Not enough emotes & I don't like them being sold

Not enough emotes & I don't like them being sold

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Posted by: Amun Ra.6435

Amun Ra.6435

Anet is greedy? Okay. I guess the free monthly content I’ve been playing I’ve been paying for. Oh Anet is greedy for selling a couple of dances.

There are definitely some things I haven’t agreed with in the cash shop but dances aren’t among them. Dances are fair game.

Actually, I gotta say that paying for something like emotes is kinda lame. I get the whole “no monthly fees” and all but really? it’s emotes….

Don’t EVER play Lotro. Just saying.

Why LoTRO…yeah some of the emotes are sold in their store…but all of them are also bought with tokens earned in-game as well. Don’t know where you were going there…

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Posted by: Mirta.5029

Mirta.5029

Anet is greedy? Okay. I guess the free monthly content I’ve been playing I’ve been paying for. Oh Anet is greedy for selling a couple of dances.

There are definitely some things I haven’t agreed with in the cash shop but dances aren’t among them. Dances are fair game.

Actually, I gotta say that paying for something like emotes is kinda lame. I get the whole “no monthly fees” and all but really? it’s emotes….

Don’t EVER play Lotro. Just saying.

Why LoTRO…yeah some of the emotes are sold in their store…but all of them are also bought with tokens earned in-game as well. Don’t know where you were going there…

and you can’t exchange gold earned in-game to gems to buy those precious store items? If instead the dance was sold by a vendor for 14 gold you wouldn’t have a problem with it, but if it’s sold on the gem store for the same 14 gold you do?

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Posted by: Hawkian.6580

Hawkian.6580

Man this complaint falls flat when you consider that:
1. You can buy the book without spending any real-world currency at all
2. People who have the book can psychic the dances to other people
3. The dances were already in the game long before this, already accessed through the gem shop, but in a far less convenient way and on a temporary basis
4. This permanent book costs less than two Boxes o’ Fun which would last for a total of 30 minutes.

With all that into account the complaint “I don’t like these dances being sold” morphs into “the price in gold of the book to permanently obtain these dances for myself is too high” and I mean come on.

Just relax and enjoy the groove

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Posted by: Kichwas.7152

Kichwas.7152

I find myself agreeing with Vayne far more than disagreeing, for whatever that’s worth.

I’d like more emotes, but I’m not going to lose any sleep over it. I doubt I’ll buy any dances, either. Especially if they take up inventory slots. That and miniatures. If they had an interface like Blizzard’s, I would collect them. I did in WoW. It was fun. Taking up bag space with items like that is dumb.

Keep up the good work, Vayne.

WoW was 5 years old before they changed it and moved pets out of the bags. I remember the horrors of collecting them before that change…

Here you can at least collectable store them, but I do hope they move out of the inventory API completely at some point…

http://kichwas.wordpress.com/ – GW2 Blog Presenting the Opposing View
JAH Bless – Equal Rights and Justice for all.
Justice And Honor – Tarnished Coast.

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Posted by: Hoyvin.3241

Hoyvin.3241

WoW was 5 years old before they changed it and moved pets out of the bags. I remember the horrors of collecting them before that change…

Here you can at least collectable store them, but I do hope they move out of the inventory API completely at some point…

No, I know that, but I dunno why A-Net can’t implement a similar interface to Blizzards. Considering how gem store revenue focused they are. Like I said, I’d bother to collect them if they didn’t take bag space. Same with town clothes. Frivolous items taking up bag space is dumb. Most people will do without, which doesn’t sell many gems.

The Secret World had a good “clothes” interface. Once you bought it, it was in a drop-down that you could change at will.

(edited by Hoyvin.3241)

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Posted by: Amun Ra.6435

Amun Ra.6435

Anet is greedy? Okay. I guess the free monthly content I’ve been playing I’ve been paying for. Oh Anet is greedy for selling a couple of dances.

There are definitely some things I haven’t agreed with in the cash shop but dances aren’t among them. Dances are fair game.

Actually, I gotta say that paying for something like emotes is kinda lame. I get the whole “no monthly fees” and all but really? it’s emotes….

Don’t EVER play Lotro. Just saying.

Why LoTRO…yeah some of the emotes are sold in their store…but all of them are also bought with tokens earned in-game as well. Don’t know where you were going there…

and you can’t exchange gold earned in-game to gems to buy those precious store items? If instead the dance was sold by a vendor for 14 gold you wouldn’t have a problem with it, but if it’s sold on the gem store for the same 14 gold you do?

Huh? Never said I have a problem either way…did you misuse the “quote” function here?

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Posted by: DarksunG.9537

DarksunG.9537

I don’t mind the dances being sold, but for a game they want to be social, the number of emotes is absolutely laughable. I thought GW1 had too few, but they managed to ratchet it down even more.

