem is that there are Scythe skins for Staff. Making a Scythe skin for GS would make stuff very confusing in PvP or WvW, especially for classes that can use both (Mesmers and Guardians right now, with Necromancers being able to do it with expansion).

The fact that it would be confusing for the opposition could make things more exciting, since you don’t know what to expect.

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Posted by: lordkrall.7241

lordkrall.7241

Which is silly.
You should be able to know what the enemy will be able throw at you before you get hit by a massively hitting AoE or Condition bomb.

Krall Bloodsword – Mesmer
Krall Peterson – Warrior
Piken Square

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Posted by: Souto.2716

Souto.2716

Which is silly.
You should be able to know what the enemy will be able throw at you before you get hit by a massively hitting AoE or Condition bomb.

What do you mean? It shows you what class the enemy is when you click on them up besides their health ._.

(Grammar)

(edited by Souto.2716)

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Posted by: lordkrall.7241

lordkrall.7241

Yes, it shows the class. But if you can have two completely different weapons using basically the same kind of skin, it will be rather hard (not to say impossible) to know what skills will be thrown at you before you see the first skill go off.

Krall Bloodsword – Mesmer
Krall Peterson – Warrior
Piken Square

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Posted by: locoman.1974

locoman.1974

I still have hopes we’ll get staves usable for melee (druid, maybe?) just like the revenant uses the hammer as a ranged weapon.

It’s a pile of Elonian protection magic, mixed with a little monk training,
wrapped up in some crazy ritualist hoo-ha from Cantha.
A real grab bag of ‘you can’t hurt me. They’re called Guardians.

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Posted by: reapex.8546

reapex.8546

I still have hopes we’ll get staves usable for melee (druid, maybe?) just like the revenant uses the hammer as a ranged weapon.

Yes, the Druid can use staves

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Posted by: IndigoSundown.5419

IndigoSundown.5419

Just what we need. Another skin for GS that will not match the attack animations for GS skills. Got enough of those already, thanks.

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Posted by: Pockets.3201

Pockets.3201

Scythes make for horrible weapons. Most other farming implements are far more effective.

Rake, hoe, pitchfork, shovel, spade. All are more combat capable.

The only thing that fears a scythe is wheat.

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Posted by: Ashen.2907

Ashen.2907

Yes, it shows the class. But if you can have two completely different weapons using basically the same kind of skin, it will be rather hard (not to say impossible) to know what skills will be thrown at you before you see the first skill go off.

You mean like a greatsword that shoots laser beams and summons phantasms in one character’s hands but is a heavy hitting melee attack in another’s ?

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Posted by: reapex.8546

reapex.8546

Just what we need. Another skin for GS that will not match the attack animations for GS skills. Got enough of those already, thanks.

You’re right, we do have a lot of those but not one of them is a scythe. The weapon could be a scythe that blade is transparent or only comes out when a skill is used. The scythe can also be dual bladed. Two blades on one end of the weapon, that way the GS animations would still make sense.

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Posted by: DeceiverX.8361

DeceiverX.8361

I’d imagine massive clipping problems happening, or it just looking silly.

Imagine the clipping of the bottom of the shaft through one’s body during say, a HB.

The destroyer scythe is an option for the hammer(?) IIRC.

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Posted by: Cypix Kull.5492

Cypix Kull.5492

Would be nice. But what I want is a greatsword/hammer weapon with a skin of a greataxe. They did it in GW1, a sword with the skin of an axe… or it’s vice versa??

(edited by Cypix Kull.5492)

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Posted by: Knighthonor.4061

Knighthonor.4061

People still want the melee scythe a Dervish has for GW1. So why not, make a Great Sword that has a scythe skin Anet? That way you won’t have to reinvent the wheel hehe.

Revenant is the new Dervish replacement. They even use Melee staffs. Staffs in GW2 is the Scythe weapon. Note the skins in the game for staffs…

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Posted by: lordkrall.7241

lordkrall.7241

You mean like a greatsword that shoots laser beams and summons phantasms in one character’s hands but is a heavy hitting melee attack in another’s ?

But you know that a Greatsword in the hands of a Mesmer would do that, while a Greatsword in the hands of a warrior would not.

With the OPs suggestion however you would have no idea if the weapon he/she/it held would shoot “laser” beams and summon phantasms or if it would create a chaos field.