I’m pretty sure that the bulk of the community cares a whole lot less about emotes than you do.

Which is probably why they don’t have very many. Although, I don’t know that you’re correct. I actually think people care MORE about emotes than I do. Or they would never sell dances
At any rate It’s still not in line with the Anet “vision” of a highly social game. & when their main competitors have tons of emotes, it’s just another feature they have that is half-done.

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Posted by: JustTrogdor.7892

JustTrogdor.7892

They should sell Nerf guns for people to run around and shoot each other with then during an update they could nerf them.

The Burninator

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Posted by: Mirta.5029

Mirta.5029

I don’t mind the dances being sold, but for a game they want to be social, the number of emotes is absolutely laughable. I thought GW1 had too few, but they managed to ratchet it down even more.

I’m pretty sure that the bulk of the community cares a whole lot less about emotes than you do.

Which is probably why they don’t have very many. Although, I don’t know that you’re correct. I actually think people care MORE about emotes than I do. Or they would never sell dances
At any rate It’s still not in line with the Anet “vision” of a highly social game. & when their main competitors have tons of emotes, it’s just another feature they have that is half-done.

or care a lot less about emotes. For example I couldn’t care less about them. The only ones I liked in games were the ones with interesting sounds like joke/ flirt from warcraft.

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Posted by: Astral Projections.7320

Astral Projections.7320

Afraid I can’t agree with you OP. Emotes and dances are exactly the sort of thing a gem store should sell. It’s fluff. After all what do you want them to sell, overpowered gear and utility skills?

P.S. ANet, I have money in my hot little hands right now. Put the necro dance from Guild Wars 1 in the cash shop and its alllll yours. Hint. Hint.

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Posted by: IndigoSundown.5419

IndigoSundown.5419

Hmm. They have to sell something in the gem store. Stuff like emotes, town clothes, backpack skins seems OK to me. I’d rather they didn’t sell things like, oh, quick slots for utility skills, or other stuff that is more central to game play.

Businesses have the right to set up their business plans however they wish. Consumers can vote with their wallets. Saying something like, “I want this feature but don’t want to pay for it.” seems like more of an entitlement issue than a legitimate complaint.

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Posted by: JustTrogdor.7892

JustTrogdor.7892

Hmm. They have to sell something in the gem store. Stuff like emotes, town clothes, backpack skins seems OK to me. I’d rather they didn’t sell things like, oh, quick slots for utility skills, or other stuff that is more central to game play.

Businesses have the right to set up their business plans however they wish. Consumers can vote with their wallets. Saying something like, “I want this feature but don’t want to pay for it.” seems like more of an entitlement issue than a legitimate complaint.

^^^This

Personally I’d load up the gem store with every non-essential in game item I could think of no matter how small the audience for it may be. If I thought enough people were willing to buy it to cover the cost of development plus earn money it would be in the gem store.

The Burninator

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Posted by: Drew.1865

Drew.1865

MMOs have the highest risk factor of any type of game. They cost more to run. The staff required to run Guild Wars 2 is more than five times the size of what it cost to run Guild Wars 1.

You can compare the two games all you like, but this is a much bigger project with a much higher overhead. It requires a different level of financial support.

Yes but big overheads are also backed up large sales volume…

You often ask people to back up their statements : ), so I’m curious, what facts & figures are people who justify the Gem shop using to base there views on?

How do we know that any of the money made through the Gem shop is even going back into the game?

How do we know that Gem shop items weren’t developed from the get-go, and are just being slowly leaked out as Gem prices go up?

I’d love to hear the stats from you or anyone else that has them : )

Personally I’d load up the gem store with every non-essential in game item I could think of no matter how small the audience for it may be. If I thought enough people were willing to buy it to cover the cost of development plus earn money it would be in the gem store.

I think you’ll find that as the Gem prices rise you will find more and more HIGH desirability (or RNG) item’s being released, it would be pointless loading up the Gem shop until the price of gems has risen as it wouldn’t serve its purpose, to make profit and to sink in game gold… But that is just my assumption : )

Vayne how do you know how many staff members Anet has or have access to any of the info you claim to know?

Is GW2 a game or a virtual casino?

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Posted by: nexxe.7081

nexxe.7081

I don’t like the idea of this, only because it walks a fine line with cosmetic stuff. One day, they just might add new Races to the trading post, which would be the last straw for me. This is what Swtor is doing with their new Cathar race, and even subscribers, and expansion owners need to buy with cartel coins (gems in GW2).

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Posted by: Vayne.8563

Vayne.8563

MMOs have the highest risk factor of any type of game. They cost more to run. The staff required to run Guild Wars 2 is more than five times the size of what it cost to run Guild Wars 1.