Krall Bloodsword – Mesmer
Krall Peterson – Warrior
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Posted by: lorazcyk.8927

lorazcyk.8927

A warrior feels like a Dervish when played with Axe/Axe + Greatsword (weapon swap with` key).
The skills [Cyclone Axe] [Whirlwind Attack] [Hundred Blades] [Arcing Slice] and [Whirling Axe] have a scythe-like animation.

Use “cloth” heavy armor — Arah, Draconic, Twilight Arbor, or Honor of the Waves.

Then you have the human elites with grenth and melandru avatars, and the hounds of balthazar.

It should come out pretty dervish-y, I think! Aaaannnd now I feel like making this character. grumble grumble got to buy a new character slot

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Posted by: reapex.8546

reapex.8546

People still want the melee scythe a Dervish has for GW1. So why not, make a Great Sword that has a scythe skin Anet? That way you won’t have to reinvent the wheel hehe.

Revenant is the new Dervish replacement. They even use Melee staffs. Staffs in GW2 is the Scythe weapon. Note the skins in the game for staffs…

Didn’t know they used staves, if so cool

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Posted by: reapex.8546

reapex.8546

A warrior feels like a Dervish when played with Axe/Axe + Greatsword (weapon swap with` key).
The skills [Cyclone Axe] [Whirlwind Attack] [Hundred Blades] [Arcing Slice] and [Whirling Axe] have a scythe-like animation.

Use “cloth” heavy armor — Arah, Draconic, Twilight Arbor, or Honor of the Waves.

Then you have the human elites with grenth and melandru avatars, and the hounds of balthazar.

It should come out pretty dervish-y, I think! Aaaannnd now I feel like making this character. grumble grumble got to buy a new character slot

Good idea, I’m deciding between making a Warrior or Revenant for a Dervish like profession. We still don’t know what the Warrior specialization is yet.

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Posted by: DragonflyDusk.6582

DragonflyDusk.6582

You mean like a greatsword that shoots laser beams and summons phantasms in one character’s hands but is a heavy hitting melee attack in another’s ?

But you know that a Greatsword in the hands of a Mesmer would do that, while a Greatsword in the hands of a warrior would not.

With the OPs suggestion however you would have no idea if the weapon he/she/it held would shoot “laser” beams and summon phantasms or if it would create a chaos field.

If they are standing upright, you know it’s a staff. If they are hunched over, then it’s a greatsword. Also, if the actual skin isn’t repeated between both, it still shouldn’t matter that much. Make the “greatsword” version have a bigger blade or something.

[ I survived the 2015 April Fools Forum Meltdown ]

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Posted by: Knighthonor.4061

Knighthonor.4061

Staff wielding Revenant using the new Dervish outfit with Scythe skin will do the trick..

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Posted by: reapex.8546

reapex.8546

Staff wielding Revenant using the new Dervish outfit with Scythe skin will do the trick..

Oh the Arcane outfit, I guess it does kinda look like a Dervish but the hood is really long XD. Executioner outfit looks closer to a dervish to me. Still, that’s a great idea.

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Posted by: Zaoda.1653

Zaoda.1653

I want Dhuum’s Soul Reaper scythe for a staff skin soooooo badly.

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Forever a supporter of more male skimpy armor

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Posted by: Sariel V.7024

Sariel V.7024

that could actually work and would make more sense then the scythe staff since both a scythe and greatsword are meant for melee

I’m hoping the Revenant’s staff use will make a scythe skin cough more relevant.

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Posted by: IndigoSundown.5419

IndigoSundown.5419

Just what we need. Another skin for GS that will not match the attack animations for GS skills. Got enough of those already, thanks.

You’re right, we do have a lot of those but not one of them is a scythe. The weapon could be a scythe that blade is transparent or only comes out when a skill is used. The scythe can also be dual bladed. Two blades on one end of the weapon, that way the GS animations would still make sense.

It’s pretty obvious you’ve never used a scythe. Sorry, a scythe using the GS animations would look terrible.

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Posted by: Cecilia.5179

Cecilia.5179

I asked for the exact same thing in the gemstore suggestion thread and was told that it would be too confusing… by the same person that said it on this thread. Go figure. Anyways, my defense is that while stowed, the end of a greatsword faces downward, which is the opposite of the staff, and while being wielded, the greatsword is held completely different. Not to mention that the skin for a greatsword scythe would not have to look at all like the current scythe skins.