You can compare the two games all you like, but this is a much bigger project with a much higher overhead. It requires a different level of financial support.

Yes but big overheads are also backed up large sales volume…

You often ask people to back up their statements : ), so I’m curious, what facts & figures are people who justify the Gem shop using to base there views on?

How do we know that any of the money made through the Gem shop is even going back into the game?

How do we know that Gem shop items weren’t developed from the get-go, and are just being slowly leaked out as Gem prices go up?

I’d love to hear the stats from you or anyone else that has them : )

Personally I’d load up the gem store with every non-essential in game item I could think of no matter how small the audience for it may be. If I thought enough people were willing to buy it to cover the cost of development plus earn money it would be in the gem store.

I think you’ll find that as the Gem prices rise you will find more and more HIGH desirability (or RNG) item’s being released, it would be pointless loading up the Gem shop until the price of gems has risen as it wouldn’t serve its purpose, to make profit and to sink in game gold… But that is just my assumption : )

Vayne how do you know how many staff members Anet has or have access to any of the info you claim to know?

Anet has said themselves how many people were working there. You can see a picture of the staff in various places at various times. They moved to new larger headquarters as a matter of public record and showed videos of it. Anyone who actually follows the game has some idea of how many people work their. The last I heard, it was about 270 people. We don’t know the percentage of those that are artists or developers, but unless Anet is lying (and they probably aren’t), there are around that many.

We know it’s five times the size of the staff, again because Anet said so. There are pics of the staff all together in front of the headquarters and it seems like a fairly large amount.

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Posted by: Vayne.8563

Vayne.8563

MMOs have the highest risk factor of any type of game. They cost more to run. The staff required to run Guild Wars 2 is more than five times the size of what it cost to run Guild Wars 1.

You can compare the two games all you like, but this is a much bigger project with a much higher overhead. It requires a different level of financial support.

Yes but big overheads are also backed up large sales volume…

You often ask people to back up their statements : ), so I’m curious, what facts & figures are people who justify the Gem shop using to base there views on?

How do we know that any of the money made through the Gem shop is even going back into the game?

How do we know that Gem shop items weren’t developed from the get-go, and are just being slowly leaked out as Gem prices go up?

I’d love to hear the stats from you or anyone else that has them : )

Personally I’d load up the gem store with every non-essential in game item I could think of no matter how small the audience for it may be. If I thought enough people were willing to buy it to cover the cost of development plus earn money it would be in the gem store.

I think you’ll find that as the Gem prices rise you will find more and more HIGH desirability (or RNG) item’s being released, it would be pointless loading up the Gem shop until the price of gems has risen as it wouldn’t serve its purpose, to make profit and to sink in game gold… But that is just my assumption : )

Big overheads aren’t backed up by large sale volumes. Let’s look at this logically.

Before Guild Wars 2 was ever released, they were paying devs. The game was in development for five years. That’s five years of paying devs, paying rent, paying electricity, paying insurance, flying out to shows, setting up play boths at shows, paying for voice acting (huge expense)…after which the game came out.

We know the game as sold more than 3 million copies. We know some of those copies are retail and some are from Anet. I’d wager most are directly from Anet. We also know Anet has been hiring more staff and that they produce content every month.

Now, games like Diablo 3 sold 6.8 million copies in a week. That’s twice what Guild Wars sold over a period of six months in one week. That’s a high volume game. Games that have console and computer versions also tend to sell a lot more copies than computer only games. There are games that have sold 25 million copies. Guild Wars 2 isn’t one of them.

Then there’s games like WoW. WoW still has 10 million SUBSCRIBERS, each paying the game $15 a month. That’s a whole lot of money every month.

I don’t see how anyone can figure that maintaining a big staff and putting out constant updates and even bug fixes doesn’t require continuing income.

Anet has talked about their market plan, publicly and they did say that the cash shop would be part of funding the game. I’m not making this up. Do some research if you dont’ believe it. It was part of the market plan all along.

They said in Guild Wars 1 the cash shop was added after the fact, but in Guild Wars 2 it was build in from the ground up, with the idea of supporting the production of ongoing content.

I’ve read and seen a lot of stuff over the last five years. I haven’t cataloged it all, and you’re free not to believe me, but this stuff was said. Most likely, enough people will remember it that will back me up, because the one thing I hate doing is looking for quotes. It doesn’t mean those quotes don’t exist however.

In almost every instance I’ve said something like this, someone else has come along and posted a link to a reference about it.

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Posted by: Jabronee.9465

Jabronee.9465

Hey everyone could dance in GW2.
But not eveyone could do the Boogie Woogie like i do!

Good Job Anet! Two Thumbs Up.
Wagaga wooo wegege weee!!
Stop drooling people! lol!