Necromancer Rights Advocate
Restart WvW: https://forum-en.gw2archive.eu/forum/game/wuv/Clean-The-Slate/first#post6208959
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Posted by: tfcgeneralkmk.9508

tfcgeneralkmk.9508

when a necromancer goes into death shroud the staff kinda looks like a scythe

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Posted by: Unholy Pillager.3791

Unholy Pillager.3791

Scythes make for horrible weapons. Most other farming implements are far more effective.

Rake, hoe, pitchfork, shovel, spade. All are more combat capable.

The only thing that fears a scythe is wheat.

I’ll give you pitchfork and maybe shovel, but not the other three, for a traditional farmer’s scythe. However, minor modifications can give you the Chinese dagger-axe, which is somewhat like the GW1 scythe, or a war scythe, which was a reasonably good weapon as well.

Anyways, I still think that they should have put in two-handed axes and made the scythe a skin for that. It just doesn’t work in place of a two handed sword, if only because of the way those are gripped.

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Posted by: Malchior.5732

Malchior.5732

Yes, it shows the class. But if you can have two completely different weapons using basically the same kind of skin, it will be rather hard (not to say impossible) to know what skills will be thrown at you before you see the first skill go off.

You mean like a greatsword that shoots laser beams and summons phantasms in one character’s hands but is a heavy hitting melee attack in another’s ?

No, he means a greatsword that shoots laser beams in one character’s hands and in the same character also drops Chaos Storms. Mesmer and Necro(post-HoT) would be confusing to fight against if they could have two similar skins for two completely different weapons.
That wouldn’t really be good since you wouldn’t be able to tell immediately what kind of build you’re fighting against; it’s kinda like the Asura problem there was in PVP: you can’t really tell what they have until they use it.

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Posted by: reapex.8546

reapex.8546

that could actually work and would make more sense then the scythe staff since both a scythe and greatsword are meant for melee

I’m hoping the Revenant’s staff use will make a scythe skin cough more relevant.

lol nice pun

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Posted by: reapex.8546

reapex.8546

Just what we need. Another skin for GS that will not match the attack animations for GS skills. Got enough of those already, thanks.

You’re right, we do have a lot of those but not one of them is a scythe. The weapon could be a scythe that blade is transparent or only comes out when a skill is used. The scythe can also be dual bladed. Two blades on one end of the weapon, that way the GS animations would still make sense.

It’s pretty obvious you’ve never used a scythe. Sorry, a scythe using the GS animations would look terrible.

Have you used one? o>O

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Posted by: Vyktorkun.2643

Vyktorkun.2643

They could always make a war scythe greatsword instead of a scythe used for farming, that way people who see a problem with a scythe in both gs and staff won’t get confused by two scythes

and maybe (just maybe) something like the short scythe/sickle in darksiders for daggers, or axes https://xboxoz360.files.wordpress.com/2012/08/darksiders_2_oxcgn_screenshot-3.jpeg

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Posted by: Unholy Pillager.3791

Unholy Pillager.3791

They could always make a war scythe greatsword instead of a scythe used for farming, that way people who see a problem with a scythe in both gs and staff won’t get confused by two scythes

and maybe (just maybe) something like the short scythe/sickle in darksiders for daggers, or axes https://xboxoz360.files.wordpress.com/2012/08/darksiders_2_oxcgn_screenshot-3.jpeg

With that first option, you would still be gripping it with both hands on the first foot or so of the haft. It would look ridiculous.

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Posted by: Vyktorkun.2643

Vyktorkun.2643

They could always make a war scythe greatsword instead of a scythe used for farming, that way people who see a problem with a scythe in both gs and staff won’t get confused by two scythes

and maybe (just maybe) something like the short scythe/sickle in darksiders for daggers, or axes https://xboxoz360.files.wordpress.com/2012/08/darksiders_2_oxcgn_screenshot-3.jpeg

With that first option, you would still be gripping it with both hands on the first foot or so of the haft. It would look ridiculous.

And if they don’t make them hold it by the end of the haft something like the spinning ability on guardians greatsword would basically impale the staff through you

It’s awkward and ridiculous either way